ppsspp/Core
2012-12-27 23:38:55 +01:00
..
Debugger Fix some ignored error / shadowing warnings. 2012-12-21 16:23:21 -08:00
Dialog Correctly fix incorrect save directory being used. 2012-12-25 01:41:02 -08:00
ELF Implemented classic segment relocations 2012-12-27 21:32:12 +01:00
FileSystems Fix brain fart. 2012-12-27 06:36:00 -08:00
HLE Add some options to ingame menu. Minor fixes. 2012-12-27 23:38:55 +01:00
HW audio: need to clear the rest of the buffer at end of sample. 2012-12-26 19:12:23 +01:00
MIPS Fix a crash when switching between jit/interp. 2012-12-26 03:30:08 -08:00
Util Fix I_CIRCLE right/bottom cutoff 2012-12-25 13:33:37 +08:00
CMakeLists.txt Create files for sceUsb 2012-12-17 21:45:32 +01:00
Config.cpp JIT: add option to enable/disable jit of memory instructions. for crash safety. 2012-12-21 16:50:13 +01:00
Config.h NativeApp: Load config before processing flags (duh) 2012-12-25 09:02:02 +01:00
Core.cpp Wrap some functions, clean some stuff 2012-12-26 08:52:40 +01:00
Core.h Fix timing issue wiith JIT on non-Windows platforms 2012-12-25 09:02:02 +01:00
Core.vcxproj Rewrite the vertex decoder a bit. Turn on SSE2 compiler flag etc. 2012-12-20 15:07:57 +01:00
Core.vcxproj.filters Create files for sceUsb 2012-12-17 21:45:32 +01:00
CoreParameter.h Add "slightly faster interpreter", optimizing the most common instrs. Not as helpful as I thought it would be on Android, really need a proper JIT. 2012-11-23 12:42:35 +01:00
CoreTiming.cpp Fix timing issue wiith JIT on non-Windows platforms 2012-12-25 09:02:02 +01:00
CoreTiming.h Correct sceKernelSetSysClockAlarm timing. 2012-12-21 11:58:32 -08:00
CPU.cpp Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
CPU.h Synchronize the mainloop to the display end-of-frame on nonWindows 2012-11-19 14:16:37 +01:00
Host.cpp Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Host.h Fix some more possible errors 2012-12-23 20:51:05 +00:00
Loaders.cpp Misc fixes (accept .prx, work on power callbacks, bugs) 2012-11-10 10:15:11 +01:00
Loaders.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
MemMap.cpp Copy right size of save request. 2012-12-24 01:22:28 +01:00
MemMap.h Copy right size of save request. 2012-12-24 01:22:28 +01:00
MemMapFunctions.cpp When not ignoring bad mem access, break to debug. 2012-12-24 22:12:52 -08:00
PSPLoaders.cpp Save unencrypted PARAM.SFO 2012-12-14 20:55:57 +01:00
PSPLoaders.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
PSPMixer.cpp Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
PSPMixer.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
System.cpp Cleanup GPU init/shutdown a bit 2012-12-25 22:42:19 +01:00
System.h Allow changing of zoom factor at runtime 2012-12-17 21:06:47 +01:00