ppsspp/Core/HLE
Unknown W. Brackets 41f2999a2b Mpeg: Write into the ringbuffer using actual ring.
This mimics behavior with clamped sizes and wrap around, and also makes it
easier to implement the garbage data handling the PSP has.
2016-06-04 18:16:21 -07:00
..
__sceAudio.cpp Fix audio lag in Qt without SDL. 2016-02-10 23:34:38 +08:00
__sceAudio.h Pass the game selection screen audio through the resampler. Fixes #7316 . 2015-01-29 14:58:03 +01:00
FunctionWrappers.h sceSfmt19937 fix 2015-02-16 23:38:45 +08:00
HLE.cpp Log args for dispatch/interrupt early-fail. 2016-05-31 09:55:18 -07:00
HLE.h Handle floats and sign extension in HLE logs. 2016-02-06 19:53:56 -08:00
HLEHelperThread.cpp Make Memory::Memcpy() execute memchecks directly. 2015-04-05 18:09:20 -07:00
HLEHelperThread.h Add a class to create helper threads from HLE. 2014-05-22 23:38:21 -07:00
HLETables.cpp Module: Reimport stubs on load state. 2016-05-29 08:27:19 -07:00
HLETables.h Mostly get rid of including "Globals.h" 2013-12-30 10:17:11 +01:00
KernelWaitHelpers.h Wake good pri threads immediately from timeouts. 2014-06-24 00:49:36 -07:00
proAdhoc.cpp Avoid directly calling osm from Core/GPU code. 2016-05-27 22:05:30 -07:00
proAdhoc.h Support port offset by @ANR2ME 2016-01-24 16:52:39 +08:00
proAdhocServer.cpp Replace some calls to fopen with File::OpenCFile (utf8). 2016-01-17 15:59:20 +01:00
proAdhocServer.h Switch to #pragma once in a few places. 2015-03-02 22:34:51 -08:00
ReplaceTables.cpp Hook some funcs in Me and My Katamari. 2016-05-20 22:30:25 -07:00
ReplaceTables.h Fix a performance issue in CallSyscall 2016-05-07 21:34:27 +02:00
sceAdler.cpp Improve detection of for shared libs in both sdl and Qt (zlib, libzip, snappy and glew). 2015-09-16 00:59:31 -03:00
sceAdler.h update validAddresses range 2015-02-08 11:34:35 +08:00
sceAtrac.cpp Fix a few reorder warnings. 2016-05-01 09:50:03 -07:00
sceAtrac.h Atrac: Fix savestates. 2016-01-17 10:05:15 -08:00
sceAudio.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceAudio.h Fix nonsmooth sound issue and incomplete frame at the end of source and pcm buffers. 2014-04-12 23:16:38 +02:00
sceAudiocodec.cpp Fix various minor warnings. 2016-03-20 14:17:51 -07:00
sceAudiocodec.h Audio stuff: Cleanup, delete dead code 2014-06-22 14:01:23 +02:00
sceAudioRouting.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceAudioRouting.h Add sceAudioRouting 2015-03-08 10:58:12 +08:00
sceCcc.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceCcc.h Cut down on a few more includes in Core/HLE/. 2014-03-15 11:49:35 -07:00
sceChnnlsv.cpp Add memchecks for ReadStruct/WriteStruct. 2015-04-05 18:09:35 -07:00
sceChnnlsv.h Fix some vertical alignments in misc Core source files. 2014-03-03 11:16:53 -05:00
sceCtrl.cpp Standardize on just one mutex implementation. 2016-03-06 14:49:15 -08:00
sceCtrl.h Release PSP buttons when losing gameplay focus, fixes part 1 of #7758, and part 2 of #7758 on Windows only. 2015-05-21 10:49:47 +02:00
sceDeflt.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceDeflt.h Added sceZlibDecompress and VS2010 build fix 2013-04-05 13:26:54 +08:00
sceDisplay.cpp Display: Correct default brightness, add reporting. 2016-05-16 22:33:50 -07:00
sceDisplay.h Remove an entry from GPUStats that didn't really belong. 2016-04-02 11:06:05 +02:00
sceDmac.cpp Jit: Invalidate on dmac copy as well. 2015-12-27 22:06:05 -08:00
sceDmac.h Core/HLE/sceKernel.h: Added name for PSP error code 0x80000023 and replaced the used if its error number with its error code name. 2014-04-03 18:42:10 +02:00
sceFont.cpp bugfix of scefont 2015-11-01 21:11:31 +08:00
sceFont.h Add sceLibFttt 2014-08-15 22:42:08 +08:00
sceG729.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceG729.h Add sceG729 module 2015-03-08 13:27:40 +08:00
sceGameUpdate.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceGameUpdate.h Cut down on a few more includes in Core/HLE/. 2014-03-15 11:49:35 -07:00
sceGe.cpp Minor GPU interface cleanup 2016-01-06 23:49:02 +01:00
sceGe.h check for duplicated stack addresses 2014-08-13 21:28:22 +08:00
sceHeap.cpp Generate save state IDs for homebrew using the elf or directory name where applicable. 2015-09-25 19:27:40 +02:00
sceHeap.h Fix bugs and Clean up. 2013-10-02 06:07:02 +08:00
sceHprm.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceHprm.h Cut down on a few more includes in Core/HLE/. 2014-03-15 11:49:35 -07:00
sceHttp.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceHttp.h Add new sceNp/scePauth and some stubs for unknown functions on THE IDOLM@STER SP. 2013-04-29 12:40:09 +09:00
sceImpose.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceImpose.h Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
sceIo.cpp Fix minor issues in ISOFileSystem 2016-03-06 14:28:10 +01:00
sceIo.h Core: Mark some module functions as static 2014-12-08 04:40:08 -05:00
sceJpeg.cpp Native merge part 1: skip native/ in includes. 2015-09-06 12:19:33 -07:00
sceJpeg.h Cut down on a few more includes in Core/HLE/. 2014-03-15 11:49:35 -07:00
sceKernel.cpp Thread: Better/minor accuracy for sysclock delay. 2016-05-31 09:55:19 -07:00
sceKernel.h Zero deleted objects in the kernel object pool 2015-11-25 14:24:32 +01:00
sceKernelAlarm.cpp Core: Add missing override specifiers 2015-10-17 02:58:02 -04:00
sceKernelAlarm.h
sceKernelEventFlag.cpp Silence some unused result warnings. 2015-12-19 19:58:32 -08:00
sceKernelEventFlag.h Remove bad param from sceKernelPollEventFlag(). 2013-08-18 18:38:04 -07:00
sceKernelInterrupt.cpp Include dependency cleanup 2015-07-29 11:48:20 +02:00
sceKernelInterrupt.h Return error codes in register/release subintr. 2014-06-21 21:27:58 -07:00
sceKernelMbx.cpp Some Android warning fixes 2015-09-22 18:30:57 +02:00
sceKernelMbx.h Use *_le for the sceKernel* funcs. 2013-07-25 08:04:34 -07:00
sceKernelMemory.cpp Make Memory::Memcpy() execute memchecks directly. 2015-04-05 18:09:20 -07:00
sceKernelMemory.h Clarify some module loading code. 2014-08-17 14:26:00 -07:00
sceKernelModule.cpp Module: Add legacy save state stub fixup. 2016-05-30 02:11:28 -07:00
sceKernelModule.h Load kernel modules into kernel memory. 2014-08-17 14:25:55 -07:00
sceKernelMsgPipe.cpp Make Memory::Memcpy() execute memchecks directly. 2015-04-05 18:09:20 -07:00
sceKernelMsgPipe.h Correct sceKernelReferMsgPipeStatus(). 2013-08-18 18:45:43 -07:00
sceKernelMutex.cpp Add memchecks for ReadStruct/WriteStruct. 2015-04-05 18:09:35 -07:00
sceKernelMutex.h Implement sceKernelCancelMutex(). 2013-08-25 16:38:49 -07:00
sceKernelSemaphore.cpp Remove some unreachable code. 2015-04-08 11:28:52 -07:00
sceKernelSemaphore.h
sceKernelThread.cpp Thread: Auto-resume dispatch for worse threads. 2016-05-31 09:55:20 -07:00
sceKernelThread.h ThreadEvent: Trigger handlers for start/exit too. 2016-05-28 21:19:28 -07:00
sceKernelTime.cpp Cleam up thread names a bit, name the Main thread. 2014-06-29 12:53:03 +02:00
sceKernelTime.h Replace some hleEatCycles() with actual PSP timing. 2013-05-04 23:42:10 -07:00
sceKernelVTimer.cpp Make Memory::Memcpy() execute memchecks directly. 2015-04-05 18:09:20 -07:00
sceKernelVTimer.h Fix vtimer uid param type, add algorithm include. 2013-10-22 07:46:33 -07:00
sceMd5.cpp Fix a bunch of memory leaks, after enabling file+line-number memory leak tracking for the MS Debug CRT. 2016-02-10 15:36:10 +01:00
sceMd5.h Cut down on a few more includes in Core/HLE/. 2014-03-15 11:49:35 -07:00
sceMp3.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceMp3.h Cut down on a few more includes in Core/HLE/. 2014-03-15 11:49:35 -07:00
sceMp4.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceMp4.h Implementation of sceAac module 2014-04-11 09:03:13 +02:00
sceMpeg.cpp Mpeg: Write into the ringbuffer using actual ring. 2016-06-04 18:16:21 -07:00
sceMpeg.h Mpeg: Write into the ringbuffer using actual ring. 2016-06-04 18:16:21 -07:00
sceMt19937.cpp Fix a bunch of memory leaks, after enabling file+line-number memory leak tracking for the MS Debug CRT. 2016-02-10 15:36:10 +01:00
sceMt19937.h Cut down on a few more includes in Core/HLE/. 2014-03-15 11:49:35 -07:00
sceNet.cpp Small fix and change log format 2016-02-21 13:18:03 +08:00
sceNet.h Add sceNetIfhandle staff 2016-02-13 20:27:07 +08:00
sceNetAdhoc.cpp Support port offset by @ANR2ME 2016-01-24 16:52:39 +08:00
sceNetAdhoc.h don't use Thread* to create thread 2015-01-04 18:58:42 +01:00
sceNp.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceNp.h Added sceJpeg & sceMd5 2013-05-15 19:49:34 +08:00
sceOpenPSID.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceOpenPSID.h
sceP3da.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceP3da.h Cut down on a few more includes in Core/HLE/. 2014-03-15 11:49:35 -07:00
sceParseHttp.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceParseHttp.h
sceParseUri.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceParseUri.h
scePauth.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
scePauth.h Add new sceNp/scePauth and some stubs for unknown functions on THE IDOLM@STER SP. 2013-04-29 12:40:09 +09:00
scePower.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
scePower.h Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
scePsmf.cpp Psmf: Correct errors in current stream num. 2016-05-31 09:55:51 -07:00
scePsmf.h
scePspNpDrm_user.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
scePspNpDrm_user.h DLC encryption 2013-02-24 19:27:37 +02:00
sceRtc.cpp Fix some GCC compiler warnings about potentially uninitialized variables (compilers are getting too clever..) 2015-06-14 11:32:13 +02:00
sceRtc.h Reduce a few Core/Dialog/ includes. 2014-03-15 10:52:13 -07:00
sceSas.cpp Fix crash loading old savestates. 2016-01-30 21:39:25 -08:00
sceSas.h Show simple info about currently playing audio in on-screen Debug Statistics 2015-10-28 21:20:20 +01:00
sceSfmt19937.cpp Fix a bunch of compiler warnings, delete some unused code 2016-03-13 15:17:31 +01:00
sceSfmt19937.h Implement sceSfmt19937 module. 2015-02-15 13:22:20 +08:00
sceSha256.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceSha256.h sceSha256 2014-12-04 22:44:41 +08:00
sceSsl.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceSsl.h Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
sceUmd.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceUmd.h Fix some vertical alignments in misc Core source files. 2014-03-03 11:16:53 -05:00
sceUsb.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceUsb.h Fix save status 2015-03-08 12:09:30 +08:00
sceUsbGps.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceUsbGps.h Add sceUsbGps module 2014-08-13 00:11:26 +08:00
sceUtility.cpp Log module id as hex, clearer. 2016-04-18 20:19:27 -07:00
sceUtility.h Fix some vertical alignments in misc Core source files. 2014-03-03 11:16:53 -05:00
sceVaudio.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceVaudio.h Correct some error codes and init in Vaudio. 2013-05-19 15:50:52 -07:00
ThreadQueueList.h ThreadEvent: Handle getting scheduled off a thread. 2016-05-29 00:59:52 -07:00