mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 13:30:02 +00:00
254 lines
6.8 KiB
C++
254 lines
6.8 KiB
C++
// Headless version of PPSSPP, for testing using http://code.google.com/p/pspautotests/ .
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// See headless.txt.
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// To build on non-windows systems, just run CMake in the SDL directory, it will build both a normal ppsspp and the headless version.
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#include <stdio.h>
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#include "Core/Config.h"
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#include "Core/Core.h"
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#include "Core/CoreTiming.h"
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#include "Core/System.h"
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#include "Core/HLE/sceUtility.h"
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#include "Core/Host.h"
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#include "Log.h"
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#include "LogManager.h"
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#include "native/input/input_state.h"
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#include "Compare.h"
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#include "StubHost.h"
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#ifdef _WIN32
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#include "Windows/OpenGLBase.h"
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#include "WindowsHeadlessHost.h"
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#endif
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class PrintfLogger : public LogListener
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{
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public:
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void Log(LogTypes::LOG_LEVELS level, const char *msg)
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{
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switch (level)
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{
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case LogTypes::LVERBOSE:
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fprintf(stderr, "V %s", msg);
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break;
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case LogTypes::LDEBUG:
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fprintf(stderr, "D %s", msg);
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break;
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case LogTypes::LINFO:
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fprintf(stderr, "I %s", msg);
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break;
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case LogTypes::LERROR:
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fprintf(stderr, "E %s", msg);
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break;
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case LogTypes::LWARNING:
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fprintf(stderr, "W %s", msg);
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break;
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case LogTypes::LNOTICE:
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default:
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fprintf(stderr, "N %s", msg);
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break;
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}
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}
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};
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struct InputState;
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// Temporary hack around annoying linking error.
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void GL_SwapBuffers() { }
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void NativeUpdate(InputState &input_state) { }
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void NativeRender() { }
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#ifndef _WIN32
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InputState input_state;
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#endif
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void printUsage(const char *progname, const char *reason)
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{
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if (reason != NULL)
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fprintf(stderr, "Error: %s\n\n", reason);
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fprintf(stderr, "PPSSPP Headless\n");
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fprintf(stderr, "This is primarily meant as a non-interactive test tool.\n\n");
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fprintf(stderr, "Usage: %s file.elf [options]\n\n", progname);
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fprintf(stderr, "Options:\n");
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fprintf(stderr, " -m, --mount umd.cso mount iso on umd:\n");
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fprintf(stderr, " -l, --log full log output, not just emulated printfs\n");
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HEADLESSHOST_CLASS h1;
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HeadlessHost h2;
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if (typeid(h1) != typeid(h2))
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{
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fprintf(stderr, " --graphics use the full gpu backend (slower)\n");
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fprintf(stderr, " --screenshot=FILE compare against a screenshot\n");
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}
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fprintf(stderr, " -i use the interpreter\n");
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fprintf(stderr, " -j use jit (default)\n");
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fprintf(stderr, " -c, --compare compare with output in file.expected\n");
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fprintf(stderr, "\nSee headless.txt for details.\n");
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}
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int main(int argc, const char* argv[])
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{
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bool fullLog = false;
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bool useJit = true;
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bool autoCompare = false;
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bool useGraphics = false;
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const char *bootFilename = 0;
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const char *mountIso = 0;
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const char *screenshotFilename = 0;
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bool readMount = false;
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for (int i = 1; i < argc; i++)
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{
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if (readMount)
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{
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mountIso = argv[i];
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readMount = false;
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continue;
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}
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if (!strcmp(argv[i], "-m") || !strcmp(argv[i], "--mount"))
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readMount = true;
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else if (!strcmp(argv[i], "-l") || !strcmp(argv[i], "--log"))
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fullLog = true;
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else if (!strcmp(argv[i], "-i"))
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useJit = false;
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else if (!strcmp(argv[i], "-j"))
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useJit = true;
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else if (!strcmp(argv[i], "-c") || !strcmp(argv[i], "--compare"))
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autoCompare = true;
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else if (!strcmp(argv[i], "--graphics"))
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useGraphics = true;
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else if (!strncmp(argv[i], "--screenshot=", strlen("--screenshot=")) && strlen(argv[i]) > strlen("--screenshot="))
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screenshotFilename = argv[i] + strlen("--screenshot=");
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else if (bootFilename == 0)
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bootFilename = argv[i];
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else
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{
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if (!strcmp(argv[i], "--help") || !strcmp(argv[i], "-h"))
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printUsage(argv[0], NULL);
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else
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{
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std::string reason = "Unexpected argument " + std::string(argv[i]);
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printUsage(argv[0], reason.c_str());
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}
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return 1;
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}
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}
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if (readMount)
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{
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printUsage(argv[0], "Missing argument after -m");
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return 1;
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}
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if (!bootFilename)
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{
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printUsage(argv[0], argc <= 1 ? NULL : "No executable specified");
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return 1;
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}
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HeadlessHost *headlessHost = useGraphics ? new HEADLESSHOST_CLASS() : new HeadlessHost();
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host = headlessHost;
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std::string error_string;
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bool glWorking = host->InitGL(&error_string);
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LogManager::Init();
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LogManager *logman = LogManager::GetInstance();
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PrintfLogger *printfLogger = new PrintfLogger();
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for (int i = 0; i < LogTypes::NUMBER_OF_LOGS; i++)
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{
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LogTypes::LOG_TYPE type = (LogTypes::LOG_TYPE)i;
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logman->SetEnable(type, fullLog);
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logman->SetLogLevel(type, LogTypes::LDEBUG);
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logman->AddListener(type, printfLogger);
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}
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CoreParameter coreParameter;
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coreParameter.cpuCore = useJit ? CPU_JIT : CPU_INTERPRETER;
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coreParameter.gpuCore = glWorking ? GPU_GLES : GPU_NULL;
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coreParameter.enableSound = false;
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coreParameter.fileToStart = bootFilename;
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coreParameter.mountIso = mountIso ? mountIso : "";
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coreParameter.startPaused = false;
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coreParameter.enableDebugging = false;
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coreParameter.printfEmuLog = true;
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coreParameter.headLess = true;
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coreParameter.renderWidth = 480;
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coreParameter.renderHeight = 272;
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coreParameter.outputWidth = 480;
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coreParameter.outputHeight = 272;
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coreParameter.pixelWidth = 480;
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coreParameter.pixelHeight = 272;
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coreParameter.unthrottle = true;
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g_Config.bEnableSound = false;
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g_Config.bFirstRun = false;
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g_Config.bIgnoreBadMemAccess = true;
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// Never report from tests.
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g_Config.sReportHost = "";
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g_Config.bAutoSaveSymbolMap = false;
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g_Config.iRenderingMode = true;
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g_Config.bHardwareTransform = true;
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#ifdef USING_GLES2
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g_Config.iAnisotropyLevel = 0;
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#else
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g_Config.iAnisotropyLevel = 8;
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#endif
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g_Config.bVertexCache = true;
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g_Config.bTrueColor = true;
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g_Config.ilanguage = PSP_SYSTEMPARAM_LANGUAGE_ENGLISH;
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g_Config.iTimeFormat = PSP_SYSTEMPARAM_TIME_FORMAT_24HR;
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g_Config.bEncryptSave = true;
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g_Config.sNickName = "shadow";
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g_Config.iTimeZone = 60;
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g_Config.iDateFormat = PSP_SYSTEMPARAM_DATE_FORMAT_DDMMYYYY;
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g_Config.iButtonPreference = PSP_SYSTEMPARAM_BUTTON_CROSS;
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g_Config.iLockParentalLevel = 9;
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#if defined(ANDROID)
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#elif defined(BLACKBERRY) || defined(__SYMBIAN32__)
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#elif !defined(_WIN32)
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g_Config.memCardDirectory = std::string(getenv("HOME"))+"/.ppsspp/";
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g_Config.flashDirectory = g_Config.memCardDirectory+"/flash/";
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#endif
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if (!PSP_Init(coreParameter, &error_string)) {
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fprintf(stderr, "Failed to start %s. Error: %s\n", coreParameter.fileToStart.c_str(), error_string.c_str());
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printf("TESTERROR\n");
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return 1;
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}
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host->BootDone();
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if (screenshotFilename != 0)
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headlessHost->SetComparisonScreenshot(screenshotFilename);
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coreState = CORE_RUNNING;
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while (coreState == CORE_RUNNING)
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{
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int blockTicks = usToCycles(1000000 / 10);
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PSP_RunLoopFor(blockTicks);
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// If we were rendering, this might be a nice time to do something about it.
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if (coreState == CORE_NEXTFRAME) {
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coreState = CORE_RUNNING;
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headlessHost->SwapBuffers();
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}
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}
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host->ShutdownGL();
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PSP_Shutdown();
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delete host;
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host = NULL;
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headlessHost = NULL;
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if (autoCompare)
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CompareOutput(bootFilename);
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return 0;
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}
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