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9480b6672b
Path is going to be a struct name.
71 lines
1.4 KiB
C++
71 lines
1.4 KiB
C++
#pragma once
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#pragma once
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#include "pch.h"
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#include <thread>
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#include <mutex>
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#include <condition_variable>
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#include <queue>
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#include <string>
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#include "Common/CommonTypes.h"
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#include "Core/Loaders.h"
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// This thing is a terrible abomination that wraps asynchronous file access behind a synchronous interface,
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// completely defeating MS' design goals for StorageFile. But hey, you gotta do what you gotta do.
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// This opens a stream attached to the passed-in file. Multiple of these can be created against one StorageFile.
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class StorageFolderBrowser {
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public:
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StorageFolderBrowser(Windows::Storage::StorageFolder ^folder);
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~StorageFolderBrowser();
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std::string GetPath() const {
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return path_;
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}
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std::string DisplayName() const {
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return displayName_;
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}
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private:
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void threadfunc();
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enum class OpType {
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NONE,
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LIST_DIRECTORY,
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CHANGE_FOLDER,
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};
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struct Operation {
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OpType type;
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};
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struct Response {
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};
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std::string path_;
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std::string displayName_;
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bool active_ = false;
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std::unique_ptr<std::thread> thread_;
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Windows::Storage::StorageFolder ^folder_;
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bool operationRequested_ = false;
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Operation operation_{ OpType::NONE };
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std::condition_variable cond_;
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std::mutex mutex_;
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bool operationFailed_ = false;
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bool responseAvailable_ = false;
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Response response_;
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std::condition_variable condResponse_;
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std::mutex mutexResponse_;
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int64_t seekPos_ = 0;
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};
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