ppsspp/UI
2014-08-05 11:37:17 +02:00
..
BackgroundAudio.cpp Fix some compiler warnings. 2014-07-17 00:49:58 +10:00
BackgroundAudio.h Play the game's SND0.AT3 when a game is selected in the menu and on the "game screen". 2014-06-22 17:02:04 +02:00
ControlMappingScreen.cpp Fix some type conversion warnings. 2014-06-15 10:01:54 -07:00
ControlMappingScreen.h Improve input event handling. Can now map volume keys on Android without issues. 2014-06-15 13:04:59 +02:00
CwCheatScreen.cpp Fix a warning in a log message. 2014-08-02 14:55:15 -07:00
CwCheatScreen.h cheat screen: Add shortcut to launch notepad with the current cheat file 2014-06-09 00:13:59 +02:00
DevScreens.cpp Win32: Query WMI for the GPU driver version, and display it in the System Information screen. 2014-07-31 01:24:41 -04:00
DevScreens.h Improve input event handling. Can now map volume keys on Android without issues. 2014-06-15 13:04:59 +02:00
EmuScreen.cpp Pause rendering when minimized, when appropriate (hopefully? This is sort of hard to test.). 2014-07-21 10:30:51 +02:00
EmuScreen.h De-duplicate updates to axis mapped keys. 2014-07-20 12:52:11 +02:00
GameInfoCache.cpp Only show button to delete savedata if there is savedata to delete 2014-07-21 20:59:03 +02:00
GameInfoCache.h GameInfoCache: Clear snd together with bg 2014-06-22 09:57:02 +02:00
GamepadEmu.cpp Make Settings look much better in Portrait mode 2014-07-22 10:37:20 +02:00
GamepadEmu.h Remove more bad uses of dp_xres. Fix a data flow issue 2014-02-10 15:55:21 +01:00
GameScreen.cpp Only show button to delete savedata if there is savedata to delete 2014-07-21 20:59:03 +02:00
GameScreen.h Play the game's SND0.AT3 when a game is selected in the menu and on the "game screen". 2014-06-22 17:02:04 +02:00
GameSettingsScreen.cpp Make Settings look much better in Portrait mode 2014-07-22 10:37:20 +02:00
GameSettingsScreen.h Make Settings look much better in Portrait mode 2014-07-22 10:37:20 +02:00
HostTypes.h Qt: Clean up QtHost. 2014-03-02 01:09:38 +10:00
InstallZipScreen.cpp Improve input event handling. Can now map volume keys on Android without issues. 2014-06-15 13:04:59 +02:00
InstallZipScreen.h Improve input event handling. Can now map volume keys on Android without issues. 2014-06-15 13:04:59 +02:00
MainScreen.cpp Make Settings look much better in Portrait mode 2014-07-22 10:37:20 +02:00
MainScreen.h Fix some compiler warnings. 2014-07-17 00:49:58 +10:00
MiscScreens.cpp Pause rendering when minimized, when appropriate (hopefully? This is sort of hard to test.). 2014-07-21 10:30:51 +02:00
MiscScreens.h Improve input event handling. Can now map volume keys on Android without issues. 2014-06-15 13:04:59 +02:00
NativeApp.cpp Linux: Look for assets directory in /usr/share/ppsspp/. 2014-08-05 11:37:17 +02:00
OnScreenDisplay.cpp Reduce use of display.h (dp_xres, dp_yres) now that uicontext has bounds 2014-02-10 12:44:36 +01:00
OnScreenDisplay.h Reduce use of display.h (dp_xres, dp_yres) now that uicontext has bounds 2014-02-10 12:44:36 +01:00
ReadMe.txt Move non-Android specific stuff from android/jni to /UI. 2013-03-30 15:46:26 +01:00
Store.cpp Update native 2014-03-10 23:21:21 +01:00
Store.h Store: Handle zip files with external URLs and deep paths inside. 2013-12-05 12:48:09 +01:00
TiltAnalogSettingsScreen.cpp Make a string translatable in tilt settings dialog 2014-03-20 00:29:34 +01:00
TiltAnalogSettingsScreen.h UI cleanup and a crashfix for duplicate back key events 2013-10-28 16:04:53 +01:00
TiltEventProcessor.cpp Fix some type conversion warnings. 2014-06-15 10:01:54 -07:00
TiltEventProcessor.h moved tilt logic to separate unit and enabled tilt to control multiple input types 2013-11-11 17:22:04 +05:30
TouchControlLayoutScreen.cpp Improve input event handling. Can now map volume keys on Android without issues. 2014-06-15 13:04:59 +02:00
TouchControlLayoutScreen.h Improve input event handling. Can now map volume keys on Android without issues. 2014-06-15 13:04:59 +02:00
TouchControlVisibilityScreen.cpp merged upstream changes 2013-10-27 11:48:59 +05:30
TouchControlVisibilityScreen.h merged upstream changes 2013-10-27 11:48:59 +05:30
ui_atlas.cpp Combine the low and highmem atlas in to one. Add this to the buildatlas script (it's just a diff). 2014-07-25 03:50:58 +10:00
ui_atlas.h Tweak the new button style to add slight drop shadows, add folder icons. 2013-12-11 09:37:07 +01:00
UI.vcxproj Play the game's SND0.AT3 when a game is selected in the menu and on the "game screen". 2014-06-22 17:02:04 +02:00
UI.vcxproj.filters Play the game's SND0.AT3 when a game is selected in the menu and on the "game screen". 2014-06-22 17:02:04 +02:00
UIShader.cpp Use correct stencil values with non-add blending. 2014-08-04 19:16:10 -07:00
UIShader.h Move non-Android specific stuff from android/jni to /UI. 2013-03-30 15:46:26 +01:00

========================================================================
    STATIC LIBRARY : UI Project Overview
========================================================================

AppWizard has created this UI library project for you.

No source files were created as part of your project.


UI.vcxproj
    This is the main project file for VC++ projects generated using an Application Wizard.
    It contains information about the version of Visual C++ that generated the file, and
    information about the platforms, configurations, and project features selected with the
    Application Wizard.

UI.vcxproj.filters
    This is the filters file for VC++ projects generated using an Application Wizard. 
    It contains information about the association between the files in your project 
    and the filters. This association is used in the IDE to show grouping of files with
    similar extensions under a specific node (for e.g. ".cpp" files are associated with the
    "Source Files" filter).

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