ppsspp/Windows/GEDebugger/TabVertices.cpp
2018-11-22 17:53:36 -08:00

499 lines
12 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "base/basictypes.h"
#include "Core/System.h"
#include "Windows/resource.h"
#include "Windows/GEDebugger/GEDebugger.h"
#include "Windows/GEDebugger/TabVertices.h"
#include "GPU/Common/VertexDecoderCommon.h"
#include "GPU/GPUState.h"
#include "GPU/GeDisasm.h"
#include "GPU/Common/GPUDebugInterface.h"
static const GenericListViewColumn vertexListCols[] = {
{ L"X", 0.1f },
{ L"Y", 0.1f },
{ L"Z", 0.1f },
{ L"U", 0.1f },
{ L"V", 0.1f },
{ L"Color", 0.1f },
{ L"NX", 0.1f },
{ L"NY", 0.1f },
{ L"NZ", 0.1f },
// TODO: weight, morph?
};
GenericListViewDef vertexListDef = {
vertexListCols, ARRAY_SIZE(vertexListCols), NULL, false
};
enum VertexListCols {
VERTEXLIST_COL_X,
VERTEXLIST_COL_Y,
VERTEXLIST_COL_Z,
VERTEXLIST_COL_U,
VERTEXLIST_COL_V,
VERTEXLIST_COL_COLOR,
VERTEXLIST_COL_NX,
VERTEXLIST_COL_NY,
VERTEXLIST_COL_NZ,
};
static const GenericListViewColumn matrixListCols[] = {
{ L"Name", 0.24f },
{ L"0", 0.19f },
{ L"1", 0.19f },
{ L"2", 0.19f },
{ L"3", 0.19f },
};
GenericListViewDef matrixListDef = {
matrixListCols, ARRAY_SIZE(matrixListCols), NULL, false
};
enum MatrixListCols {
MATRIXLIST_COL_NAME,
MATRIXLIST_COL_0,
MATRIXLIST_COL_1,
MATRIXLIST_COL_2,
MATRIXLIST_COL_3,
MATRIXLIST_COL_COUNT,
};
enum MatrixListRows {
MATRIXLIST_ROW_WORLD_0,
MATRIXLIST_ROW_WORLD_1,
MATRIXLIST_ROW_WORLD_2,
MATRIXLIST_ROW_VIEW_0,
MATRIXLIST_ROW_VIEW_1,
MATRIXLIST_ROW_VIEW_2,
MATRIXLIST_ROW_PROJ_0,
MATRIXLIST_ROW_PROJ_1,
MATRIXLIST_ROW_PROJ_2,
MATRIXLIST_ROW_PROJ_3,
MATRIXLIST_ROW_TGEN_0,
MATRIXLIST_ROW_TGEN_1,
MATRIXLIST_ROW_TGEN_2,
MATRIXLIST_ROW_BONE_0_0,
MATRIXLIST_ROW_BONE_0_1,
MATRIXLIST_ROW_BONE_0_2,
MATRIXLIST_ROW_BONE_1_0,
MATRIXLIST_ROW_BONE_1_1,
MATRIXLIST_ROW_BONE_1_2,
MATRIXLIST_ROW_BONE_2_0,
MATRIXLIST_ROW_BONE_2_1,
MATRIXLIST_ROW_BONE_2_2,
MATRIXLIST_ROW_BONE_3_0,
MATRIXLIST_ROW_BONE_3_1,
MATRIXLIST_ROW_BONE_3_2,
MATRIXLIST_ROW_BONE_4_0,
MATRIXLIST_ROW_BONE_4_1,
MATRIXLIST_ROW_BONE_4_2,
MATRIXLIST_ROW_BONE_5_0,
MATRIXLIST_ROW_BONE_5_1,
MATRIXLIST_ROW_BONE_5_2,
MATRIXLIST_ROW_BONE_6_0,
MATRIXLIST_ROW_BONE_6_1,
MATRIXLIST_ROW_BONE_6_2,
MATRIXLIST_ROW_BONE_7_0,
MATRIXLIST_ROW_BONE_7_1,
MATRIXLIST_ROW_BONE_7_2,
MATRIXLIST_ROW_COUNT,
};
CtrlVertexList::CtrlVertexList(HWND hwnd)
: GenericListControl(hwnd, vertexListDef), raw_(false) {
decoder = new VertexDecoder();
Update();
}
CtrlVertexList::~CtrlVertexList() {
delete decoder;
}
void CtrlVertexList::GetColumnText(wchar_t *dest, int row, int col) {
if (row < 0 || row >= rowCount_ ) {
wcscpy(dest, L"Invalid");
return;
}
if (!indices.empty()) {
if (row >= (int)indices.size()) {
swprintf(dest, L"Invalid indice %d", row);
return;
}
row = indices[row];
}
if (raw_) {
FormatVertColRaw(dest, row, col);
} else {
if (row >= (int)vertices.size()) {
swprintf(dest, L"Invalid vertex %d", row);
return;
}
FormatVertCol(dest, vertices[row], col);
}
}
void CtrlVertexList::FormatVertCol(wchar_t *dest, const GPUDebugVertex &vert, int col) {
switch (col) {
case VERTEXLIST_COL_X: swprintf(dest, L"%f", vert.x); break;
case VERTEXLIST_COL_Y: swprintf(dest, L"%f", vert.y); break;
case VERTEXLIST_COL_Z: swprintf(dest, L"%f", vert.z); break;
case VERTEXLIST_COL_U: swprintf(dest, L"%f", vert.u); break;
case VERTEXLIST_COL_V: swprintf(dest, L"%f", vert.v); break;
case VERTEXLIST_COL_COLOR:
swprintf(dest, L"%02x%02x%02x%02x", vert.c[0], vert.c[1], vert.c[2], vert.c[3]);
break;
case VERTEXLIST_COL_NX: swprintf(dest, L"%f", vert.nx); break;
case VERTEXLIST_COL_NY: swprintf(dest, L"%f", vert.ny); break;
case VERTEXLIST_COL_NZ: swprintf(dest, L"%f", vert.nz); break;
default:
wcscpy(dest, L"Invalid");
break;
}
}
void CtrlVertexList::FormatVertColRaw(wchar_t *dest, int row, int col) {
auto memLock = Memory::Lock();
if (!PSP_IsInited()) {
wcscpy(dest, L"Invalid");
return;
}
// We could use the vertex decoder and reader, but those already do some minor adjustments.
// There's only a few values - let's just go after them directly.
const u8 *vert = Memory::GetPointer(gpuDebug->GetVertexAddress()) + row * decoder->size;
const u8 *pos = vert + decoder->posoff;
const u8 *tc = vert + decoder->tcoff;
const u8 *color = vert + decoder->coloff;
const u8 *norm = vert + decoder->nrmoff;
switch (col) {
case VERTEXLIST_COL_X:
FormatVertColRawType(dest, pos, decoder->pos, 0);
break;
case VERTEXLIST_COL_Y:
FormatVertColRawType(dest, pos, decoder->pos, 1);
break;
case VERTEXLIST_COL_Z:
FormatVertColRawType(dest, pos, decoder->pos, 2);
break;
case VERTEXLIST_COL_U:
FormatVertColRawType(dest, tc, decoder->tc, 0);
break;
case VERTEXLIST_COL_V:
FormatVertColRawType(dest, tc, decoder->tc, 1);
break;
case VERTEXLIST_COL_COLOR:
FormatVertColRawColor(dest, color, decoder->col);
break;
case VERTEXLIST_COL_NX: FormatVertColRawType(dest, norm, decoder->nrm, 0); break;
case VERTEXLIST_COL_NY: FormatVertColRawType(dest, norm, decoder->nrm, 1); break;
case VERTEXLIST_COL_NZ: FormatVertColRawType(dest, norm, decoder->nrm, 2); break;
default:
wcscpy(dest, L"Invalid");
break;
}
}
void CtrlVertexList::FormatVertColRawType(wchar_t *dest, const void *data, int type, int offset) {
switch (type) {
case 0:
wcscpy(dest, L"-");
break;
case 1: // 8-bit
swprintf(dest, L"%02x", ((const u8 *)data)[offset]);
break;
case 2: // 16-bit
swprintf(dest, L"%04x", ((const u16_le *)data)[offset]);
break;
case 3: // float
swprintf(dest, L"%f", ((const float *)data)[offset]);
break;
default:
wcscpy(dest, L"Invalid");
break;
}
}
void CtrlVertexList::FormatVertColRawColor(wchar_t *dest, const void *data, int type) {
switch (type) {
case GE_VTYPE_COL_NONE >> GE_VTYPE_COL_SHIFT:
wcscpy(dest, L"-");
break;
case GE_VTYPE_COL_565 >> GE_VTYPE_COL_SHIFT:
case GE_VTYPE_COL_5551 >> GE_VTYPE_COL_SHIFT:
case GE_VTYPE_COL_4444 >> GE_VTYPE_COL_SHIFT:
swprintf(dest, L"%04x", *(const u16_le *)data);
break;
case GE_VTYPE_COL_8888 >> GE_VTYPE_COL_SHIFT:
swprintf(dest, L"%08x", *(const u32_le *)data);
break;
default:
wcscpy(dest, L"Invalid");
break;
}
}
int CtrlVertexList::GetRowCount() {
auto memLock = Memory::Lock();
if (!PSP_IsInited()) {
return 0;
}
if (!gpuDebug || !Memory::IsValidAddress(gpuDebug->GetVertexAddress())) {
rowCount_ = 0;
return rowCount_;
}
// TODO: Maybe there are smarter ways? Also, is this the best place to recalc?
auto state = gpuDebug->GetGState();
rowCount_ = state.prim & 0xFFFF;
// Override if we're on a prim command.
DisplayList list;
if (gpuDebug->GetCurrentDisplayList(list)) {
u32 cmd = Memory::Read_U32(list.pc);
if ((cmd >> 24) == GE_CMD_PRIM) {
rowCount_ = cmd & 0xFFFF;
} else if ((cmd >> 24) == GE_CMD_BEZIER || (cmd >> 24) == GE_CMD_SPLINE) {
u32 u = (cmd & 0x00FF) >> 0;
u32 v = (cmd & 0xFF00) >> 8;
rowCount_ = u * v;
}
}
if (!gpuDebug->GetCurrentSimpleVertices(rowCount_, vertices, indices)) {
rowCount_ = 0;
}
VertexDecoderOptions options{};
decoder->SetVertexType(state.vertType, options);
return rowCount_;
}
TabVertices::TabVertices(HINSTANCE _hInstance, HWND _hParent)
: Dialog((LPCSTR)IDD_GEDBG_TAB_VERTICES, _hInstance, _hParent) {
values = new CtrlVertexList(GetDlgItem(m_hDlg, IDC_GEDBG_VERTICES));
}
TabVertices::~TabVertices() {
delete values;
}
void TabVertices::UpdateSize(WORD width, WORD height) {
struct Position {
int x,y;
int w,h;
};
Position position;
static const int borderMargin = 5;
static const int checkboxSpace = 22;
position.x = borderMargin;
position.y = borderMargin + checkboxSpace;
position.w = width - 2 * borderMargin;
position.h = height - 2 * borderMargin - checkboxSpace;
HWND handle = GetDlgItem(m_hDlg, IDC_GEDBG_VERTICES);
MoveWindow(handle, position.x, position.y, position.w, position.h, TRUE);
}
BOOL TabVertices::DlgProc(UINT message, WPARAM wParam, LPARAM lParam) {
switch (message) {
case WM_INITDIALOG:
return TRUE;
case WM_SIZE:
UpdateSize(LOWORD(lParam), HIWORD(lParam));
return TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDC_GEDBG_RAWVERTS) {
values->SetRaw(IsDlgButtonChecked(m_hDlg, IDC_GEDBG_RAWVERTS) == BST_CHECKED);
values->Update();
}
return TRUE;
case WM_NOTIFY:
switch (wParam)
{
case IDC_GEDBG_VERTICES:
values->HandleNotify(lParam);
break;
}
break;
}
return FALSE;
}
CtrlMatrixList::CtrlMatrixList(HWND hwnd)
: GenericListControl(hwnd, matrixListDef) {
Update();
}
void CtrlMatrixList::GetColumnText(wchar_t *dest, int row, int col) {
if (!gpuDebug || row < 0 || row >= MATRIXLIST_ROW_COUNT || col < 0 || col >= MATRIXLIST_COL_COUNT) {
wcscpy(dest, L"Invalid");
return;
}
auto state = gpuDebug->GetGState();
if (row >= MATRIXLIST_ROW_BONE_0_0) {
int b = (row - MATRIXLIST_ROW_BONE_0_0) / 3;
int r = (row - MATRIXLIST_ROW_BONE_0_0) % 3;
int offset = b * 12 + r + (col - 1) * 3;
switch (col) {
case MATRIXLIST_COL_NAME:
swprintf(dest, L"Bone #%d row %d", b, r);
break;
default:
swprintf(dest, L"%f", state.boneMatrix[offset]);
break;
}
} else if (row >= MATRIXLIST_ROW_TGEN_0) {
int r = row - MATRIXLIST_ROW_TGEN_0;
int offset = r + (col - 1) * 4;
switch (col) {
case MATRIXLIST_COL_NAME:
swprintf(dest, L"Texgen %d", r);
break;
default:
swprintf(dest, L"%f", state.tgenMatrix[offset]);
break;
}
} else if (row >= MATRIXLIST_ROW_PROJ_0) {
int r = row - MATRIXLIST_ROW_PROJ_0;
int offset = r + (col - 1) * 4;
switch (col) {
case MATRIXLIST_COL_NAME:
swprintf(dest, L"Proj %d", r);
break;
default:
swprintf(dest, L"%f", state.projMatrix[offset]);
break;
}
} else if (row >= MATRIXLIST_ROW_VIEW_0) {
int r = row - MATRIXLIST_ROW_VIEW_0;
int offset = r + (col - 1) * 3;
switch (col) {
case MATRIXLIST_COL_NAME:
swprintf(dest, L"View %d", r);
break;
default:
swprintf(dest, L"%f", state.viewMatrix[offset]);
break;
}
} else {
int r = row - MATRIXLIST_ROW_WORLD_0;
int offset = r + (col - 1) * 3;
switch (col) {
case MATRIXLIST_COL_NAME:
swprintf(dest, L"World %d", r);
break;
default:
swprintf(dest, L"%f", state.worldMatrix[offset]);
break;
}
}
}
int CtrlMatrixList::GetRowCount() {
if (!gpuDebug) {
return 0;
}
return MATRIXLIST_ROW_COUNT;
}
TabMatrices::TabMatrices(HINSTANCE _hInstance, HWND _hParent)
: Dialog((LPCSTR)IDD_GEDBG_TAB_MATRICES, _hInstance, _hParent) {
values = new CtrlMatrixList(GetDlgItem(m_hDlg, IDC_GEDBG_MATRICES));
}
TabMatrices::~TabMatrices() {
delete values;
}
void TabMatrices::UpdateSize(WORD width, WORD height) {
struct Position {
int x,y;
int w,h;
};
Position position;
static const int borderMargin = 5;
position.x = borderMargin;
position.y = borderMargin;
position.w = width - 2 * borderMargin;
position.h = height - 2 * borderMargin;
HWND handle = GetDlgItem(m_hDlg, IDC_GEDBG_MATRICES);
MoveWindow(handle, position.x, position.y, position.w, position.h, TRUE);
}
BOOL TabMatrices::DlgProc(UINT message, WPARAM wParam, LPARAM lParam) {
switch (message) {
case WM_INITDIALOG:
return TRUE;
case WM_SIZE:
UpdateSize(LOWORD(lParam), HIWORD(lParam));
return TRUE;
case WM_NOTIFY:
switch (wParam)
{
case IDC_GEDBG_MATRICES:
values->HandleNotify(lParam);
break;
}
break;
}
return FALSE;
}