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8a6e288fcc
Might be helpful to diagnose performance problems on user devices. Additionally, moves the texture replacement controls to the top. They should probably be moved somewhere else entirely... See #17918 |
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D3D11Util.cpp | ||
D3D11Util.h | ||
DrawEngineD3D11.cpp | ||
DrawEngineD3D11.h | ||
FramebufferManagerD3D11.cpp | ||
FramebufferManagerD3D11.h | ||
GPU_D3D11.cpp | ||
GPU_D3D11.h | ||
ShaderManagerD3D11.cpp | ||
ShaderManagerD3D11.h | ||
StateMappingD3D11.cpp | ||
StateMappingD3D11.h | ||
TextureCacheD3D11.cpp | ||
TextureCacheD3D11.h |