.. |
Debugger
|
Several fixes to build under stricter C++11
|
2012-11-21 14:33:50 -03:00 |
W32Util
|
Several fixes to build under stricter C++11
|
2012-11-21 14:33:50 -03:00 |
bitmap1.bmp
|
Add snapshot of the whole source code.
|
2012-11-01 16:19:01 +01:00 |
Breakpoints.h
|
Add snapshot of the whole source code.
|
2012-11-01 16:19:01 +01:00 |
DlgDynaView.cpp
|
Add snapshot of the whole source code.
|
2012-11-01 16:19:01 +01:00 |
DlgDynaView.h
|
Add snapshot of the whole source code.
|
2012-11-01 16:19:01 +01:00 |
DSoundStream.cpp
|
Add snapshot of the whole source code.
|
2012-11-01 16:19:01 +01:00 |
DSoundStream.h
|
Several fixes to build under stricter C++11
|
2012-11-21 14:33:50 -03:00 |
EmuThread.cpp
|
Add "slightly faster interpreter", optimizing the most common instrs. Not as helpful as I thought it would be on Android, really need a proper JIT.
|
2012-11-23 12:42:35 +01:00 |
EmuThread.h
|
Add snapshot of the whole source code.
|
2012-11-01 16:19:01 +01:00 |
Globals.cpp
|
Move toplevel windows-specific files to the Windows dir
|
2012-11-21 14:33:38 -03:00 |
icon1.ico
|
Add snapshot of the whole source code.
|
2012-11-01 16:19:01 +01:00 |
InputBox.cpp
|
Add snapshot of the whole source code.
|
2012-11-01 16:19:01 +01:00 |
InputBox.h
|
Several fixes to build under stricter C++11
|
2012-11-21 14:33:50 -03:00 |
InputDevice.cpp
|
Add a class for keyboard input
|
2012-11-12 17:49:40 +00:00 |
InputDevice.h
|
Several fixes to build under stricter C++11
|
2012-11-21 14:33:50 -03:00 |
KeyboardDevice.cpp
|
On Windows, separate analog and digital arrows.
|
2012-12-02 16:04:50 -08:00 |
KeyboardDevice.h
|
Add a class for keyboard input
|
2012-11-12 17:49:40 +00:00 |
main.cpp
|
Update Windows/main.cpp
|
2012-12-03 16:44:37 +08:00 |
main.h
|
Several fixes to build under stricter C++11
|
2012-11-21 14:33:50 -03:00 |
MIPSCompALU.h
|
Add snapshot of the whole source code.
|
2012-11-01 16:19:01 +01:00 |
MIPSCompBranch.h
|
Add snapshot of the whole source code.
|
2012-11-01 16:19:01 +01:00 |
OpenGLBase.cpp
|
Use gl_common from native.
|
2012-11-26 20:38:39 +10:00 |
OpenGLBase.h
|
Add zoom setting to Windows version. Doesn't work while playing.
|
2012-11-17 17:46:05 +01:00 |
ppsspp.ico
|
v0.3
|
2012-11-20 11:54:51 +01:00 |
ppsspp.rc
|
Update Windows/ppsspp.rc
|
2012-12-05 16:55:02 +08:00 |
PPSSPP.sln
|
Fix project and .rc so it builds with VS 2010 Express, thanks Darth1701. Plus logging tweaks.
|
2012-11-29 10:41:48 +01:00 |
PPSSPP.vcxproj
|
Add project Dialog filter, suppress some warnings.
|
2012-12-10 08:21:05 -08:00 |
PPSSPP.vcxproj.filters
|
Correct stdafx.h path in project file.
|
2012-11-22 13:21:48 -08:00 |
README.TXT
|
Add snapshot of the whole source code.
|
2012-11-01 16:19:01 +01:00 |
resource.h
|
Reasonably correct viewport handling. Optional debug stats overlay (not always 100% working).
|
2012-11-26 17:35:08 +01:00 |
rt_manif.bin
|
Add a missing file that gitignore caught
|
2012-11-04 21:06:39 +01:00 |
stdafx.cpp
|
Move toplevel windows-specific files to the Windows dir
|
2012-11-21 14:33:38 -03:00 |
stdafx.h
|
Add project Dialog filter, suppress some warnings.
|
2012-12-10 08:21:05 -08:00 |
stop1.ico
|
Add snapshot of the whole source code.
|
2012-11-01 16:19:01 +01:00 |
WindowsFileSystem.h
|
Add snapshot of the whole source code.
|
2012-11-01 16:19:01 +01:00 |
WindowsHost.cpp
|
SetWindowText() was doing ANSI conversion.
|
2012-12-03 07:57:28 -08:00 |
WindowsHost.h
|
Parse PARAM.SFO to get the disc ID, show in title bar on Windows
|
2012-11-30 22:32:51 +01:00 |
WndMainWindow.cpp
|
Quick viewport fix for fullscreen mode
|
2012-12-18 19:56:35 +08:00 |
WndMainWindow.h
|
Update Windows/WndMainWindow.h
|
2012-12-05 14:32:32 +08:00 |
XinputDevice.cpp
|
Various warning, logging, jit fixes
|
2012-11-17 19:56:28 +01:00 |
XinputDevice.h
|
Xinput input support
|
2012-11-12 17:40:01 +00:00 |
XPTheme.h
|
Add snapshot of the whole source code.
|
2012-11-01 16:19:01 +01:00 |