ppsspp/GPU
Unknown W. Brackets 48c39543af GE Debugger: Normalize framebuffer texture preview.
Previously, we would show the render-to-texture with its original
dimensions.  While useful, this skewed the preview coordinates and was
sometimes confusing.  Additionally, depth texturing didn't preview.

This pads and subsets the texture preview so it's the right size.
2022-10-10 21:54:24 -07:00
..
Common GE Debugger: Normalize framebuffer texture preview. 2022-10-10 21:54:24 -07:00
D3D11 GE Debugger: Centralize current fb tex fetch code. 2022-10-10 21:50:53 -07:00
Debugger GPU: Rename readback and buffer write operations. 2022-10-09 13:49:41 -07:00
Directx9 GE Debugger: Centralize current fb tex fetch code. 2022-10-10 21:50:53 -07:00
GLES GE Debugger: Centralize current fb tex fetch code. 2022-10-10 21:50:53 -07:00
Software GPU: Rename readback and buffer write operations. 2022-10-09 13:49:41 -07:00
Vulkan GE Debugger: Centralize current fb tex fetch code. 2022-10-10 21:50:53 -07:00
ge_constants.h Cleanup in ge_constants.h, add virtual CLUT8 buffer format 2022-09-14 22:18:35 +02:00
GeConstants.cpp Fix bug in framebuffer matching where the wrong format was checked for depth matching. Fixes #15867 2022-08-20 07:59:11 +02:00
GeDisasm.cpp GE Debugger: Fix logging of texture size. 2022-09-10 13:36:01 -07:00
GeDisasm.h Slightly improve GPU disassembly 2014-09-13 23:51:07 +02:00
GPU.cpp Remove the DX9 namespace, for consistency with the other backends 2022-08-16 21:49:16 +02:00
GPU.h Add ShaderDepalMode enum, use in shader ID. Replaces smoothed bit. 2022-09-11 14:40:01 +02:00
GPU.vcxproj Vulkan: Basic geoshader code generation. 2022-10-02 07:42:17 -07:00
GPU.vcxproj.filters Vulkan: Basic geoshader code generation. 2022-10-02 07:42:17 -07:00
GPUCommon.cpp GPU: Rename readback and buffer write operations. 2022-10-09 13:49:41 -07:00
GPUCommon.h GPU: Rename readback and buffer write operations. 2022-10-09 13:49:41 -07:00
GPUInterface.h GPU: Rename readback and buffer write operations. 2022-10-09 13:49:41 -07:00
GPUState.cpp GPU: Restore matrices with dirtying. 2022-09-29 22:31:02 -07:00
GPUState.h GPU: Normalize framebuf addresses. 2022-10-02 21:28:53 -07:00
Math3D.cpp GPU: Fix SSE4 Vec3f normalize. 2022-09-26 00:24:12 -07:00
Math3D.h softgpu: Reduce size of VertexData texture coords. 2022-09-12 21:10:46 -07:00