ppsspp/headless/Headless.cpp
2013-08-04 15:23:38 -07:00

254 lines
6.8 KiB
C++

// Headless version of PPSSPP, for testing using http://code.google.com/p/pspautotests/ .
// See headless.txt.
// To build on non-windows systems, just run CMake in the SDL directory, it will build both a normal ppsspp and the headless version.
#include <stdio.h>
#include "Core/Config.h"
#include "Core/Core.h"
#include "Core/CoreTiming.h"
#include "Core/System.h"
#include "Core/HLE/sceUtility.h"
#include "Core/Host.h"
#include "Log.h"
#include "LogManager.h"
#include "native/input/input_state.h"
#include "Compare.h"
#include "StubHost.h"
#ifdef _WIN32
#include "Windows/OpenGLBase.h"
#include "WindowsHeadlessHost.h"
#endif
class PrintfLogger : public LogListener
{
public:
void Log(LogTypes::LOG_LEVELS level, const char *msg)
{
switch (level)
{
case LogTypes::LVERBOSE:
fprintf(stderr, "V %s", msg);
break;
case LogTypes::LDEBUG:
fprintf(stderr, "D %s", msg);
break;
case LogTypes::LINFO:
fprintf(stderr, "I %s", msg);
break;
case LogTypes::LERROR:
fprintf(stderr, "E %s", msg);
break;
case LogTypes::LWARNING:
fprintf(stderr, "W %s", msg);
break;
case LogTypes::LNOTICE:
default:
fprintf(stderr, "N %s", msg);
break;
}
}
};
struct InputState;
// Temporary hack around annoying linking error.
void GL_SwapBuffers() { }
void NativeUpdate(InputState &input_state) { }
void NativeRender() { }
#ifndef _WIN32
InputState input_state;
#endif
void printUsage(const char *progname, const char *reason)
{
if (reason != NULL)
fprintf(stderr, "Error: %s\n\n", reason);
fprintf(stderr, "PPSSPP Headless\n");
fprintf(stderr, "This is primarily meant as a non-interactive test tool.\n\n");
fprintf(stderr, "Usage: %s file.elf [options]\n\n", progname);
fprintf(stderr, "Options:\n");
fprintf(stderr, " -m, --mount umd.cso mount iso on umd:\n");
fprintf(stderr, " -l, --log full log output, not just emulated printfs\n");
HEADLESSHOST_CLASS h1;
HeadlessHost h2;
if (typeid(h1) != typeid(h2))
{
fprintf(stderr, " --graphics use the full gpu backend (slower)\n");
fprintf(stderr, " --screenshot=FILE compare against a screenshot\n");
}
fprintf(stderr, " -i use the interpreter\n");
fprintf(stderr, " -j use jit (default)\n");
fprintf(stderr, " -c, --compare compare with output in file.expected\n");
fprintf(stderr, "\nSee headless.txt for details.\n");
}
int main(int argc, const char* argv[])
{
bool fullLog = false;
bool useJit = true;
bool autoCompare = false;
bool useGraphics = false;
const char *bootFilename = 0;
const char *mountIso = 0;
const char *screenshotFilename = 0;
bool readMount = false;
for (int i = 1; i < argc; i++)
{
if (readMount)
{
mountIso = argv[i];
readMount = false;
continue;
}
if (!strcmp(argv[i], "-m") || !strcmp(argv[i], "--mount"))
readMount = true;
else if (!strcmp(argv[i], "-l") || !strcmp(argv[i], "--log"))
fullLog = true;
else if (!strcmp(argv[i], "-i"))
useJit = false;
else if (!strcmp(argv[i], "-j"))
useJit = true;
else if (!strcmp(argv[i], "-c") || !strcmp(argv[i], "--compare"))
autoCompare = true;
else if (!strcmp(argv[i], "--graphics"))
useGraphics = true;
else if (!strncmp(argv[i], "--screenshot=", strlen("--screenshot=")) && strlen(argv[i]) > strlen("--screenshot="))
screenshotFilename = argv[i] + strlen("--screenshot=");
else if (bootFilename == 0)
bootFilename = argv[i];
else
{
if (!strcmp(argv[i], "--help") || !strcmp(argv[i], "-h"))
printUsage(argv[0], NULL);
else
{
std::string reason = "Unexpected argument " + std::string(argv[i]);
printUsage(argv[0], reason.c_str());
}
return 1;
}
}
if (readMount)
{
printUsage(argv[0], "Missing argument after -m");
return 1;
}
if (!bootFilename)
{
printUsage(argv[0], argc <= 1 ? NULL : "No executable specified");
return 1;
}
HeadlessHost *headlessHost = useGraphics ? new HEADLESSHOST_CLASS() : new HeadlessHost();
host = headlessHost;
std::string error_string;
bool glWorking = host->InitGL(&error_string);
LogManager::Init();
LogManager *logman = LogManager::GetInstance();
PrintfLogger *printfLogger = new PrintfLogger();
for (int i = 0; i < LogTypes::NUMBER_OF_LOGS; i++)
{
LogTypes::LOG_TYPE type = (LogTypes::LOG_TYPE)i;
logman->SetEnable(type, fullLog);
logman->SetLogLevel(type, LogTypes::LDEBUG);
logman->AddListener(type, printfLogger);
}
CoreParameter coreParameter;
coreParameter.cpuCore = useJit ? CPU_JIT : CPU_INTERPRETER;
coreParameter.gpuCore = glWorking ? GPU_GLES : GPU_NULL;
coreParameter.enableSound = false;
coreParameter.fileToStart = bootFilename;
coreParameter.mountIso = mountIso ? mountIso : "";
coreParameter.startPaused = false;
coreParameter.enableDebugging = false;
coreParameter.printfEmuLog = true;
coreParameter.headLess = true;
coreParameter.renderWidth = 480;
coreParameter.renderHeight = 272;
coreParameter.outputWidth = 480;
coreParameter.outputHeight = 272;
coreParameter.pixelWidth = 480;
coreParameter.pixelHeight = 272;
coreParameter.unthrottle = true;
g_Config.bEnableSound = false;
g_Config.bFirstRun = false;
g_Config.bIgnoreBadMemAccess = true;
// Never report from tests.
g_Config.sReportHost = "";
g_Config.bAutoSaveSymbolMap = false;
g_Config.iRenderingMode = true;
g_Config.bHardwareTransform = true;
#ifdef USING_GLES2
g_Config.iAnisotropyLevel = 0;
#else
g_Config.iAnisotropyLevel = 8;
#endif
g_Config.bVertexCache = true;
g_Config.bTrueColor = true;
g_Config.ilanguage = PSP_SYSTEMPARAM_LANGUAGE_ENGLISH;
g_Config.iTimeFormat = PSP_SYSTEMPARAM_TIME_FORMAT_24HR;
g_Config.bEncryptSave = true;
g_Config.sNickName = "shadow";
g_Config.iTimeZone = 60;
g_Config.iDateFormat = PSP_SYSTEMPARAM_DATE_FORMAT_DDMMYYYY;
g_Config.iButtonPreference = PSP_SYSTEMPARAM_BUTTON_CROSS;
g_Config.iLockParentalLevel = 9;
#if defined(ANDROID)
#elif defined(BLACKBERRY) || defined(__SYMBIAN32__)
#elif !defined(_WIN32)
g_Config.memCardDirectory = std::string(getenv("HOME"))+"/.ppsspp/";
g_Config.flashDirectory = g_Config.memCardDirectory+"/flash/";
#endif
if (!PSP_Init(coreParameter, &error_string)) {
fprintf(stderr, "Failed to start %s. Error: %s\n", coreParameter.fileToStart.c_str(), error_string.c_str());
printf("TESTERROR\n");
return 1;
}
host->BootDone();
if (screenshotFilename != 0)
headlessHost->SetComparisonScreenshot(screenshotFilename);
coreState = CORE_RUNNING;
while (coreState == CORE_RUNNING)
{
int blockTicks = usToCycles(1000000 / 10);
PSP_RunLoopFor(blockTicks);
// If we were rendering, this might be a nice time to do something about it.
if (coreState == CORE_NEXTFRAME) {
coreState = CORE_RUNNING;
headlessHost->SwapBuffers();
}
}
host->ShutdownGL();
PSP_Shutdown();
delete host;
host = NULL;
headlessHost = NULL;
if (autoCompare)
CompareOutput(bootFilename);
return 0;
}