..
Debugger
Read function size from .sym
2013-11-01 14:14:06 +01:00
Dialog
Merge pull request #4514 from shenweip/patch-3
2013-11-14 14:02:21 -08:00
ELF
Add a some more defines for ELF values.
2013-11-17 02:14:35 -08:00
FileSystems
Turn down some logging.
2013-11-08 18:52:07 +01:00
Font
Buildfix (pgf 64-bit)
2013-11-17 12:55:35 +01:00
HLE
Move ctrl to after vblank, not before.
2013-11-17 19:32:20 -08:00
HW
Reapply the "duration" SasAudio optimization.
2013-11-17 16:49:43 +01:00
MIPS
Use hardware half-to-float on ARM when available.
2013-11-17 14:17:13 +01:00
Util
Remove MathUtil.{cpp,h}
2013-11-13 11:26:12 +10:00
CMakeLists.txt
Add new files to cmake and Android.mk
2013-10-13 10:32:56 +08:00
Config.cpp
Introduce Timer Hack.
2013-11-16 02:16:17 +10:00
Config.h
Introduce Timer Hack.
2013-11-16 02:16:17 +10:00
Core.cpp
Use a CORE_POWERUP state when starting.
2013-11-09 23:07:52 -08:00
Core.h
Shutdown cleanly even when GE debugger is paused.
2013-09-28 00:32:45 -07:00
Core.vcxproj
Extract JitState into its own header (arm/x86)
2013-11-08 18:51:52 +01:00
Core.vcxproj.filters
Extract JitState into its own header (arm/x86)
2013-11-08 18:51:52 +01:00
CoreParameter.h
Add freeze-frame to developer menu. Only useful for developing, like when using nVidia PerfHud.
2013-11-15 13:11:44 +01:00
CoreTiming.cpp
Improvements to timer hack.
2013-11-16 02:55:12 +10:00
CoreTiming.h
Keep more careful track of microsecond time.
2013-10-24 01:09:35 -07:00
CPU.cpp
Get rid of CPU class so that MIPSState can be POD, enabling offsetof
2013-01-08 14:20:06 +01:00
CPU.h
Get rid of CPU class so that MIPSState can be POD, enabling offsetof
2013-01-08 14:20:06 +01:00
CwCheat.cpp
Fixed missing ")"
2013-11-11 17:23:37 +02:00
CwCheat.h
Always register the cheat event, for savestates.
2013-10-07 07:46:18 -07:00
HDRemaster.cpp
Restructure the hack to be more correct, and add support for double texture coordinates. Fixes #2314 .
2013-06-26 16:02:52 -04:00
HDRemaster.h
Avoid some dangerous hex constant widths.
2013-08-22 23:23:48 -07:00
Host.cpp
Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
2012-11-04 23:24:00 +01:00
Host.h
Use the newer interface for Qt's gpu debugging.
2013-10-20 00:14:39 -07:00
Loaders.cpp
Fix typo
2013-09-04 13:48:22 +02:00
Loaders.h
Try to detect if someone tries to open a PSX ISO
2013-09-02 01:49:15 +02:00
MemMap.cpp
Check version in each DoState() func.
2013-09-14 20:23:03 -07:00
MemMap.h
Speed up UpdateUniforms a little
2013-11-12 17:06:03 +01:00
MemMapFunctions.cpp
Small optimizations
2013-11-12 14:05:50 +01:00
PSPLoaders.cpp
Move VirtualDiscFileSystem to its own file.
2013-07-28 12:31:48 -07:00
PSPLoaders.h
Fix more style issues, and abstract most of the init code from MemMap.cpp.
2013-06-26 16:02:52 -04:00
PSPMixer.cpp
move direct sound specific behavior into the actual direct sound function instead of into an ifdef
2013-11-04 18:29:49 +01:00
PSPMixer.h
Revert "Merge pull request #4068 from bollu/AudioArtefactFix"
2013-10-07 20:25:35 +02:00
Reporting.cpp
Remove duplicate thread library (StdThread)
2013-10-29 11:50:29 +10:00
Reporting.h
Curious about what games use morph, so let's report.
2013-09-21 21:22:13 +02:00
SaveState.cpp
Add freeze-frame to developer menu. Only useful for developing, like when using nVidia PerfHud.
2013-11-15 13:11:44 +01:00
SaveState.h
Add freeze-frame to developer menu. Only useful for developing, like when using nVidia PerfHud.
2013-11-15 13:11:44 +01:00
System.cpp
Try to find the flash0 directory in headless.
2013-11-17 10:15:49 -08:00
System.h
Use a CORE_POWERUP state when starting.
2013-11-09 23:07:52 -08:00
ThreadEventQueue.h
Blackberry: fix freezing due to overflow of nanoseconds in timer.
2013-11-11 04:53:08 +10:00