ppsspp/Core/HLE/sceAtrac.cpp
Henrik Rydgård a269e118b3 Merge pull request #7658 from unknownbrackets/debugger
Make it easier to use memchecks in HLE
2015-04-06 17:03:14 +02:00

2305 lines
81 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include <algorithm>
#include "Core/HLE/HLE.h"
#include "Core/HLE/FunctionWrappers.h"
#include "Core/MIPS/MIPS.h"
#include "Core/CoreTiming.h"
#include "Core/MemMapHelpers.h"
#include "Core/Reporting.h"
#include "Core/Config.h"
#include "Core/Debugger/Breakpoints.h"
#include "Core/HW/MediaEngine.h"
#include "Core/HW/BufferQueue.h"
#include "Common/ChunkFile.h"
#include "Core/HLE/sceKernel.h"
#include "Core/HLE/sceUtility.h"
#include "Core/HLE/sceKernelMemory.h"
#include "Core/HLE/sceAtrac.h"
// Notes about sceAtrac buffer management
//
// sceAtrac decodes from a buffer the game fills, where this buffer is one of:
// * Not yet initialized (state NO DATA = 1)
// * The entire size of the audio data, and filled with audio data (state ALL DATA LOADED = 2)
// * The entire size, but only partially filled so far (state HALFWAY BUFFER = 3)
// * Smaller than the audio, sliding without any loop (state STREAMED WITHOUT LOOP = 4)
// * Smaller than the audio, sliding with a loop at the end (state STREAMED WITH LOOP AT END = 5)
// * Smaller with a second buffer to help with a loop in the middle (state STREAMED WITH SECOND BUF = 6)
// * Not managed, decoding using "low level" manual looping etc. (LOW LEVEL = 8)
// * Not managed, reserved externally - possibly by sceSas - through low level (RESERVED = 16)
#define ATRAC_ERROR_API_FAIL 0x80630002
#define ATRAC_ERROR_NO_ATRACID 0x80630003
#define ATRAC_ERROR_INVALID_CODECTYPE 0x80630004
#define ATRAC_ERROR_BAD_ATRACID 0x80630005
#define ATRAC_ERROR_UNKNOWN_FORMAT 0x80630006
#define ATRAC_ERROR_WRONG_CODECTYPE 0x80630007
#define ATRAC_ERROR_ALL_DATA_LOADED 0x80630009
#define ATRAC_ERROR_NO_DATA 0x80630010
#define ATRAC_ERROR_SIZE_TOO_SMALL 0x80630011
#define ATRAC_ERROR_SECOND_BUFFER_NEEDED 0x80630012
#define ATRAC_ERROR_INCORRECT_READ_SIZE 0x80630013
#define ATRAC_ERROR_BAD_SAMPLE 0x80630015
#define ATRAC_ERROR_ADD_DATA_IS_TOO_BIG 0x80630018
#define ATRAC_ERROR_NOT_MONO 0x80630019
#define ATRAC_ERROR_NO_LOOP_INFORMATION 0x80630021
#define ATRAC_ERROR_SECOND_BUFFER_NOT_NEEDED 0x80630022
#define ATRAC_ERROR_BUFFER_IS_EMPTY 0x80630023
#define ATRAC_ERROR_ALL_DATA_DECODED 0x80630024
#define ATRAC_ERROR_AA3_INVALID_DATA 0x80631003
#define ATRAC_ERROR_AA3_SIZE_TOO_SMALL 0x80631004
#define AT3_MAGIC 0x0270
#define AT3_PLUS_MAGIC 0xFFFE
#define PSP_MODE_AT_3_PLUS 0x00001000
#define PSP_MODE_AT_3 0x00001001
const int RIFF_CHUNK_MAGIC = 0x46464952;
const int RIFF_WAVE_MAGIC = 0x45564157;
const int FMT_CHUNK_MAGIC = 0x20746D66;
const int DATA_CHUNK_MAGIC = 0x61746164;
const int SMPL_CHUNK_MAGIC = 0x6C706D73;
const int FACT_CHUNK_MAGIC = 0x74636166;
const int PSP_ATRAC_ALLDATA_IS_ON_MEMORY = -1;
const int PSP_ATRAC_NONLOOP_STREAM_DATA_IS_ON_MEMORY = -2;
const int PSP_ATRAC_LOOP_STREAM_DATA_IS_ON_MEMORY = -3;
const u32 ATRAC3_MAX_SAMPLES = 0x400;
const u32 ATRAC3PLUS_MAX_SAMPLES = 0x800;
static const int atracDecodeDelay = 2300;
#ifdef USE_FFMPEG
extern "C" {
#include "libavformat/avformat.h"
#include "libswresample/swresample.h"
#include "libavutil/samplefmt.h"
}
#endif // USE_FFMPEG
enum AtracDecodeResult {
ATDECODE_FAILED = -1,
ATDECODE_FEEDME = 0,
ATDECODE_GOTFRAME = 1,
};
struct InputBuffer {
u32 addr;
u32 size;
u32 offset;
u32 writableBytes;
u32 neededBytes;
u32 filesize;
u32 fileoffset;
};
struct Atrac;
int __AtracSetContext(Atrac *atrac);
void _AtracGenarateContext(Atrac *atrac, SceAtracId *context);
struct AtracLoopInfo {
int cuePointID;
int type;
int startSample;
int endSample;
int fraction;
int playCount;
};
struct Atrac {
Atrac() : atracID(-1), data_buf(0), decodePos(0), decodeEnd(0), bufferPos(0),
atracChannels(0),atracOutputChannels(2),
atracBitrate(64), atracBytesPerFrame(0), atracBufSize(0),
currentSample(0), endSample(0), firstSampleoffset(0), dataOff(0),
loopinfoNum(0), loopStartSample(-1), loopEndSample(-1), loopNum(0),
failedDecode(false), resetBuffer(false), codecType(0) {
memset(&first, 0, sizeof(first));
memset(&second, 0, sizeof(second));
#ifdef USE_FFMPEG
pFormatCtx = nullptr;
pAVIOCtx = nullptr;
pCodecCtx = nullptr;
pSwrCtx = nullptr;
pFrame = nullptr;
packet = nullptr;
audio_stream_index = 0;
#endif // USE_FFMPEG
atracContext = 0;
}
~Atrac() {
CleanStuff();
}
void CleanStuff() {
#ifdef USE_FFMPEG
ReleaseFFMPEGContext();
#endif // USE_FFMPEG
if (data_buf)
delete [] data_buf;
data_buf = 0;
if (atracContext.IsValid())
kernelMemory.Free(atracContext.ptr);
}
void DoState(PointerWrap &p) {
auto s = p.Section("Atrac", 1, 4);
if (!s)
return;
p.Do(atracChannels);
p.Do(atracOutputChannels);
p.Do(atracID);
p.Do(first);
p.Do(atracBufSize);
p.Do(codecType);
p.Do(currentSample);
p.Do(endSample);
p.Do(firstSampleoffset);
if (s >= 3) {
p.Do(dataOff);
} else {
dataOff = firstSampleoffset;
}
u32 has_data_buf = data_buf != NULL;
p.Do(has_data_buf);
if (has_data_buf) {
if (p.mode == p.MODE_READ) {
if (data_buf)
delete [] data_buf;
data_buf = new u8[first.filesize];
}
p.DoArray(data_buf, first.filesize);
}
if (p.mode == p.MODE_READ && data_buf != NULL) {
__AtracSetContext(this);
}
p.Do(second);
p.Do(decodePos);
p.Do(decodeEnd);
if (s >= 4) {
p.Do(bufferPos);
} else {
bufferPos = decodePos;
}
p.Do(atracBitrate);
p.Do(atracBytesPerFrame);
p.Do(loopinfo);
p.Do(loopinfoNum);
p.Do(loopStartSample);
p.Do(loopEndSample);
p.Do(loopNum);
p.Do(atracContext);
if (s >= 2)
p.Do(resetBuffer);
}
int Analyze();
int AnalyzeAA3();
u32 getDecodePosBySample(int sample) const {
int atracSamplesPerFrame = (codecType == PSP_MODE_AT_3_PLUS ? ATRAC3PLUS_MAX_SAMPLES : ATRAC3_MAX_SAMPLES);
return (u32)(firstSampleoffset + sample / atracSamplesPerFrame * atracBytesPerFrame );
}
int getRemainFrames() const {
// games would like to add atrac data when it wants.
// Do not try to guess when it want to add data.
// Just return current remainFrames.
int remainFrame;
if (first.fileoffset >= first.filesize || currentSample >= endSample)
remainFrame = PSP_ATRAC_ALLDATA_IS_ON_MEMORY;
else {
// guess the remain frames.
remainFrame = ((int)first.size - (int)decodePos) / atracBytesPerFrame;
if (remainFrame < 0)
remainFrame = 0;
}
return remainFrame;
}
int atracID;
u8* data_buf;
u32 decodePos;
u32 decodeEnd;
u32 bufferPos;
u16 atracChannels;
u16 atracOutputChannels;
u32 atracBitrate;
u16 atracBytesPerFrame;
u32 atracBufSize;
int currentSample;
int endSample;
int firstSampleoffset;
// Offset of the first sample in the input buffer
int dataOff;
std::vector<AtracLoopInfo> loopinfo;
int loopinfoNum;
int loopStartSample;
int loopEndSample;
int loopNum;
bool failedDecode;
bool resetBuffer;
u32 codecType;
InputBuffer first;
InputBuffer second;
PSPPointer<SceAtracId> atracContext;
#ifdef USE_FFMPEG
AVFormatContext *pFormatCtx;
AVIOContext *pAVIOCtx;
AVCodecContext *pCodecCtx;
SwrContext *pSwrCtx;
AVFrame *pFrame;
AVPacket *packet;
int audio_stream_index;
void ReleaseFFMPEGContext() {
if (pFrame)
av_free(pFrame);
if (pAVIOCtx && pAVIOCtx->buffer)
av_free(pAVIOCtx->buffer);
if (pAVIOCtx)
av_free(pAVIOCtx);
if (pSwrCtx)
swr_free(&pSwrCtx);
if (pCodecCtx)
avcodec_close(pCodecCtx);
if (pFormatCtx)
avformat_close_input(&pFormatCtx);
if (packet)
av_free_packet(packet);
delete packet;
pFormatCtx = nullptr;
pAVIOCtx = nullptr;
pCodecCtx = nullptr;
pSwrCtx = nullptr;
pFrame = nullptr;
packet = nullptr;
}
void ForceSeekToSample(int sample) {
av_seek_frame(pFormatCtx, audio_stream_index, sample + 0x200000, 0);
av_seek_frame(pFormatCtx, audio_stream_index, sample, 0);
avcodec_flush_buffers(pCodecCtx);
// Discard any pending packet data.
packet->size = 0;
currentSample = sample;
}
void SeekToSample(int sample) {
const u32 atracSamplesPerFrame = (codecType == PSP_MODE_AT_3_PLUS ? ATRAC3PLUS_MAX_SAMPLES : ATRAC3_MAX_SAMPLES);
// Discard any pending packet data.
packet->size = 0;
// Some kind of header size?
const u32 firstOffsetExtra = codecType == PSP_CODEC_AT3PLUS ? 368 : 69;
// It seems like the PSP aligns the sample position to 0x800...?
const u32 offsetSamples = firstSampleoffset + firstOffsetExtra;
const u32 unalignedSamples = (offsetSamples + sample) % atracSamplesPerFrame;
int seekFrame = sample + offsetSamples - unalignedSamples;
if (sample != currentSample) {
// "Seeking" by reading frames seems to work much better.
av_seek_frame(pFormatCtx, audio_stream_index, 0, AVSEEK_FLAG_BACKWARD);
avcodec_flush_buffers(pCodecCtx);
for (int i = 0; i < seekFrame; i += atracSamplesPerFrame) {
while (FillPacket() && DecodePacket() == ATDECODE_FEEDME) {
continue;
}
}
} else {
// For some reason, if we skip seeking, we get the wrong amount of data.
// (even without flushing the packet...)
av_seek_frame(pFormatCtx, audio_stream_index, seekFrame, 0);
avcodec_flush_buffers(pCodecCtx);
}
currentSample = sample;
}
bool FillPacket() {
if (packet->size > 0) {
return true;
}
do {
// This is double-free safe, so we just call it before each read and at the end.
av_free_packet(packet);
if (av_read_frame(pFormatCtx, packet) < 0) {
return false;
}
// We keep reading until we get the right stream index.
} while (packet->stream_index != audio_stream_index);
return true;
}
AtracDecodeResult DecodePacket() {
AVPacket tempPacket;
AVPacket *decodePacket = packet;
if (packet->size < (int)atracBytesPerFrame) {
// Whoops, we have a packet that is smaller than a frame. Let's meld a new one.
u32 initialSize = packet->size;
int needed = atracBytesPerFrame - initialSize;
av_init_packet(&tempPacket);
av_copy_packet(&tempPacket, packet);
av_grow_packet(&tempPacket, needed);
// Okay, we're "out of data", let's get more.
packet->size = 0;
if (FillPacket()) {
int to_copy = packet->size >= needed ? needed : packet->size;
memcpy(tempPacket.data + initialSize, packet->data, to_copy);
packet->size -= to_copy;
packet->data += to_copy;
tempPacket.size = initialSize + to_copy;
} else {
tempPacket.size = initialSize;
}
decodePacket = &tempPacket;
}
int got_frame = 0;
int bytes_read = avcodec_decode_audio4(pCodecCtx, pFrame, &got_frame, decodePacket);
if (packet != decodePacket) {
av_free_packet(&tempPacket);
}
if (bytes_read == AVERROR_PATCHWELCOME) {
ERROR_LOG(ME, "Unsupported feature in ATRAC audio.");
// Let's try the next packet.
if (packet == decodePacket) {
packet->size = 0;
}
// TODO: Or actually, should we return a blank frame and pretend it worked?
return ATDECODE_FEEDME;
} else if (bytes_read < 0) {
ERROR_LOG_REPORT(ME, "avcodec_decode_audio4: Error decoding audio %d / %08x", bytes_read, bytes_read);
failedDecode = true;
return ATDECODE_FAILED;
}
if (packet == decodePacket) {
packet->size -= bytes_read;
packet->data += bytes_read;
}
return got_frame ? ATDECODE_GOTFRAME : ATDECODE_FEEDME;
}
#endif // USE_FFMPEG
private:
void AnalyzeReset();
};
struct AtracSingleResetBufferInfo {
u32 writePosPtr;
u32 writableBytes;
u32 minWriteBytes;
u32 filePos;
};
struct AtracResetBufferInfo {
AtracSingleResetBufferInfo first;
AtracSingleResetBufferInfo second;
};
const int PSP_NUM_ATRAC_IDS = 6;
static bool atracInited = true;
static Atrac *atracIDs[PSP_NUM_ATRAC_IDS];
static u32 atracIDTypes[PSP_NUM_ATRAC_IDS];
void __AtracInit() {
atracInited = true;
memset(atracIDs, 0, sizeof(atracIDs));
// Start with 2 of each in this order.
atracIDTypes[0] = PSP_MODE_AT_3_PLUS;
atracIDTypes[1] = PSP_MODE_AT_3_PLUS;
atracIDTypes[2] = PSP_MODE_AT_3;
atracIDTypes[3] = PSP_MODE_AT_3;
atracIDTypes[4] = 0;
atracIDTypes[5] = 0;
#ifdef USE_FFMPEG
avcodec_register_all();
av_register_all();
#endif // USE_FFMPEG
}
void __AtracDoState(PointerWrap &p) {
auto s = p.Section("sceAtrac", 1);
if (!s)
return;
p.Do(atracInited);
for (int i = 0; i < PSP_NUM_ATRAC_IDS; ++i) {
bool valid = atracIDs[i] != NULL;
p.Do(valid);
if (valid) {
p.Do(atracIDs[i]);
} else {
delete atracIDs[i];
atracIDs[i] = NULL;
}
}
p.DoArray(atracIDTypes, PSP_NUM_ATRAC_IDS);
}
void __AtracShutdown() {
for (size_t i = 0; i < ARRAY_SIZE(atracIDs); ++i) {
delete atracIDs[i];
atracIDs[i] = NULL;
}
}
static Atrac *getAtrac(int atracID) {
if (atracID < 0 || atracID >= PSP_NUM_ATRAC_IDS) {
return NULL;
}
return atracIDs[atracID];
}
static int createAtrac(Atrac *atrac) {
for (int i = 0; i < (int)ARRAY_SIZE(atracIDs); ++i) {
if (atracIDTypes[i] == atrac->codecType && atracIDs[i] == 0) {
atracIDs[i] = atrac;
atrac->atracID = i;
return i;
}
}
return ATRAC_ERROR_NO_ATRACID;
}
static int deleteAtrac(int atracID) {
if (atracID >= 0 && atracID < PSP_NUM_ATRAC_IDS) {
if (atracIDs[atracID] != NULL) {
delete atracIDs[atracID];
atracIDs[atracID] = NULL;
return 0;
}
}
return ATRAC_ERROR_BAD_ATRACID;
}
void Atrac::AnalyzeReset() {
// Reset some values.
codecType = 0;
currentSample = 0;
endSample = -1;
loopNum = 0;
loopinfoNum = 0;
loopinfo.clear();
loopStartSample = -1;
loopEndSample = -1;
decodePos = 0;
bufferPos = 0;
atracChannels = 2;
}
struct RIFFFmtChunk {
u16_le fmtTag;
u16_le channels;
u32_le samplerate;
u32_le avgBytesPerSec;
u16_le blockAlign;
};
int Atrac::Analyze() {
AnalyzeReset();
// 72 is about the size of the minimum required data to even be valid.
if (first.size < 72) {
ERROR_LOG_REPORT(ME, "Atrac buffer very small: %d", first.size);
return ATRAC_ERROR_SIZE_TOO_SMALL;
}
if (!Memory::IsValidAddress(first.addr)) {
WARN_LOG_REPORT(ME, "Atrac buffer at invalid address: %08x-%08x", first.addr, first.size);
return SCE_KERNEL_ERROR_ILLEGAL_ADDRESS;
}
// TODO: Validate stuff.
if (Memory::Read_U32(first.addr) != RIFF_CHUNK_MAGIC) {
ERROR_LOG_REPORT(ME, "Atrac buffer invalid RIFF header: %08x", first.addr);
return ATRAC_ERROR_UNKNOWN_FORMAT;
}
u32 offset = 8;
int loopFirstSampleOffset = 0;
firstSampleoffset = 0;
while (Memory::Read_U32(first.addr + offset) != RIFF_WAVE_MAGIC) {
// Get the size preceding the magic.
int chunk = Memory::Read_U32(first.addr + offset - 4);
// Round the chunk size up to the nearest 2.
offset += chunk + (chunk & 1);
if (offset + 12 > first.size) {
ERROR_LOG_REPORT(ME, "Atrac buffer too small without WAVE chunk: %d at %d", first.size, offset);
return ATRAC_ERROR_SIZE_TOO_SMALL;
}
if (Memory::Read_U32(first.addr + offset) != RIFF_CHUNK_MAGIC) {
ERROR_LOG_REPORT(ME, "RIFF chunk did not contain WAVE");
return ATRAC_ERROR_UNKNOWN_FORMAT;
}
offset += 8;
}
offset += 4;
if (offset != 12) {
WARN_LOG_REPORT(ME, "RIFF chunk at offset: %d", offset);
}
// RIFF size excluding chunk header.
first.filesize = Memory::Read_U32(first.addr + offset - 8) + 8;
this->decodeEnd = first.filesize;
bool bfoundData = false;
while (first.filesize >= offset + 8 && !bfoundData) {
int chunkMagic = Memory::Read_U32(first.addr + offset);
u32 chunkSize = Memory::Read_U32(first.addr + offset + 4);
offset += 8;
if (chunkSize > first.filesize - offset)
break;
switch (chunkMagic) {
case FMT_CHUNK_MAGIC:
{
if (codecType != 0) {
ERROR_LOG_REPORT(ME, "Atrac buffer with multiple fmt definitions");
return ATRAC_ERROR_UNKNOWN_FORMAT;
}
auto at3fmt = PSPPointer<const RIFFFmtChunk>::Create(first.addr + offset);
if (chunkSize < 32 || (at3fmt->fmtTag == AT3_PLUS_MAGIC && chunkSize < 52)) {
ERROR_LOG_REPORT(ME, "Atrac buffer with too small fmt definition %d", chunkSize);
return ATRAC_ERROR_UNKNOWN_FORMAT;
}
if (at3fmt->fmtTag == AT3_MAGIC)
codecType = PSP_MODE_AT_3;
else if (at3fmt->fmtTag == AT3_PLUS_MAGIC)
codecType = PSP_MODE_AT_3_PLUS;
else {
ERROR_LOG_REPORT(ME, "Atrac buffer with invalid fmt magic: %04x", at3fmt->fmtTag);
return ATRAC_ERROR_UNKNOWN_FORMAT;
}
atracChannels = at3fmt->channels;
if (atracChannels != 1 && atracChannels != 2) {
ERROR_LOG_REPORT(ME, "Atrac buffer with invalid channel count: %d", atracChannels);
return ATRAC_ERROR_UNKNOWN_FORMAT;
}
if (at3fmt->samplerate != 44100) {
ERROR_LOG_REPORT(ME, "Atrac buffer with unsupported sample rate: %d", at3fmt->samplerate);
return ATRAC_ERROR_UNKNOWN_FORMAT;
}
atracBitrate = at3fmt->avgBytesPerSec * 8;
atracBytesPerFrame = at3fmt->blockAlign;
if (atracBytesPerFrame == 0) {
ERROR_LOG_REPORT(ME, "Atrac buffer with invalid bytes per frame: %d", atracBytesPerFrame);
return ATRAC_ERROR_UNKNOWN_FORMAT;
}
// TODO: There are some format specific bytes here which seem to have fixed values?
}
break;
case FACT_CHUNK_MAGIC:
{
endSample = Memory::Read_U32(first.addr + offset);
firstSampleoffset = Memory::Read_U32(first.addr + offset + 4);
if (chunkSize >= 12) {
// Seems like this indicates it's got a separate offset for loops.
loopFirstSampleOffset = Memory::Read_U32(first.addr + offset + 8);
} else if (chunkSize >= 8) {
loopFirstSampleOffset = firstSampleoffset;
}
}
break;
case SMPL_CHUNK_MAGIC:
{
if (chunkSize < 36)
break;
int checkNumLoops = Memory::Read_U32(first.addr + offset + 28);
if (chunkSize >= 36 + (u32)checkNumLoops * 24) {
loopinfoNum = checkNumLoops;
loopinfo.resize(loopinfoNum);
u32 loopinfoAddr = first.addr + offset + 36;
for (int i = 0; i < loopinfoNum; i++, loopinfoAddr += 24) {
loopinfo[i].cuePointID = Memory::Read_U32(loopinfoAddr);
loopinfo[i].type = Memory::Read_U32(loopinfoAddr + 4);
loopinfo[i].startSample = Memory::Read_U32(loopinfoAddr + 8) - loopFirstSampleOffset;
loopinfo[i].endSample = Memory::Read_U32(loopinfoAddr + 12) - loopFirstSampleOffset;
loopinfo[i].fraction = Memory::Read_U32(loopinfoAddr + 16);
loopinfo[i].playCount = Memory::Read_U32(loopinfoAddr + 20);
if (loopinfo[i].endSample > endSample)
loopinfo[i].endSample = endSample;
}
}
}
break;
case DATA_CHUNK_MAGIC:
{
bfoundData = true;
dataOff = offset;
}
break;
}
offset += chunkSize;
}
if (codecType == 0) {
WARN_LOG_REPORT(ME, "Atrac buffer with unexpected or no magic bytes");
return ATRAC_ERROR_UNKNOWN_FORMAT;
}
// set the loopStartSample and loopEndSample by loopinfo
if (loopinfoNum > 0) {
loopStartSample = loopinfo[0].startSample;
loopEndSample = loopinfo[0].endSample;
} else {
loopStartSample = loopEndSample = -1;
}
// if there is no correct endsample, try to guess it
if (endSample < 0 && atracBytesPerFrame != 0) {
int atracSamplesPerFrame = (codecType == PSP_MODE_AT_3_PLUS ? ATRAC3PLUS_MAX_SAMPLES : ATRAC3_MAX_SAMPLES);
endSample = (first.filesize / atracBytesPerFrame) * atracSamplesPerFrame;
}
return 0;
}
int Atrac::AnalyzeAA3() {
AnalyzeReset();
if (first.size < 10) {
return ATRAC_ERROR_AA3_SIZE_TOO_SMALL;
}
// TODO: Make sure this validation is correct, more testing.
const u8 *buffer = Memory::GetPointer(first.addr);
if (buffer[0] != 'e' || buffer[1] != 'a' || buffer[2] != '3') {
return ATRAC_ERROR_AA3_INVALID_DATA;
}
// It starts with an id3 header (replaced with ea3.) This is the size.
u32 tagSize = buffer[9] | (buffer[8] << 7) | (buffer[7] << 14) | (buffer[6] << 21);
if (first.size < tagSize + 36) {
return ATRAC_ERROR_AA3_SIZE_TOO_SMALL;
}
// EA3 header starts at id3 header (10) + tagSize.
buffer = Memory::GetPointer(first.addr + 10 + tagSize);
if (buffer[0] != 'E' || buffer[1] != 'A' || buffer[2] != '3') {
return ATRAC_ERROR_AA3_INVALID_DATA;
}
// Based on FFmpeg's code.
u32 codecParams = buffer[35] | (buffer[34] << 8) | (buffer[35] << 16);
const u32 at3SampleRates[8] = { 32000, 44100, 48000, 88200, 96000, 0 };
switch (buffer[32]) {
case 0:
codecType = PSP_MODE_AT_3;
atracBytesPerFrame = (codecParams & 0x03FF) * 8;
atracBitrate = at3SampleRates[(codecParams >> 13) & 7] * atracBytesPerFrame * 8 / 1024;
atracChannels = 2;
break;
case 1:
codecType = PSP_MODE_AT_3_PLUS;
atracBytesPerFrame = ((codecParams & 0x03FF) * 8) + 8;
atracBitrate = at3SampleRates[(codecParams >> 13) & 7] * atracBytesPerFrame * 8 / 2048;
atracChannels = (codecParams >> 10) & 7;
break;
case 3:
case 4:
case 5:
ERROR_LOG_REPORT(ME, "OMA header contains unsupported codec type: %d", buffer[32]);
return ATRAC_ERROR_AA3_INVALID_DATA;
default:
return ATRAC_ERROR_AA3_INVALID_DATA;
}
dataOff = 0;
firstSampleoffset = 0;
if (endSample < 0 && atracBytesPerFrame != 0) {
int atracSamplesPerFrame = (codecType == PSP_MODE_AT_3_PLUS ? ATRAC3PLUS_MAX_SAMPLES : ATRAC3_MAX_SAMPLES);
endSample = (first.filesize / atracBytesPerFrame) * atracSamplesPerFrame;
}
return 0;
}
static u32 sceAtracGetAtracID(int codecType) {
if (codecType != PSP_MODE_AT_3 && codecType != PSP_MODE_AT_3_PLUS) {
ERROR_LOG_REPORT(ME, "sceAtracGetAtracID(%i): invalid codecType", codecType);
return ATRAC_ERROR_INVALID_CODECTYPE;
}
Atrac *atrac = new Atrac();
atrac->codecType = codecType;
int atracID = createAtrac(atrac);
if (atracID < 0) {
ERROR_LOG(ME, "sceAtracGetAtracID(%i): no free ID", codecType);
delete atrac;
return atracID;
}
INFO_LOG(ME, "%d=sceAtracGetAtracID(%i)", atracID, codecType);
return atracID;
}
u32 _AtracAddStreamData(int atracID, u32 bufPtr, u32 bytesToAdd) {
Atrac *atrac = getAtrac(atracID);
if (!atrac)
return 0;
int addbytes = std::min(bytesToAdd, atrac->first.filesize - atrac->first.fileoffset);
Memory::Memcpy(atrac->data_buf + atrac->first.fileoffset, bufPtr, addbytes);
atrac->first.size += bytesToAdd;
if (atrac->first.size > atrac->first.filesize)
atrac->first.size = atrac->first.filesize;
atrac->first.fileoffset = atrac->first.size;
atrac->first.writableBytes = 0;
if (atrac->atracContext.IsValid()) {
// refresh atracContext
_AtracGenarateContext(atrac, atrac->atracContext);
}
return 0;
}
// PSP allow games to add stream data to a temp buf, the buf size is given by "atracBufSize "here.
// "first.offset" means how many bytes the temp buf has been written,
// and "first.writableBytes" means how many bytes the temp buf is allowed to write
// (We always have "first.offset + first.writableBytes = atracBufSize").
// We only reset the temp buf when games call sceAtracGetStreamDataInfo,
// because that function would tell games how to add the left stream data.
static u32 sceAtracAddStreamData(int atracID, u32 bytesToAdd) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
return hleLogError(ME, ATRAC_ERROR_BAD_ATRACID, "bad atrac ID");
} else if (!atrac->data_buf) {
return hleLogError(ME, ATRAC_ERROR_NO_DATA, "no data");
} else {
if (atrac->first.size >= atrac->first.filesize)
return hleLogWarning(ME, ATRAC_ERROR_ALL_DATA_LOADED, "stream entirely loaded");
if (bytesToAdd > atrac->first.writableBytes)
return hleLogWarning(ME, ATRAC_ERROR_ADD_DATA_IS_TOO_BIG, "too many bytes");
if (bytesToAdd > 0) {
int addbytes = std::min(bytesToAdd, atrac->first.filesize - atrac->first.fileoffset);
Memory::Memcpy(atrac->data_buf + atrac->first.fileoffset, atrac->first.addr + atrac->first.offset, addbytes);
}
atrac->first.size += bytesToAdd;
if (atrac->first.size > atrac->first.filesize)
atrac->first.size = atrac->first.filesize;
atrac->first.fileoffset = atrac->first.size;
atrac->first.writableBytes -= bytesToAdd;
atrac->first.offset += bytesToAdd;
}
return hleLogSuccessI(ME, 0);
}
u32 _AtracDecodeData(int atracID, u8 *outbuf, u32 outbufPtr, u32 *SamplesNum, u32 *finish, int *remains) {
Atrac *atrac = getAtrac(atracID);
u32 ret = 0;
if (atrac == NULL) {
ret = ATRAC_ERROR_BAD_ATRACID;
} else if (!atrac->data_buf) {
ret = ATRAC_ERROR_NO_DATA;
} else {
// We already passed the end - return an error (many games check for this.)
if (atrac->currentSample >= atrac->endSample && atrac->loopNum == 0) {
*SamplesNum = 0;
*finish = 1;
*remains = 0;
ret = ATRAC_ERROR_ALL_DATA_DECODED;
} else {
// TODO: This isn't at all right, but at least it makes the music "last" some time.
u32 numSamples = 0;
u32 atracSamplesPerFrame = (atrac->codecType == PSP_MODE_AT_3_PLUS ? ATRAC3PLUS_MAX_SAMPLES : ATRAC3_MAX_SAMPLES);
// Some kind of header size?
u32 firstOffsetExtra = atrac->codecType == PSP_CODEC_AT3PLUS ? 368 : 69;
// It seems like the PSP aligns the sample position to 0x800...?
int offsetSamples = atrac->firstSampleoffset + firstOffsetExtra;
int skipSamples = 0;
u32 maxSamples = atrac->endSample - atrac->currentSample;
u32 unalignedSamples = (offsetSamples + atrac->currentSample) % atracSamplesPerFrame;
if (unalignedSamples != 0) {
// We're off alignment, possibly due to a loop. Force it back on.
maxSamples = atracSamplesPerFrame - unalignedSamples;
skipSamples = unalignedSamples;
}
#ifdef USE_FFMPEG
if (!atrac->failedDecode && (atrac->codecType == PSP_MODE_AT_3 || atrac->codecType == PSP_MODE_AT_3_PLUS) && atrac->pCodecCtx) {
atrac->SeekToSample(atrac->currentSample);
AtracDecodeResult res = ATDECODE_FEEDME;
while (atrac->FillPacket()) {
res = atrac->DecodePacket();
if (res == ATDECODE_FAILED) {
// Avoid getting stuck in a loop (Virtua Tennis)
*SamplesNum = 0;
*finish = 1;
*remains = 0;
return ATRAC_ERROR_ALL_DATA_DECODED;
}
if (res == ATDECODE_GOTFRAME) {
// got a frame
// Use a small buffer and keep overwriting it with file data constantly
atrac->first.writableBytes += atrac->atracBytesPerFrame;
int skipped = std::min(skipSamples, atrac->pFrame->nb_samples);
skipSamples -= skipped;
numSamples = atrac->pFrame->nb_samples - skipped;
// If we're at the end, clamp to samples we want. It always returns a full chunk.
numSamples = std::min(maxSamples, numSamples);
if (skipped > 0 && numSamples == 0) {
// Wait for the next one.
res = ATDECODE_FEEDME;
}
if (outbuf != NULL && numSamples != 0) {
int inbufOffset = 0;
if (skipped != 0) {
AVSampleFormat fmt = (AVSampleFormat)atrac->pFrame->format;
// We want the offset per channel.
inbufOffset = av_samples_get_buffer_size(NULL, 1, skipped, fmt, 1);
}
u8 *out = outbuf;
const u8 *inbuf[2] = {
atrac->pFrame->extended_data[0] + inbufOffset,
atrac->pFrame->extended_data[1] + inbufOffset,
};
int avret = swr_convert(atrac->pSwrCtx, &out, numSamples, inbuf, numSamples);
if (outbufPtr != 0) {
u32 outBytes = numSamples * atrac->atracOutputChannels * sizeof(s16);
CBreakPoints::ExecMemCheck(outbufPtr, true, outBytes, currentMIPS->pc);
}
if (avret < 0) {
ERROR_LOG(ME, "swr_convert: Error while converting %d", avret);
}
}
}
if (res == ATDECODE_GOTFRAME) {
// We only want one frame per call, let's continue the next time.
break;
}
}
if (res != ATDECODE_GOTFRAME && atrac->currentSample < atrac->endSample) {
// Never got a frame. We may have dropped a GHA frame or otherwise have a bug.
// For now, let's try to provide an extra "frame" if possible so games don't infinite loop.
numSamples = std::min(maxSamples, atracSamplesPerFrame);
u32 outBytes = numSamples * atrac->atracOutputChannels * sizeof(s16);
memset(outbuf, 0, outBytes);
CBreakPoints::ExecMemCheck(outbufPtr, true, outBytes, currentMIPS->pc);
}
}
#endif // USE_FFMPEG
*SamplesNum = numSamples;
// update current sample and decodePos
atrac->currentSample += numSamples;
atrac->decodePos = atrac->getDecodePosBySample(atrac->currentSample);
int finishFlag = 0;
if (atrac->loopNum != 0 && (atrac->currentSample > atrac->loopEndSample ||
(numSamples == 0 && atrac->first.size >= atrac->first.filesize))) {
atrac->SeekToSample(atrac->loopStartSample);
if (atrac->loopNum > 0)
atrac->loopNum --;
} else if (atrac->currentSample >= atrac->endSample ||
(numSamples == 0 && atrac->first.size >= atrac->first.filesize)) {
finishFlag = 1;
}
*finish = finishFlag;
*remains = atrac->getRemainFrames();
}
if (atrac->atracContext.IsValid()) {
// refresh atracContext
_AtracGenarateContext(atrac, atrac->atracContext);
}
}
return ret;
}
static u32 sceAtracDecodeData(int atracID, u32 outAddr, u32 numSamplesAddr, u32 finishFlagAddr, u32 remainAddr) {
int ret = -1;
// Note that outAddr being null is completely valid here, used to skip data.
u32 numSamples = 0;
u32 finish = 0;
int remains = 0;
ret = _AtracDecodeData(atracID, Memory::GetPointer(outAddr), outAddr, &numSamples, &finish, &remains);
if (ret != (int)ATRAC_ERROR_BAD_ATRACID && ret != (int)ATRAC_ERROR_NO_DATA) {
if (Memory::IsValidAddress(numSamplesAddr))
Memory::Write_U32(numSamples, numSamplesAddr);
if (Memory::IsValidAddress(finishFlagAddr))
Memory::Write_U32(finish, finishFlagAddr);
if (Memory::IsValidAddress(remainAddr))
Memory::Write_U32(remains, remainAddr);
}
DEBUG_LOG(ME, "%08x=sceAtracDecodeData(%i, %08x, %08x[%08x], %08x[%08x], %08x[%d])", ret, atracID, outAddr,
numSamplesAddr, numSamples,
finishFlagAddr, finish,
remainAddr, remains);
if (!ret) {
// decode data successfully, delay thread
return hleDelayResult(ret, "atrac decode data", atracDecodeDelay);
}
return ret;
}
static u32 sceAtracEndEntry() {
ERROR_LOG_REPORT(ME, "UNIMPL sceAtracEndEntry()");
return 0;
}
static u32 sceAtracGetBufferInfoForResetting(int atracID, int sample, u32 bufferInfoAddr) {
auto bufferInfo = PSPPointer<AtracResetBufferInfo>::Create(bufferInfoAddr);
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
WARN_LOG(ME, "sceAtracGetBufferInfoForResetting(%i, %i, %08x): invalid id", atracID, sample, bufferInfoAddr);
return ATRAC_ERROR_BAD_ATRACID;
} else if (!atrac->data_buf) {
ERROR_LOG(ME, "sceAtracGetBufferInfoForResetting(%i, %i, %08x): no data", atracID, sample, bufferInfoAddr);
return ATRAC_ERROR_NO_DATA;
} else if (!bufferInfo.IsValid()) {
ERROR_LOG_REPORT(ME, "sceAtracGetBufferInfoForResetting(%i, %i, %08x): invalid buffer, should crash", atracID, sample, bufferInfoAddr);
return SCE_KERNEL_ERROR_ILLEGAL_ADDR;
} else {
u32 atracSamplesPerFrame = (atrac->codecType == PSP_MODE_AT_3_PLUS ? ATRAC3PLUS_MAX_SAMPLES : ATRAC3_MAX_SAMPLES);
if ((u32)sample + atracSamplesPerFrame > (u32)atrac->endSample) {
WARN_LOG(ME, "sceAtracGetBufferInfoForResetting(%i, %i, %08x): invalid sample position", atracID, sample, bufferInfoAddr);
return ATRAC_ERROR_BAD_SAMPLE;
}
int Sampleoffset = atrac->getDecodePosBySample(sample);
int minWritebytes = std::max(Sampleoffset - (int)atrac->first.size, 0);
// Reset temp buf for adding more stream data and set full filled buffer
atrac->first.writableBytes = std::min(atrac->first.filesize - atrac->first.size, atrac->atracBufSize);
atrac->first.offset = 0;
// minWritebytes should not be bigger than writeablebytes
minWritebytes = std::min(minWritebytes, (int)atrac->first.writableBytes);
if (atrac->first.fileoffset <= 2*atrac->atracBufSize){
Sampleoffset = atrac->first.fileoffset;
}
// If we've already loaded everything, the answer is 0.
if (atrac->first.size >= atrac->first.filesize) {
Sampleoffset = 0;
}
bufferInfo->first.writePosPtr = atrac->first.addr;
bufferInfo->first.writableBytes = atrac->first.writableBytes;
bufferInfo->first.minWriteBytes = minWritebytes;
bufferInfo->first.filePos = Sampleoffset;
// TODO: It seems like this is always the same as the first buffer's pos?
bufferInfo->second.writePosPtr = atrac->first.addr;
bufferInfo->second.writableBytes = atrac->second.writableBytes;
bufferInfo->second.minWriteBytes = atrac->second.neededBytes;
bufferInfo->second.filePos = atrac->second.fileoffset;
INFO_LOG(ME, "0=sceAtracGetBufferInfoForResetting(%i, %i, %08x)",atracID, sample, bufferInfoAddr);
return 0;
}
}
static u32 sceAtracGetBitrate(int atracID, u32 outBitrateAddr) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "sceAtracGetBitrate(%i, %08x): bad atrac ID", atracID, outBitrateAddr);
return ATRAC_ERROR_BAD_ATRACID;
} else if (!atrac->data_buf) {
ERROR_LOG(ME, "sceAtracGetBitrate(%i, %08x): no data", atracID, outBitrateAddr);
return ATRAC_ERROR_NO_DATA;
} else {
atrac->atracBitrate = ( atrac->atracBytesPerFrame * 352800 ) / 1000;
if (atrac->codecType == PSP_MODE_AT_3_PLUS)
atrac->atracBitrate = ((atrac->atracBitrate >> 11) + 8) & 0xFFFFFFF0;
else
atrac->atracBitrate = (atrac->atracBitrate + 511) >> 10;
if (Memory::IsValidAddress(outBitrateAddr)) {
Memory::Write_U32(atrac->atracBitrate, outBitrateAddr);
DEBUG_LOG(ME, "sceAtracGetBitrate(%i, %08x[%d])", atracID, outBitrateAddr, atrac->atracBitrate);
}
else
DEBUG_LOG_REPORT(ME, "sceAtracGetBitrate(%i, %08x[%d]) invalid address", atracID, outBitrateAddr, atrac->atracBitrate);
}
return 0;
}
static u32 sceAtracGetChannel(int atracID, u32 channelAddr) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "sceAtracGetChannel(%i, %08x): bad atrac ID", atracID, channelAddr);
return ATRAC_ERROR_BAD_ATRACID;
} else if (!atrac->data_buf) {
ERROR_LOG(ME, "sceAtracGetChannel(%i, %08x): no data", atracID, channelAddr);
return ATRAC_ERROR_NO_DATA;
} else {
if (Memory::IsValidAddress(channelAddr)){
Memory::Write_U32(atrac->atracChannels, channelAddr);
DEBUG_LOG(ME, "sceAtracGetChannel(%i, %08x[%d])", atracID, channelAddr, atrac->atracChannels);
}
else
DEBUG_LOG_REPORT(ME, "sceAtracGetChannel(%i, %08x[%d]) invalid address", atracID, channelAddr, atrac->atracChannels);
}
return 0;
}
static u32 sceAtracGetLoopStatus(int atracID, u32 loopNumAddr, u32 statusAddr) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "sceAtracGetLoopStatus(%i, %08x, %08x): bad atrac ID", atracID, loopNumAddr, statusAddr);
return ATRAC_ERROR_BAD_ATRACID;
} else if (!atrac->data_buf) {
ERROR_LOG(ME, "sceAtracGetLoopStatus(%i, %08x, %08x): no data", atracID, loopNumAddr, statusAddr);
return ATRAC_ERROR_NO_DATA;
} else {
DEBUG_LOG(ME, "sceAtracGetLoopStatus(%i, %08x, %08x)", atracID, loopNumAddr, statusAddr);
if (Memory::IsValidAddress(loopNumAddr))
Memory::Write_U32(atrac->loopNum, loopNumAddr);
// return audio's loopinfo in at3 file
if (Memory::IsValidAddress(statusAddr)) {
if (atrac->loopinfoNum > 0)
Memory::Write_U32(1, statusAddr);
else
Memory::Write_U32(0, statusAddr);
}
}
return 0;
}
static u32 sceAtracGetInternalErrorInfo(int atracID, u32 errorAddr) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "sceAtracGetInternalErrorInfo(%i, %08x): bad atrac ID", atracID, errorAddr);
return ATRAC_ERROR_BAD_ATRACID;
} else if (!atrac->data_buf) {
WARN_LOG(ME, "sceAtracGetInternalErrorInfo(%i, %08x): no data", atracID, errorAddr);
return ATRAC_ERROR_NO_DATA;
} else {
ERROR_LOG(ME, "UNIMPL sceAtracGetInternalErrorInfo(%i, %08x)", atracID, errorAddr);
if (Memory::IsValidAddress(errorAddr))
Memory::Write_U32(0, errorAddr);
}
return 0;
}
static u32 sceAtracGetMaxSample(int atracID, u32 maxSamplesAddr) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "sceAtracGetMaxSample(%i, %08x): bad atrac ID", atracID, maxSamplesAddr);
return ATRAC_ERROR_BAD_ATRACID;
} else if (!atrac->data_buf) {
ERROR_LOG(ME, "sceAtracGetMaxSample(%i, %08x): no data", atracID, maxSamplesAddr);
return ATRAC_ERROR_NO_DATA;
} else {
DEBUG_LOG(ME, "sceAtracGetMaxSample(%i, %08x)", atracID, maxSamplesAddr);
if (Memory::IsValidAddress(maxSamplesAddr)) {
int atracSamplesPerFrame = (atrac->codecType == PSP_MODE_AT_3_PLUS ? ATRAC3PLUS_MAX_SAMPLES : ATRAC3_MAX_SAMPLES);
Memory::Write_U32(atracSamplesPerFrame, maxSamplesAddr);
}
}
return 0;
}
static u32 sceAtracGetNextDecodePosition(int atracID, u32 outposAddr) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "sceAtracGetNextDecodePosition(%i, %08x): bad atrac ID", atracID, outposAddr);
return ATRAC_ERROR_BAD_ATRACID;
} else if (!atrac->data_buf) {
ERROR_LOG(ME, "sceAtracGetNextDecodePosition(%i, %08x): no data", atracID, outposAddr);
return ATRAC_ERROR_NO_DATA;
} else {
DEBUG_LOG(ME, "sceAtracGetNextDecodePosition(%i, %08x)", atracID, outposAddr);
if (atrac->currentSample >= atrac->endSample) {
if (Memory::IsValidAddress(outposAddr))
Memory::Write_U32(0, outposAddr);
return ATRAC_ERROR_ALL_DATA_DECODED;
} else {
if (Memory::IsValidAddress(outposAddr))
Memory::Write_U32(atrac->currentSample, outposAddr);
}
}
return 0;
}
static u32 sceAtracGetNextSample(int atracID, u32 outNAddr) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "sceAtracGetNextSample(%i, %08x): bad atrac ID", atracID, outNAddr);
return ATRAC_ERROR_BAD_ATRACID;
} else if (!atrac->data_buf) {
ERROR_LOG(ME, "sceAtracGetNextSample(%i, %08x): no data", atracID, outNAddr);
return ATRAC_ERROR_NO_DATA;
} else {
if (atrac->currentSample >= atrac->endSample) {
if (Memory::IsValidAddress(outNAddr))
Memory::Write_U32(0, outNAddr);
DEBUG_LOG(ME, "sceAtracGetNextSample(%i, %08x): 0 samples left", atracID, outNAddr);
return 0;
} else {
u32 atracSamplesPerFrame = (atrac->codecType == PSP_MODE_AT_3_PLUS ? ATRAC3PLUS_MAX_SAMPLES : ATRAC3_MAX_SAMPLES);
// Some kind of header size?
u32 firstOffsetExtra = atrac->codecType == PSP_CODEC_AT3PLUS ? 368 : 69;
// It seems like the PSP aligns the sample position to 0x800...?
u32 skipSamples = atrac->firstSampleoffset + firstOffsetExtra;
u32 firstSamples = (atracSamplesPerFrame - skipSamples) % atracSamplesPerFrame;
u32 numSamples = atrac->endSample - atrac->currentSample;
if (atrac->currentSample == 0 && firstSamples != 0) {
numSamples = firstSamples;
}
u32 unalignedSamples = (skipSamples + atrac->currentSample) % atracSamplesPerFrame;
if (unalignedSamples != 0) {
// We're off alignment, possibly due to a loop. Force it back on.
numSamples = atracSamplesPerFrame - unalignedSamples;
}
if (numSamples > atracSamplesPerFrame)
numSamples = atracSamplesPerFrame;
if (Memory::IsValidAddress(outNAddr))
Memory::Write_U32(numSamples, outNAddr);
DEBUG_LOG(ME, "sceAtracGetNextSample(%i, %08x): %d samples left", atracID, outNAddr, numSamples);
}
}
return 0;
}
static u32 sceAtracGetRemainFrame(int atracID, u32 remainAddr) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "sceAtracGetRemainFrame(%i, %08x): bad atrac ID", atracID, remainAddr);
return ATRAC_ERROR_BAD_ATRACID;
} else if (!atrac->data_buf) {
ERROR_LOG(ME, "sceAtracGetRemainFrame(%i, %08x): no data", atracID, remainAddr);
return ATRAC_ERROR_NO_DATA;
} else {
if (Memory::IsValidAddress(remainAddr)) {
Memory::Write_U32(atrac->getRemainFrames(), remainAddr);
DEBUG_LOG(ME, "sceAtracGetRemainFrame(%i, %08x[%d])", atracID, remainAddr, atrac->getRemainFrames());
}
else
DEBUG_LOG_REPORT(ME, "sceAtracGetRemainFrame(%i, %08x[%d]) invalid address", atracID, remainAddr, atrac->getRemainFrames());
// Let sceAtracGetStreamDataInfo() know to set the full filled buffer .
atrac->resetBuffer = true;
}
return 0;
}
static u32 sceAtracGetSecondBufferInfo(int atracID, u32 outposAddr, u32 outBytesAddr) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "sceAtracGetSecondBufferInfo(%i, %08x, %08x): bad atrac ID", atracID, outposAddr, outBytesAddr);
return ATRAC_ERROR_BAD_ATRACID;
} else if (!atrac->data_buf) {
ERROR_LOG(ME, "sceAtracGetSecondBufferInfo(%i, %08x, %08x): no data", atracID, outposAddr, outBytesAddr);
return ATRAC_ERROR_NO_DATA;
} else {
ERROR_LOG(ME, "sceAtracGetSecondBufferInfo(%i, %08x, %08x)", atracID, outposAddr, outBytesAddr);
if (Memory::IsValidAddress(outposAddr) && atrac)
Memory::Write_U32(atrac->second.fileoffset, outposAddr);
if (Memory::IsValidAddress(outBytesAddr) && atrac)
Memory::Write_U32(atrac->second.writableBytes, outBytesAddr);
}
// TODO: Maybe don't write the above?
return ATRAC_ERROR_SECOND_BUFFER_NOT_NEEDED;
}
static u32 sceAtracGetSoundSample(int atracID, u32 outEndSampleAddr, u32 outLoopStartSampleAddr, u32 outLoopEndSampleAddr) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "sceAtracGetSoundSample(%i, %08x, %08x, %08x): bad atrac ID", atracID, outEndSampleAddr, outLoopStartSampleAddr, outLoopEndSampleAddr);
return ATRAC_ERROR_BAD_ATRACID;
} else if (!atrac->data_buf) {
ERROR_LOG(ME, "sceAtracGetSoundSample(%i, %08x, %08x, %08x): no data", atracID, outEndSampleAddr, outLoopStartSampleAddr, outLoopEndSampleAddr);
return ATRAC_ERROR_NO_DATA;
} else {
if (Memory::IsValidAddress(outEndSampleAddr))
Memory::Write_U32(atrac->endSample - 1, outEndSampleAddr);
if (Memory::IsValidAddress(outLoopStartSampleAddr))
Memory::Write_U32(atrac->loopStartSample, outLoopStartSampleAddr);
if (Memory::IsValidAddress(outLoopEndSampleAddr))
Memory::Write_U32(atrac->loopEndSample, outLoopEndSampleAddr);
if (Memory::IsValidAddress(outEndSampleAddr) && (Memory::IsValidAddress(outLoopStartSampleAddr)) && (Memory::IsValidAddress(outLoopEndSampleAddr)))
DEBUG_LOG(ME, "sceAtracGetSoundSample(%i, %08x[%08x], %08x[%d], %08x[%d])", atracID, outEndSampleAddr, atrac->endSample - 1, outLoopStartSampleAddr, atrac->loopStartSample, outLoopEndSampleAddr, atrac->loopEndSample);
else
DEBUG_LOG_REPORT(ME, "sceAtracGetSoundSample(%i, %08x[%08x], %08x[%d], %08x[%d]) invalid address", atracID, outEndSampleAddr, atrac->endSample - 1, outLoopStartSampleAddr, atrac->loopStartSample, outLoopEndSampleAddr, atrac->loopEndSample);
}
return 0;
}
// Games call this function to get some info for add more stream data,
// such as where the data read from, where the data add to,
// and how many bytes are allowed to add.
static u32 sceAtracGetStreamDataInfo(int atracID, u32 writeAddr, u32 writableBytesAddr, u32 readOffsetAddr) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "sceAtracGetStreamDataInfo(%i, %08x, %08x, %08x): bad atrac ID", atracID, writeAddr, writableBytesAddr, readOffsetAddr);
return ATRAC_ERROR_BAD_ATRACID;
} else if (!atrac->data_buf) {
ERROR_LOG(ME, "sceAtracGetStreamDataInfo(%i, %08x, %08x, %08x): no data", atracID, writeAddr, writableBytesAddr, readOffsetAddr);
return ATRAC_ERROR_NO_DATA;
} else {
// TODO: Is this check even needed? More testing is needed on writableBytes.
if (atrac->resetBuffer) {
// Reset temp buf for adding more stream data and set full filled buffer.
atrac->first.writableBytes = std::min(atrac->first.filesize - atrac->first.size, atrac->atracBufSize);
} else {
atrac->first.writableBytes = std::min(atrac->first.filesize - atrac->first.size, atrac->first.writableBytes);
}
atrac->first.offset = 0;
if (Memory::IsValidAddress(writeAddr))
Memory::Write_U32(atrac->first.addr, writeAddr);
if (Memory::IsValidAddress(writableBytesAddr))
Memory::Write_U32(atrac->first.writableBytes, writableBytesAddr);
if (Memory::IsValidAddress(readOffsetAddr))
Memory::Write_U32(atrac->first.fileoffset, readOffsetAddr);
if ((Memory::IsValidAddress(writeAddr)) && (Memory::IsValidAddress(writableBytesAddr)) && (Memory::IsValidAddress(readOffsetAddr)))
DEBUG_LOG(ME, "sceAtracGetStreamDataInfo(%i, %08x[%08x], %08x[%08x], %08x[%08x])", atracID,
writeAddr, atrac->first.addr,
writableBytesAddr, atrac->first.writableBytes,
readOffsetAddr, atrac->first.fileoffset);
else
//TODO:Use JPCSPtrace to correct
DEBUG_LOG_REPORT(ME, "sceAtracGetStreamDataInfo(%i, %08x[%08x], %08x[%08x], %08x[%08x]) invalid address", atracID,
writeAddr, atrac->first.addr,
writableBytesAddr, atrac->first.writableBytes,
readOffsetAddr, atrac->first.fileoffset);
}
return 0;
}
static u32 sceAtracReleaseAtracID(int atracID) {
INFO_LOG(ME, "sceAtracReleaseAtracID(%i)", atracID);
return deleteAtrac(atracID);
}
static u32 sceAtracResetPlayPosition(int atracID, int sample, int bytesWrittenFirstBuf, int bytesWrittenSecondBuf) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "sceAtracResetPlayPosition(%i, %i, %i, %i): bad atrac ID", atracID, sample, bytesWrittenFirstBuf, bytesWrittenSecondBuf);
return ATRAC_ERROR_BAD_ATRACID;
} else if (!atrac->data_buf) {
ERROR_LOG(ME, "sceAtracResetPlayPosition(%i, %i, %i, %i): no data", atracID, sample, bytesWrittenFirstBuf, bytesWrittenSecondBuf);
return ATRAC_ERROR_NO_DATA;
} else {
INFO_LOG(ME, "sceAtracResetPlayPosition(%i, %i, %i, %i)", atracID, sample, bytesWrittenFirstBuf, bytesWrittenSecondBuf);
if (bytesWrittenFirstBuf > 0)
sceAtracAddStreamData(atracID, bytesWrittenFirstBuf);
#ifdef USE_FFMPEG
if ((atrac->codecType == PSP_MODE_AT_3 || atrac->codecType == PSP_MODE_AT_3_PLUS) && atrac->pCodecCtx) {
atrac->SeekToSample(sample);
} else
#endif // USE_FFMPEG
{
atrac->currentSample = sample;
atrac->decodePos = atrac->getDecodePosBySample(sample);
}
}
return 0;
}
#ifdef USE_FFMPEG
static int _AtracReadbuffer(void *opaque, uint8_t *buf, int buf_size) {
Atrac *atrac = (Atrac *)opaque;
if (atrac->bufferPos > atrac->first.filesize)
return -1;
int size = std::min((int)atrac->atracBufSize, buf_size);
size = std::max(std::min(((int)atrac->first.size - (int)atrac->bufferPos), size), 0);
if (size > 0)
memcpy(buf, atrac->data_buf + atrac->bufferPos, size);
atrac->bufferPos += size;
return size;
}
static int64_t _AtracSeekbuffer(void *opaque, int64_t offset, int whence) {
Atrac *atrac = (Atrac*)opaque;
if (offset > atrac->first.filesize)
return -1;
switch (whence) {
case SEEK_SET:
atrac->bufferPos = (u32)offset;
break;
case SEEK_CUR:
atrac->bufferPos += (u32)offset;
break;
case SEEK_END:
atrac->bufferPos = atrac->first.filesize - (u32)offset;
break;
#ifdef USE_FFMPEG
case AVSEEK_SIZE:
return atrac->first.filesize;
#endif
}
return atrac->bufferPos;
}
#endif // USE_FFMPEG
#ifdef USE_FFMPEG
static int __AtracUpdateOutputMode(Atrac *atrac, int wanted_channels) {
if (atrac->pSwrCtx && atrac->atracOutputChannels == wanted_channels)
return 0;
atrac->atracOutputChannels = wanted_channels;
int64_t wanted_channel_layout = av_get_default_channel_layout(wanted_channels);
int64_t dec_channel_layout = av_get_default_channel_layout(atrac->atracChannels);
atrac->pSwrCtx =
swr_alloc_set_opts
(
atrac->pSwrCtx,
wanted_channel_layout,
AV_SAMPLE_FMT_S16,
atrac->pCodecCtx->sample_rate,
dec_channel_layout,
atrac->pCodecCtx->sample_fmt,
atrac->pCodecCtx->sample_rate,
0,
NULL
);
if (!atrac->pSwrCtx) {
ERROR_LOG(ME, "swr_alloc_set_opts: Could not allocate resampler context");
return -1;
}
if (swr_init(atrac->pSwrCtx) < 0) {
ERROR_LOG(ME, "swr_init: Failed to initialize the resampling context");
return -1;
}
return 0;
}
#endif // USE_FFMPEG
int __AtracSetContext(Atrac *atrac) {
#ifdef USE_FFMPEG
InitFFmpeg();
u8* tempbuf = (u8*)av_malloc(atrac->atracBufSize);
atrac->pFormatCtx = avformat_alloc_context();
atrac->pAVIOCtx = avio_alloc_context(tempbuf, atrac->atracBufSize, 0, (void*)atrac, _AtracReadbuffer, NULL, _AtracSeekbuffer);
atrac->pFormatCtx->pb = atrac->pAVIOCtx;
int ret;
// Load audio buffer
if((ret = avformat_open_input((AVFormatContext**)&atrac->pFormatCtx, NULL, NULL, NULL)) != 0) {
ERROR_LOG(ME, "avformat_open_input: Cannot open input %d", ret);
// TODO: This is not exactly correct, but if the header is right and there's not enough data
// (which is likely the case here), this is the correct error.
return ATRAC_ERROR_ALL_DATA_DECODED;
}
if((ret = avformat_find_stream_info(atrac->pFormatCtx, NULL)) < 0) {
ERROR_LOG(ME, "avformat_find_stream_info: Cannot find stream information %d", ret);
return -1;
}
AVCodec *pCodec;
// select the audio stream
ret = av_find_best_stream(atrac->pFormatCtx, AVMEDIA_TYPE_AUDIO, -1, -1, &pCodec, 0);
if (ret < 0) {
if (ret == AVERROR_DECODER_NOT_FOUND) {
ERROR_LOG(HLE, "av_find_best_stream: No appropriate decoder found");
} else {
ERROR_LOG(HLE, "av_find_best_stream: Cannot find an audio stream in the input file %d", ret);
}
return -1;
}
atrac->audio_stream_index = ret;
atrac->pCodecCtx = atrac->pFormatCtx->streams[atrac->audio_stream_index]->codec;
// Appears we need to force mono in some cases. (See CPkmn's comments in issue #4248)
if (atrac->atracChannels == 1)
atrac->pCodecCtx->channel_layout = AV_CH_LAYOUT_MONO;
// Explicitly set the block_align value (needed by newer FFmpeg versions, see #5772.)
if (atrac->pCodecCtx->block_align == 0) {
atrac->pCodecCtx->block_align = atrac->atracBytesPerFrame;
}
atrac->pCodecCtx->request_sample_fmt = AV_SAMPLE_FMT_S16;
if ((ret = avcodec_open2(atrac->pCodecCtx, pCodec, NULL)) < 0) {
ERROR_LOG(ME, "avcodec_open2: Cannot open audio decoder %d", ret);
return -1;
}
if ((ret = __AtracUpdateOutputMode(atrac, atrac->atracOutputChannels)) < 0)
return ret;
// alloc audio frame
atrac->pFrame = av_frame_alloc();
atrac->packet = new AVPacket;
av_init_packet(atrac->packet);
atrac->packet->data = nullptr;
atrac->packet->size = 0;
// reinit decodePos, because ffmpeg had changed it.
atrac->decodePos = 0;
#endif
return 0;
}
static int _AtracSetData(Atrac *atrac, u32 buffer, u32 bufferSize) {
if (atrac->first.size > atrac->first.filesize)
atrac->first.size = atrac->first.filesize;
atrac->first.fileoffset = atrac->first.size;
// got the size of temp buf, and calculate writableBytes and offset
atrac->atracBufSize = bufferSize;
atrac->first.writableBytes = (u32)std::max((int)bufferSize - (int)atrac->first.size, 0);
atrac->first.offset = atrac->first.size;
// some games may reuse an atracID for playing sound
atrac->CleanStuff();
if (atrac->codecType == PSP_MODE_AT_3) {
if (atrac->atracChannels == 1) {
WARN_LOG(ME, "This is an atrac3 mono audio");
} else {
WARN_LOG(ME, "This is an atrac3 stereo audio");
}
#ifdef USE_FFMPEG
atrac->data_buf = new u8[atrac->first.filesize];
u32 copybytes = std::min(bufferSize, atrac->first.filesize);
Memory::Memcpy(atrac->data_buf, buffer, copybytes);
return __AtracSetContext(atrac);
#endif // USE_FFMPEG
} else if (atrac->codecType == PSP_MODE_AT_3_PLUS) {
if (atrac->atracChannels == 1) {
WARN_LOG(ME, "This is an atrac3+ mono audio");
} else {
WARN_LOG(ME, "This is an atrac3+ stereo audio");
}
atrac->data_buf = new u8[atrac->first.filesize];
u32 copybytes = std::min(bufferSize, atrac->first.filesize);
Memory::Memcpy(atrac->data_buf, buffer, copybytes);
return __AtracSetContext(atrac);
}
return 0;
}
static int _AtracSetData(int atracID, u32 buffer, u32 bufferSize, bool needReturnAtracID = false) {
Atrac *atrac = getAtrac(atracID);
if (!atrac)
return -1;
int ret = _AtracSetData(atrac, buffer, bufferSize);
if (needReturnAtracID && ret >= 0)
ret = atracID;
// not sure the real delay time
return hleDelayResult(ret, "atrac set data", 100);
}
static u32 sceAtracSetHalfwayBuffer(int atracID, u32 halfBuffer, u32 readSize, u32 halfBufferSize) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "sceAtracSetHalfwayBuffer(%i, %08x, %8x, %8x): bad atrac ID", atracID, halfBuffer, readSize, halfBufferSize);
return ATRAC_ERROR_BAD_ATRACID;
}
INFO_LOG(ME, "sceAtracSetHalfwayBuffer(%i, %08x, %8x, %8x)", atracID, halfBuffer, readSize, halfBufferSize);
if (readSize > halfBufferSize)
return ATRAC_ERROR_INCORRECT_READ_SIZE;
int ret = 0;
if (atrac != NULL) {
atrac->first.addr = halfBuffer;
atrac->first.size = readSize;
ret = atrac->Analyze();
if (ret < 0) {
ERROR_LOG_REPORT(ME, "sceAtracSetHalfwayBuffer(%i, %08x, %8x, %8x): bad data", atracID, halfBuffer, readSize, halfBufferSize);
return ret;
}
atrac->atracOutputChannels = 2;
ret = _AtracSetData(atracID, halfBuffer, halfBufferSize);
}
return ret;
}
static u32 sceAtracSetSecondBuffer(int atracID, u32 secondBuffer, u32 secondBufferSize) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "sceAtracSetSecondBuffer(%i, %08x, %8x): bad atrac ID", atracID, secondBuffer, secondBufferSize);
return ATRAC_ERROR_BAD_ATRACID;
} else if (!atrac->data_buf) {
ERROR_LOG(ME, "sceAtracSetSecondBuffer(%i, %08x, %8x): no data", atracID, secondBuffer, secondBufferSize);
return ATRAC_ERROR_NO_DATA;
}
ERROR_LOG_REPORT(ME, "UNIMPL sceAtracSetSecondBuffer(%i, %08x, %8x)", atracID, secondBuffer, secondBufferSize);
return 0;
}
static u32 sceAtracSetData(int atracID, u32 buffer, u32 bufferSize) {
Atrac *atrac = getAtrac(atracID);
if (atrac != NULL) {
INFO_LOG(ME, "sceAtracSetData(%i, %08x, %08x)", atracID, buffer, bufferSize);
atrac->first.addr = buffer;
atrac->first.size = bufferSize;
int ret = atrac->Analyze();
if (ret < 0) {
ERROR_LOG_REPORT(ME, "sceAtracSetData(%i, %08x, %08x): bad data", atracID, buffer, bufferSize);
} else if (atrac->codecType != atracIDTypes[atracID]) {
ERROR_LOG_REPORT(ME, "sceAtracSetData(%i, %08x, %08x): atracID uses different codec type than data", atracID, buffer, bufferSize);
ret = ATRAC_ERROR_WRONG_CODECTYPE;
} else {
atrac->atracOutputChannels = 2;
ret = _AtracSetData(atracID, buffer, bufferSize);
}
return ret;
} else {
ERROR_LOG(ME, "sceAtracSetData(%i, %08x, %08x): bad atrac ID", atracID, buffer, bufferSize);
return ATRAC_ERROR_BAD_ATRACID;
}
}
static int sceAtracSetDataAndGetID(u32 buffer, int bufferSize) {
// A large value happens in Tales of VS, and isn't handled somewhere properly as a u32.
// It's impossible for it to be that big anyway, so cap it.
if (bufferSize < 0) {
WARN_LOG(ME, "sceAtracSetDataAndGetID(%08x, %08x): negative bufferSize", buffer, bufferSize);
bufferSize = 0x10000000;
}
Atrac *atrac = new Atrac();
atrac->first.addr = buffer;
atrac->first.size = bufferSize;
int ret = atrac->Analyze();
if (ret < 0) {
ERROR_LOG_REPORT(ME, "sceAtracSetDataAndGetID(%08x, %08x): bad data", buffer, bufferSize);
delete atrac;
return ret;
}
atrac->atracOutputChannels = 2;
int atracID = createAtrac(atrac);
if (atracID < 0) {
ERROR_LOG(ME, "sceAtracSetDataAndGetID(%08x, %08x): no free ID", buffer, bufferSize);
delete atrac;
return atracID;
}
INFO_LOG(ME, "%d=sceAtracSetDataAndGetID(%08x, %08x)", atracID, buffer, bufferSize);
return _AtracSetData(atracID, buffer, bufferSize, true);
}
static int sceAtracSetHalfwayBufferAndGetID(u32 halfBuffer, u32 readSize, u32 halfBufferSize) {
if (readSize > halfBufferSize) {
ERROR_LOG(ME, "sceAtracSetHalfwayBufferAndGetID(%08x, %08x, %08x): incorrect read size", halfBuffer, readSize, halfBufferSize);
return ATRAC_ERROR_INCORRECT_READ_SIZE;
}
Atrac *atrac = new Atrac();
atrac->first.addr = halfBuffer;
atrac->first.size = readSize;
int ret = atrac->Analyze();
if (ret < 0) {
ERROR_LOG_REPORT(ME, "sceAtracSetHalfwayBufferAndGetID(%08x, %08x, %08x): bad data", halfBuffer, readSize, halfBufferSize);
delete atrac;
return ret;
}
atrac->atracOutputChannels = 2;
int atracID = createAtrac(atrac);
if (atracID < 0) {
ERROR_LOG(ME, "sceAtracSetHalfwayBufferAndGetID(%08x, %08x, %08x): no free ID", halfBuffer, readSize, halfBufferSize);
delete atrac;
return atracID;
}
INFO_LOG(ME, "%d=sceAtracSetHalfwayBufferAndGetID(%08x, %08x, %08x)", atracID, halfBuffer, readSize, halfBufferSize);
return _AtracSetData(atracID, halfBuffer, halfBufferSize, true);
}
static u32 sceAtracStartEntry() {
ERROR_LOG_REPORT(ME, "UNIMPL sceAtracStartEntry()");
return 0;
}
static u32 sceAtracSetLoopNum(int atracID, int loopNum) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "sceAtracSetLoopNum(%i, %i): bad atrac ID", atracID, loopNum);
return ATRAC_ERROR_BAD_ATRACID;
} else if (!atrac->data_buf) {
ERROR_LOG(ME, "sceAtracSetLoopNum(%i, %i):no data", atracID, loopNum);
return ATRAC_ERROR_NO_DATA;
} else {
if (atrac->loopinfoNum == 0) {
ERROR_LOG(ME, "sceAtracSetLoopNum(%i, %i):no loop information", atracID, loopNum);
return ATRAC_ERROR_NO_LOOP_INFORMATION;
}
// Spammed in MHU
DEBUG_LOG(ME, "sceAtracSetLoopNum(%i, %i)", atracID, loopNum);
atrac->loopNum = loopNum;
if (loopNum != 0 && atrac->loopinfoNum == 0) {
// Just loop the whole audio
atrac->loopStartSample = 0;
atrac->loopEndSample = atrac->endSample;
}
}
return 0;
}
static int sceAtracReinit(int at3Count, int at3plusCount) {
for (int i = 0; i < PSP_NUM_ATRAC_IDS; ++i) {
if (atracIDs[i] != NULL) {
ERROR_LOG_REPORT(ME, "sceAtracReinit(%d, %d): cannot reinit while IDs in use", at3Count, at3plusCount);
return SCE_KERNEL_ERROR_BUSY;
}
}
memset(atracIDTypes, 0, sizeof(atracIDTypes));
int next = 0;
int space = PSP_NUM_ATRAC_IDS;
// This seems to deinit things. Mostly, it cause a reschedule on next deinit (but -1, -1 does not.)
if (at3Count == 0 && at3plusCount == 0) {
INFO_LOG(ME, "sceAtracReinit(%d, %d): deinit", at3Count, at3plusCount);
atracInited = false;
return hleDelayResult(0, "atrac reinit", 200);
}
// First, ATRAC3+. These IDs seem to cost double (probably memory.)
// Intentionally signed. 9999 tries to allocate, -1 does not.
for (int i = 0; i < at3plusCount; ++i) {
space -= 2;
if (space >= 0) {
atracIDTypes[next++] = PSP_MODE_AT_3_PLUS;
}
}
for (int i = 0; i < at3Count; ++i) {
space -= 1;
if (space >= 0) {
atracIDTypes[next++] = PSP_MODE_AT_3;
}
}
// If we ran out of space, we still initialize some, but return an error.
int result = space >= 0 ? 0 : (int)SCE_KERNEL_ERROR_OUT_OF_MEMORY;
if (atracInited || next == 0) {
INFO_LOG(ME, "sceAtracReinit(%d, %d)", at3Count, at3plusCount);
atracInited = true;
return result;
} else {
INFO_LOG(ME, "sceAtracReinit(%d, %d): init", at3Count, at3plusCount);
atracInited = true;
return hleDelayResult(result, "atrac reinit", 400);
}
}
static int sceAtracGetOutputChannel(int atracID, u32 outputChanPtr) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "sceAtracGetOutputChannel(%i, %08x): bad atrac ID", atracID, outputChanPtr);
return ATRAC_ERROR_BAD_ATRACID;
} else if (!atrac->data_buf) {
ERROR_LOG(ME, "sceAtracGetOutputChannel(%i, %08x): no data", atracID, outputChanPtr);
return ATRAC_ERROR_NO_DATA;
} else {
DEBUG_LOG(ME, "sceAtracGetOutputChannel(%i, %08x)", atracID, outputChanPtr);
if (Memory::IsValidAddress(outputChanPtr))
Memory::Write_U32(atrac->atracOutputChannels, outputChanPtr);
}
return 0;
}
static int sceAtracIsSecondBufferNeeded(int atracID) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "sceAtracIsSecondBufferNeeded(%i): bad atrac ID", atracID);
return ATRAC_ERROR_BAD_ATRACID;
} else if (!atrac->data_buf) {
ERROR_LOG(ME, "sceAtracIsSecondBufferNeeded(%i): no data", atracID);
return ATRAC_ERROR_NO_DATA;
}
WARN_LOG(ME, "UNIMPL sceAtracIsSecondBufferNeeded(%i)", atracID);
return 0;
}
static int sceAtracSetMOutHalfwayBuffer(int atracID, u32 buffer, u32 readSize, u32 bufferSize) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "sceAtracSetMOutHalfwayBuffer(%i, %08x, %08x, %08x): bad atrac ID", atracID, buffer, readSize, bufferSize);
return ATRAC_ERROR_BAD_ATRACID;
}
INFO_LOG(ME, "sceAtracSetMOutHalfwayBuffer(%i, %08x, %08x, %08x)", atracID, buffer, readSize, bufferSize);
if (readSize > bufferSize)
return ATRAC_ERROR_INCORRECT_READ_SIZE;
int ret = 0;
if (atrac != NULL) {
atrac->first.addr = buffer;
atrac->first.size = readSize;
ret = atrac->Analyze();
if (ret < 0) {
ERROR_LOG_REPORT(ME, "sceAtracSetMOutHalfwayBuffer(%i, %08x, %08x, %08x): bad data", atracID, buffer, readSize, bufferSize);
return ret;
}
if (atrac->atracChannels != 1) {
ERROR_LOG_REPORT(ME, "sceAtracSetMOutHalfwayBuffer(%i, %08x, %08x, %08x): not mono data", atracID, buffer, readSize, bufferSize);
ret = ATRAC_ERROR_NOT_MONO;
// It seems it still sets the data.
atrac->atracOutputChannels = 2;
_AtracSetData(atrac, buffer, bufferSize);
return ret;
} else {
atrac->atracOutputChannels = 1;
ret = _AtracSetData(atracID, buffer, bufferSize);
}
}
return ret;
}
static u32 sceAtracSetMOutData(int atracID, u32 buffer, u32 bufferSize) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "sceAtracSetMOutData(%i, %08x, %08x): bad atrac ID", atracID, buffer, bufferSize);
return ATRAC_ERROR_BAD_ATRACID;
}
// This doesn't seem to be part of any available libatrac3plus library.
WARN_LOG_REPORT(ME, "sceAtracSetMOutData(%i, %08x, %08x)", atracID, buffer, bufferSize);
// TODO: What is the proper error code here?
int ret = 0;
if (atrac != NULL) {
atrac->first.addr = buffer;
atrac->first.size = bufferSize;
ret = atrac->Analyze();
if (ret < 0) {
ERROR_LOG_REPORT(ME, "sceAtracSetMOutData(%i, %08x, %08x): bad data", atracID, buffer, bufferSize);
return ret;
}
if (atrac->atracChannels != 1) {
ERROR_LOG_REPORT(ME, "sceAtracSetMOutData(%i, %08x, %08x): not mono data", atracID, buffer, bufferSize);
ret = ATRAC_ERROR_NOT_MONO;
// It seems it still sets the data.
atrac->atracOutputChannels = 2;
_AtracSetData(atrac, buffer, bufferSize);
// Not sure of the real delay time.
return ret;
} else {
atrac->atracOutputChannels = 1;
ret = _AtracSetData(atracID, buffer, bufferSize);
}
}
return ret;
}
static int sceAtracSetMOutDataAndGetID(u32 buffer, u32 bufferSize) {
Atrac *atrac = new Atrac();
atrac->first.addr = buffer;
atrac->first.size = bufferSize;
int ret = atrac->Analyze();
if (ret < 0) {
ERROR_LOG_REPORT(ME, "sceAtracSetMOutDataAndGetID(%08x, %08x): bad data", buffer, bufferSize);
delete atrac;
return ret;
}
if (atrac->atracChannels != 1) {
ERROR_LOG_REPORT(ME, "sceAtracSetMOutDataAndGetID(%08x, %08x): not mono data", buffer, bufferSize);
delete atrac;
return ATRAC_ERROR_NOT_MONO;
}
atrac->atracOutputChannels = 1;
int atracID = createAtrac(atrac);
if (atracID < 0) {
ERROR_LOG(ME, "sceAtracSetMOutDataAndGetID(%08x, %08x): no free ID", buffer, bufferSize);
delete atrac;
return atracID;
}
// This doesn't seem to be part of any available libatrac3plus library.
WARN_LOG_REPORT(ME, "%d=sceAtracSetMOutDataAndGetID(%08x, %08x)", atracID, buffer, bufferSize);
return _AtracSetData(atracID, buffer, bufferSize, true);
}
static int sceAtracSetMOutHalfwayBufferAndGetID(u32 halfBuffer, u32 readSize, u32 halfBufferSize) {
if (readSize > halfBufferSize) {
ERROR_LOG(ME, "sceAtracSetMOutHalfwayBufferAndGetID(%08x, %08x, %08x): incorrect read size", halfBuffer, readSize, halfBufferSize);
return ATRAC_ERROR_INCORRECT_READ_SIZE;
}
Atrac *atrac = new Atrac();
atrac->first.addr = halfBuffer;
atrac->first.size = readSize;
int ret = atrac->Analyze();
if (ret < 0) {
ERROR_LOG_REPORT(ME, "sceAtracSetMOutHalfwayBufferAndGetID(%08x, %08x, %08x): bad data", halfBuffer, readSize, halfBufferSize);
delete atrac;
return ret;
}
if (atrac->atracChannels != 1) {
ERROR_LOG_REPORT(ME, "sceAtracSetMOutHalfwayBufferAndGetID(%08x, %08x, %08x): not mono data", halfBuffer, readSize, halfBufferSize);
delete atrac;
return ATRAC_ERROR_NOT_MONO;
}
atrac->atracOutputChannels = 1;
int atracID = createAtrac(atrac);
if (atracID < 0) {
ERROR_LOG(ME, "sceAtracSetMOutHalfwayBufferAndGetID(%08x, %08x, %08x): no free ID", halfBuffer, readSize, halfBufferSize);
delete atrac;
return atracID;
}
INFO_LOG(ME, "%d=sceAtracSetMOutHalfwayBufferAndGetID(%08x, %08x, %08x)", atracID, halfBuffer, readSize, halfBufferSize);
return _AtracSetData(atracID, halfBuffer, halfBufferSize, true);
}
static int sceAtracSetAA3DataAndGetID(u32 buffer, u32 bufferSize, u32 fileSize, u32 metadataSizeAddr) {
Atrac *atrac = new Atrac();
atrac->first.addr = buffer;
atrac->first.size = bufferSize;
atrac->first.filesize = fileSize;
int ret = atrac->AnalyzeAA3();
if (ret < 0) {
ERROR_LOG(ME, "sceAtracSetAA3DataAndGetID(%08x, %i, %i, %08x): bad data", buffer, bufferSize, fileSize, metadataSizeAddr);
delete atrac;
return ret;
}
int atracID = createAtrac(atrac);
if (atracID < 0) {
ERROR_LOG(ME, "sceAtracSetAA3DataAndGetID(%08x, %i, %i, %08x): no free ID", buffer, bufferSize, fileSize, metadataSizeAddr);
delete atrac;
return atracID;
}
WARN_LOG(ME, "%d=sceAtracSetAA3DataAndGetID(%08x, %i, %i, %08x)", atracID, buffer, bufferSize, fileSize, metadataSizeAddr);
return _AtracSetData(atracID, buffer, bufferSize, true);
}
int _AtracGetIDByContext(u32 contextAddr) {
int atracID = (int)Memory::Read_U32(contextAddr + 0xfc);
#ifdef USE_FFMPEG
Atrac *atrac = getAtrac(atracID);
if (atrac)
__AtracUpdateOutputMode(atrac, 1);
#endif // USE_FFMPEG
return atracID;
}
void _AtracGenarateContext(Atrac *atrac, SceAtracId *context) {
context->info.buffer = atrac->first.addr;
context->info.bufferByte = atrac->atracBufSize;
context->info.secondBuffer = atrac->second.addr;
context->info.secondBufferByte = atrac->second.size;
context->info.codec = atrac->codecType;
context->info.loopNum = atrac->loopNum;
context->info.loopStart = atrac->loopStartSample > 0 ? atrac->loopStartSample : 0;
context->info.loopEnd = atrac->loopEndSample > 0 ? atrac->loopEndSample : 0;
if (context->info.endSample > 0) {
// do not change info.state if this was not called at first time
// In Sol Trigger, it would set info.state = 0x10 outside
// TODO: Should we just keep this in PSP ram then, or something?
} else if (!atrac->data_buf) {
// State 1, no buffer yet.
context->info.state = 1;
} else if (atrac->first.size >= atrac->first.filesize) {
// state 2, all data loaded
context->info.state = 2;
} else if (atrac->loopinfoNum == 0) {
// state 3, lack some data, no loop info
context->info.state = 3;
} else {
// state 6, lack some data, has loop info
context->info.state = 6;
}
context->info.samplesPerChan = (atrac->codecType == PSP_MODE_AT_3_PLUS ? ATRAC3PLUS_MAX_SAMPLES : ATRAC3_MAX_SAMPLES);
context->info.sampleSize = atrac->atracBytesPerFrame;
context->info.numChan = atrac->atracChannels;
context->info.dataOff = atrac->dataOff;
context->info.endSample = atrac->endSample;
context->info.dataEnd = atrac->first.filesize;
context->info.curOff = atrac->first.size;
context->info.decodePos = atrac->getDecodePosBySample(atrac->currentSample);
context->info.streamDataByte = atrac->first.size - atrac->firstSampleoffset;
u8* buf = (u8*)context;
*(u32*)(buf + 0xfc) = atrac->atracID;
}
static int _sceAtracGetContextAddress(int atracID) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "_sceAtracGetContextAddress(%i): bad atrac id", atracID);
return 0;
}
if (!atrac->atracContext.IsValid()) {
// allocate a new atracContext
u32 contextsize = 256;
atrac->atracContext = kernelMemory.Alloc(contextsize, false, "Atrac Context");
if (atrac->atracContext.IsValid())
Memory::Memset(atrac->atracContext.ptr, 0, 256);
WARN_LOG(ME, "%08x=_sceAtracGetContextAddress(%i): allocated new context", atrac->atracContext.ptr, atracID);
}
else
WARN_LOG(ME, "%08x=_sceAtracGetContextAddress(%i)", atrac->atracContext.ptr, atracID);
if (atrac->atracContext.IsValid())
_AtracGenarateContext(atrac, atrac->atracContext);
return atrac->atracContext.ptr;
}
struct At3HeaderMap {
u16 bytes;
u16 channels;
u8 headerVal1;
u8 headerVal2;
bool Matches(const Atrac *at) const {
return bytes == at->atracBytesPerFrame && channels == at->atracChannels;
}
};
static const u8 at3HeaderTemplate[] ={0x52,0x49,0x46,0x46,0x3b,0xbe,0x00,0x00,0x57,0x41,0x56,0x45,0x66,0x6d,0x74,0x20,0x20,0x00,0x00,0x00,0x70,0x02,0x02,0x00,0x44,0xac,0x00,0x00,0x4d,0x20,0x00,0x00,0xc0,0x00,0x00,0x00,0x0e,0x00,0x01,0x00,0x00,0x10,0x00,0x00,0x01,0x00,0x01,0x00,0x01,0x00,0x00,0x00,0x64,0x61,0x74,0x61,0xc0,0xbd,0x00,0x00};
static const At3HeaderMap at3HeaderMap[] = {
{ 0x00C0, 0x1, 0x8, 0x00 },
{ 0x0098, 0x1, 0x8, 0x00 },
{ 0x0180, 0x2, 0x10, 0x00 },
{ 0x0130, 0x2, 0x10, 0x00 },
{ 0x00C0, 0x2, 0x10, 0x01 }
};
struct At3plusHeaderMap {
u16 bytes;
u16 channels;
u16 headerVal;
bool Matches(const Atrac *at) const {
return bytes == at->atracBytesPerFrame && channels == at->atracChannels;
}
};
static const u8 at3plusHeaderTemplate[] = { 0x52, 0x49, 0x46, 0x46, 0x00, 0xb5, 0xff, 0x00, 0x57, 0x41, 0x56, 0x45, 0x66, 0x6d, 0x74, 0x20, 0x34, 0x00, 0x00, 0x00, 0xfe, 0xff, 0x02, 0x00, 0x44, 0xac, 0x00, 0x00, 0xa0, 0x1f, 0x00, 0x00, 0xe8, 0x02, 0x00, 0x00, 0x22, 0x00, 0x00, 0x08, 0x03, 0x00, 0x00, 0x00, 0xbf, 0xaa, 0x23, 0xe9, 0x58, 0xcb, 0x71, 0x44, 0xa1, 0x19, 0xff, 0xfa, 0x01, 0xe4, 0xce, 0x62, 0x01, 0x00, 0x28, 0x5c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x66, 0x61, 0x63, 0x74, 0x08, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0x00, 0x00, 0x08, 0x00, 0x00, 0x64, 0x61, 0x74, 0x61, 0xa8, 0xb4, 0xff, 0x00 };
static const At3plusHeaderMap at3plusHeaderMap[] = {
{ 0x00C0, 0x1, 0x1724 },
{ 0x0180, 0x1, 0x2224 },
{ 0x0178, 0x1, 0x2E24 },
{ 0x0230, 0x1, 0x4524 },
{ 0x02E8, 0x1, 0x5C24 },
{ 0x0118, 0x1, 0x2224 },
{ 0x0118, 0x2, 0x2228 },
{ 0x0178, 0x2, 0x2E28 },
{ 0x0230, 0x2, 0x4528 },
{ 0x02E8, 0x2, 0x5C28 },
{ 0x03A8, 0x2, 0x7428 },
{ 0x0460, 0x2, 0x8B28 },
{ 0x05D0, 0x2, 0xB928 },
{ 0x0748, 0x2, 0xE828 },
{ 0x0800, 0x2, 0xFF28 },
};
static bool initAT3Decoder(Atrac *atrac, u8 *at3Header, u32 dataSize = 0xffb4a8) {
for (size_t i = 0; i < ARRAY_SIZE(at3HeaderMap); ++i) {
if (at3HeaderMap[i].Matches(atrac)) {
*(u32 *)(at3Header + 0x04) = dataSize + sizeof(at3HeaderTemplate) - 8;
*(u16 *)(at3Header + 0x16) = atrac->atracChannels;
*(u16 *)(at3Header + 0x20) = atrac->atracBytesPerFrame;
atrac->atracBitrate = ( atrac->atracBytesPerFrame * 352800 ) / 1000;
atrac->atracBitrate = (atrac->atracBitrate + 511) >> 10;
*(u32 *)(at3Header + 0x1c) = atrac->atracBitrate * 1000 / 8;
at3Header[0x29] = at3HeaderMap[i].headerVal1;
at3Header[0x2c] = at3HeaderMap[i].headerVal2;
at3Header[0x2e] = at3HeaderMap[i].headerVal2;
*(u32 *)(at3Header + sizeof(at3HeaderTemplate) - 4) = dataSize;
return true;
}
}
return false;
}
static bool initAT3plusDecoder(Atrac *atrac, u8 *at3plusHeader, u32 dataSize = 0xffb4a8) {
for (size_t i = 0; i < ARRAY_SIZE(at3plusHeaderMap); ++i) {
if (at3plusHeaderMap[i].Matches(atrac)) {
*(u32 *)(at3plusHeader + 0x04) = dataSize + sizeof(at3plusHeaderTemplate) - 8;
*(u16 *)(at3plusHeader + 0x16) = atrac->atracChannels;
*(u16 *)(at3plusHeader + 0x20) = atrac->atracBytesPerFrame;
atrac->atracBitrate = ( atrac->atracBytesPerFrame * 352800 ) / 1000;
atrac->atracBitrate = ((atrac->atracBitrate >> 11) + 8) & 0xFFFFFFF0;
*(u32 *)(at3plusHeader + 0x1c) = atrac->atracBitrate * 1000 / 8;
*(u16 *)(at3plusHeader + 0x3e) = at3plusHeaderMap[i].headerVal;
*(u32 *)(at3plusHeader + sizeof(at3plusHeaderTemplate) - 4) = dataSize;
return true;
}
}
return false;
}
static int sceAtracLowLevelInitDecoder(int atracID, u32 paramsAddr) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "sceAtracLowLevelInitDecoder(%i, %08x): bad atrac ID", atracID, paramsAddr);
return ATRAC_ERROR_BAD_ATRACID;
}
INFO_LOG(ME, "sceAtracLowLevelInitDecoder(%i, %08x)", atracID, paramsAddr);
if (Memory::IsValidAddress(paramsAddr)) {
atrac->atracChannels = Memory::Read_U32(paramsAddr);
atrac->atracOutputChannels = Memory::Read_U32(paramsAddr + 4);
atrac->atracBufSize = Memory::Read_U32(paramsAddr + 8);
atrac->atracBytesPerFrame = atrac->atracBufSize;
atrac->first.writableBytes = atrac->atracBytesPerFrame;
atrac->CleanStuff();
INFO_LOG(ME, "Channels: %i outputChannels: %i bytesperFrame: %x",
atrac->atracChannels, atrac->atracOutputChannels, atrac->atracBytesPerFrame);
#ifdef USE_FFMPEG
if (atrac->codecType == PSP_MODE_AT_3) {
if (atrac->atracChannels == 1) {
WARN_LOG(ME, "This is an atrac3 mono audio (low level)");
} else {
WARN_LOG(ME, "This is an atrac3 stereo audio (low level)");
}
const int headersize = sizeof(at3HeaderTemplate);
u8 at3Header[headersize];
memcpy(at3Header, at3HeaderTemplate, headersize);
if (!initAT3Decoder(atrac, at3Header)) {
ERROR_LOG_REPORT(ME, "AT3 header map lacks entry for bpf: %i channels: %i", atrac->atracBytesPerFrame, atrac->atracChannels);
// TODO: What to do, if anything?
}
atrac->firstSampleoffset = headersize;
atrac->dataOff = headersize;
atrac->first.size = headersize;
atrac->first.filesize = headersize + atrac->atracBytesPerFrame;
atrac->data_buf = new u8[atrac->first.filesize];
memcpy(atrac->data_buf, at3Header, headersize);
atrac->currentSample = 0;
__AtracSetContext(atrac);
return 0;
}
if (atrac->codecType == PSP_MODE_AT_3_PLUS){
if (atrac->atracChannels == 1) {
WARN_LOG(ME, "This is an atrac3+ mono audio (low level)");
} else {
WARN_LOG(ME, "This is an atrac3+ stereo audio (low level)");
}
const int headersize = sizeof(at3plusHeaderTemplate);
u8 at3plusHeader[headersize];
memcpy(at3plusHeader, at3plusHeaderTemplate, headersize);
if (!initAT3plusDecoder(atrac, at3plusHeader)) {
ERROR_LOG_REPORT(ME, "AT3plus header map lacks entry for bpf: %i channels: %i", atrac->atracBytesPerFrame, atrac->atracChannels);
// TODO: What to do, if anything?
}
atrac->firstSampleoffset = headersize;
atrac->dataOff = headersize;
atrac->first.size = headersize;
atrac->first.filesize = headersize + atrac->atracBytesPerFrame;
atrac->data_buf = new u8[atrac->first.filesize];
memcpy(atrac->data_buf, at3plusHeader, headersize);
atrac->currentSample = 0;
__AtracSetContext(atrac);
return 0;
}
#endif // USE_FFMPEG
}
return 0;
}
static int sceAtracLowLevelDecode(int atracID, u32 sourceAddr, u32 sourceBytesConsumedAddr, u32 samplesAddr, u32 sampleBytesAddr) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "sceAtracLowLevelDecode(%i, %08x, %08x, %08x, %08x): bad atrac ID", atracID, sourceAddr, sourceBytesConsumedAddr, samplesAddr, sampleBytesAddr);
return ATRAC_ERROR_BAD_ATRACID;
}
DEBUG_LOG(ME, "UNIMPL sceAtracLowLevelDecode(%i, %08x, %08x, %08x, %08x)", atracID, sourceAddr, sourceBytesConsumedAddr, samplesAddr, sampleBytesAddr);
#ifdef USE_FFMPEG
if (atrac && atrac->pCodecCtx && Memory::IsValidAddress(sourceAddr) && Memory::IsValidAddress(sourceBytesConsumedAddr) &&
Memory::IsValidAddress(samplesAddr) && Memory::IsValidAddress(sampleBytesAddr)) {
u32 sourcebytes = atrac->first.writableBytes;
if (sourcebytes > 0) {
Memory::Memcpy(atrac->data_buf + atrac->first.size, sourceAddr, sourcebytes);
if (atrac->bufferPos >= atrac->first.size) {
atrac->bufferPos = atrac->first.size;
}
atrac->first.size += sourcebytes;
}
int numSamples = 0;
atrac->ForceSeekToSample(atrac->currentSample);
if (!atrac->failedDecode) {
AtracDecodeResult res;
while (atrac->FillPacket()) {
res = atrac->DecodePacket();
if (res == ATDECODE_FAILED) {
break;
}
if (res == ATDECODE_GOTFRAME) {
// got a frame
u8 *out = Memory::GetPointer(samplesAddr);
numSamples = atrac->pFrame->nb_samples;
int avret = swr_convert(atrac->pSwrCtx, &out, numSamples,
(const u8**)atrac->pFrame->extended_data, numSamples);
u32 outBytes = numSamples * atrac->atracOutputChannels * sizeof(s16);
CBreakPoints::ExecMemCheck(samplesAddr, true, outBytes, currentMIPS->pc);
if (avret < 0) {
ERROR_LOG(ME, "swr_convert: Error while converting %d", avret);
}
break;
}
}
}
atrac->currentSample += numSamples;
numSamples = (atrac->codecType == PSP_MODE_AT_3_PLUS ? ATRAC3PLUS_MAX_SAMPLES : ATRAC3_MAX_SAMPLES);
Memory::Write_U32(numSamples * sizeof(s16) * atrac->atracOutputChannels, sampleBytesAddr);
if (atrac->bufferPos >= atrac->first.size) {
atrac->first.writableBytes = atrac->atracBytesPerFrame;
atrac->first.size = atrac->firstSampleoffset;
atrac->ForceSeekToSample(0);
}
else
atrac->first.writableBytes = 0;
Memory::Write_U32(atrac->first.writableBytes, sourceBytesConsumedAddr);
return hleDelayResult(0, "low level atrac decode data", atracDecodeDelay);
}
#endif // USE_FFMPEG
return 0;
}
static int sceAtracSetAA3HalfwayBufferAndGetID(u32 halfBuffer, u32 readSize, u32 halfBufferSize, u32 fileSize) {
if (readSize > halfBufferSize) {
ERROR_LOG(ME, "sceAtracSetAA3HalfwayBufferAndGetID(%08x, %08x, %08x, %08x): invalid read size", halfBuffer, readSize, halfBufferSize, fileSize);
return ATRAC_ERROR_INCORRECT_READ_SIZE;
}
Atrac *atrac = new Atrac();
atrac->first.addr = halfBuffer;
atrac->first.size = halfBufferSize;
atrac->first.filesize = fileSize;
int ret = atrac->AnalyzeAA3();
if (ret < 0) {
ERROR_LOG(ME, "sceAtracSetAA3HalfwayBufferAndGetID(%08x, %08x, %08x, %08x): bad data", halfBuffer, readSize, halfBufferSize, fileSize);
delete atrac;
return ret;
}
int atracID = createAtrac(atrac);
if (atracID < 0) {
ERROR_LOG(ME, "sceAtracSetAA3HalfwayBufferAndGetID(%08x, %08x, %08x, %08x): no free ID", halfBuffer, readSize, halfBufferSize, fileSize);
delete atrac;
return atracID;
}
ERROR_LOG(ME, "UNIMPL %d=sceAtracSetAA3HalfwayBufferAndGetID(%08x, %08x, %08x)", atracID, halfBuffer, readSize, halfBufferSize);
return _AtracSetData(atracID, halfBuffer, halfBufferSize, true);
}
const HLEFunction sceAtrac3plus[] = {
{0X7DB31251, &WrapU_IU<sceAtracAddStreamData>, "sceAtracAddStreamData", 'x', "ix" },
{0X6A8C3CD5, &WrapU_IUUUU<sceAtracDecodeData>, "sceAtracDecodeData", 'x', "ixxxx"},
{0XD5C28CC0, &WrapU_V<sceAtracEndEntry>, "sceAtracEndEntry", 'x', "" },
{0X780F88D1, &WrapU_I<sceAtracGetAtracID>, "sceAtracGetAtracID", 'x', "i" },
{0XCA3CA3D2, &WrapU_IIU<sceAtracGetBufferInfoForResetting>, "sceAtracGetBufferInfoForReseting", 'x', "iix" },
{0XA554A158, &WrapU_IU<sceAtracGetBitrate>, "sceAtracGetBitrate", 'x', "ix" },
{0X31668BAA, &WrapU_IU<sceAtracGetChannel>, "sceAtracGetChannel", 'x', "ix" },
{0XFAA4F89B, &WrapU_IUU<sceAtracGetLoopStatus>, "sceAtracGetLoopStatus", 'x', "ixx" },
{0XE88F759B, &WrapU_IU<sceAtracGetInternalErrorInfo>, "sceAtracGetInternalErrorInfo", 'x', "ix" },
{0XD6A5F2F7, &WrapU_IU<sceAtracGetMaxSample>, "sceAtracGetMaxSample", 'x', "ix" },
{0XE23E3A35, &WrapU_IU<sceAtracGetNextDecodePosition>, "sceAtracGetNextDecodePosition", 'x', "ix" },
{0X36FAABFB, &WrapU_IU<sceAtracGetNextSample>, "sceAtracGetNextSample", 'x', "ix" },
{0X9AE849A7, &WrapU_IU<sceAtracGetRemainFrame>, "sceAtracGetRemainFrame", 'x', "ix" },
{0X83E85EA0, &WrapU_IUU<sceAtracGetSecondBufferInfo>, "sceAtracGetSecondBufferInfo", 'x', "ixx" },
{0XA2BBA8BE, &WrapU_IUUU<sceAtracGetSoundSample>, "sceAtracGetSoundSample", 'x', "ixxx" },
{0X5D268707, &WrapU_IUUU<sceAtracGetStreamDataInfo>, "sceAtracGetStreamDataInfo", 'x', "ixxx" },
{0X61EB33F5, &WrapU_I<sceAtracReleaseAtracID>, "sceAtracReleaseAtracID", 'x', "i" },
{0X644E5607, &WrapU_IIII<sceAtracResetPlayPosition>, "sceAtracResetPlayPosition", 'x', "iiii" },
{0X3F6E26B5, &WrapU_IUUU<sceAtracSetHalfwayBuffer>, "sceAtracSetHalfwayBuffer", 'x', "ixxx" },
{0X83BF7AFD, &WrapU_IUU<sceAtracSetSecondBuffer>, "sceAtracSetSecondBuffer", 'x', "ixx" },
{0X0E2A73AB, &WrapU_IUU<sceAtracSetData>, "sceAtracSetData", 'x', "ixx" },
{0X7A20E7AF, &WrapI_UI<sceAtracSetDataAndGetID>, "sceAtracSetDataAndGetID", 'i', "xi" },
{0XD1F59FDB, &WrapU_V<sceAtracStartEntry>, "sceAtracStartEntry", 'x', "" },
{0X868120B5, &WrapU_II<sceAtracSetLoopNum>, "sceAtracSetLoopNum", 'x', "ii" },
{0X132F1ECA, &WrapI_II<sceAtracReinit>, "sceAtracReinit", 'i', "ii" },
{0XECA32A99, &WrapI_I<sceAtracIsSecondBufferNeeded>, "sceAtracIsSecondBufferNeeded", 'i', "i" },
{0X0FAE370E, &WrapI_UUU<sceAtracSetHalfwayBufferAndGetID>, "sceAtracSetHalfwayBufferAndGetID", 'i', "xxx" },
{0X2DD3E298, &WrapU_IIU<sceAtracGetBufferInfoForResetting>, "sceAtracGetBufferInfoForResetting", 'x', "iix" },
{0X5CF9D852, &WrapI_IUUU<sceAtracSetMOutHalfwayBuffer>, "sceAtracSetMOutHalfwayBuffer", 'i', "ixxx" },
{0XF6837A1A, &WrapU_IUU<sceAtracSetMOutData>, "sceAtracSetMOutData", 'x', "ixx" },
{0X472E3825, &WrapI_UU<sceAtracSetMOutDataAndGetID>, "sceAtracSetMOutDataAndGetID", 'i', "xx" },
{0X9CD7DE03, &WrapI_UUU<sceAtracSetMOutHalfwayBufferAndGetID>, "sceAtracSetMOutHalfwayBufferAndGetID", 'i', "xxx" },
{0XB3B5D042, &WrapI_IU<sceAtracGetOutputChannel>, "sceAtracGetOutputChannel", 'i', "ix" },
{0X5622B7C1, &WrapI_UUUU<sceAtracSetAA3DataAndGetID>, "sceAtracSetAA3DataAndGetID", 'i', "xxxx" },
{0X5DD66588, &WrapI_UUUU<sceAtracSetAA3HalfwayBufferAndGetID>, "sceAtracSetAA3HalfwayBufferAndGetID", 'i', "xxxx" },
{0X231FC6B7, &WrapI_I<_sceAtracGetContextAddress>, "_sceAtracGetContextAddress", 'i', "i" },
{0X1575D64B, &WrapI_IU<sceAtracLowLevelInitDecoder>, "sceAtracLowLevelInitDecoder", 'i', "ix" },
{0X0C116E1B, &WrapI_IUUUU<sceAtracLowLevelDecode>, "sceAtracLowLevelDecode", 'i', "ixxxx"},
};
void Register_sceAtrac3plus() {
// Two names
RegisterModule("sceATRAC3plus_Library", ARRAY_SIZE(sceAtrac3plus), sceAtrac3plus);
RegisterModule("sceAtrac3plus", ARRAY_SIZE(sceAtrac3plus), sceAtrac3plus);
}