ppsspp/GPU/Debugger/Breakpoints.cpp
2013-10-12 10:03:29 -07:00

148 lines
3.4 KiB
C++

// Copyright (c) 2013- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include <vector>
#include <set>
#include "base/mutex.h"
#include "GPU/Debugger/Breakpoints.h"
namespace GPUBreakpoints {
static recursive_mutex breaksLock;
static std::vector<bool> breakCmds;
static std::set<u32> breakPCs;
// Small optimization to avoid a lock/lookup for the common case.
static size_t breakPCsCount = 0;
// If these are set, the above are also, but they should be temporary.
static std::vector<bool> breakCmdsTemp;
static std::set<u32> breakPCsTemp;
void Init() {
ClearAllBreakpoints();
}
bool IsAddressBreakpoint(u32 addr, bool &temp) {
if (breakPCsCount == 0) {
temp = false;
return false;
}
lock_guard guard(breaksLock);
temp = breakPCsTemp.find(addr) != breakPCsTemp.end();
return breakPCs.find(addr) != breakPCs.end();
}
bool IsAddressBreakpoint(u32 addr) {
if (breakPCsCount == 0) {
return false;
}
lock_guard guard(breaksLock);
return breakPCs.find(addr) != breakPCs.end();
}
bool IsCmdBreakpoint(u8 cmd, bool &temp) {
temp = breakCmdsTemp[cmd];
return breakCmds[cmd];
}
bool IsCmdBreakpoint(u8 cmd) {
return breakCmds[cmd];
}
void AddAddressBreakpoint(u32 addr, bool temp) {
lock_guard guard(breaksLock);
if (temp) {
if (breakPCs.find(addr) == breakPCs.end()) {
breakPCsTemp.insert(addr);
breakPCs.insert(addr);
}
// Already normal breakpoint, let's not make it temporary.
} else {
// Remove the temporary marking.
breakPCsTemp.erase(addr);
breakPCs.insert(addr);
}
breakPCsCount = breakPCs.size();
}
void AddCmdBreakpoint(u8 cmd, bool temp) {
if (temp) {
if (!breakCmds[cmd]) {
breakCmdsTemp[cmd] = true;
breakCmds[cmd] = true;
}
// Ignore adding a temp breakpoint when a normal one exists.
} else {
// This is no longer temporary.
breakCmdsTemp[cmd] = false;
breakCmds[cmd] = true;
}
}
void RemoveAddressBreakpoint(u32 addr) {
lock_guard guard(breaksLock);
breakPCsTemp.erase(addr);
breakPCs.erase(addr);
breakPCsCount = breakPCs.size();
}
void RemoveCmdBreakpoint(u8 cmd) {
breakCmdsTemp[cmd] = false;
breakCmds[cmd] = false;
}
void ClearAllBreakpoints() {
lock_guard guard(breaksLock);
breakCmds.clear();
breakCmds.resize(256, false);
breakPCs.clear();
breakCmdsTemp.clear();
breakCmdsTemp.resize(256, false);
breakPCsTemp.clear();
breakPCsCount = breakPCs.size();
}
void ClearTempBreakpoints() {
lock_guard guard(breaksLock);
// Reset ones that were temporary back to non-breakpoints in the primary arrays.
for (int i = 0; i < 256; ++i) {
if (breakCmdsTemp[i]) {
breakCmds[i] = false;
breakCmdsTemp[i] = false;
}
}
for (auto it = breakPCsTemp.begin(), end = breakPCsTemp.end(); it != end; ++it) {
breakPCs.erase(*it);
}
breakPCsTemp.clear();
breakPCsCount = breakPCs.size();
}
};