mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 13:30:02 +00:00
42 lines
1.4 KiB
C++
42 lines
1.4 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, version 2.0 or later versions.
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
// Official git repository and contact information can be found at
|
|
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
|
|
|
|
#pragma once
|
|
|
|
#include "Common/GPU/Shader.h"
|
|
#include "Common/GPU/thin3d.h"
|
|
|
|
struct FShaderID;
|
|
|
|
// D3D9 constants
|
|
|
|
#define CONST_PS_TEXENV 0
|
|
#define CONST_PS_ALPHACOLORREF 1
|
|
#define CONST_PS_ALPHACOLORMASK 2
|
|
#define CONST_PS_FOGCOLOR 3
|
|
#define CONST_PS_STENCILREPLACE 4
|
|
#define CONST_PS_BLENDFIXA 5
|
|
#define CONST_PS_BLENDFIXB 6
|
|
#define CONST_PS_FBOTEXSIZE 7
|
|
#define CONST_PS_TEXCLAMP 8
|
|
#define CONST_PS_TEXCLAMPOFF 9
|
|
|
|
// For stencil upload
|
|
#define CONST_PS_STENCILVALUE 10
|
|
|
|
bool GenerateFragmentShader(const FShaderID &id, char *buffer, const ShaderLanguageDesc &compat, Draw::Bugs bugs, uint64_t *uniformMask, std::string *errorString);
|