ppsspp/Windows
2012-11-20 22:41:24 +01:00
..
Debugger Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
W32Util Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
bitmap1.bmp Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
Breakpoints.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
DlgDynaView.cpp Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
DlgDynaView.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
DSoundStream.cpp Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
DSoundStream.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
EmuThread.cpp glViewport calls need to be in pixel coordinates. 2012-11-20 16:48:24 +01:00
EmuThread.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
icon1.ico Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
InputBox.cpp Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
InputBox.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
InputDevice.cpp Add a class for keyboard input 2012-11-12 17:49:40 +00:00
InputDevice.h Add a class for keyboard input 2012-11-12 17:49:40 +00:00
KeyboardDevice.cpp Add a class for keyboard input 2012-11-12 17:49:40 +00:00
KeyboardDevice.h Add a class for keyboard input 2012-11-12 17:49:40 +00:00
main.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
MIPSCompALU.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
MIPSCompBranch.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
OpenGLBase.cpp Add zoom setting to Windows version. Doesn't work while playing. 2012-11-17 17:46:05 +01:00
OpenGLBase.h Add zoom setting to Windows version. Doesn't work while playing. 2012-11-17 17:46:05 +01:00
Potemkin.txt Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
ppsspp.ico v0.3 2012-11-20 11:54:51 +01:00
ppsspp.rc windows gui option for buffered rendering. Misc fixes, prettier checkbox on android. 2012-11-20 11:35:48 +01:00
PPSSPP.sln Fixes and optimizations to vertex decoding and lighting. 2012-11-16 15:16:14 +01:00
PPSSPP.vcxproj Add internal 2D drawing library that goes through the Ge emulation for portability. 2012-11-18 13:04:49 +01:00
PPSSPP.vcxproj.filters Add a class for keyboard input 2012-11-12 17:49:40 +00:00
README.TXT Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
resource.h windows gui option for buffered rendering. Misc fixes, prettier checkbox on android. 2012-11-20 11:35:48 +01:00
rt_manif.bin Add a missing file that gitignore caught 2012-11-04 21:06:39 +01:00
stop1.ico Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
WindowsFileSystem.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
WindowsHost.cpp Add a class for keyboard input 2012-11-12 17:49:40 +00:00
WindowsHost.h Add a class for keyboard input 2012-11-12 17:49:40 +00:00
WndMainWindow.cpp 0.31 in the UI 2012-11-20 22:41:24 +01:00
WndMainWindow.h Add zoom setting to Windows version. Doesn't work while playing. 2012-11-17 17:46:05 +01:00
XinputDevice.cpp Various warning, logging, jit fixes 2012-11-17 19:56:28 +01:00
XinputDevice.h Xinput input support 2012-11-12 17:40:01 +00:00
XPTheme.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00

Just open the MSVC project file and build.