ppsspp/Core/HLE
2013-01-18 01:38:14 -08:00
..
__sceAudio.cpp Fix logging bug 2013-01-11 00:59:17 +01:00
__sceAudio.h Start save stating audio, plus minor fixes. 2012-12-28 13:55:29 -08:00
FunctionWrappers.h Cleanup sceKernelCreateVpl() and add warns/errors. 2013-01-18 01:38:11 -08:00
HLE.cpp Track summed totals of syscalls. 2013-01-11 08:59:15 -08:00
HLE.h Start save stating the filesystem state. 2012-12-28 13:55:27 -08:00
HLETables.cpp fixed tabulation 2013-01-12 15:24:58 -03:00
HLETables.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
sceAtrac.cpp Add a couple unknown syscalls hit in games. 2013-01-08 00:29:52 -08:00
sceAtrac.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
sceAudio.cpp Change MAX_CHANNEL to PSP_AUDIO_CHANNEL_MAX 2012-12-24 01:00:43 +08:00
sceAudio.h Start save stating audio, plus minor fixes. 2012-12-28 13:55:29 -08:00
sceCtrl.cpp Return errors for Dcache funcs, correctly. 2013-01-05 17:07:19 -08:00
sceCtrl.h Save state of a bunch of small modules. 2012-12-28 13:55:28 -08:00
sceDisplay.cpp Move vCount++ back. Makes more sense here too IMHO. 2013-01-13 16:47:41 +01:00
sceDisplay.h Start saving the state of the GPU. 2012-12-28 13:55:30 -08:00
sceDmac.cpp less Memory::GetPointer 2012-11-27 10:18:36 +01:00
sceDmac.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
sceFont.cpp Re tabify 2013-01-02 20:33:12 +00:00
sceFont.h Save state of a bunch of small modules. 2012-12-28 13:55:28 -08:00
sceGe.cpp Fix sceGeGetCmd 2013-01-05 20:57:00 +01:00
sceGe.h Add support for selecting the GE callback per list. 2012-12-29 15:55:05 -08:00
sceHprm.cpp Add some Hprm functions and a small logging tweak 2013-01-04 09:04:27 +01:00
sceHprm.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
sceHttp.cpp Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
sceHttp.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
sceImpose.cpp Save state of a bunch of small modules. 2012-12-28 13:55:28 -08:00
sceImpose.h Save state of a bunch of small modules. 2012-12-28 13:55:28 -08:00
sceIo.cpp Revert part of 289b0eb which broke some games. 2013-01-18 01:22:48 -08:00
sceIo.h Make previous code cleaner 2013-01-02 19:42:15 +01:00
sceKernel.cpp Clean up sceKernelFreeVpl(), not waking yet. 2013-01-18 01:38:13 -08:00
sceKernel.h Wrap functions on HLETables 2013-01-12 15:17:35 -03:00
sceKernelAlarm.cpp Oops, 0 is a valid timer id. 2013-01-18 01:38:14 -08:00
sceKernelAlarm.h Add state saving to tertiary kernel modules. 2012-12-28 13:55:25 -08:00
sceKernelEventFlag.cpp Oops, 0 is a valid timer id. 2013-01-18 01:38:14 -08:00
sceKernelEventFlag.h Add state saving to tertiary kernel modules. 2012-12-28 13:55:25 -08:00
sceKernelInterrupt.cpp Move Action out of Common, don't use savedV0. 2013-01-06 15:56:13 -08:00
sceKernelInterrupt.h Just warning fixes 2013-01-02 21:13:21 +01:00
sceKernelMbx.cpp Oops, 0 is a valid timer id. 2013-01-18 01:38:14 -08:00
sceKernelMbx.h Add state saving to tertiary kernel modules. 2012-12-28 13:55:25 -08:00
sceKernelMemory.cpp Oops, 0 is a valid timer id. 2013-01-18 01:38:14 -08:00
sceKernelMemory.h Clean up sceKernelFreeVpl(), not waking yet. 2013-01-18 01:38:13 -08:00
sceKernelModule.cpp Wrap functions on HLETables 2013-01-12 15:17:35 -03:00
sceKernelModule.h Add state saving to tertiary kernel modules. 2012-12-28 13:55:25 -08:00
sceKernelMsgPipe.cpp Quick build fix for gcc 2012-12-28 23:33:00 +01:00
sceKernelMsgPipe.h Implement a factory for kernel objects. 2012-12-28 13:55:22 -08:00
sceKernelMutex.cpp Oops, 0 is a valid timer id. 2013-01-18 01:38:14 -08:00
sceKernelMutex.h Add state saving to tertiary kernel modules. 2012-12-28 13:55:25 -08:00
sceKernelSemaphore.cpp Oops, 0 is a valid timer id. 2013-01-18 01:38:14 -08:00
sceKernelSemaphore.h Add state saving to tertiary kernel modules. 2012-12-28 13:55:25 -08:00
sceKernelThread.cpp Properly wake semaphores in priority order. 2013-01-18 01:38:13 -08:00
sceKernelThread.h Properly wake semaphores in priority order. 2013-01-18 01:38:13 -08:00
sceKernelTime.cpp Wrap functions on HLETables 2013-01-12 15:17:35 -03:00
sceKernelTime.h Wrap functions on HLETables 2013-01-12 15:17:35 -03:00
sceKernelVTimer.cpp Add a null check. Make vtimer log ERROR until it works. 2012-12-31 12:18:53 +01:00
sceKernelVTimer.h Stub out all of VTimer. 2012-12-30 21:30:33 +01:00
sceMpeg.cpp Merge branch 'master' into armjit 2013-01-11 18:01:32 +01:00
sceMpeg.h Mpeg timestamps are in the wrong dword order. 2013-01-06 19:22:52 -08:00
sceNet.cpp More stubs and clean up 2012-12-13 11:40:55 +00:00
sceNet.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
sceOpenPSID.cpp Fake scesupPreAcc 2012-12-06 18:02:55 +00:00
sceOpenPSID.h Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
sceParseHttp.cpp Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
sceParseHttp.h Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
sceParseUri.cpp Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
sceParseUri.h Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
scePower.cpp Implement a basic scePowerGetBatteryLifeTime(). 2013-01-11 00:15:54 -08:00
scePower.h Save state of a bunch of small modules. 2012-12-28 13:55:28 -08:00
scePsmf.cpp Changed psmf to psmfStruct 2013-01-07 21:04:27 +01:00
scePsmf.h Add save stating changes to mediaengine. 2012-12-28 23:29:24 -08:00
sceRtc.cpp Fix some more possible errors 2012-12-23 20:51:05 +00:00
sceRtc.h Implement sceRtcGetCurrentClock(). 2012-11-22 23:48:12 -08:00
sceSas.cpp Ignore voicenum = -1 in sceSasSetKeyOff for now. Update native. 2013-01-04 00:24:51 +01:00
sceSas.h Start save stating audio, plus minor fixes. 2012-12-28 13:55:29 -08:00
sceSsl.cpp Save state of a bunch of small modules. 2012-12-28 13:55:28 -08:00
sceSsl.h Save state of a bunch of small modules. 2012-12-28 13:55:28 -08:00
sceUmd.cpp Oops, 0 is a valid timer id. 2013-01-18 01:38:14 -08:00
sceUmd.h Save state of a bunch of small modules. 2012-12-28 13:55:28 -08:00
sceUsb.cpp Save state of a bunch of small modules. 2012-12-28 13:55:28 -08:00
sceUsb.h Save state of a bunch of small modules. 2012-12-28 13:55:28 -08:00
sceUtility.cpp Add sceKernelSetCompiledSdkVersion401_402 (suggested by Xele02) and wrapped two unload moudles 2013-01-01 09:20:01 +08:00
sceUtility.h Save the savedata and other dialog state. 2012-12-28 13:55:31 -08:00
sceVaudio.cpp Add 3 new functions for sceVaudio 2012-12-24 00:42:28 +08:00
sceVaudio.h Fake sceDisplayWaitVblankStartMulti 2012-12-06 18:02:56 +00:00