mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 13:30:02 +00:00
499 lines
12 KiB
C++
499 lines
12 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "base/basictypes.h"
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#include "Core/System.h"
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#include "Windows/resource.h"
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#include "Windows/GEDebugger/GEDebugger.h"
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#include "Windows/GEDebugger/TabVertices.h"
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#include "GPU/Common/VertexDecoderCommon.h"
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#include "GPU/GPUState.h"
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#include "GPU/GeDisasm.h"
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#include "GPU/Common/GPUDebugInterface.h"
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static const GenericListViewColumn vertexListCols[] = {
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{ L"X", 0.1f },
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{ L"Y", 0.1f },
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{ L"Z", 0.1f },
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{ L"U", 0.1f },
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{ L"V", 0.1f },
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{ L"Color", 0.1f },
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{ L"NX", 0.1f },
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{ L"NY", 0.1f },
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{ L"NZ", 0.1f },
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// TODO: weight, morph?
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};
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GenericListViewDef vertexListDef = {
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vertexListCols, ARRAY_SIZE(vertexListCols), NULL, false
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};
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enum VertexListCols {
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VERTEXLIST_COL_X,
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VERTEXLIST_COL_Y,
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VERTEXLIST_COL_Z,
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VERTEXLIST_COL_U,
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VERTEXLIST_COL_V,
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VERTEXLIST_COL_COLOR,
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VERTEXLIST_COL_NX,
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VERTEXLIST_COL_NY,
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VERTEXLIST_COL_NZ,
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};
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static const GenericListViewColumn matrixListCols[] = {
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{ L"Name", 0.24f },
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{ L"0", 0.19f },
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{ L"1", 0.19f },
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{ L"2", 0.19f },
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{ L"3", 0.19f },
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};
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GenericListViewDef matrixListDef = {
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matrixListCols, ARRAY_SIZE(matrixListCols), NULL, false
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};
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enum MatrixListCols {
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MATRIXLIST_COL_NAME,
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MATRIXLIST_COL_0,
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MATRIXLIST_COL_1,
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MATRIXLIST_COL_2,
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MATRIXLIST_COL_3,
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MATRIXLIST_COL_COUNT,
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};
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enum MatrixListRows {
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MATRIXLIST_ROW_WORLD_0,
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MATRIXLIST_ROW_WORLD_1,
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MATRIXLIST_ROW_WORLD_2,
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MATRIXLIST_ROW_VIEW_0,
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MATRIXLIST_ROW_VIEW_1,
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MATRIXLIST_ROW_VIEW_2,
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MATRIXLIST_ROW_PROJ_0,
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MATRIXLIST_ROW_PROJ_1,
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MATRIXLIST_ROW_PROJ_2,
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MATRIXLIST_ROW_PROJ_3,
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MATRIXLIST_ROW_TGEN_0,
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MATRIXLIST_ROW_TGEN_1,
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MATRIXLIST_ROW_TGEN_2,
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MATRIXLIST_ROW_BONE_0_0,
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MATRIXLIST_ROW_BONE_0_1,
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MATRIXLIST_ROW_BONE_0_2,
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MATRIXLIST_ROW_BONE_1_0,
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MATRIXLIST_ROW_BONE_1_1,
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MATRIXLIST_ROW_BONE_1_2,
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MATRIXLIST_ROW_BONE_2_0,
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MATRIXLIST_ROW_BONE_2_1,
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MATRIXLIST_ROW_BONE_2_2,
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MATRIXLIST_ROW_BONE_3_0,
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MATRIXLIST_ROW_BONE_3_1,
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MATRIXLIST_ROW_BONE_3_2,
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MATRIXLIST_ROW_BONE_4_0,
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MATRIXLIST_ROW_BONE_4_1,
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MATRIXLIST_ROW_BONE_4_2,
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MATRIXLIST_ROW_BONE_5_0,
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MATRIXLIST_ROW_BONE_5_1,
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MATRIXLIST_ROW_BONE_5_2,
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MATRIXLIST_ROW_BONE_6_0,
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MATRIXLIST_ROW_BONE_6_1,
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MATRIXLIST_ROW_BONE_6_2,
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MATRIXLIST_ROW_BONE_7_0,
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MATRIXLIST_ROW_BONE_7_1,
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MATRIXLIST_ROW_BONE_7_2,
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MATRIXLIST_ROW_COUNT,
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};
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CtrlVertexList::CtrlVertexList(HWND hwnd)
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: GenericListControl(hwnd, vertexListDef), raw_(false) {
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decoder = new VertexDecoder();
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Update();
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}
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CtrlVertexList::~CtrlVertexList() {
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delete decoder;
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}
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void CtrlVertexList::GetColumnText(wchar_t *dest, int row, int col) {
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if (row < 0 || row >= rowCount_ ) {
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wcscpy(dest, L"Invalid");
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return;
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}
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if (!indices.empty()) {
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if (row >= (int)indices.size()) {
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swprintf(dest, L"Invalid indice %d", row);
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return;
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}
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row = indices[row];
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}
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if (raw_) {
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FormatVertColRaw(dest, row, col);
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} else {
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if (row >= (int)vertices.size()) {
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swprintf(dest, L"Invalid vertex %d", row);
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return;
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}
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FormatVertCol(dest, vertices[row], col);
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}
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}
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void CtrlVertexList::FormatVertCol(wchar_t *dest, const GPUDebugVertex &vert, int col) {
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switch (col) {
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case VERTEXLIST_COL_X: swprintf(dest, L"%f", vert.x); break;
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case VERTEXLIST_COL_Y: swprintf(dest, L"%f", vert.y); break;
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case VERTEXLIST_COL_Z: swprintf(dest, L"%f", vert.z); break;
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case VERTEXLIST_COL_U: swprintf(dest, L"%f", vert.u); break;
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case VERTEXLIST_COL_V: swprintf(dest, L"%f", vert.v); break;
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case VERTEXLIST_COL_COLOR:
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swprintf(dest, L"%02x%02x%02x%02x", vert.c[0], vert.c[1], vert.c[2], vert.c[3]);
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break;
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case VERTEXLIST_COL_NX: swprintf(dest, L"%f", vert.nx); break;
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case VERTEXLIST_COL_NY: swprintf(dest, L"%f", vert.ny); break;
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case VERTEXLIST_COL_NZ: swprintf(dest, L"%f", vert.nz); break;
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default:
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wcscpy(dest, L"Invalid");
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break;
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}
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}
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void CtrlVertexList::FormatVertColRaw(wchar_t *dest, int row, int col) {
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auto memLock = Memory::Lock();
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if (!PSP_IsInited()) {
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wcscpy(dest, L"Invalid");
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return;
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}
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// We could use the vertex decoder and reader, but those already do some minor adjustments.
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// There's only a few values - let's just go after them directly.
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const u8 *vert = Memory::GetPointer(gpuDebug->GetVertexAddress()) + row * decoder->size;
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const u8 *pos = vert + decoder->posoff;
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const u8 *tc = vert + decoder->tcoff;
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const u8 *color = vert + decoder->coloff;
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const u8 *norm = vert + decoder->nrmoff;
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switch (col) {
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case VERTEXLIST_COL_X:
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FormatVertColRawType(dest, pos, decoder->pos, 0);
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break;
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case VERTEXLIST_COL_Y:
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FormatVertColRawType(dest, pos, decoder->pos, 1);
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break;
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case VERTEXLIST_COL_Z:
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FormatVertColRawType(dest, pos, decoder->pos, 2);
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break;
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case VERTEXLIST_COL_U:
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FormatVertColRawType(dest, tc, decoder->tc, 0);
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break;
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case VERTEXLIST_COL_V:
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FormatVertColRawType(dest, tc, decoder->tc, 1);
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break;
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case VERTEXLIST_COL_COLOR:
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FormatVertColRawColor(dest, color, decoder->col);
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break;
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case VERTEXLIST_COL_NX: FormatVertColRawType(dest, norm, decoder->nrm, 0); break;
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case VERTEXLIST_COL_NY: FormatVertColRawType(dest, norm, decoder->nrm, 1); break;
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case VERTEXLIST_COL_NZ: FormatVertColRawType(dest, norm, decoder->nrm, 2); break;
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default:
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wcscpy(dest, L"Invalid");
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break;
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}
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}
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void CtrlVertexList::FormatVertColRawType(wchar_t *dest, const void *data, int type, int offset) {
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switch (type) {
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case 0:
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wcscpy(dest, L"-");
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break;
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case 1: // 8-bit
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swprintf(dest, L"%02x", ((const u8 *)data)[offset]);
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break;
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case 2: // 16-bit
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swprintf(dest, L"%04x", ((const u16_le *)data)[offset]);
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break;
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case 3: // float
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swprintf(dest, L"%f", ((const float *)data)[offset]);
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break;
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default:
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wcscpy(dest, L"Invalid");
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break;
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}
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}
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void CtrlVertexList::FormatVertColRawColor(wchar_t *dest, const void *data, int type) {
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switch (type) {
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case GE_VTYPE_COL_NONE >> GE_VTYPE_COL_SHIFT:
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wcscpy(dest, L"-");
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break;
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case GE_VTYPE_COL_565 >> GE_VTYPE_COL_SHIFT:
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case GE_VTYPE_COL_5551 >> GE_VTYPE_COL_SHIFT:
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case GE_VTYPE_COL_4444 >> GE_VTYPE_COL_SHIFT:
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swprintf(dest, L"%04x", *(const u16_le *)data);
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break;
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case GE_VTYPE_COL_8888 >> GE_VTYPE_COL_SHIFT:
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swprintf(dest, L"%08x", *(const u32_le *)data);
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break;
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default:
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wcscpy(dest, L"Invalid");
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break;
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}
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}
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int CtrlVertexList::GetRowCount() {
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auto memLock = Memory::Lock();
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if (!PSP_IsInited()) {
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return 0;
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}
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if (!gpuDebug || !Memory::IsValidAddress(gpuDebug->GetVertexAddress())) {
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rowCount_ = 0;
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return rowCount_;
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}
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// TODO: Maybe there are smarter ways? Also, is this the best place to recalc?
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auto state = gpuDebug->GetGState();
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rowCount_ = state.prim & 0xFFFF;
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// Override if we're on a prim command.
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DisplayList list;
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if (gpuDebug->GetCurrentDisplayList(list)) {
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u32 cmd = Memory::Read_U32(list.pc);
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if ((cmd >> 24) == GE_CMD_PRIM) {
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rowCount_ = cmd & 0xFFFF;
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} else if ((cmd >> 24) == GE_CMD_BEZIER || (cmd >> 24) == GE_CMD_SPLINE) {
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u32 u = (cmd & 0x00FF) >> 0;
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u32 v = (cmd & 0xFF00) >> 8;
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rowCount_ = u * v;
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}
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}
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if (!gpuDebug->GetCurrentSimpleVertices(rowCount_, vertices, indices)) {
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rowCount_ = 0;
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}
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VertexDecoderOptions options{};
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decoder->SetVertexType(state.vertType, options);
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return rowCount_;
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}
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TabVertices::TabVertices(HINSTANCE _hInstance, HWND _hParent)
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: Dialog((LPCSTR)IDD_GEDBG_TAB_VERTICES, _hInstance, _hParent) {
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values = new CtrlVertexList(GetDlgItem(m_hDlg, IDC_GEDBG_VERTICES));
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}
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TabVertices::~TabVertices() {
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delete values;
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}
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void TabVertices::UpdateSize(WORD width, WORD height) {
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struct Position {
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int x,y;
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int w,h;
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};
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Position position;
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static const int borderMargin = 5;
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static const int checkboxSpace = 22;
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position.x = borderMargin;
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position.y = borderMargin + checkboxSpace;
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position.w = width - 2 * borderMargin;
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position.h = height - 2 * borderMargin - checkboxSpace;
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HWND handle = GetDlgItem(m_hDlg, IDC_GEDBG_VERTICES);
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MoveWindow(handle, position.x, position.y, position.w, position.h, TRUE);
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}
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BOOL TabVertices::DlgProc(UINT message, WPARAM wParam, LPARAM lParam) {
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switch (message) {
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case WM_INITDIALOG:
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return TRUE;
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case WM_SIZE:
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UpdateSize(LOWORD(lParam), HIWORD(lParam));
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return TRUE;
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case WM_COMMAND:
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if (LOWORD(wParam) == IDC_GEDBG_RAWVERTS) {
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values->SetRaw(IsDlgButtonChecked(m_hDlg, IDC_GEDBG_RAWVERTS) == BST_CHECKED);
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values->Update();
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}
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return TRUE;
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case WM_NOTIFY:
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switch (wParam)
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{
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case IDC_GEDBG_VERTICES:
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values->HandleNotify(lParam);
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break;
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}
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break;
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}
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return FALSE;
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}
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CtrlMatrixList::CtrlMatrixList(HWND hwnd)
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: GenericListControl(hwnd, matrixListDef) {
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Update();
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}
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void CtrlMatrixList::GetColumnText(wchar_t *dest, int row, int col) {
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if (!gpuDebug || row < 0 || row >= MATRIXLIST_ROW_COUNT || col < 0 || col >= MATRIXLIST_COL_COUNT) {
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wcscpy(dest, L"Invalid");
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return;
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}
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auto state = gpuDebug->GetGState();
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if (row >= MATRIXLIST_ROW_BONE_0_0) {
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int b = (row - MATRIXLIST_ROW_BONE_0_0) / 3;
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int r = (row - MATRIXLIST_ROW_BONE_0_0) % 3;
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int offset = b * 12 + r + (col - 1) * 3;
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switch (col) {
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case MATRIXLIST_COL_NAME:
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swprintf(dest, L"Bone #%d row %d", b, r);
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break;
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default:
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swprintf(dest, L"%f", state.boneMatrix[offset]);
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break;
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}
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} else if (row >= MATRIXLIST_ROW_TGEN_0) {
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int r = row - MATRIXLIST_ROW_TGEN_0;
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int offset = r + (col - 1) * 4;
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switch (col) {
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case MATRIXLIST_COL_NAME:
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swprintf(dest, L"Texgen %d", r);
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break;
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default:
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swprintf(dest, L"%f", state.tgenMatrix[offset]);
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break;
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}
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} else if (row >= MATRIXLIST_ROW_PROJ_0) {
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int r = row - MATRIXLIST_ROW_PROJ_0;
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int offset = r + (col - 1) * 4;
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switch (col) {
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case MATRIXLIST_COL_NAME:
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swprintf(dest, L"Proj %d", r);
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break;
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default:
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swprintf(dest, L"%f", state.projMatrix[offset]);
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break;
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}
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} else if (row >= MATRIXLIST_ROW_VIEW_0) {
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int r = row - MATRIXLIST_ROW_VIEW_0;
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int offset = r + (col - 1) * 3;
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switch (col) {
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case MATRIXLIST_COL_NAME:
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swprintf(dest, L"View %d", r);
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break;
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default:
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swprintf(dest, L"%f", state.viewMatrix[offset]);
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break;
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}
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} else {
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int r = row - MATRIXLIST_ROW_WORLD_0;
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int offset = r + (col - 1) * 3;
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switch (col) {
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case MATRIXLIST_COL_NAME:
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swprintf(dest, L"World %d", r);
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break;
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default:
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swprintf(dest, L"%f", state.worldMatrix[offset]);
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break;
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}
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}
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}
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int CtrlMatrixList::GetRowCount() {
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if (!gpuDebug) {
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return 0;
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}
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return MATRIXLIST_ROW_COUNT;
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}
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TabMatrices::TabMatrices(HINSTANCE _hInstance, HWND _hParent)
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: Dialog((LPCSTR)IDD_GEDBG_TAB_MATRICES, _hInstance, _hParent) {
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values = new CtrlMatrixList(GetDlgItem(m_hDlg, IDC_GEDBG_MATRICES));
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}
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TabMatrices::~TabMatrices() {
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delete values;
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}
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void TabMatrices::UpdateSize(WORD width, WORD height) {
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struct Position {
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int x,y;
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int w,h;
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};
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Position position;
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static const int borderMargin = 5;
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position.x = borderMargin;
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position.y = borderMargin;
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position.w = width - 2 * borderMargin;
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position.h = height - 2 * borderMargin;
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HWND handle = GetDlgItem(m_hDlg, IDC_GEDBG_MATRICES);
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MoveWindow(handle, position.x, position.y, position.w, position.h, TRUE);
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}
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BOOL TabMatrices::DlgProc(UINT message, WPARAM wParam, LPARAM lParam) {
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switch (message) {
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case WM_INITDIALOG:
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return TRUE;
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case WM_SIZE:
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UpdateSize(LOWORD(lParam), HIWORD(lParam));
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return TRUE;
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case WM_NOTIFY:
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switch (wParam)
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{
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case IDC_GEDBG_MATRICES:
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values->HandleNotify(lParam);
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break;
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}
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break;
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}
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return FALSE;
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}
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