ppsspp/GPU
Unknown W. Brackets 367525f875 softjit: Use PEXT to downsample colors.
This gives between 1-2% in many games.
2022-01-31 21:40:54 -08:00
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Common Global: Reduce includes of common headers. 2022-01-30 16:35:33 -08:00
D3D11 Global: Reduce includes of common headers. 2022-01-30 16:35:33 -08:00
Debugger Global: Reduce includes of common headers. 2022-01-30 16:35:33 -08:00
Directx9 Global: Reduce includes of common headers. 2022-01-30 16:35:33 -08:00
GLES Global: Reduce includes of common headers. 2022-01-30 16:35:33 -08:00
Software softjit: Use PEXT to downsample colors. 2022-01-31 21:40:54 -08:00
Vulkan Global: Reduce includes of common headers. 2022-01-30 16:35:33 -08:00
ge_constants.h Debugger: Track texture usage too. 2021-02-15 15:01:23 -08:00
GeConstants.cpp Debugger: Track texture usage too. 2021-02-15 15:01:23 -08:00
GeDisasm.cpp More Log.h cleanup. 2020-08-16 14:48:54 +02:00
GeDisasm.h Slightly improve GPU disassembly 2014-09-13 23:51:07 +02:00
GPU.cpp GPU: Remove NULL GPU. 2021-01-02 09:36:13 -08:00
GPU.h Share GPUS stats formatting code between the backends (easier to add new stats) 2020-09-20 22:09:25 +02:00
GPU.vcxproj softgpu: Add class to manage and enqueue for bins. 2022-01-13 09:26:59 -08:00
GPU.vcxproj.filters softgpu: Add class to manage and enqueue for bins. 2022-01-13 09:26:59 -08:00
GPUCommon.cpp Remove double flush in GE_CMD_END 2022-02-01 00:05:32 +01:00
GPUCommon.h GPUCommon: Remove misleading flag FLUSHBEFORE. 2022-01-31 23:57:56 +01:00
GPUInterface.h GPU: Force texture invalidation for ZHP minimap. 2021-02-07 09:02:28 -08:00
GPUState.cpp Global: Reduce includes of common headers. 2022-01-30 16:35:33 -08:00
GPUState.h Global: Reduce includes of common headers. 2022-01-30 16:35:33 -08:00
Math3D.cpp Global: Reduce includes of common headers. 2022-01-30 16:35:33 -08:00
Math3D.h GPU: Allow gcc/clang/icc runtime SSE4 usage. 2022-01-08 17:09:09 -08:00