ppsspp/Core
2020-08-10 08:03:41 +00:00
..
Debugger Debugger: Add memory.read_*, memory write_* 2020-07-26 01:18:16 +03:00
Dialog SaveState: Split Do() into a separate header. 2020-08-10 08:03:41 +00:00
ELF Add some comments and const-correctness, and a pointer type fix, to the "semaphore" crypto stuff. 2020-08-01 23:11:48 +02:00
FileLoaders Remove category from _assert_msg_ functions. We don't filter these by category anyway. 2020-07-19 20:33:25 +02:00
FileSystems SaveState: Split Do() into a separate header. 2020-08-10 08:03:41 +00:00
Font SaveState: Split Do() into a separate header. 2020-08-10 08:03:41 +00:00
HLE SaveState: Split Do() into a separate header. 2020-08-10 08:03:41 +00:00
HW SaveState: Split Do() into a separate header. 2020-08-10 08:03:41 +00:00
MIPS SaveState: Split Do() into a separate header. 2020-08-10 08:03:41 +00:00
Util SaveState: Split Do() into a separate header. 2020-08-10 08:03:41 +00:00
AVIDump.cpp Fix avi dump via render buffer instead, 2019-06-04 07:54:17 +02:00
AVIDump.h Fix Symbian Builds 2016-09-04 12:52:14 -04:00
Compatibility.cpp Vulkan: Enable renderpass merging for all games (was introduced in 1.9 for GoW games). A number of other games can also benefit. 2019-11-30 22:44:59 +01:00
Compatibility.h Vulkan: Enable renderpass merging for all games (was introduced in 1.9 for GoW games). A number of other games can also benefit. 2019-11-30 22:44:59 +01:00
Config.cpp Rename FramebufferCommon.cpp/h to FramebufferManagerCommon.cpp/h for consistency 2020-08-03 23:17:22 +02:00
Config.h Add a setting. Various tweaks to sound triggering. 2020-08-03 12:08:11 +02:00
ConfigValues.h Display: Allow unthrottle to skip only flipping. 2020-07-19 13:57:04 +02:00
Core.cpp Crash: Show disassembly of the instruction causing the crash, and the symbol name. 2020-07-15 12:38:05 +02:00
Core.h Crash: Show disassembly of the instruction causing the crash, and the symbol name. 2020-07-15 12:38:05 +02:00
Core.vcxproj SaveState: Split Do() into a separate header. 2020-08-10 08:03:41 +00:00
Core.vcxproj.filters SaveState: Split Do() into a separate header. 2020-08-10 08:03:41 +00:00
CoreParameter.h UI: Stop caching the draw context in coreParam. 2019-09-28 21:58:15 -07:00
CoreTiming.cpp SaveState: Split Do() into a separate header. 2020-08-10 08:03:41 +00:00
CoreTiming.h Oops, got these backwards. 2019-04-16 17:36:29 -07:00
CwCheat.cpp SaveState: Split Do() into a separate header. 2020-08-10 08:03:41 +00:00
CwCheat.h Merge pull request #12816 from LunaMoo/XVibrationCheat 2020-04-17 10:50:44 +02:00
HDRemaster.cpp Enable extra ram for The Elder Scrolls Travels Oblivion USA Beta and Melodie - alpha 2016-06-14 15:42:54 +08:00
HDRemaster.h Identify remasters based on UMD_DATA hash. 2015-12-28 14:13:05 -08:00
Host.cpp Windows: Initialize WindowsHost in EmuThread. 2017-05-05 06:53:48 -07:00
Host.h GE Debugger: Refactor out stepping callback. 2018-09-01 09:41:20 -07:00
Instance.cpp Fix issue where after a backend change restart, the new instance was considered secondary. 2020-08-06 10:19:58 +02:00
Instance.h Make the instance counter global and initialized at startup. 2020-07-20 11:40:54 +02:00
Loaders.cpp Reduce use of multi-byte char switches.. saw this go wrong when stepping!?! 2020-07-27 16:55:05 +02:00
Loaders.h fix 2020-01-04 09:11:15 +08:00
MemFault.cpp Fix a bug in crashhandler where we could end up disassembling far too much. 2020-07-19 17:23:21 +02:00
MemFault.h Split the fault handling from MemMap.cpp to MemFault.cpp. 2020-07-15 12:12:57 +02:00
MemMap.cpp SaveState: Split Do() into a separate header. 2020-08-10 08:03:41 +00:00
MemMap.h Prevent reporting a bad memory access just because Tekken creates a mutex with a null name. 2020-07-20 10:01:22 +02:00
MemMapFunctions.cpp Some code reformatting/renaming 2020-07-12 15:25:21 +02:00
MemMapHelpers.h Debugger: Run memory breakpoints on mobile. 2018-06-06 17:31:56 -07:00
Opcode.h MemMap should not be included in MIPS.h. 2014-03-15 10:45:39 +01:00
PSPLoaders.cpp Merge pull request #12945 from unknownbrackets/io-timing 2020-07-13 13:37:53 +02:00
PSPLoaders.h Move umd replace to loaders. 2020-01-02 14:56:24 +08:00
Replay.cpp Replay: Attempt to ignore reads in PSP/GAME. 2019-07-04 23:46:15 -07:00
Replay.h Replay: Attempt to ignore reads in PSP/GAME. 2019-07-04 23:46:15 -07:00
Reporting.cpp SaveState: Split Do() into a separate header. 2020-08-10 08:03:41 +00:00
Reporting.h Reporting: Provide suggestions on negative reports. 2018-06-06 05:55:31 -07:00
SaveState.cpp SaveState: Split Do() into a separate header. 2020-08-10 08:03:41 +00:00
SaveState.h SaveState: On section version failure, log out the name of the bad section. 2020-08-02 17:11:09 +02:00
Screenshot.cpp Remove category from _assert_msg_ functions. We don't filter these by category anyway. 2020-07-19 20:33:25 +02:00
Screenshot.h GE Debugger: Save with alpha for PNGs. 2017-12-21 23:47:49 -08:00
System.cpp Third part of getting rid of PanicAlert 2020-07-19 20:34:02 +02:00
System.h Draw a minimal crash dump on the emu screen after a caught crash. 2020-07-12 15:25:21 +02:00
TextureReplacer.cpp Remove category from _assert_msg_ functions. We don't filter these by category anyway. 2020-07-19 20:33:25 +02:00
TextureReplacer.h Update TextureReplacer.h 2020-04-13 16:29:17 +02:00
ThreadEventQueue.h Split CORE_ERROR into CORE_BOOT_ERROR and CORE_RUNTIME_ERROR 2020-07-12 15:25:20 +02:00
WaveFile.cpp Read in WAV files for UI sounds 2020-08-03 12:08:11 +02:00
WaveFile.h Read in WAV files for UI sounds 2020-08-03 12:08:11 +02:00
WebServer.cpp http: Fix thread join on enable/disable. 2020-04-22 21:18:39 -07:00
WebServer.h http: Ensure webserver shutdown on exit. 2019-09-28 11:12:12 -07:00
x360_compat.h [Xbox] Missings files 2014-03-02 11:16:56 -08:00