ppsspp/Windows
LunaMoo da031ebbdb Fix avi dump via render buffer instead,
with an option to use output buffer since recording with
post process effects will often be desirable.
2019-06-04 07:54:17 +02:00
..
Debugger Debugger: Prevent saving a -1 sized func. 2019-03-24 13:00:05 -07:00
GEDebugger GE Debugger: Minor fix step count dialog. 2018-12-24 04:23:03 +09:00
GPU D3D11 init: Release pFactory at the appropriate place. 2019-05-16 00:37:06 +02:00
W32Util
.gitignore
aboutbox.rc
bitmap1.bmp
build_windows.proj
build-x64.cmd Update build-x64.cmd 2019-01-16 11:41:01 -05:00
build-x86.cmd Added " guards to if not exists 2019-01-16 11:39:34 -05:00
debugger.txt
DebugLog.bat
DinputDevice.cpp Windows: Check for devices on Windows events only. 2018-11-01 21:42:12 -07:00
DinputDevice.h Windows: Check for devices on Windows events only. 2018-11-01 21:42:12 -07:00
DlgDynaView.cpp
DlgDynaView.h
DSoundStream.cpp Listen to WASAPI events 2018-09-30 20:29:44 -07:00
DSoundStream.h Cleanup: Split out the WASAPI code into its own file. 2018-09-30 20:29:39 -07:00
EmuThread.cpp Log why the config is being saved (we seem to do it a bit much at times) 2019-02-23 11:55:44 +01:00
EmuThread.h
fix_2017.props Oops, this was left for debugging. 2019-05-19 16:03:18 +02:00
git-version-gen.cmd fix git-version-gen on normal commits (without tag) 2019-05-13 19:05:57 +08:00
icon1.ico
InfoLog.bat
InputBox.cpp
InputBox.h
InputDevice.cpp
InputDevice.h
KeyboardDevice.cpp
KeyboardDevice.h
main.cpp Improved Show in Folder: 2019-05-23 19:59:08 +02:00
main.h Clean up some more ifdefs 2019-05-10 23:25:57 +02:00
MainThread.h
MainWindow.cpp Clean up some more ifdefs 2019-05-10 23:25:57 +02:00
MainWindow.h Fixes for Unknown 2018-11-04 01:59:37 +00:00
MainWindowMenu.cpp Fix avi dump via render buffer instead, 2019-06-04 07:54:17 +02:00
MainWindowMenu.h
mingw_defines.h
ppsspp_gold.ico
ppsspp.ico
PPSSPP.manifest
ppsspp.rc Fix avi dump via render buffer instead, 2019-06-04 07:54:17 +02:00
PPSSPP.sln Vain attempt to make the Windows buildbot happy, after LunaMoo's comment in #12052 2019-05-20 10:57:37 +02:00
PPSSPP.vcxproj VS2017: Add hack to automatically select the newest installed Windows 10 SDK. VS2019 already does this by default if you specify 10.0. 2019-05-19 15:23:25 +02:00
PPSSPP.vcxproj.filters Cleanup: Split out the WASAPI code into its own file. 2018-09-30 20:29:39 -07:00
pspmode.png
RawInput.cpp
RawInput.h
README.TXT
resource.h Fix avi dump via render buffer instead, 2019-06-04 07:54:17 +02:00
stdafx.cpp
stdafx.h
stop1.ico
TouchInputHandler.cpp
TouchInputHandler.h
version.rc fix git-version-gen on normal commits (without tag) 2019-05-13 19:05:57 +08:00
WASAPIStream.cpp Windows: Support WASAPI default device switching. 2018-09-30 21:47:00 -07:00
WASAPIStream.h Windows: Support WASAPI default device switching. 2018-09-30 21:47:00 -07:00
WindowsAudio.cpp Cleanup: Split out the WASAPI code into its own file. 2018-09-30 20:29:39 -07:00
WindowsAudio.h Cleanup: Split out the WASAPI code into its own file. 2018-09-30 20:29:39 -07:00
WindowsHost.cpp Clean up some more ifdefs 2019-05-10 23:25:57 +02:00
WindowsHost.h Windows: Detect DirectInput devices after launch. 2018-10-08 21:21:37 -07:00
XinputDevice.cpp
XinputDevice.h
XPTheme.h
zipup.cmd

Just open the MSVC project file and build.