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https://github.com/hrydgard/ppsspp.git
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6108e36ae9
Add missing #include to various files. strings.h isn't provided by MSVC so we don't include it there; it's needed for other OSes/compilers. Get rid of pre-ISO-C malloc.h includes; malloc is provided by stdlib.h. Fixes some linuxisms. Prepend __builtin_ to __clear_cache, calling it without the prefix is a GNU extension.
103 lines
2.4 KiB
C++
103 lines
2.4 KiB
C++
// NOTE: Apologies for the quality of this code, this is really from pre-opensource Dolphin - that is, 2003.
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#pragma once
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//////////////////////////////////////////////////////////////////////////
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//CtrlDisAsmView
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// CtrlDisAsmView.cpp
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//////////////////////////////////////////////////////////////////////////
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//This Win32 control is made to be flexible and usable with
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//every kind of CPU architechture that has fixed width instruction words.
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//Just supply it an instance of a class derived from Debugger, with all methods
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//overridden for full functionality. Look at the ppc one for an example.
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//
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//To add to a dialog box, just draw a User Control in the dialog editor,
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//and set classname to "CtrlDisAsmView". you also need to call CtrlDisAsmView::init()
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//before opening this dialog, to register the window class.
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//
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//To get a class instance to be able to access it, just use
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// CtrlDisAsmView::getFrom(GetDlgItem(yourdialog, IDC_yourid)).
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#include "../../Core/Debugger/DebugInterface.h"
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#include <windows.h>
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class CtrlDisAsmView
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{
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HWND wnd;
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HFONT font;
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HFONT boldfont;
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RECT rect;
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int curAddress;
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int align;
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int rowHeight;
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int selection;
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int marker;
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int oldSelection;
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bool selectionChanged;
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bool selecting;
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bool hasFocus;
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bool showHex;
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DebugInterface *debugger;
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static TCHAR szClassName[];
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public:
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CtrlDisAsmView(HWND _wnd);
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~CtrlDisAsmView();
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static void init();
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static void deinit();
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static LRESULT CALLBACK wndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
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static CtrlDisAsmView * getFrom(HWND wnd);
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void onPaint(WPARAM wParam, LPARAM lParam);
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void onVScroll(WPARAM wParam, LPARAM lParam);
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void onKeyDown(WPARAM wParam, LPARAM lParam);
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void onMouseDown(WPARAM wParam, LPARAM lParam, int button);
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void onMouseUp(WPARAM wParam, LPARAM lParam, int button);
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void onMouseMove(WPARAM wParam, LPARAM lParam, int button);
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void redraw();
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void setAlign(int l)
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{
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align=l;
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}
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int yToAddress(int y);
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void setDebugger(DebugInterface *deb)
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{
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debugger=deb;
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curAddress=debugger->getPC();
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align=debugger->getInstructionSize(0);
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}
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DebugInterface *getDebugger()
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{
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return debugger;
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}
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void gotoAddr(unsigned int addr)
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{
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curAddress=addr&(~(align-1));
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redraw();
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}
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void gotoPC()
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{
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curAddress=debugger->getPC()&(~(align-1));
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redraw();
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}
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unsigned int getSelection()
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{
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return curAddress;
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}
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void setShowMode(bool s)
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{
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showHex=s;
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}
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void toggleBreakpoint()
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{
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debugger->toggleBreakpoint(curAddress);
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redraw();
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}
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}; |