ppsspp/Core/Loaders.h
Unknown W. Brackets 65c7d0bd04 Add uncached flag for file loader reads.
This allows us to indicate that a read need not be cached.
2016-07-04 12:07:15 -07:00

105 lines
2.9 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
#include <string>
enum IdentifiedFileType {
FILETYPE_ERROR,
FILETYPE_PSP_PBP_DIRECTORY,
FILETYPE_PSP_PBP,
FILETYPE_PSP_ELF,
FILETYPE_PSP_ISO,
FILETYPE_PSP_ISO_NP,
FILETYPE_PSP_DISC_DIRECTORY,
FILETYPE_UNKNOWN_BIN,
FILETYPE_UNKNOWN_ELF,
// Try to reduce support emails...
FILETYPE_ARCHIVE_RAR,
FILETYPE_ARCHIVE_ZIP,
FILETYPE_ARCHIVE_7Z,
FILETYPE_PSP_PS1_PBP,
FILETYPE_ISO_MODE2,
FILETYPE_NORMAL_DIRECTORY,
FILETYPE_PSP_SAVEDATA_DIRECTORY,
FILETYPE_PPSSPP_SAVESTATE,
FILETYPE_UNKNOWN
};
class FileLoader {
public:
enum class Flags {
NONE,
// Not necessary to read from / store into cache.
HINT_UNCACHED,
};
virtual ~FileLoader() {}
virtual bool Exists() = 0;
virtual bool ExistsFast() {
return Exists();
}
virtual bool IsDirectory() = 0;
virtual s64 FileSize() = 0;
virtual std::string Path() const = 0;
virtual std::string Extension() {
const std::string filename = Path();
size_t pos = filename.find_last_of('.');
if (pos == filename.npos) {
return "";
} else {
return filename.substr(pos);
}
}
virtual void Seek(s64 absolutePos) = 0;
virtual size_t Read(size_t bytes, size_t count, void *data, Flags flags = Flags::NONE) = 0;
virtual size_t Read(size_t bytes, void *data, Flags flags = Flags::NONE) {
return Read(1, bytes, data, flags);
}
virtual size_t ReadAt(s64 absolutePos, size_t bytes, size_t count, void *data, Flags flags = Flags::NONE) = 0;
virtual size_t ReadAt(s64 absolutePos, size_t bytes, void *data, Flags flags = Flags::NONE) {
return ReadAt(absolutePos, 1, bytes, data, flags);
}
};
inline u32 operator & (const FileLoader::Flags &a, const FileLoader::Flags &b) {
return (u32)a & (u32)b;
}
FileLoader *ConstructFileLoader(const std::string &filename);
// Resolve to the target binary, ISO, or other file (e.g. from a directory.)
FileLoader *ResolveFileLoaderTarget(FileLoader *fileLoader);
std::string ResolvePBPDirectory(const std::string &filename);
std::string ResolvePBPFile(const std::string &filename);
IdentifiedFileType Identify_File(FileLoader *fileLoader);
// Can modify the string filename, as it calls IdentifyFile above.
bool LoadFile(FileLoader **fileLoaderPtr, std::string *error_string);