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ppsspp
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ppsspp
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The Dax
3560a489fb
Add an option to allow DirectInput to swap the right analog stick axes, in case the emulator detects them incorrectly.
2013-07-05 19:09:16 -04:00
..
Debugger
Debug interface improvements
2013-07-03 22:29:35 +02:00
W32Util
Add option to have PPSSPP stay on top of other windows.
Fixes
#2199
2013-06-10 23:45:12 +02:00
bitmap1.bmp
…
Breakpoints.h
…
ControlMapping.cpp
Fix a resource leak in ControlMapping.cpp
2013-06-24 03:28:19 -04:00
ControlMapping.h
ADD: Pop-up menu for disable bind added to the controls dialog.
2013-05-23 09:39:36 +09:00
debugger.txt
Breakpoint list at the bottom of the disassembly window
2013-06-27 21:07:49 +02:00
DinputDevice.cpp
Add an option to allow DirectInput to swap the right analog stick axes, in case the emulator detects them incorrectly.
2013-07-05 19:09:16 -04:00
DinputDevice.h
Add check init Controls Dialog and ControlMapping constructor
2013-05-18 22:59:13 +02:00
DlgDynaView.cpp
…
DlgDynaView.h
…
DSoundStream.cpp
Windows: Make DirectSound buffer global to allow sound to be played, even if other applications like Steam are brought to the foreground.
2013-06-20 12:50:10 -04:00
DSoundStream.h
…
EmuThread.cpp
Don't show a dialog on quit when EmuThread hangs.
2013-06-30 22:50:58 -07:00
EmuThread.h
Fix/prevent crashes when MainWindow is closed before LoadFile() completes, or when it gets certain messages before TheThread completes initialization.
2013-06-15 13:06:43 +08:00
git-version-gen.cmd
…
Globals.cpp
Very basic internationalization. Does not work on Android yet due to location of ini files.
2013-04-18 12:06:26 +02:00
icon1.ico
…
InputBox.cpp
…
InputBox.h
…
InputDevice.cpp
Skip pads if their analog is not set.
2013-04-06 20:17:36 -07:00
InputDevice.h
Treat the keyboard and pads differently.
2013-04-07 18:42:23 -07:00
KeyboardDevice.cpp
Fix windows dropping special keys
2013-07-04 12:18:05 -07:00
KeyboardDevice.h
Treat the keyboard and pads differently.
2013-04-07 18:42:23 -07:00
Log.bat
…
main.cpp
Fix crash on File -> Exit in some cases.
2013-06-29 17:47:09 -07:00
main.h
…
MIPSCompALU.h
…
MIPSCompBranch.h
…
OpenGLBase.cpp
Fix crash on File -> Exit in some cases.
2013-06-29 17:47:09 -07:00
OpenGLBase.h
Add VSync option in Windows. Turns itself off when unthrottled.
2013-06-16 23:45:06 +02:00
ppsspp.ico
Slightly nicer icons.
2013-06-23 19:53:09 +02:00
ppsspp.rc
Debug interface improvements
2013-07-03 22:29:35 +02:00
PPSSPP.sln
Unbump the version number of the sln file.
2013-04-18 17:27:14 +02:00
PPSSPP.vcxproj
Thread list in disassembly window
2013-07-02 23:21:20 +02:00
PPSSPP.vcxproj.filters
Thread list in disassembly window
2013-07-02 23:21:20 +02:00
pspmode.png
Use a new image instead
2013-04-18 23:10:57 +08:00
README.TXT
…
resource.h
Debug interface improvements
2013-07-03 22:29:35 +02:00
rt_manif.bin
…
stdafx.cpp
…
stdafx.h
…
stop1.ico
…
WindowsFileSystem.h
…
WindowsHost.cpp
Update debugger UI on the debugger's threads.
2013-07-02 22:59:47 -07:00
WindowsHost.h
Keep symbols mapped from all loaded modules.
2013-06-30 10:15:21 -07:00
WndMainWindow.cpp
Simplify loop.
2013-07-02 16:21:42 -04:00
WndMainWindow.h
Fix menu command shortcut keys.
2013-05-13 16:33:06 +08:00
XinputDevice.cpp
Add option to bind right analog stick to left/right dpad buttons only. Can be useful for games that use the dpad as a camera, and horizontal camera movement is more common than vertical(i.e. Monster Hunter).
2013-07-05 06:02:47 -04:00
XinputDevice.h
Add check init Controls Dialog and ControlMapping constructor
2013-05-18 22:59:13 +02:00
XPTheme.h
…
README.TXT
Just open the MSVC project file and build.