ppsspp/Core
2013-12-05 22:41:23 +10:00
..
Debugger Some code reformatting in SymbolMap 2013-12-02 15:30:03 +01:00
Dialog Assorted log spam reductions. 2013-12-04 17:43:00 +01:00
ELF Assorted log spam reductions. 2013-12-04 17:43:00 +01:00
FileSystems Remount all references in Remount func. 2013-11-26 18:20:33 +01:00
Font Buildfix (pgf 64-bit) 2013-11-17 12:55:35 +01:00
HLE Fix bug where networking option wasn't saved to the ini file, and default to false. If it's on by default, Peace Walker and other games are broken for now. 2013-12-04 17:28:20 -05:00
HW Fix audio regression: Don't "WalkCurve" on state OFF 2013-11-17 23:13:30 +01:00
MIPS Assorted log spam reductions. 2013-12-04 17:43:00 +01:00
Util Buildfixes from homebrew merge. 2013-12-05 22:41:23 +10:00
CMakeLists.txt Add new files to cmake and Android.mk 2013-10-13 10:32:56 +08:00
Config.cpp Hide the homebrew store behind a ini option for now 2013-12-05 12:48:09 +01:00
Config.h Hide the homebrew store behind a ini option for now 2013-12-05 12:48:09 +01:00
Core.cpp enable SDL Joystick support to Qt 2013-11-22 02:37:52 +01:00
Core.h Shutdown cleanly even when GE debugger is paused. 2013-09-28 00:32:45 -07:00
Core.vcxproj More work on the Homebrew Store, get it working on Windows and Android 2013-12-05 12:48:09 +01:00
Core.vcxproj.filters More work on the Homebrew Store, get it working on Windows and Android 2013-12-05 12:48:09 +01:00
CoreParameter.h Add freeze-frame to developer menu. Only useful for developing, like when using nVidia PerfHud. 2013-11-15 13:11:44 +01:00
CoreTiming.cpp Improvements to timer hack. 2013-11-20 12:55:56 +10:00
CoreTiming.h Improvements to timer hack. 2013-11-20 12:55:56 +10:00
CPU.cpp Get rid of CPU class so that MIPSState can be POD, enabling offsetof 2013-01-08 14:20:06 +01:00
CPU.h Get rid of CPU class so that MIPSState can be POD, enabling offsetof 2013-01-08 14:20:06 +01:00
CwCheat.cpp Fixed missing ")" 2013-11-11 17:23:37 +02:00
CwCheat.h Always register the cheat event, for savestates. 2013-10-07 07:46:18 -07:00
HDRemaster.cpp Restructure the hack to be more correct, and add support for double texture coordinates. Fixes #2314. 2013-06-26 16:02:52 -04:00
HDRemaster.h Avoid some dangerous hex constant widths. 2013-08-22 23:23:48 -07:00
Host.cpp Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Host.h Use the newer interface for Qt's gpu debugging. 2013-10-20 00:14:39 -07:00
Loaders.cpp Fix typo 2013-09-04 13:48:22 +02:00
Loaders.h Try to detect if someone tries to open a PSX ISO 2013-09-02 01:49:15 +02:00
MemMap.cpp Fix a styling issue, and allow shader names to be translated in the Win32 menubar. 2013-11-29 12:52:10 -05:00
MemMap.h Perform savestate actions more intelligently. 2013-11-28 15:34:11 -05:00
MemMapFunctions.cpp Small optimizations 2013-11-12 14:05:50 +01:00
PSPLoaders.cpp Make the model option ini-only. 2013-11-28 14:37:10 -05:00
PSPLoaders.h Fix more style issues, and abstract most of the init code from MemMap.cpp. 2013-06-26 16:02:52 -04:00
PSPMixer.cpp move direct sound specific behavior into the actual direct sound function instead of into an ifdef 2013-11-04 18:29:49 +01:00
PSPMixer.h Revert "Merge pull request #4068 from bollu/AudioArtefactFix" 2013-10-07 20:25:35 +02:00
Reporting.cpp Remove duplicate thread library (StdThread) 2013-10-29 11:50:29 +10:00
Reporting.h Curious about what games use morph, so let's report. 2013-09-21 21:22:13 +02:00
SaveState.cpp Add "u_time" uniform to postprocessing shaders. 2013-12-02 17:24:55 +01:00
SaveState.h Add "u_time" uniform to postprocessing shaders. 2013-12-02 17:24:55 +01:00
System.cpp Perform savestate actions more intelligently. 2013-11-28 15:34:11 -05:00
System.h Use a CORE_POWERUP state when starting. 2013-11-09 23:07:52 -08:00
ThreadEventQueue.h Blackberry: fix freezing due to overflow of nanoseconds in timer. 2013-11-11 04:53:08 +10:00