ppsspp/Core/MemMapFunctions.cpp
Unknown W. Brackets 80cc9d8c0e Mirror memory for VRAM mirrors.
For a long time we've done this with GetPointer() only, but it's better if
it's the same for all methods of memory access.

Technically, we should do the swizzling (and also swizzle the depth data in
softgpu), but there's no indication games depend on this, and GetPointer
would need changes anyway.
2014-05-06 00:45:47 -07:00

259 lines
6.8 KiB
C++

// Copyright (C) 2003 Dolphin Project / 2012 PPSSPP Project
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "Common/Common.h"
#include "Common/Atomics.h"
#include "Core/Core.h"
#include "Core/MemMap.h"
#include "Core/Config.h"
#include "Core/Host.h"
#include "Core/Reporting.h"
#include "Core/MIPS/MIPS.h"
namespace Memory
{
// =================================
// From Memmap.cpp
// ----------------
// Read and write shortcuts
// GetPointer must always return an address in the bottom 32 bits of address space, so that 64-bit
// programs don't have problems directly addressing any part of memory.
u8 *GetPointer(const u32 address)
{
if ((address & 0x3E000000) == 0x08000000) {
// RAM
return GetPointerUnchecked(address);
} else if ((address & 0x3F800000) == 0x04000000) {
// VRAM
return GetPointerUnchecked(address);
} else if ((address & 0xBFFF0000) == 0x00010000) {
// Scratchpad
return GetPointerUnchecked(address);
} else if ((address & 0x3F000000) >= 0x08000000 && (address & 0x3F000000) < 0x08000000 + g_MemorySize) {
// More RAM (remasters, etc.)
return GetPointerUnchecked(address);
} else {
ERROR_LOG(MEMMAP, "Unknown GetPointer %08x PC %08x LR %08x", address, currentMIPS->pc, currentMIPS->r[MIPS_REG_RA]);
static bool reported = false;
if (!reported) {
Reporting::ReportMessage("Unknown GetPointer %08x PC %08x LR %08x", address, currentMIPS->pc, currentMIPS->r[MIPS_REG_RA]);
reported = true;
}
if (!g_Config.bIgnoreBadMemAccess) {
Core_EnableStepping(true);
host->SetDebugMode(true);
}
return 0;
}
}
template <typename T>
inline void ReadFromHardware(T &var, const u32 address)
{
// TODO: Figure out the fastest order of tests for both read and write (they are probably different).
// TODO: Make sure this represents the mirrors in a correct way.
// Could just do a base-relative read, too.... TODO
if ((address & 0x3E000000) == 0x08000000) {
// RAM
var = *((const T*)GetPointerUnchecked(address));
} else if ((address & 0x3F800000) == 0x04000000) {
// VRAM
var = *((const T*)GetPointerUnchecked(address));
} else if ((address & 0xBFFF0000) == 0x00010000) {
// Scratchpad
var = *((const T*)GetPointerUnchecked(address));
} else if ((address & 0x3F000000) >= 0x08000000 && (address & 0x3F000000) < 0x08000000 + g_MemorySize) {
// More RAM (remasters, etc.)
var = *((const T*)GetPointerUnchecked(address));
} else {
if (g_Config.bJit) {
WARN_LOG(MEMMAP, "ReadFromHardware: Invalid address %08x", address);
} else {
WARN_LOG(MEMMAP, "ReadFromHardware: Invalid address %08x PC %08x LR %08x", address, currentMIPS->pc, currentMIPS->r[MIPS_REG_RA]);
}
static bool reported = false;
if (!reported) {
Reporting::ReportMessage("ReadFromHardware: Invalid address %08x near PC %08x LR %08x", address, currentMIPS->pc, currentMIPS->r[MIPS_REG_RA]);
reported = true;
}
if (!g_Config.bIgnoreBadMemAccess) {
Core_EnableStepping(true);
host->SetDebugMode(true);
}
var = 0;
}
}
template <typename T>
inline void WriteToHardware(u32 address, const T data)
{
// Could just do a base-relative write, too.... TODO
if ((address & 0x3E000000) == 0x08000000) {
// RAM
*(T*)GetPointerUnchecked(address) = data;
} else if ((address & 0x3F800000) == 0x04000000) {
// VRAM
*(T*)GetPointerUnchecked(address) = data;
} else if ((address & 0xBFFF0000) == 0x00010000) {
// Scratchpad
*(T*)GetPointerUnchecked(address) = data;
} else if ((address & 0x3F000000) >= 0x08000000 && (address & 0x3F000000) < 0x08000000 + g_MemorySize) {
// More RAM (remasters, etc.)
*(T*)GetPointerUnchecked(address) = data;
} else {
if (g_Config.bJit) {
WARN_LOG(MEMMAP, "WriteToHardware: Invalid address %08x", address);
} else {
WARN_LOG(MEMMAP, "WriteToHardware: Invalid address %08x PC %08x LR %08x", address, currentMIPS->pc, currentMIPS->r[MIPS_REG_RA]);
}
static bool reported = false;
if (!reported) {
Reporting::ReportMessage("WriteToHardware: Invalid address %08x near PC %08x LR %08x", address, currentMIPS->pc, currentMIPS->r[MIPS_REG_RA]);
reported = true;
}
if (!g_Config.bIgnoreBadMemAccess) {
Core_EnableStepping(true);
host->SetDebugMode(true);
}
}
}
// =====================
bool IsRAMAddress(const u32 address) {
if ((address & 0x3E000000) == 0x08000000) {
return true;
} else if ((address & 0x3F000000) >= 0x08000000 && (address & 0x3F000000) < 0x08000000 + g_MemorySize) {
return true;
} else {
return false;
}
}
bool IsVRAMAddress(const u32 address) {
return ((address & 0x3F800000) == 0x04000000);
}
u8 Read_U8(const u32 _Address)
{
u8 _var = 0;
ReadFromHardware<u8>(_var, _Address);
return (u8)_var;
}
u16 Read_U16(const u32 _Address)
{
u16_le _var = 0;
ReadFromHardware<u16_le>(_var, _Address);
return (u16)_var;
}
u32 Read_U32(const u32 _Address)
{
u32_le _var = 0;
ReadFromHardware<u32_le>(_var, _Address);
return _var;
}
u64 Read_U64(const u32 _Address)
{
u64_le _var = 0;
ReadFromHardware<u64_le>(_var, _Address);
return _var;
}
u32 Read_U8_ZX(const u32 _Address)
{
return (u32)Read_U8(_Address);
}
u32 Read_U16_ZX(const u32 _Address)
{
return (u32)Read_U16(_Address);
}
void Write_U8(const u8 _Data, const u32 _Address)
{
WriteToHardware<u8>(_Address, _Data);
}
void Write_U16(const u16 _Data, const u32 _Address)
{
WriteToHardware<u16_le>(_Address, _Data);
}
void Write_U32(const u32 _Data, const u32 _Address)
{
WriteToHardware<u32_le>(_Address, _Data);
}
void Write_U64(const u64 _Data, const u32 _Address)
{
WriteToHardware<u64_le>(_Address, _Data);
}
#ifdef SAFE_MEMORY
u8 ReadUnchecked_U8(const u32 _Address)
{
u8 _var = 0;
ReadFromHardware<u8>(_var, _Address);
return _var;
}
u16 ReadUnchecked_U16(const u32 _Address)
{
u16_le _var = 0;
ReadFromHardware<u16_le>(_var, _Address);
return _var;
}
u32 ReadUnchecked_U32(const u32 _Address)
{
u32_le _var = 0;
ReadFromHardware<u32_le>(_var, _Address);
return _var;
}
void WriteUnchecked_U8(const u8 _iValue, const u32 _Address)
{
WriteToHardware<u8>(_Address, _iValue);
}
void WriteUnchecked_U16(const u16 _iValue, const u32 _Address)
{
WriteToHardware<u16_le>(_Address, _iValue);
}
void WriteUnchecked_U32(const u32 _iValue, const u32 _Address)
{
WriteToHardware<u32_le>(_Address, _iValue);
}
#endif
} // namespace Memory