ppsspp/gfx
2015-09-06 12:41:37 +02:00
..
CMakeLists.txt Initial commit 2012-03-24 23:39:19 +01:00
gl_common.h Remove usage of glstate. It will be moved into PPSSPP, and only used in PSP rendering. 2015-09-06 12:41:37 +02:00
gl_debug_log.cpp Use new defines: USING_GLES2, ARM and add iOS support. 2012-11-26 20:27:35 +10:00
gl_debug_log.h Use new defines: USING_GLES2, ARM and add iOS support. 2012-11-26 20:27:35 +10:00
gl_lost_manager.cpp Log an error if lost manager exits with objects still registered 2014-06-29 12:44:40 +02:00
gl_lost_manager.h Minor bugfix in gl_lost_manager 2013-10-01 12:10:56 +02:00
texture_atlas.cpp Kanji stuff 2013-04-18 14:41:09 +02:00
texture_atlas.h Tabify 2014-01-17 14:32:56 +01:00
texture_dx11.cpp Use new defines: USING_GLES2, ARM and add iOS support. 2012-11-26 20:27:35 +10:00
texture_gen.cpp Minor warning fixes. 2013-03-15 08:10:34 -07:00
texture_gen.h Cleanup 2012-03-31 11:16:13 +02:00
texture.cpp Remove usage of glstate. It will be moved into PPSSPP, and only used in PSP rendering. 2015-09-06 12:41:37 +02:00
texture.h Proper msvc implementation of snprintf - _snprintf is different (does not add a null terminator) 2014-09-06 10:29:09 +02:00