ppsspp/GPU/ge_constants.h
2023-12-20 14:25:19 +01:00

634 lines
15 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
#include <cstdint>
enum GECommand {
GE_CMD_NOP = 0,
GE_CMD_VADDR = 0x1,
GE_CMD_IADDR = 0x2,
GE_CMD_PRIM = 0x4,
GE_CMD_BEZIER = 0x5,
GE_CMD_SPLINE = 0x6,
GE_CMD_BOUNDINGBOX = 0x7,
GE_CMD_JUMP = 0x8,
GE_CMD_BJUMP = 0x9,
GE_CMD_CALL = 0xA,
GE_CMD_RET = 0xB,
GE_CMD_END = 0xC,
GE_CMD_SIGNAL = 0xE,
GE_CMD_FINISH = 0xF,
GE_CMD_BASE = 0x10,
GE_CMD_VERTEXTYPE = 0x12,
GE_CMD_OFFSETADDR = 0x13,
GE_CMD_ORIGIN = 0x14,
GE_CMD_REGION1 = 0x15,
GE_CMD_REGION2 = 0x16,
GE_CMD_LIGHTINGENABLE = 0x17,
GE_CMD_LIGHTENABLE0 = 0x18,
GE_CMD_LIGHTENABLE1 = 0x19,
GE_CMD_LIGHTENABLE2 = 0x1A,
GE_CMD_LIGHTENABLE3 = 0x1B,
GE_CMD_DEPTHCLAMPENABLE = 0x1C,
GE_CMD_CULLFACEENABLE = 0x1D,
GE_CMD_TEXTUREMAPENABLE = 0x1E,
GE_CMD_FOGENABLE = 0x1F,
GE_CMD_DITHERENABLE = 0x20,
GE_CMD_ALPHABLENDENABLE = 0x21,
GE_CMD_ALPHATESTENABLE = 0x22,
GE_CMD_ZTESTENABLE = 0x23,
GE_CMD_STENCILTESTENABLE = 0x24,
GE_CMD_ANTIALIASENABLE = 0x25,
GE_CMD_PATCHCULLENABLE = 0x26,
GE_CMD_COLORTESTENABLE = 0x27,
GE_CMD_LOGICOPENABLE = 0x28,
GE_CMD_BONEMATRIXNUMBER = 0x2A,
GE_CMD_BONEMATRIXDATA = 0x2B,
GE_CMD_MORPHWEIGHT0 = 0x2C,
GE_CMD_MORPHWEIGHT1 = 0x2D,
GE_CMD_MORPHWEIGHT2 = 0x2E,
GE_CMD_MORPHWEIGHT3 = 0x2F,
GE_CMD_MORPHWEIGHT4 = 0x30,
GE_CMD_MORPHWEIGHT5 = 0x31,
GE_CMD_MORPHWEIGHT6 = 0x32,
GE_CMD_MORPHWEIGHT7 = 0x33,
GE_CMD_PATCHDIVISION = 0x36,
GE_CMD_PATCHPRIMITIVE = 0x37,
GE_CMD_PATCHFACING = 0x38,
GE_CMD_WORLDMATRIXNUMBER = 0x3A,
GE_CMD_WORLDMATRIXDATA = 0x3B,
GE_CMD_VIEWMATRIXNUMBER = 0x3C,
GE_CMD_VIEWMATRIXDATA = 0x3D,
GE_CMD_PROJMATRIXNUMBER = 0x3E,
GE_CMD_PROJMATRIXDATA = 0x3F,
GE_CMD_TGENMATRIXNUMBER = 0x40,
GE_CMD_TGENMATRIXDATA = 0x41,
GE_CMD_VIEWPORTXSCALE = 0x42,
GE_CMD_VIEWPORTYSCALE = 0x43,
GE_CMD_VIEWPORTZSCALE = 0x44,
GE_CMD_VIEWPORTXCENTER = 0x45,
GE_CMD_VIEWPORTYCENTER = 0x46,
GE_CMD_VIEWPORTZCENTER = 0x47,
GE_CMD_TEXSCALEU = 0x48,
GE_CMD_TEXSCALEV = 0x49,
GE_CMD_TEXOFFSETU = 0x4A,
GE_CMD_TEXOFFSETV = 0x4B,
GE_CMD_OFFSETX = 0x4C,
GE_CMD_OFFSETY = 0x4D,
GE_CMD_SHADEMODE = 0x50, // flat or gouraud
GE_CMD_REVERSENORMAL = 0x51,
GE_CMD_MATERIALUPDATE = 0x53,
GE_CMD_MATERIALEMISSIVE = 0x54, //not sure about these but this makes sense
GE_CMD_MATERIALAMBIENT = 0x55, //gotta try enabling lighting and check :)
GE_CMD_MATERIALDIFFUSE = 0x56,
GE_CMD_MATERIALSPECULAR = 0x57,
GE_CMD_MATERIALALPHA = 0x58,
GE_CMD_MATERIALSPECULARCOEF = 0x5B,
GE_CMD_AMBIENTCOLOR = 0x5C,
GE_CMD_AMBIENTALPHA = 0x5D,
GE_CMD_LIGHTMODE = 0x5E,
GE_CMD_LIGHTTYPE0 = 0x5F,
GE_CMD_LIGHTTYPE1 = 0x60,
GE_CMD_LIGHTTYPE2 = 0x61,
GE_CMD_LIGHTTYPE3 = 0x62,
GE_CMD_LX0 = 0x63,
GE_CMD_LY0,
GE_CMD_LZ0,
GE_CMD_LX1,
GE_CMD_LY1,
GE_CMD_LZ1,
GE_CMD_LX2,
GE_CMD_LY2,
GE_CMD_LZ2,
GE_CMD_LX3,
GE_CMD_LY3,
GE_CMD_LZ3,
GE_CMD_LDX0 = 0x6F,
GE_CMD_LDY0,
GE_CMD_LDZ0,
GE_CMD_LDX1,
GE_CMD_LDY1,
GE_CMD_LDZ1,
GE_CMD_LDX2,
GE_CMD_LDY2,
GE_CMD_LDZ2,
GE_CMD_LDX3,
GE_CMD_LDY3,
GE_CMD_LDZ3,
GE_CMD_LKA0 = 0x7B,
GE_CMD_LKB0,
GE_CMD_LKC0,
GE_CMD_LKA1,
GE_CMD_LKB1,
GE_CMD_LKC1,
GE_CMD_LKA2,
GE_CMD_LKB2,
GE_CMD_LKC2,
GE_CMD_LKA3,
GE_CMD_LKB3,
GE_CMD_LKC3,
GE_CMD_LKS0 = 0x87,
GE_CMD_LKS1,
GE_CMD_LKS2,
GE_CMD_LKS3,
GE_CMD_LKO0 = 0x8b,
GE_CMD_LKO1,
GE_CMD_LKO2,
GE_CMD_LKO3,
GE_CMD_LAC0 = 0x8F,
GE_CMD_LDC0,
GE_CMD_LSC0,
GE_CMD_LAC1,
GE_CMD_LDC1,
GE_CMD_LSC1,
GE_CMD_LAC2,
GE_CMD_LDC2,
GE_CMD_LSC2,
GE_CMD_LAC3,
GE_CMD_LDC3,
GE_CMD_LSC3,
GE_CMD_CULL = 0x9B,
GE_CMD_FRAMEBUFPTR = 0x9C,
GE_CMD_FRAMEBUFWIDTH = 0x9D,
GE_CMD_ZBUFPTR = 0x9E,
GE_CMD_ZBUFWIDTH = 0x9F,
GE_CMD_TEXADDR0 = 0xA0,
GE_CMD_TEXADDR1,
GE_CMD_TEXADDR2,
GE_CMD_TEXADDR3,
GE_CMD_TEXADDR4,
GE_CMD_TEXADDR5,
GE_CMD_TEXADDR6,
GE_CMD_TEXADDR7,
GE_CMD_TEXBUFWIDTH0 = 0xA8,
GE_CMD_TEXBUFWIDTH1,
GE_CMD_TEXBUFWIDTH2,
GE_CMD_TEXBUFWIDTH3,
GE_CMD_TEXBUFWIDTH4,
GE_CMD_TEXBUFWIDTH5,
GE_CMD_TEXBUFWIDTH6,
GE_CMD_TEXBUFWIDTH7,
GE_CMD_CLUTADDR = 0xB0,
GE_CMD_CLUTADDRUPPER = 0xB1,
GE_CMD_TRANSFERSRC,
GE_CMD_TRANSFERSRCW,
GE_CMD_TRANSFERDST,
GE_CMD_TRANSFERDSTW,
GE_CMD_TEXSIZE0=0xB8,
GE_CMD_TEXSIZE1,
GE_CMD_TEXSIZE2,
GE_CMD_TEXSIZE3,
GE_CMD_TEXSIZE4,
GE_CMD_TEXSIZE5,
GE_CMD_TEXSIZE6,
GE_CMD_TEXSIZE7,
GE_CMD_TEXMAPMODE = 0xC0,
GE_CMD_TEXSHADELS = 0xC1,
GE_CMD_TEXMODE = 0xC2,
GE_CMD_TEXFORMAT = 0xC3,
GE_CMD_LOADCLUT = 0xC4,
GE_CMD_CLUTFORMAT = 0xC5,
GE_CMD_TEXFILTER = 0xC6,
GE_CMD_TEXWRAP = 0xC7,
GE_CMD_TEXLEVEL = 0xC8,
GE_CMD_TEXFUNC = 0xC9,
GE_CMD_TEXENVCOLOR = 0xCA,
GE_CMD_TEXFLUSH = 0xCB,
GE_CMD_TEXSYNC = 0xCC,
GE_CMD_FOG1 = 0xCD,
GE_CMD_FOG2 = 0xCE,
GE_CMD_FOGCOLOR = 0xCF,
GE_CMD_TEXLODSLOPE = 0xD0,
GE_CMD_FRAMEBUFPIXFORMAT = 0xD2,
GE_CMD_CLEARMODE = 0xD3,
GE_CMD_SCISSOR1 = 0xD4,
GE_CMD_SCISSOR2 = 0xD5,
GE_CMD_MINZ = 0xD6,
GE_CMD_MAXZ = 0xD7,
GE_CMD_COLORTEST = 0xD8,
GE_CMD_COLORREF = 0xD9,
GE_CMD_COLORTESTMASK = 0xDA,
GE_CMD_ALPHATEST = 0xDB,
GE_CMD_STENCILTEST = 0xDC,
GE_CMD_STENCILOP = 0xDD,
GE_CMD_ZTEST = 0xDE,
GE_CMD_BLENDMODE = 0xDF,
GE_CMD_BLENDFIXEDA = 0xE0,
GE_CMD_BLENDFIXEDB = 0xE1,
GE_CMD_DITH0 = 0xE2,
GE_CMD_DITH1,
GE_CMD_DITH2,
GE_CMD_DITH3,
GE_CMD_LOGICOP = 0xE6,
GE_CMD_ZWRITEDISABLE = 0xE7,
GE_CMD_MASKRGB = 0xE8,
GE_CMD_MASKALPHA = 0xE9,
GE_CMD_TRANSFERSTART = 0xEA,
GE_CMD_TRANSFERSRCPOS = 0xEB,
GE_CMD_TRANSFERDSTPOS = 0xEC,
GE_CMD_TRANSFERSIZE = 0xEE,
GE_CMD_VSCX = 0xF0,
GE_CMD_VSCY = 0xF1,
GE_CMD_VSCZ = 0xF2,
GE_CMD_VTCS = 0xF3,
GE_CMD_VTCT = 0xF4,
GE_CMD_VTCQ = 0xF5,
GE_CMD_VCV = 0xF6,
GE_CMD_VAP = 0xF7,
GE_CMD_VFC = 0xF8,
GE_CMD_VSCV = 0xF9,
GE_CMD_UNKNOWN_03 = 0x03,
GE_CMD_UNKNOWN_0D = 0x0D,
GE_CMD_UNKNOWN_11 = 0x11,
GE_CMD_UNKNOWN_29 = 0x29,
GE_CMD_UNKNOWN_34 = 0x34,
GE_CMD_UNKNOWN_35 = 0x35,
GE_CMD_UNKNOWN_39 = 0x39,
GE_CMD_UNKNOWN_4E = 0x4E,
GE_CMD_UNKNOWN_4F = 0x4F,
GE_CMD_UNKNOWN_52 = 0x52,
GE_CMD_UNKNOWN_59 = 0x59,
GE_CMD_UNKNOWN_5A = 0x5A,
GE_CMD_UNKNOWN_B6 = 0xB6,
GE_CMD_UNKNOWN_B7 = 0xB7,
GE_CMD_UNKNOWN_D1 = 0xD1,
GE_CMD_UNKNOWN_ED = 0xED,
GE_CMD_UNKNOWN_EF = 0xEF,
GE_CMD_UNKNOWN_FA = 0xFA,
GE_CMD_UNKNOWN_FB = 0xFB,
GE_CMD_UNKNOWN_FC = 0xFC,
GE_CMD_UNKNOWN_FD = 0xFD,
GE_CMD_UNKNOWN_FE = 0xFE,
GE_CMD_NOP_FF = 0xFF,
};
#define GE_VTYPE_TRANSFORM (0<<23)
#define GE_VTYPE_THROUGH (1<<23)
#define GE_VTYPE_THROUGH_MASK (1<<23)
#define GE_VTYPE_TC_NONE (0<<0)
#define GE_VTYPE_TC_8BIT (1<<0)
#define GE_VTYPE_TC_16BIT (2<<0)
#define GE_VTYPE_TC_FLOAT (3<<0)
#define GE_VTYPE_TC_MASK (3<<0)
#define GE_VTYPE_TC_SHIFT 0
#define GE_VTYPE_COL_NONE (0<<2)
#define GE_VTYPE_COL_565 (4<<2)
#define GE_VTYPE_COL_5551 (5<<2)
#define GE_VTYPE_COL_4444 (6<<2)
#define GE_VTYPE_COL_8888 (7<<2)
#define GE_VTYPE_COL_MASK (7<<2)
#define GE_VTYPE_COL_SHIFT 2
#define GE_VTYPE_NRM_NONE (0<<5)
#define GE_VTYPE_NRM_8BIT (1<<5)
#define GE_VTYPE_NRM_16BIT (2<<5)
#define GE_VTYPE_NRM_FLOAT (3<<5)
#define GE_VTYPE_NRM_MASK (3<<5)
#define GE_VTYPE_NRM_SHIFT 5
//#define GE_VTYPE_POSITION_NONE (0<<5)
#define GE_VTYPE_POS_8BIT (1<<7)
#define GE_VTYPE_POS_16BIT (2<<7)
#define GE_VTYPE_POS_FLOAT (3<<7)
#define GE_VTYPE_POS_MASK (3<<7)
#define GE_VTYPE_POS_SHIFT 7
#define GE_VTYPE_WEIGHT_NONE (0<<9)
#define GE_VTYPE_WEIGHT_8BIT (1<<9)
#define GE_VTYPE_WEIGHT_16BIT (2<<9)
#define GE_VTYPE_WEIGHT_FLOAT (3<<9)
#define GE_VTYPE_WEIGHT_MASK (3<<9)
#define GE_VTYPE_WEIGHT_SHIFT 9
#define GE_VTYPE_WEIGHTCOUNT_MASK (7<<14)
#define GE_VTYPE_WEIGHTCOUNT_SHIFT 14
#define GE_VTYPE_MORPHCOUNT_MASK (7<<18)
#define GE_VTYPE_MORPHCOUNT_SHIFT 18
#define GE_VTYPE_IDX_NONE (0<<11)
#define GE_VTYPE_IDX_8BIT (1<<11)
#define GE_VTYPE_IDX_16BIT (2<<11)
#define GE_VTYPE_IDX_32BIT (3<<11)
#define GE_VTYPE_IDX_MASK (3<<11)
#define GE_VTYPE_IDX_SHIFT 11
#define GE_CLEARMODE_COLOR (1<<8)
#define GE_CLEARMODE_ALPHA (1<<9) //or stencil?
#define GE_CLEARMODE_Z (1<<10)
#define GE_CLEARMODE_ALL (GE_CLEARMODE_COLOR|GE_CLEARMODE_ALPHA|GE_CLEARMODE_Z)
#define GE_IMM_ANTIALIAS 0x00000800
#define GE_IMM_CLIPMASK 0x0003F000
#define GE_IMM_SHADING 0x00040000
#define GE_IMM_CULLENABLE 0x00080000
#define GE_IMM_CULLFACE 0x00100000
#define GE_IMM_TEXTURE 0x00200000
#define GE_IMM_FOG 0x00400000
#define GE_IMM_DITHER 0x00800000
enum GEMatrixType {
GE_MTX_BONE0 = 0,
GE_MTX_BONE1,
GE_MTX_BONE2,
GE_MTX_BONE3,
GE_MTX_BONE4,
GE_MTX_BONE5,
GE_MTX_BONE6,
GE_MTX_BONE7,
GE_MTX_WORLD,
GE_MTX_VIEW,
GE_MTX_PROJECTION,
GE_MTX_TEXGEN,
};
enum GEComparison : uint8_t {
GE_COMP_NEVER = 0,
GE_COMP_ALWAYS = 1,
GE_COMP_EQUAL = 2,
GE_COMP_NOTEQUAL = 3,
GE_COMP_LESS = 4,
GE_COMP_LEQUAL = 5,
GE_COMP_GREATER = 6,
GE_COMP_GEQUAL = 7,
};
enum GEShadeMode
{
GE_SHADE_FLAT = 0,
GE_SHADE_GOURAUD = 1,
};
enum GELightType
{
GE_LIGHTTYPE_DIRECTIONAL = 0,
GE_LIGHTTYPE_POINT = 1,
GE_LIGHTTYPE_SPOT = 2,
GE_LIGHTTYPE_UNKNOWN = 3,
};
enum GELightColorSetting
{
GE_LIGHTCOLOR_AMBIENT = 0,
GE_LIGHTCOLOR_DIFFUSE = 1,
GE_LIGHTCOLOR_SPECULAR = 2,
};
enum GELightComputation
{
GE_LIGHTCOMP_ONLYDIFFUSE = 0,
GE_LIGHTCOMP_BOTH = 1,
GE_LIGHTCOMP_ONLYPOWDIFFUSE = 2,
};
// TODO: Consolidate the below three to one enum? The first four are the same in all,
// and we sometimes need to interpret back and forth between them.
enum GETextureFormat : uint8_t {
GE_TFMT_5650 = 0,
GE_TFMT_5551 = 1,
GE_TFMT_4444 = 2,
GE_TFMT_8888 = 3,
GE_TFMT_CLUT4 = 4,
GE_TFMT_CLUT8 = 5,
GE_TFMT_CLUT16 = 6,
GE_TFMT_CLUT32 = 7,
GE_TFMT_DXT1 = 8,
GE_TFMT_DXT3 = 9,
GE_TFMT_DXT5 = 10,
};
enum GEBufferFormat : uint8_t {
GE_FORMAT_565 = 0,
GE_FORMAT_5551 = 1,
GE_FORMAT_4444 = 2,
GE_FORMAT_8888 = 3,
GE_FORMAT_DEPTH16 = 4, // Virtual format, just used to pass into Depal
GE_FORMAT_CLUT8 = 5, // Virtual format, for pre-decoded static textures with dynamic CLUT
GE_FORMAT_INVALID = 0xFF,
};
enum GEPaletteFormat : uint8_t {
GE_CMODE_16BIT_BGR5650,
GE_CMODE_16BIT_ABGR5551,
GE_CMODE_16BIT_ABGR4444,
GE_CMODE_32BIT_ABGR8888,
};
const char *GEPaletteFormatToString(GEPaletteFormat pfmt);
const char *GeTextureFormatToString(GETextureFormat tfmt);
const char *GeTextureFormatToString(GETextureFormat tfmt, GEPaletteFormat pfmt);
const char *GeBufferFormatToString(GEBufferFormat fmt);
inline bool IsGeBufferFormat16BitColor(GEBufferFormat fmt) {
return (int)fmt < 3;
}
inline bool IsClutFormat(GETextureFormat tfmt) {
return tfmt == GE_TFMT_CLUT4 || tfmt == GE_TFMT_CLUT8 || tfmt == GE_TFMT_CLUT16 || tfmt == GE_TFMT_CLUT32;
}
inline bool IsDXTFormat(GETextureFormat tfmt) {
return tfmt == GE_TFMT_DXT1 || tfmt == GE_TFMT_DXT3 || tfmt == GE_TFMT_DXT5;
}
inline bool IsTextureFormatBufferCompatible(GETextureFormat tfmt) {
return (int)tfmt < 4;
}
inline bool IsBufferFormat16Bit(GEBufferFormat bfmt) {
return (int)bfmt < 3;
}
inline bool IsTextureFormat16Bit(GETextureFormat tfmt) {
return (int)tfmt < 3;
}
inline int BufferFormatBytesPerPixel(GEBufferFormat format) {
switch (format) {
case GE_FORMAT_8888: return 4;
case GE_FORMAT_CLUT8: return 1;
default:
return 2; // works for depth as well as the 16-bit color formats.
}
}
inline bool TextureFormatMatchesBufferFormat(GETextureFormat fmt, GEBufferFormat bfmt) {
// First four matches perfectly.
if ((int)fmt < 4) {
return (int)fmt == (int)bfmt;
} else {
return false;
}
}
// only applicable if IsTextureFormatBufferCompatible(fmt)
inline GEBufferFormat TextureFormatToBufferFormat(GETextureFormat bfmt) {
return (GEBufferFormat)(int)bfmt;
}
enum GETexLevelMode {
GE_TEXLEVEL_MODE_AUTO = 0,
GE_TEXLEVEL_MODE_CONST = 1,
GE_TEXLEVEL_MODE_SLOPE = 2,
GE_TEXLEVEL_MODE_UNKNOWN = 3, // Behaves like CONST.
};
enum GEMaterialColorSetting
{
GE_MATERIALCOLOR_EMISSIVE = 0,
GE_MATERIALCOLOR_AMBIENT = 1,
GE_MATERIALCOLOR_DIFFUSE = 2,
GE_MATERIALCOLOR_SPECULAR = 3,
};
enum GEBlendMode
{
GE_BLENDMODE_MUL_AND_ADD = 0,
GE_BLENDMODE_MUL_AND_SUBTRACT = 1,
GE_BLENDMODE_MUL_AND_SUBTRACT_REVERSE = 2,
GE_BLENDMODE_MIN = 3,
GE_BLENDMODE_MAX = 4,
GE_BLENDMODE_ABSDIFF = 5,
};
enum GEBlendSrcFactor
{
GE_SRCBLEND_DSTCOLOR,
GE_SRCBLEND_INVDSTCOLOR,
GE_SRCBLEND_SRCALPHA,
GE_SRCBLEND_INVSRCALPHA,
GE_SRCBLEND_DSTALPHA,
GE_SRCBLEND_INVDSTALPHA,
GE_SRCBLEND_DOUBLESRCALPHA,
GE_SRCBLEND_DOUBLEINVSRCALPHA,
GE_SRCBLEND_DOUBLEDSTALPHA,
GE_SRCBLEND_DOUBLEINVDSTALPHA,
GE_SRCBLEND_FIXA,
};
enum GEBlendDstFactor
{
GE_DSTBLEND_SRCCOLOR,
GE_DSTBLEND_INVSRCCOLOR,
GE_DSTBLEND_SRCALPHA,
GE_DSTBLEND_INVSRCALPHA,
GE_DSTBLEND_DSTALPHA,
GE_DSTBLEND_INVDSTALPHA,
GE_DSTBLEND_DOUBLESRCALPHA,
GE_DSTBLEND_DOUBLEINVSRCALPHA,
GE_DSTBLEND_DOUBLEDSTALPHA,
GE_DSTBLEND_DOUBLEINVDSTALPHA,
GE_DSTBLEND_FIXB,
};
enum GETexFunc
{
GE_TEXFUNC_MODULATE = 0,
GE_TEXFUNC_DECAL = 1,
GE_TEXFUNC_BLEND = 2,
GE_TEXFUNC_REPLACE = 3,
GE_TEXFUNC_ADD = 4,
GE_TEXFUNC_UNKNOWN1 = 5,
GE_TEXFUNC_UNKNOWN2 = 6,
GE_TEXFUNC_UNKNOWN3 = 7,
};
enum GEStencilOp
{
GE_STENCILOP_KEEP = 0,
GE_STENCILOP_ZERO = 1,
GE_STENCILOP_REPLACE = 2,
GE_STENCILOP_INVERT = 3,
GE_STENCILOP_INCR = 4,
GE_STENCILOP_DECR = 5,
};
enum GETextureFiltering
{
GE_TFILT_NEAREST = 0,
GE_TFILT_LINEAR = 1,
GE_TFILT_NEAREST_MIPMAP_NEAREST = 4,
GE_TFILT_LINEAR_MIPMAP_NEAREST = 5,
GE_TFILT_NEAREST_MIPMAP_LINEAR = 6,
GE_TFILT_LINEAR_MIPMAP_LINEAR = 7,
};
enum GETexMapMode
{
GE_TEXMAP_TEXTURE_COORDS = 0,
GE_TEXMAP_TEXTURE_MATRIX = 1,
GE_TEXMAP_ENVIRONMENT_MAP = 2,
GE_TEXMAP_UNKNOWN = 3,
};
enum GETexProjMapMode
{
GE_PROJMAP_POSITION = 0,
GE_PROJMAP_UV = 1,
GE_PROJMAP_NORMALIZED_NORMAL = 2,
GE_PROJMAP_NORMAL = 3,
};
enum GEPrimitiveType : int8_t {
GE_PRIM_POINTS = 0,
GE_PRIM_LINES = 1,
GE_PRIM_LINE_STRIP = 2,
GE_PRIM_TRIANGLES = 3,
GE_PRIM_TRIANGLE_STRIP = 4,
GE_PRIM_TRIANGLE_FAN = 5,
GE_PRIM_RECTANGLES = 6,
GE_PRIM_KEEP_PREVIOUS = 7,
GE_PRIM_INVALID = -1,
};
enum GELogicOp : uint8_t {
GE_LOGIC_CLEAR = 0,
GE_LOGIC_AND = 1,
GE_LOGIC_AND_REVERSE = 2,
GE_LOGIC_COPY = 3,
GE_LOGIC_AND_INVERTED = 4,
GE_LOGIC_NOOP = 5,
GE_LOGIC_XOR = 6,
GE_LOGIC_OR = 7,
GE_LOGIC_NOR = 8,
GE_LOGIC_EQUIV = 9,
GE_LOGIC_INVERTED = 10,
GE_LOGIC_OR_REVERSE = 11,
GE_LOGIC_COPY_INVERTED = 12,
GE_LOGIC_OR_INVERTED = 13,
GE_LOGIC_NAND = 14,
GE_LOGIC_SET = 15,
};
enum GEPatchPrimType
{
GE_PATCHPRIM_TRIANGLES = 0,
GE_PATCHPRIM_LINES = 1,
GE_PATCHPRIM_POINTS = 2,
// Treated as points.
GE_PATCHPRIM_UNKNOWN = 3,
};
inline GEPrimitiveType PatchPrimToPrim(GEPatchPrimType type) {
switch (type) {
case GE_PATCHPRIM_TRIANGLES: return GE_PRIM_TRIANGLES;
case GE_PATCHPRIM_LINES: return GE_PRIM_LINES;
case GE_PATCHPRIM_POINTS: return GE_PRIM_POINTS;
case GE_PATCHPRIM_UNKNOWN: default: return GE_PRIM_POINTS; // Treated as points.
}
}