ppsspp/headless/Headless.vcxproj
2023-07-21 10:27:40 +02:00

530 lines
33 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM">
<Configuration>Debug</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM">
<Configuration>Release</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{EE9BD869-CAA3-447D-8328-294D90DE2C1F}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>Headless</RootNamespace>
<ProjectName>PPSSPPHeadless</ProjectName>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\Windows\fix_2017.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\Windows\fix_2017.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\Windows\fix_2017.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\Windows\fix_2017.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\Windows\fix_2017.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\Windows\fix_2017.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\Windows\fix_2017.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\Windows\fix_2017.props" />
</ImportGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<WindowsSDKDesktopARM64Support>true</WindowsSDKDesktopARM64Support>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<WindowsSDKDesktopARMSupport>true</WindowsSDKDesktopARMSupport>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>false</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<WindowsSDKDesktopARM64Support>true</WindowsSDKDesktopARM64Support>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<WindowsSDKDesktopARMSupport>true</WindowsSDKDesktopARMSupport>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>..\dx9sdk\Lib\x86;$(VC_LibraryPath_x86);$(WindowsSdk_LibraryPath_x86);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>..\dx9sdk\Lib\x64;$(VC_LibraryPath_x64);$(WindowsSdk_LibraryPath_x64);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_ARM64);$(WindowsSdk_LibraryPath_ARM64);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_ARM);$(WindowsSdk_LibraryPath_ARM);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>..\dx9sdk\Lib\x86;$(VC_LibraryPath_x86);$(WindowsSdk_LibraryPath_x86);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>..\dx9sdk\Lib\x64;$(VC_LibraryPath_x64);$(WindowsSdk_LibraryPath_x64);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_ARM64);$(WindowsSdk_LibraryPath_ARM64);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_ARM);$(WindowsSdk_LibraryPath_ARM);</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>_CRTDBG_MAP_ALLOC;USING_WIN_UI;GLEW_STATIC;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUG;_ARCH_32=1;_CONSOLE;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>../ffmpeg/Windows/x86/include;../dx9sdk/Include/DX11;../Common;..;../Core;../ext/glew;../ext/libpng17</AdditionalIncludeDirectories>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ForcedIncludeFiles>Common/DbgNew.h</ForcedIncludeFiles>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>winhttp.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Winmm.lib;Ws2_32.lib;dsound.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;comctl32.lib;d3d9.lib;d3dx9d.lib;dxguid.lib;opengl32.lib;glu32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<BaseAddress>0x00400000</BaseAddress>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<FixedBaseAddress>true</FixedBaseAddress>
<AdditionalOptions>/ignore:4049 /ignore:4217 %(AdditionalOptions)</AdditionalOptions>
<AdditionalLibraryDirectories>../ffmpeg/Windows/x86/lib</AdditionalLibraryDirectories>
</Link>
<PreBuildEvent>
<Command>../Windows/git-version-gen.cmd Headless</Command>
</PreBuildEvent>
<PreBuildEvent>
<Message>Updating git-version.cpp</Message>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>_CRTDBG_MAP_ALLOC;USING_WIN_UI;GLEW_STATIC;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUG;_ARCH_64=1;_CONSOLE;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>../ffmpeg/Windows/x86_64/include;../dx9sdk/Include/DX11;../Common;..;../Core;../ext/glew;../ext/libpng17</AdditionalIncludeDirectories>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
<OmitFramePointers>false</OmitFramePointers>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ForcedIncludeFiles>Common/DbgNew.h</ForcedIncludeFiles>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>winhttp.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Winmm.lib;Ws2_32.lib;dsound.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;comctl32.lib;d3d9.lib;d3dx9d.lib;dxguid.lib;opengl32.lib;glu32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<BaseAddress>0x00400000</BaseAddress>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<FixedBaseAddress>true</FixedBaseAddress>
<AdditionalOptions>/ignore:4049 /ignore:4217 %(AdditionalOptions)</AdditionalOptions>
<AdditionalLibraryDirectories>../ffmpeg/Windows/x86_64/lib</AdditionalLibraryDirectories>
</Link>
<PreBuildEvent>
<Command>../Windows/git-version-gen.cmd Headless</Command>
</PreBuildEvent>
<PreBuildEvent>
<Message>Updating git-version.cpp</Message>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>_CRTDBG_MAP_ALLOC;USING_WIN_UI;GLEW_STATIC;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUG;_ARCH_64=1;_CONSOLE;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>../ffmpeg/Windows/aarch64/include;../dx9sdk/Include/DX11;../Common;..;../Core;../ext/glew;../ext/libpng17</AdditionalIncludeDirectories>
<FloatingPointModel>Precise</FloatingPointModel>
<OmitFramePointers>false</OmitFramePointers>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ForcedIncludeFiles>Common/DbgNew.h</ForcedIncludeFiles>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>winhttp.lib;ole32.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Winmm.lib;Ws2_32.lib;dsound.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;comctl32.lib;d3d9.lib;dxguid.lib;shell32.lib;advapi32.lib;gdi32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalOptions>/ignore:4049 /ignore:4217 %(AdditionalOptions)</AdditionalOptions>
<AdditionalLibraryDirectories>../ffmpeg/Windows/aarch64/lib</AdditionalLibraryDirectories>
</Link>
<PreBuildEvent>
<Command>../Windows/git-version-gen.cmd Headless</Command>
</PreBuildEvent>
<PreBuildEvent>
<Message>Updating git-version.cpp</Message>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>_CRTDBG_MAP_ALLOC;USING_WIN_UI;GLEW_STATIC;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUG;_ARCH_32=1;_CONSOLE;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>../ffmpeg/Windows/arm/include;../dx9sdk/Include/DX11;../Common;..;../Core;../ext/glew;../ext/libpng17</AdditionalIncludeDirectories>
<FloatingPointModel>Precise</FloatingPointModel>
<OmitFramePointers>false</OmitFramePointers>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ForcedIncludeFiles>
</ForcedIncludeFiles>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>winhttp.lib;ole32.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Winmm.lib;Ws2_32.lib;dsound.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;comctl32.lib;d3d9.lib;dxguid.lib;shell32.lib;advapi32.lib;gdi32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalOptions>/ignore:4049 /ignore:4217 %(AdditionalOptions)</AdditionalOptions>
<AdditionalLibraryDirectories>../ffmpeg/Windows/arm/lib</AdditionalLibraryDirectories>
</Link>
<PreBuildEvent>
<Command>../Windows/git-version-gen.cmd Headless</Command>
</PreBuildEvent>
<PreBuildEvent>
<Message>Updating git-version.cpp</Message>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>USING_WIN_UI;GLEW_STATIC;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_ARCH_32=1;_CONSOLE;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>../ffmpeg/Windows/x86/include;../dx9sdk/Include/DX11;../Common;..;../Core;../ext/glew;../ext/libpng17</AdditionalIncludeDirectories>
<BufferSecurityCheck>false</BufferSecurityCheck>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>winhttp.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Winmm.lib;Ws2_32.lib;dsound.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;comctl32.lib;d3d9.lib;d3dx9.lib;dxguid.lib;opengl32.lib;glu32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<BaseAddress>0x00400000</BaseAddress>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<FixedBaseAddress>true</FixedBaseAddress>
<AdditionalOptions>/ignore:4049 /ignore:4217 %(AdditionalOptions)</AdditionalOptions>
<AdditionalLibraryDirectories>../ffmpeg/Windows/x86/lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
<PreBuildEvent>
<Command>../Windows/git-version-gen.cmd Headless</Command>
</PreBuildEvent>
<PreBuildEvent>
<Message>Updating git-version.cpp</Message>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>USING_WIN_UI;GLEW_STATIC;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_ARCH_64=1;_CONSOLE;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>../ffmpeg/Windows/x86_64/include;../dx9sdk/Include/DX11;../Common;..;../Core;../ext/glew;../ext/libpng17</AdditionalIncludeDirectories>
<BufferSecurityCheck>false</BufferSecurityCheck>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>false</OmitFramePointers>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<StringPooling>true</StringPooling>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>winhttp.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Winmm.lib;Ws2_32.lib;dsound.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;comctl32.lib;d3d9.lib;d3dx9.lib;dxguid.lib;opengl32.lib;glu32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<BaseAddress>0x00400000</BaseAddress>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<FixedBaseAddress>true</FixedBaseAddress>
<AdditionalOptions>/ignore:4049 /ignore:4217 %(AdditionalOptions)</AdditionalOptions>
<AdditionalLibraryDirectories>../ffmpeg/Windows/x86_64/lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
<PreBuildEvent>
<Command>../Windows/git-version-gen.cmd Headless</Command>
</PreBuildEvent>
<PreBuildEvent>
<Message>Updating git-version.cpp</Message>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>USING_WIN_UI;GLEW_STATIC;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_ARCH_64=1;_CONSOLE;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>../ffmpeg/Windows/aarch64/include;../dx9sdk/Include/DX11;../Common;..;../Core;../ext/glew;../ext/libpng17</AdditionalIncludeDirectories>
<BufferSecurityCheck>false</BufferSecurityCheck>
<FloatingPointModel>Precise</FloatingPointModel>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>false</OmitFramePointers>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<StringPooling>true</StringPooling>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>winhttp.lib;ole32.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Winmm.lib;Ws2_32.lib;dsound.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;comctl32.lib;d3d9.lib;dxguid.lib;shell32.lib;advapi32.lib;gdi32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalOptions>/ignore:4049 /ignore:4217 %(AdditionalOptions)</AdditionalOptions>
<AdditionalLibraryDirectories>../ffmpeg/Windows/aarch64/lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
<PreBuildEvent>
<Command>../Windows/git-version-gen.cmd Headless</Command>
</PreBuildEvent>
<PreBuildEvent>
<Message>Updating git-version.cpp</Message>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>USING_WIN_UI;GLEW_STATIC;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_ARCH_32=1;_CONSOLE;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>../ffmpeg/Windows/arm/include;../dx9sdk/Include/DX11;../Common;..;../Core;../ext/glew;../ext/libpng17</AdditionalIncludeDirectories>
<BufferSecurityCheck>false</BufferSecurityCheck>
<FloatingPointModel>Precise</FloatingPointModel>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>false</OmitFramePointers>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<StringPooling>true</StringPooling>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>winhttp.lib;ole32.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Winmm.lib;Ws2_32.lib;dsound.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;comctl32.lib;d3d9.lib;dxguid.lib;shell32.lib;advapi32.lib;gdi32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalOptions>/ignore:4049 /ignore:4217 %(AdditionalOptions)</AdditionalOptions>
<AdditionalLibraryDirectories>../ffmpeg/Windows/arm/lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
<PreBuildEvent>
<Command>../Windows/git-version-gen.cmd Headless</Command>
</PreBuildEvent>
<PreBuildEvent>
<Message>Updating git-version.cpp</Message>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\ext\glew\glew.c">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\Windows\CaptureDevice.cpp" />
<ClCompile Include="..\Windows\GPU\D3D11Context.cpp" />
<ClCompile Include="..\Windows\GPU\D3D9Context.cpp" />
<ClCompile Include="..\Windows\GPU\WindowsGLContext.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\Windows\GPU\WindowsVulkanContext.cpp" />
<ClCompile Include="..\Windows\W32Util\Misc.cpp" />
<ClCompile Include="Compare.cpp" />
<ClCompile Include="Headless.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">NotUsing</PrecompiledHeader>
</ClCompile>
<ClCompile Include="SDLHeadlessHost.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="HeadlessHost.cpp" />
<ClCompile Include="WindowsHeadlessHost.cpp" />
</ItemGroup>
<ItemGroup>
<None Include="..\test.py" />
<None Include="headless.txt" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Common\Common.vcxproj">
<Project>{3fcdbae2-5103-4350-9a8e-848ce9c73195}</Project>
</ProjectReference>
<ProjectReference Include="..\Core\Core.vcxproj">
<Project>{533f1d30-d04d-47cc-ad71-20f658907e36}</Project>
</ProjectReference>
<ProjectReference Include="..\ext\glslang.vcxproj">
<Project>{edfa2e87-8ac1-4853-95d4-d7594ff81947}</Project>
</ProjectReference>
<ProjectReference Include="..\ext\libkirk\libkirk.vcxproj">
<Project>{3baae095-e0ab-4b0e-b5df-ce39c8ae31de}</Project>
</ProjectReference>
<ProjectReference Include="..\ext\libzstd.vcxproj">
<Project>{8bfd8150-94d5-4bf9-8a50-7bd9929a0850}</Project>
</ProjectReference>
<ProjectReference Include="..\ext\rcheevos-build\rcheevos.vcxproj">
<Project>{31694510-a8c0-40f6-b09b-e8df825adefa}</Project>
</ProjectReference>
<ProjectReference Include="..\GPU\GPU.vcxproj">
<Project>{457f45d2-556f-47bc-a31d-aff0d15beaed}</Project>
</ProjectReference>
<ProjectReference Include="..\ext\zlib\zlib.vcxproj">
<Project>{f761046e-6c38-4428-a5f1-38391a37bb34}</Project>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<ClInclude Include="Compare.h" />
<ClInclude Include="SDLHeadlessHost.h" />
<ClInclude Include="HeadlessHost.h" />
<ClInclude Include="WindowsHeadlessHost.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>