ppsspp/GPU/GPUXbox.vcxproj.filters
2013-09-12 09:53:48 +02:00

214 lines
7.0 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="GLES">
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</Filter>
<Filter Include="Software">
<UniqueIdentifier>{4f6d1284-2c23-4ebc-842c-666a1305bfed}</UniqueIdentifier>
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<Filter Include="Common">
<UniqueIdentifier>{21783292-4dd7-447b-af93-356cd2eaa4d6}</UniqueIdentifier>
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<Filter Include="Null">
<UniqueIdentifier>{b31aa5a1-da08-47e6-9467-ab1d547b6ff3}</UniqueIdentifier>
</Filter>
<Filter Include="Directx9">
<UniqueIdentifier>{eb2a1d3d-24c7-4df8-b3cb-79a4b9734d70}</UniqueIdentifier>
</Filter>
<Filter Include="Directx9\helper">
<UniqueIdentifier>{862f23b4-2c1b-4d16-9450-caecbb77f276}</UniqueIdentifier>
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<ItemGroup>
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<Filter>Common</Filter>
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<Filter>Common</Filter>
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<Filter>GLES</Filter>
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<ClInclude Include="GLES\FragmentShaderGenerator.h">
<Filter>GLES</Filter>
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<Filter>GLES</Filter>
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<ClInclude Include="GLES\VertexShaderGenerator.h">
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<Filter>Null</Filter>
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<Filter>GLES</Filter>
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<Filter>Directx9\helper</Filter>
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<Filter>Directx9\helper</Filter>
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<ClCompile Include="GeDisasm.cpp" />
<ClCompile Include="GPUCommon.cpp">
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<ClCompile Include="..\ext\xbrz\xbrz.cpp" />
<ClCompile Include="GLES\TextureScaler.cpp">
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