ppsspp/UI/RemoteISOScreen.cpp
Henrik Rydgård 1304d04161 Fix a particular type of race condition in file dialog requests
It seems to be possible for a user to back out of a screen before
receiving the "dialog completed" callback on Android, in which case
things pointed to by the callback might be gone.

In this case, it's better to simply not call the callback, rather than
crashing.

This is accomplished by assigning "Tokens" to screens that cause
requests, and in ~Screen, invalidate any pending requests belonging to
that token.
2024-01-18 12:25:55 +01:00

653 lines
22 KiB
C++

// Copyright (c) 2014- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "ppsspp_config.h"
#include <algorithm>
#include <thread>
#include <mutex>
#if PPSSPP_PLATFORM(WINDOWS) && !PPSSPP_PLATFORM(UWP)
#include "Common/CommonWindows.h"
#include <netfw.h>
#endif
// TODO: For text align flags, probably shouldn't be in gfx_es2/...
#include "Common/Render/DrawBuffer.h"
#include "Common/Net/HTTPClient.h"
#include "Common/Net/Resolve.h"
#include "Common/Net/URL.h"
#include "Common/Thread/ThreadUtil.h"
#include "Common/System/Request.h"
#include "Common/File/PathBrowser.h"
#include "Common/Data/Format/JSONReader.h"
#include "Common/Data/Text/I18n.h"
#include "Common/Common.h"
#include "Common/Log.h"
#include "Common/StringUtils.h"
#include "Common/TimeUtil.h"
#include "Core/Config.h"
#include "Core/System.h"
#include "Core/WebServer.h"
#include "UI/RemoteISOScreen.h"
using namespace UI;
static const char *REPORT_HOSTNAME = "report.ppsspp.org";
static const int REPORT_PORT = 80;
static bool scanCancelled = false;
static bool scanAborted = false;
enum class ServerAllowStatus {
NO,
YES,
UNKNOWN,
};
static ServerAllowStatus IsServerAllowed(int port) {
#if PPSSPP_PLATFORM(WINDOWS) && !PPSSPP_PLATFORM(UWP)
INetFwMgr *fwMgr = nullptr;
HRESULT hr = CoCreateInstance(__uuidof(NetFwMgr), nullptr, CLSCTX_INPROC_SERVER, __uuidof(INetFwMgr), (void **)&fwMgr);
if (FAILED(hr)) {
return ServerAllowStatus::UNKNOWN;
}
std::wstring app;
size_t sz;
do {
app.resize(app.size() + MAX_PATH);
// On failure, this will return the same value as passed in, but success will always be one lower.
sz = GetModuleFileName(nullptr, &app[0], (DWORD)app.size());
} while (sz >= app.size());
VARIANT allowedV, restrictedV;
VariantInit(&allowedV);
VariantInit(&restrictedV);
hr = fwMgr->IsPortAllowed(&app[0], NET_FW_IP_VERSION_ANY, port, nullptr, NET_FW_IP_PROTOCOL_TCP, &allowedV, &restrictedV);
fwMgr->Release();
if (FAILED(hr)) {
return ServerAllowStatus::UNKNOWN;
}
bool allowed = allowedV.vt == VT_BOOL && allowedV.boolVal != VARIANT_FALSE;
bool restricted = restrictedV.vt == VT_BOOL && restrictedV.boolVal != VARIANT_FALSE;
if (!allowed || restricted) {
return ServerAllowStatus::NO;
}
return ServerAllowStatus::YES;
#else
return ServerAllowStatus::UNKNOWN;
#endif
}
std::string RemoteSubdir() {
if (g_Config.bRemoteISOManual) {
return g_Config.sRemoteISOSubdir;
}
return "/";
}
bool RemoteISOConnectScreen::FindServer(std::string &resultHost, int &resultPort) {
http::Client http;
Buffer result;
int code = 500;
bool hadTimeouts = false;
std::string subdir = RemoteSubdir();
auto ri = GetI18NCategory(I18NCat::REMOTEISO);
auto SetStatus = [&](const std::string &key, const std::string &host, int port) {
std::string formatted = ReplaceAll(ri->T(key), "[URL]", StringFromFormat("http://%s:%d/", host.c_str(), port));
std::lock_guard<std::mutex> guard(statusLock_);
statusMessage_ = formatted;
INFO_LOG(SYSTEM, "Remote: %s", formatted.c_str());
};
http.SetUserAgent(StringFromFormat("PPSSPP/%s", PPSSPP_GIT_VERSION));
auto TryServer = [&](const std::string &host, int port) {
SetStatus("Resolving [URL]...", host, port);
if (!http.Resolve(host.c_str(), port)) {
SetStatus("Could not resolve [URL]", host, port);
return false;
}
SetStatus("Connecting to [URL]...", host, port);
// Don't wait as long for a connect - we need a good connection for smooth streaming anyway.
// This way if it's down, we'll find the right one faster.
if (!http.Connect(1, 10.0, &scanCancelled)) {
hadTimeouts = true;
SetStatus("Could not connect to [URL]", host, port);
return false;
}
SetStatus("Loading game list from [URL]...", host, port);
net::RequestProgress progress(&scanCancelled);
code = http.GET(http::RequestParams(subdir.c_str()), &result, &progress);
http.Disconnect();
if (code != 200) {
if (code < 0) {
hadTimeouts = true;
}
SetStatus("Game list failed from [URL]", host, port);
return false;
}
// Make sure this isn't just the debugger. If so, move on.
std::string listing;
std::vector<std::string> items;
result.TakeAll(&listing);
SplitString(listing, '\n', items);
bool supported = false;
for (const std::string &item : items) {
if (item.empty())
continue;
if (!RemoteISOFileSupported(item)) {
if (item.back() != '/') {
// We accept lists of just directories - we kinda have to.
continue;
}
}
supported = true;
break;
}
if (supported) {
resultHost = host;
resultPort = port;
SetStatus("Connected to [URL]", host, port);
NOTICE_LOG(SYSTEM, "RemoteISO found: %s : %d", host.c_str(), port);
return true;
}
return false;
};
// Try last server first, if it is set
if (g_Config.iLastRemoteISOPort && !g_Config.sLastRemoteISOServer.empty()) {
if (TryServer(g_Config.sLastRemoteISOServer.c_str(), g_Config.iLastRemoteISOPort)) {
return true;
}
}
// Don't scan if in manual mode.
if (g_Config.bRemoteISOManual || scanCancelled) {
return false;
}
// Start by requesting a list of recent local ips for this network.
SetStatus("Looking for peers...", "", 0);
if (http.Resolve(REPORT_HOSTNAME, REPORT_PORT)) {
if (http.Connect(2, 20.0, &scanCancelled)) {
net::RequestProgress progress(&scanCancelled);
code = http.GET(http::RequestParams("/match/list"), &result, &progress);
http.Disconnect();
}
}
if (code != 200 || scanCancelled) {
if (!scanCancelled) {
SetStatus("Could not load peers, retrying soon...", "", 0);
}
return false;
}
std::string json;
result.TakeAll(&json);
using namespace json;
JsonReader reader(json.c_str(), json.size());
if (!reader.ok()) {
SetStatus("Could not load peers, retrying soon...", "", 0);
return false;
}
const JsonValue entries = reader.rootArray();
if (entries.getTag() != JSON_ARRAY) {
SetStatus("Could not load peers, retrying soon...", "", 0);
return false;
}
for (const auto pentry : entries) {
JsonGet entry = pentry->value;
if (scanCancelled)
return false;
const char *host = entry.getStringOr("ip", "");
int port = entry.getInt("p", 0);
if (TryServer(host, port)) {
return true;
}
}
// None of the local IPs were reachable. We'll retry again.
std::lock_guard<std::mutex> guard(statusLock_);
if (hadTimeouts) {
statusMessage_ = ri->T("RemoteISOScanningTimeout", "Scanning... check your desktop's firewall settings");
} else {
statusMessage_ = ri->T("RemoteISOScanning", "Scanning... click Share Games on your desktop");
}
return false;
}
static bool LoadGameList(const Path &url, std::vector<Path> &games) {
PathBrowser browser(url);
std::vector<File::FileInfo> files;
browser.SetUserAgent(StringFromFormat("PPSSPP/%s", PPSSPP_GIT_VERSION));
browser.SetRootAlias("ms:", GetSysDirectory(DIRECTORY_MEMSTICK_ROOT).ToVisualString());
browser.GetListing(files, "iso:cso:chd:pbp:elf:prx:ppdmp:", &scanCancelled);
if (scanCancelled) {
return false;
}
for (auto &file : files) {
if (file.isDirectory || RemoteISOFileSupported(file.name)) {
games.push_back(file.fullName);
}
}
return !games.empty();
}
RemoteISOScreen::RemoteISOScreen(const Path &filename) : UIDialogScreenWithGameBackground(filename) {}
void RemoteISOScreen::update() {
UIDialogScreenWithBackground::update();
if (!WebServerStopped(WebServerFlags::DISCS)) {
auto result = IsServerAllowed(g_Config.iRemoteISOPort);
if (result == ServerAllowStatus::NO) {
firewallWarning_->SetVisibility(V_VISIBLE);
} else if (result == ServerAllowStatus::YES) {
firewallWarning_->SetVisibility(V_GONE);
}
}
bool nowRunning = !WebServerStopped(WebServerFlags::DISCS);
if (serverStopping_ && !nowRunning) {
serverStopping_ = false;
}
if (serverRunning_ != nowRunning) {
RecreateViews();
}
serverRunning_ = nowRunning;
}
void RemoteISOScreen::CreateViews() {
auto di = GetI18NCategory(I18NCat::DIALOG);
auto ri = GetI18NCategory(I18NCat::REMOTEISO);
Margins actionMenuMargins(0, 20, 15, 0);
Margins contentMargins(0, 20, 5, 5);
ViewGroup *leftColumn = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, FILL_PARENT, 0.4f, contentMargins));
LinearLayout *leftColumnItems = new LinearLayout(ORIENT_VERTICAL, new LayoutParams(WRAP_CONTENT, FILL_PARENT));
ViewGroup *rightColumn = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(300, FILL_PARENT, actionMenuMargins));
LinearLayout *rightColumnItems = new LinearLayout(ORIENT_VERTICAL);
if ((RemoteISOShareType)g_Config.iRemoteISOShareType == RemoteISOShareType::RECENT) {
leftColumnItems->Add(new TextView(ri->T("RemoteISODesc", "Games in your recent list will be shared"), new LinearLayoutParams(Margins(12, 5, 0, 5))));
} else {
leftColumnItems->Add(new TextView(std::string(ri->T("Share Games(Server)")) + " " + Path(g_Config.sRemoteISOSharedDir).ToVisualString(), new LinearLayoutParams(Margins(12, 5, 0, 5))));
}
leftColumnItems->Add(new TextView(ri->T("RemoteISOWifi", "Note: Connect both devices to the same wifi"), new LinearLayoutParams(Margins(12, 5, 0, 5))));
firewallWarning_ = leftColumnItems->Add(new TextView(ri->T("RemoteISOWinFirewall", "WARNING: Windows Firewall is blocking sharing"), new LinearLayoutParams(Margins(12, 5, 0, 5))));
firewallWarning_->SetTextColor(0xFF0000FF);
firewallWarning_->SetVisibility(V_GONE);
rightColumnItems->SetSpacing(0.0f);
Choice *browseChoice = new Choice(ri->T("Browse Games"));
rightColumnItems->Add(browseChoice)->OnClick.Handle(this, &RemoteISOScreen::HandleBrowse);
if (WebServerStopping(WebServerFlags::DISCS)) {
rightColumnItems->Add(new Choice(ri->T("Stopping..")))->SetDisabledPtr(&serverStopping_);
browseChoice->SetEnabled(false);
} else if (!WebServerStopped(WebServerFlags::DISCS)) {
rightColumnItems->Add(new Choice(ri->T("Stop Sharing")))->OnClick.Handle(this, &RemoteISOScreen::HandleStopServer);
browseChoice->SetEnabled(false);
} else {
rightColumnItems->Add(new Choice(ri->T("Share Games (Server)")))->OnClick.Handle(this, &RemoteISOScreen::HandleStartServer);
browseChoice->SetEnabled(true);
}
Choice *settingsChoice = new Choice(ri->T("Settings"));
rightColumnItems->Add(settingsChoice)->OnClick.Handle(this, &RemoteISOScreen::HandleSettings);
LinearLayout *beforeBack = new LinearLayout(ORIENT_HORIZONTAL, new AnchorLayoutParams(FILL_PARENT, FILL_PARENT));
beforeBack->Add(leftColumn);
beforeBack->Add(rightColumn);
root_ = new AnchorLayout(new LayoutParams(FILL_PARENT, FILL_PARENT));
root_->Add(beforeBack);
root_->Add(new Choice(di->T("Back"), "", false, new AnchorLayoutParams(150, WRAP_CONTENT, 10, NONE, NONE, 10)))->OnClick.Handle<UIScreen>(this, &UIScreen::OnBack);
leftColumn->Add(leftColumnItems);
rightColumn->Add(rightColumnItems);
}
UI::EventReturn RemoteISOScreen::HandleStartServer(UI::EventParams &e) {
if (!StartWebServer(WebServerFlags::DISCS)) {
return EVENT_SKIPPED;
}
return EVENT_DONE;
}
UI::EventReturn RemoteISOScreen::HandleStopServer(UI::EventParams &e) {
if (!StopWebServer(WebServerFlags::DISCS)) {
return EVENT_SKIPPED;
}
serverStopping_ = true;
RecreateViews();
return EVENT_DONE;
}
UI::EventReturn RemoteISOScreen::HandleBrowse(UI::EventParams &e) {
screenManager()->push(new RemoteISOConnectScreen());
return EVENT_DONE;
}
UI::EventReturn RemoteISOScreen::HandleSettings(UI::EventParams &e) {
screenManager()->push(new RemoteISOSettingsScreen());
return EVENT_DONE;
}
RemoteISOConnectScreen::RemoteISOConnectScreen() {
scanCancelled = false;
scanAborted = false;
scanThread_ = new std::thread([](RemoteISOConnectScreen *thiz) {
SetCurrentThreadName("RemoteISOScan");
thiz->ExecuteScan();
}, this);
}
RemoteISOConnectScreen::~RemoteISOConnectScreen() {
int maxWait = 5000;
scanCancelled = true;
while (GetStatus() == ScanStatus::SCANNING || GetStatus() == ScanStatus::LOADING) {
sleep_ms(1);
if (--maxWait < 0) {
// If it does ever wake up, it may crash... but better than hanging?
scanAborted = true;
break;
}
}
if (scanThread_->joinable())
scanThread_->join();
delete scanThread_;
}
void RemoteISOConnectScreen::CreateViews() {
auto di = GetI18NCategory(I18NCat::DIALOG);
auto ri = GetI18NCategory(I18NCat::REMOTEISO);
Margins actionMenuMargins(0, 20, 15, 0);
Margins contentMargins(0, 20, 5, 5);
ViewGroup *leftColumn = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(WRAP_CONTENT, FILL_PARENT, 0.4f, contentMargins));
LinearLayout *leftColumnItems = new LinearLayout(ORIENT_VERTICAL, new LayoutParams(WRAP_CONTENT, FILL_PARENT));
ViewGroup *rightColumn = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(300, FILL_PARENT, actionMenuMargins));
LinearLayout *rightColumnItems = new LinearLayout(ORIENT_VERTICAL);
statusView_ = leftColumnItems->Add(new TextView(ri->T("RemoteISOScanning", "Scanning... click Share Games on your desktop"), FLAG_WRAP_TEXT, false, new LinearLayoutParams(Margins(12, 5, 0, 5))));
rightColumnItems->SetSpacing(0.0f);
rightColumnItems->Add(new Choice(di->T("Cancel"), "", false, new AnchorLayoutParams(150, WRAP_CONTENT, 10, NONE, NONE, 10)))->OnClick.Handle<UIScreen>(this, &UIScreen::OnBack);
root_ = new LinearLayout(ORIENT_HORIZONTAL, new LinearLayoutParams(FILL_PARENT, FILL_PARENT, 1.0f));
root_->Add(leftColumn);
root_->Add(rightColumn);
leftColumn->Add(leftColumnItems);
rightColumn->Add(rightColumnItems);
}
void RemoteISOConnectScreen::update() {
auto ri = GetI18NCategory(I18NCat::REMOTEISO);
UIDialogScreenWithBackground::update();
ScanStatus s = GetStatus();
switch (s) {
case ScanStatus::SCANNING:
case ScanStatus::LOADING:
break;
case ScanStatus::FOUND:
statusView_->SetText(ri->T("RemoteISOLoading", "Connected - loading game list"));
status_ = ScanStatus::LOADING;
// Let's reuse scanThread_.
if (scanThread_->joinable())
scanThread_->join();
delete scanThread_;
statusMessage_.clear();
scanThread_ = new std::thread([](RemoteISOConnectScreen *thiz) {
thiz->ExecuteLoad();
}, this);
break;
case ScanStatus::FAILED:
nextRetry_ = time_now_d() + 15.0;
status_ = ScanStatus::RETRY_SCAN;
break;
case ScanStatus::RETRY_SCAN:
if (nextRetry_ < time_now_d()) {
status_ = ScanStatus::SCANNING;
nextRetry_ = 0.0;
if (scanThread_->joinable())
scanThread_->join();
delete scanThread_;
statusMessage_.clear();
scanThread_ = new std::thread([](RemoteISOConnectScreen *thiz) {
thiz->ExecuteScan();
}, this);
}
break;
case ScanStatus::LOADED:
TriggerFinish(DR_OK);
screenManager()->push(new RemoteISOBrowseScreen(url_, games_));
break;
}
std::lock_guard<std::mutex> guard(statusLock_);
if (!statusMessage_.empty()) {
statusView_->SetText(statusMessage_);
}
}
void RemoteISOConnectScreen::ExecuteScan() {
FindServer(host_, port_);
if (scanAborted) {
return;
}
std::lock_guard<std::mutex> guard(statusLock_);
status_ = host_.empty() ? ScanStatus::FAILED : ScanStatus::FOUND;
}
ScanStatus RemoteISOConnectScreen::GetStatus() {
std::lock_guard<std::mutex> guard(statusLock_);
return status_;
}
std::string FormatRemoteISOUrl(const char *host, int port, const char *subdir) {
return StringFromFormat("http://%s:%d%s", host, port, subdir);
}
void RemoteISOConnectScreen::ExecuteLoad() {
std::string subdir = RemoteSubdir();
url_ = FormatRemoteISOUrl(host_.c_str(), port_, subdir.c_str());
bool result = LoadGameList(Path(url_), games_);
if (scanAborted) {
return;
}
if (result && !games_.empty() && !g_Config.bRemoteISOManual) {
g_Config.sLastRemoteISOServer = host_;
g_Config.iLastRemoteISOPort = port_;
}
std::lock_guard<std::mutex> guard(statusLock_);
status_ = result ? ScanStatus::LOADED : ScanStatus::FAILED;
}
void RemoteISOBrowseScreen::CreateViews() {
auto di = GetI18NCategory(I18NCat::DIALOG);
auto ri = GetI18NCategory(I18NCat::REMOTEISO);
bool vertical = UseVerticalLayout();
TabHolder *leftColumn = new TabHolder(ORIENT_HORIZONTAL, 64, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT));
tabHolder_ = leftColumn;
tabHolder_->SetTag("RemoteGames");
gameBrowsers_.clear();
leftColumn->SetClip(true);
ScrollView *scrollRecentGames = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT));
scrollRecentGames->SetTag("RemoteGamesTab");
GameBrowser *tabRemoteGames = new GameBrowser(GetRequesterToken(),
Path(url_), BrowseFlags::NAVIGATE, &g_Config.bGridView1, screenManager(), "", "",
new LinearLayoutParams(FILL_PARENT, FILL_PARENT));
tabRemoteGames->SetHomePath(Path(url_));
scrollRecentGames->Add(tabRemoteGames);
gameBrowsers_.push_back(tabRemoteGames);
leftColumn->AddTab(ri->T("Remote Server"), scrollRecentGames);
tabRemoteGames->OnChoice.Handle<MainScreen>(this, &MainScreen::OnGameSelectedInstant);
tabRemoteGames->OnHoldChoice.Handle<MainScreen>(this, &MainScreen::OnGameSelected);
tabRemoteGames->OnHighlight.Handle<MainScreen>(this, &MainScreen::OnGameHighlight);
ViewGroup *rightColumn = new ScrollView(ORIENT_VERTICAL);
LinearLayout *rightColumnItems = new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT));
rightColumnItems->SetSpacing(0.0f);
rightColumn->Add(rightColumnItems);
rightColumnItems->Add(new Choice(di->T("Back"), "", false, new AnchorLayoutParams(150, WRAP_CONTENT, 10, NONE, NONE, 10)))->OnClick.Handle<UIScreen>(this, &UIScreen::OnBack);
if (vertical) {
root_ = new LinearLayout(ORIENT_VERTICAL);
rightColumn->ReplaceLayoutParams(new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT));
leftColumn->ReplaceLayoutParams(new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT, 1.0));
root_->Add(rightColumn);
root_->Add(leftColumn);
} else {
Margins actionMenuMargins(0, 10, 10, 0);
root_ = new LinearLayout(ORIENT_HORIZONTAL);
leftColumn->ReplaceLayoutParams(new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT, 1.0));
rightColumn->ReplaceLayoutParams(new LinearLayoutParams(300, FILL_PARENT, actionMenuMargins));
root_->Add(leftColumn);
root_->Add(rightColumn);
}
root_->SetDefaultFocusView(tabHolder_);
upgradeBar_ = 0;
}
RemoteISOSettingsScreen::RemoteISOSettingsScreen() {
serverRunning_ = !WebServerStopped(WebServerFlags::DISCS);
}
void RemoteISOSettingsScreen::update() {
UIDialogScreenWithBackground::update();
bool nowRunning = !WebServerStopped(WebServerFlags::DISCS);
if (serverRunning_ != nowRunning) {
RecreateViews();
}
serverRunning_ = nowRunning;
}
void RemoteISOSettingsScreen::CreateViews() {
auto ri = GetI18NCategory(I18NCat::REMOTEISO);
ViewGroup *remoteisoSettingsScroll = new ScrollView(ORIENT_VERTICAL, new LayoutParams(FILL_PARENT, FILL_PARENT));
remoteisoSettingsScroll->SetTag("RemoteISOSettings");
LinearLayout *remoteisoSettings = new LinearLayoutList(ORIENT_VERTICAL);
remoteisoSettings->SetSpacing(0);
remoteisoSettingsScroll->Add(remoteisoSettings);
remoteisoSettings->Add(new ItemHeader(ri->T("Remote disc streaming")));
remoteisoSettings->Add(new CheckBox(&g_Config.bRemoteShareOnStartup, ri->T("Share on PPSSPP startup")));
remoteisoSettings->Add(new CheckBox(&g_Config.bRemoteISOManual, ri->T("Manual Mode Client", "Manually configure client")));
remoteisoSettings->Add(new CheckBox(&g_Config.bRemoteTab, ri->T("Show Remote tab on main screen")));
if (System_GetPropertyBool(SYSPROP_HAS_FOLDER_BROWSER)) {
static const char *shareTypes[] = { "Recent files", "Choose directory" };
remoteisoSettings->Add(new PopupMultiChoice(&g_Config.iRemoteISOShareType, ri->T("Files to share"), shareTypes, 0, ARRAY_SIZE(shareTypes), I18NCat::REMOTEISO, screenManager()));
FolderChooserChoice *folderChooser = remoteisoSettings->Add(new FolderChooserChoice(GetRequesterToken(), &g_Config.sRemoteISOSharedDir, ri->T("Files to share")));
folderChooser->SetEnabledFunc([=]() {
return g_Config.iRemoteISOShareType == (int)RemoteISOShareType::LOCAL_FOLDER;
});
} else {
// Can't pick a folder, only allow sharing recent stuff.
g_Config.iRemoteISOShareType = (int)RemoteISOShareType::RECENT;
}
UI::Choice *remoteServer = new PopupTextInputChoice(GetRequesterToken(), &g_Config.sLastRemoteISOServer, ri->T("Remote Server"), "", 255, screenManager());
remoteisoSettings->Add(remoteServer);
remoteServer->SetEnabledPtr(&g_Config.bRemoteISOManual);
PopupSliderChoice *remotePort = remoteisoSettings->Add(new PopupSliderChoice(&g_Config.iLastRemoteISOPort, 0, 65535, 0, ri->T("Remote Port"), 100, screenManager()));
remotePort->SetEnabledPtr(&g_Config.bRemoteISOManual);
UI::Choice *remoteSubdir;
{
PopupTextInputChoice *remoteSubdirInput = new PopupTextInputChoice(GetRequesterToken(), &g_Config.sRemoteISOSubdir, ri->T("Remote Subdirectory"), "", 255, screenManager());
remoteSubdirInput->OnChange.Handle(this, &RemoteISOSettingsScreen::OnChangeRemoteISOSubdir);
remoteSubdir = remoteSubdirInput;
}
remoteisoSettings->Add(remoteSubdir);
remoteSubdir->SetEnabledPtr(&g_Config.bRemoteISOManual);
PopupSliderChoice *portChoice = new PopupSliderChoice(&g_Config.iRemoteISOPort, 0, 65535, 0, ri->T("Local Server Port", "Local Server Port"), 100, screenManager());
remoteisoSettings->Add(portChoice);
portChoice->SetDisabledPtr(&serverRunning_);
remoteisoSettings->Add(new Spacer(25.0));
root_ = new AnchorLayout(new LayoutParams(FILL_PARENT, FILL_PARENT));
root_->Add(remoteisoSettingsScroll);
AddStandardBack(root_);
}
static void CleanupRemoteISOSubdir() {
// Replace spaces and force forward slashes.
// TODO: Maybe we should uri escape this after?
ReplaceAll(g_Config.sRemoteISOSubdir, " ", "%20");
ReplaceAll(g_Config.sRemoteISOSubdir, "\\", "/");
// Make sure it begins with /.
if (g_Config.sRemoteISOSubdir.empty() || g_Config.sRemoteISOSubdir[0] != '/')
g_Config.sRemoteISOSubdir = "/" + g_Config.sRemoteISOSubdir;
}
UI::EventReturn RemoteISOSettingsScreen::OnChangeRemoteISOSubdir(UI::EventParams &e) {
CleanupRemoteISOSubdir();
return UI::EVENT_DONE;
}