.. |
Common
|
Fix Burnout Dominator lens flare on OpenGL ES
|
2022-11-29 13:05:18 +01:00 |
D3D11
|
Can't forget the texture in the callback, breaks texture-from-framebuffer-copy.
|
2022-11-24 11:02:21 +01:00 |
Debugger
|
GE Debugger: Correct LastVRAM mirror wrap around.
|
2022-11-27 19:59:57 -08:00 |
Directx9
|
Replace the "GetCurrentStepId"-based state invalidation with callbacks
|
2022-11-24 10:52:42 +01:00 |
GLES
|
Implement the new screen sizing parameters
|
2022-11-27 16:16:04 +01:00 |
Software
|
softgpu: Allow inversions when w >= -1.0.
|
2022-11-26 12:11:56 -08:00 |
Vulkan
|
Vulkan: Only use geometry shaders with accurate z.
|
2022-11-26 23:28:57 -08:00 |
ge_constants.h
|
Cleanup in ge_constants.h, add virtual CLUT8 buffer format
|
2022-09-14 22:18:35 +02:00 |
GeConstants.cpp
|
Fix bug in framebuffer matching where the wrong format was checked for depth matching. Fixes #15867
|
2022-08-20 07:59:11 +02:00 |
GeDisasm.cpp
|
GE Debugger: Fix logging of texture size.
|
2022-09-10 13:36:01 -07:00 |
GeDisasm.h
|
Slightly improve GPU disassembly
|
2014-09-13 23:51:07 +02:00 |
GPU.cpp
|
Remove the DX9 namespace, for consistency with the other backends
|
2022-08-16 21:49:16 +02:00 |
GPU.h
|
Add ShaderDepalMode enum, use in shader ID. Replaces smoothed bit.
|
2022-09-11 14:40:01 +02:00 |
GPU.vcxproj
|
Add a couple of stereo display shaders, add infrastructure, compile stereo pipelines
|
2022-10-27 11:05:58 +02:00 |
GPU.vcxproj.filters
|
Add a couple of stereo display shaders, add infrastructure, compile stereo pipelines
|
2022-10-27 11:05:58 +02:00 |
GPUCommon.cpp
|
Test fix
|
2022-11-23 08:52:46 +01:00 |
GPUCommon.h
|
Move post-processing settings to DisplayLayoutScreen
|
2022-11-22 23:29:50 +01:00 |
GPUInterface.h
|
Move post-processing settings to DisplayLayoutScreen
|
2022-11-22 23:29:50 +01:00 |
GPUState.cpp
|
Add a way to view the "GPU_USE_" flags at runtime. Useful for sanity checking on-device.
|
2022-11-23 16:17:41 +01:00 |
GPUState.h
|
Add a way to view the "GPU_USE_" flags at runtime. Useful for sanity checking on-device.
|
2022-11-23 16:17:41 +01:00 |
Math3D.cpp
|
GPU: Fix SSE4 Vec3f normalize.
|
2022-09-26 00:24:12 -07:00 |
Math3D.h
|
softgpu: Reduce size of VertexData texture coords.
|
2022-09-12 21:10:46 -07:00 |