mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 13:30:02 +00:00
968 lines
24 KiB
C++
968 lines
24 KiB
C++
#include "mainwindow.h"
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#include "ui_mainwindow.h"
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#include <QFileDialog>
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#include <QMessageBox>
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#include <QDesktopServices>
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#include <QUrl>
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#include <QKeyEvent>
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#include <QDesktopWidget>
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#include "Core/MIPS/MIPSDebugInterface.h"
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#include "Core/Debugger/SymbolMap.h"
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#include "Core/SaveState.h"
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#include "Core/System.h"
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#include "Core/Config.h"
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#include "ConsoleListener.h"
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#include "base/display.h"
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#include "GPU/GPUInterface.h"
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#include "QtHost.h"
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#include "EmuThread.h"
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const char *stateToLoad = NULL;
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// TODO: Make this class thread-aware. Can't send events to a different thread. Currently only works on X11.
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// Needs to use QueuedConnection for signals/slots.
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MainWindow::MainWindow(QWidget *parent) :
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QMainWindow(parent),
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ui(new Ui::MainWindow),
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nextState(CORE_POWERDOWN),
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dialogDisasm(0),
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memoryWindow(0),
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memoryTexWindow(0),
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displaylistWindow(0)
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{
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ui->setupUi(this);
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controls = new Controls(this);
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#if QT_HAS_SDL
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gamePadDlg = new GamePadDialog(&input_state, this);
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#endif
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host = new QtHost(this);
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emugl = ui->widget;
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emugl->init(&input_state);
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emugl->resize(pixel_xres, pixel_yres);
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emugl->setMinimumSize(pixel_xres, pixel_yres);
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emugl->setMaximumSize(pixel_xres, pixel_yres);
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QObject::connect( emugl, SIGNAL(doubleClick()), this, SLOT(on_action_OptionsFullScreen_triggered()) );
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createLanguageMenu();
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UpdateMenus();
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int zoom = g_Config.iWindowZoom;
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if (zoom < 1) zoom = 1;
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if (zoom > 4) zoom = 4;
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SetZoom(zoom);
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EmuThread_Start(emugl);
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SetGameTitle(fileToStart);
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if (!fileToStart.isNull())
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{
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EmuThread_StartGame(fileToStart);
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UpdateMenus();
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if (stateToLoad != NULL)
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SaveState::Load(stateToLoad);
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}
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}
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MainWindow::~MainWindow()
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{
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delete ui;
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}
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void NativeInit(int argc, const char *argv[], const char *savegame_directory, const char *external_directory, const char *installID)
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{
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std::string config_filename;
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Common::EnableCrashingOnCrashes();
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std::string user_data_path = savegame_directory;
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VFSRegister("", new DirectoryAssetReader("assets/"));
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VFSRegister("", new DirectoryAssetReader(user_data_path.c_str()));
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config_filename = user_data_path + "ppsspp.ini";
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g_Config.Load(config_filename.c_str());
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const char *fileToLog = 0;
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bool hideLog = true;
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#ifdef _DEBUG
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hideLog = false;
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#endif
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bool gfxLog = false;
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// Parse command line
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LogTypes::LOG_LEVELS logLevel = LogTypes::LINFO;
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for (int i = 1; i < argc; i++) {
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if (argv[i][0] == '-') {
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switch (argv[i][1]) {
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case 'd':
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// Enable debug logging
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logLevel = LogTypes::LDEBUG;
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break;
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case 'g':
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gfxLog = true;
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break;
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case 'j':
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g_Config.bJit = true;
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g_Config.bSaveSettings = false;
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break;
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case 'i':
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g_Config.bJit = false;
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g_Config.bSaveSettings = false;
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break;
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case 'l':
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hideLog = false;
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break;
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case 's':
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g_Config.bAutoRun = false;
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g_Config.bSaveSettings = false;
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break;
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case '-':
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if (!strcmp(argv[i], "--log") && i < argc - 1)
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fileToLog = argv[++i];
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if (!strncmp(argv[i], "--log=", strlen("--log=")) && strlen(argv[i]) > strlen("--log="))
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fileToLog = argv[i] + strlen("--log=");
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if (!strcmp(argv[i], "--state") && i < argc - 1)
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stateToLoad = argv[++i];
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if (!strncmp(argv[i], "--state=", strlen("--state=")) && strlen(argv[i]) > strlen("--state="))
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stateToLoad = argv[i] + strlen("--state=");
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break;
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}
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}
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else if (fileToStart.isNull())
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{
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fileToStart = QString(argv[i]);
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if (!QFile::exists(fileToStart))
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{
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qCritical("File '%s' does not exist!", qPrintable(fileToStart));
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exit(1);
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}
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}
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else
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{
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qCritical("Can only boot one file. Ignoring file '%s'", qPrintable(fileToStart));
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}
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}
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if (g_Config.currentDirectory == "")
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{
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g_Config.currentDirectory = QDir::homePath().toStdString();
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}
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g_Config.memCardDirectory = QDir::homePath().toStdString()+"/.ppsspp/";
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g_Config.flashDirectory = g_Config.memCardDirectory+"/flash/";
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LogManager::Init();
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if (fileToLog != NULL)
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LogManager::GetInstance()->ChangeFileLog(fileToLog);
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LogManager::GetInstance()->SetLogLevel(LogTypes::G3D, LogTypes::LERROR);
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#if !defined(USING_GLES2)
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// Start Desktop UI
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MainWindow* mainWindow = new MainWindow();
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mainWindow->show();
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#endif
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}
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void MainWindow::ShowMemory(u32 addr)
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{
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if(memoryWindow)
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memoryWindow->Goto(addr);
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}
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void MainWindow::Update()
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{
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globalUIState = UISTATE_INGAME;
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UpdateInputState(&input_state);
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for (int i = 0; i < controllistCount; i++)
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{
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if (pressedKeys.contains(controllist[i].key) ||
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input_state.pad_buttons_down & controllist[i].emu_id)
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__CtrlButtonDown(controllist[i].psp_id);
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else
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__CtrlButtonUp(controllist[i].psp_id);
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}
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__CtrlSetAnalog(input_state.pad_lstick_x, input_state.pad_lstick_y);
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}
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void MainWindow::UpdateMenus()
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{
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bool enable = globalUIState == UISTATE_MENU;
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ui->action_FileLoad->setEnabled(enable);
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ui->action_FileClose->setEnabled(!enable);
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ui->action_FileSaveStateFile->setEnabled(!enable);
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ui->action_FileLoadStateFile->setEnabled(!enable);
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ui->action_FileQuickloadState->setEnabled(!enable);
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ui->action_FileQuickSaveState->setEnabled(!enable);
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ui->action_CPUDynarec->setEnabled(enable);
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ui->action_CPUInterpreter->setEnabled(enable);
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ui->actionUse_MediaEngine->setEnabled(enable);
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ui->action_DebugDumpFrame->setEnabled(!enable);
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ui->action_DebugDisassembly->setEnabled(!enable);
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ui->action_DebugMemoryView->setEnabled(!enable);
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ui->action_DebugMemoryViewTexture->setEnabled(!enable);
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ui->action_DebugDisplayList->setEnabled(!enable);
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ui->action_EmulationRun->setEnabled(Core_IsStepping() || globalUIState == UISTATE_PAUSEMENU);
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ui->action_EmulationPause->setEnabled(globalUIState == UISTATE_INGAME);
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ui->action_EmulationReset->setEnabled(globalUIState == UISTATE_INGAME);
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// checking
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ui->action_EmulationRunLoad->setChecked(g_Config.bAutoRun);
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ui->action_CPUInterpreter->setChecked(!g_Config.bJit);
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ui->action_CPUDynarec->setChecked(g_Config.bJit);
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ui->action_OptionsFastMemory->setChecked(g_Config.bFastMemory);
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ui->action_OptionsIgnoreIllegalReadsWrites->setChecked(g_Config.bIgnoreBadMemAccess);
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ui->actionUse_MediaEngine->setChecked(g_Config.bUseMediaEngine);
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ui->action_AFOff->setChecked(g_Config.iAnisotropyLevel == 0);
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ui->action_AF2x->setChecked(g_Config.iAnisotropyLevel == 2);
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ui->action_AF4x->setChecked(g_Config.iAnisotropyLevel == 4);
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ui->action_AF8x->setChecked(g_Config.iAnisotropyLevel == 8);
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ui->action_AF16x->setChecked(g_Config.iAnisotropyLevel == 16);
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ui->action_OptionsBufferedRendering->setChecked(g_Config.bBufferedRendering);
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ui->action_OptionsLinearFiltering->setChecked(g_Config.bLinearFiltering);
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ui->action_Simple_2xAA->setChecked(g_Config.SSAntiAliasing);
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ui->action_OptionsScreen1x->setChecked(0 == (g_Config.iWindowZoom - 1));
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ui->action_OptionsScreen2x->setChecked(1 == (g_Config.iWindowZoom - 1));
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ui->action_OptionsScreen3x->setChecked(2 == (g_Config.iWindowZoom - 1));
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ui->action_OptionsScreen4x->setChecked(3 == (g_Config.iWindowZoom - 1));
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ui->action_Stretch_to_display->setChecked(g_Config.bStretchToDisplay);
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ui->action_OptionsHardwareTransform->setChecked(g_Config.bHardwareTransform);
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ui->action_OptionsUseVBO->setChecked(g_Config.bUseVBO);
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ui->action_OptionsVertexCache->setChecked(g_Config.bVertexCache);
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ui->action_OptionsWireframe->setChecked(g_Config.bDrawWireframe);
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ui->action_OptionsDisplayRawFramebuffer->setChecked(g_Config.bDisplayFramebuffer);
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ui->actionFrameskip->setChecked(g_Config.iFrameSkip != 0);
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ui->action_Sound->setChecked(g_Config.bEnableSound);
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ui->action_OptionsShowDebugStatistics->setChecked(g_Config.bShowDebugStats);
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ui->action_Show_FPS_counter->setChecked(g_Config.bShowFPSCounter);
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ui->actionLogDefDebug->setChecked(LogManager::GetInstance()->GetLogLevel(LogTypes::COMMON) == LogTypes::LDEBUG);
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ui->actionLogDefInfo->setChecked(LogManager::GetInstance()->GetLogLevel(LogTypes::COMMON) == LogTypes::LINFO);
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ui->actionLogDefWarning->setChecked(LogManager::GetInstance()->GetLogLevel(LogTypes::COMMON) == LogTypes::LWARNING);
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ui->actionLogDefError->setChecked(LogManager::GetInstance()->GetLogLevel(LogTypes::COMMON) == LogTypes::LERROR);
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ui->actionLogG3DDebug->setChecked(LogManager::GetInstance()->GetLogLevel(LogTypes::G3D) == LogTypes::LDEBUG);
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ui->actionLogG3DInfo->setChecked(LogManager::GetInstance()->GetLogLevel(LogTypes::G3D) == LogTypes::LINFO);
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ui->actionLogG3DWarning->setChecked(LogManager::GetInstance()->GetLogLevel(LogTypes::G3D) == LogTypes::LWARNING);
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ui->actionLogG3DError->setChecked(LogManager::GetInstance()->GetLogLevel(LogTypes::G3D) == LogTypes::LERROR);
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ui->actionLogHLEDebug->setChecked(LogManager::GetInstance()->GetLogLevel(LogTypes::HLE) == LogTypes::LDEBUG);
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ui->actionLogHLEInfo->setChecked(LogManager::GetInstance()->GetLogLevel(LogTypes::HLE) == LogTypes::LINFO);
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ui->actionLogHLEWarning->setChecked(LogManager::GetInstance()->GetLogLevel(LogTypes::HLE) == LogTypes::LWARNING);
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ui->actionLogHLEError->setChecked(LogManager::GetInstance()->GetLogLevel(LogTypes::HLE) == LogTypes::LERROR);
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}
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void MainWindow::changeEvent(QEvent *e)
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{
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if (e->type() == QEvent::LanguageChange)
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ui->retranslateUi(this);
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}
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void MainWindow::closeEvent(QCloseEvent *)
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{
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on_action_FileExit_triggered();
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}
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void MainWindow::keyPressEvent(QKeyEvent *e)
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{
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if(isFullScreen() && e->key() == Qt::Key_F12)
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{
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on_action_OptionsFullScreen_triggered();
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return;
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}
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pressedKeys.insert(e->key());
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}
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void MainWindow::keyReleaseEvent(QKeyEvent *e)
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{
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pressedKeys.remove(e->key());
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}
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/* SLOTS */
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void MainWindow::Boot()
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{
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dialogDisasm = new Debugger_Disasm(currentDebugMIPS, this, this);
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if(g_Config.bShowDebuggerOnLoad)
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dialogDisasm->show();
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if(g_Config.bFullScreen != isFullScreen())
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on_action_OptionsFullScreen_triggered();
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memoryWindow = new Debugger_Memory(currentDebugMIPS, this, this);
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memoryTexWindow = new Debugger_MemoryTex(this);
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displaylistWindow = new Debugger_DisplayList(currentDebugMIPS, this, this);
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notifyMapsLoaded();
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if (nextState == CORE_RUNNING)
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on_action_EmulationRun_triggered();
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UpdateMenus();
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}
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void MainWindow::CoreEmitWait(bool isWaiting)
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{
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// Unlock mutex while core is waiting;
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EmuThread_LockDraw(!isWaiting);
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}
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void MainWindow::on_action_FileLoad_triggered()
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{
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QString filename = QFileDialog::getOpenFileName(NULL, "Load File", g_Config.currentDirectory.c_str(), "PSP ROMs (*.pbp *.elf *.iso *.cso *.prx)");
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if (QFile::exists(filename))
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{
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QFileInfo info(filename);
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g_Config.currentDirectory = info.absolutePath().toStdString();
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EmuThread_StartGame(filename);
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}
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}
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void MainWindow::on_action_FileClose_triggered()
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{
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if(dialogDisasm)
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dialogDisasm->Stop();
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// This will wait for ppsspp to pause
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EmuThread_LockDraw(true);
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EmuThread_LockDraw(false);
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if(dialogDisasm && dialogDisasm->isVisible())
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dialogDisasm->close();
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if(memoryWindow && memoryWindow->isVisible())
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memoryWindow->close();
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if(memoryTexWindow && memoryTexWindow->isVisible())
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memoryTexWindow->close();
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if(displaylistWindow && displaylistWindow->isVisible())
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displaylistWindow->close();
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EmuThread_StopGame();
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SetGameTitle("");
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UpdateMenus();
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}
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void SaveStateActionFinished(bool result, void *userdata)
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{
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// TODO: Improve messaging?
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if (!result)
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{
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QMessageBox msgBox;
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msgBox.setWindowTitle("Load Save State");
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msgBox.setText("Savestate failure. Please try again later");
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msgBox.exec();
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return;
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}
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}
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void MainWindow::on_action_FileQuickloadState_triggered()
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{
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SaveState::LoadSlot(0, SaveStateActionFinished, this);
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}
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void MainWindow::on_action_FileQuickSaveState_triggered()
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{
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SaveState::SaveSlot(0, SaveStateActionFinished, this);
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}
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void MainWindow::on_action_FileLoadStateFile_triggered()
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{
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QFileDialog dialog(0,"Load state");
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dialog.setFileMode(QFileDialog::ExistingFile);
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QStringList filters;
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filters << "Save States (*.ppst)" << "|All files (*.*)";
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dialog.setNameFilters(filters);
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dialog.setAcceptMode(QFileDialog::AcceptOpen);
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if (dialog.exec())
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{
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QStringList fileNames = dialog.selectedFiles();
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SaveState::Load(fileNames[0].toStdString(), SaveStateActionFinished, this);
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}
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}
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void MainWindow::on_action_FileSaveStateFile_triggered()
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{
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QFileDialog dialog(0,"Save state");
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dialog.setFileMode(QFileDialog::AnyFile);
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dialog.setAcceptMode(QFileDialog::AcceptSave);
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QStringList filters;
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filters << "Save States (*.ppst)" << "|All files (*.*)";
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dialog.setNameFilters(filters);
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if (dialog.exec())
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{
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QStringList fileNames = dialog.selectedFiles();
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SaveState::Save(fileNames[0].toStdString(), SaveStateActionFinished, this);
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}
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}
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void MainWindow::on_action_FileExit_triggered()
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{
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on_action_FileClose_triggered();
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EmuThread_Stop();
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QApplication::exit(0);
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}
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void MainWindow::on_action_EmulationRun_triggered()
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{
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if(dialogDisasm)
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{
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dialogDisasm->Stop();
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dialogDisasm->Go();
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}
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}
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void MainWindow::on_action_EmulationPause_triggered()
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{
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if(dialogDisasm)
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dialogDisasm->Stop();
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}
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void MainWindow::on_action_EmulationReset_triggered()
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{
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if(dialogDisasm)
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dialogDisasm->Stop();
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EmuThread_LockDraw(true);
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EmuThread_LockDraw(false);
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if(dialogDisasm)
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dialogDisasm->close();
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if(memoryWindow)
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memoryWindow->close();
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if(memoryTexWindow)
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memoryTexWindow->close();
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if(displaylistWindow)
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displaylistWindow->close();
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EmuThread_StopGame();
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EmuThread_StartGame(GetCurrentFilename());
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}
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void MainWindow::on_action_EmulationRunLoad_triggered()
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{
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g_Config.bAutoRun = !g_Config.bAutoRun;
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UpdateMenus();
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}
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void MainWindow::on_action_DebugLoadMapFile_triggered()
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{
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QFileDialog dialog(0,"Load .MAP");
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dialog.setFileMode(QFileDialog::ExistingFile);
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QStringList filters;
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filters << "Maps (*.map)" << "|All files (*.*)";
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dialog.setNameFilters(filters);
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dialog.setAcceptMode(QFileDialog::AcceptOpen);
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QStringList fileNames;
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if (dialog.exec())
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{
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fileNames = dialog.selectedFiles();
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symbolMap.LoadSymbolMap(fileNames[0].toStdString().c_str());
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notifyMapsLoaded();
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}
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}
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void MainWindow::on_action_DebugSaveMapFile_triggered()
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{
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QFileDialog dialog(0,"Save .MAP");
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dialog.setFileMode(QFileDialog::AnyFile);
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dialog.setAcceptMode(QFileDialog::AcceptSave);
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QStringList filters;
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filters << "Save .MAP (*.map)" << "|All files (*.*)";
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dialog.setNameFilters(filters);
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QStringList fileNames;
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if (dialog.exec())
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{
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fileNames = dialog.selectedFiles();
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symbolMap.SaveSymbolMap(fileNames[0].toStdString().c_str());
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}
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}
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void MainWindow::on_action_DebugResetSymbolTable_triggered()
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{
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symbolMap.ResetSymbolMap();
|
|
notifyMapsLoaded();
|
|
}
|
|
|
|
void MainWindow::on_action_DebugDumpFrame_triggered()
|
|
{
|
|
gpu->DumpNextFrame();
|
|
}
|
|
|
|
void MainWindow::on_action_DebugDisassembly_triggered()
|
|
{
|
|
if(dialogDisasm)
|
|
dialogDisasm->show();
|
|
}
|
|
|
|
void MainWindow::on_action_DebugDisplayList_triggered()
|
|
{
|
|
if(displaylistWindow)
|
|
displaylistWindow->show();
|
|
}
|
|
|
|
void MainWindow::on_action_DebugLog_triggered()
|
|
{
|
|
LogManager::GetInstance()->GetConsoleListener()->Show(LogManager::GetInstance()->GetConsoleListener()->Hidden());
|
|
}
|
|
|
|
void MainWindow::on_action_DebugMemoryView_triggered()
|
|
{
|
|
if (memoryWindow)
|
|
memoryWindow->show();
|
|
}
|
|
|
|
void MainWindow::on_action_DebugMemoryViewTexture_triggered()
|
|
{
|
|
if(memoryTexWindow)
|
|
memoryTexWindow->show();
|
|
}
|
|
|
|
void MainWindow::on_action_CPUDynarec_triggered()
|
|
{
|
|
g_Config.bJit = true;
|
|
UpdateMenus();
|
|
}
|
|
|
|
void MainWindow::on_action_CPUInterpreter_triggered()
|
|
{
|
|
g_Config.bJit = false;
|
|
UpdateMenus();
|
|
}
|
|
|
|
void MainWindow::on_action_OptionsFastMemory_triggered()
|
|
{
|
|
g_Config.bFastMemory = !g_Config.bFastMemory;
|
|
UpdateMenus();
|
|
}
|
|
|
|
void MainWindow::on_action_OptionsIgnoreIllegalReadsWrites_triggered()
|
|
{
|
|
g_Config.bIgnoreBadMemAccess = !g_Config.bIgnoreBadMemAccess;
|
|
UpdateMenus();
|
|
}
|
|
|
|
void MainWindow::on_actionUse_MediaEngine_triggered()
|
|
{
|
|
g_Config.bUseMediaEngine = !g_Config.bUseMediaEngine;
|
|
UpdateMenus();
|
|
}
|
|
|
|
void MainWindow::on_action_OptionsControls_triggered()
|
|
{
|
|
controls->show();
|
|
}
|
|
|
|
void MainWindow::on_action_OptionsGamePadControls_triggered()
|
|
{
|
|
#if QT_HAS_SDL
|
|
gamePadDlg->show();
|
|
#else
|
|
QMessageBox::information(this,tr("Gamepad"),tr("You need to compile with SDL to have Gamepad support."), QMessageBox::Ok);
|
|
#endif
|
|
}
|
|
|
|
void MainWindow::on_action_AFOff_triggered()
|
|
{
|
|
g_Config.iAnisotropyLevel = 0;
|
|
UpdateMenus();
|
|
}
|
|
|
|
void MainWindow::on_action_AF2x_triggered()
|
|
{
|
|
g_Config.iAnisotropyLevel = 2;
|
|
UpdateMenus();
|
|
}
|
|
|
|
void MainWindow::on_action_AF4x_triggered()
|
|
{
|
|
g_Config.iAnisotropyLevel = 4;
|
|
UpdateMenus();
|
|
}
|
|
|
|
void MainWindow::on_action_AF8x_triggered()
|
|
{
|
|
g_Config.iAnisotropyLevel = 8;
|
|
UpdateMenus();
|
|
}
|
|
|
|
void MainWindow::on_action_AF16x_triggered()
|
|
{
|
|
g_Config.iAnisotropyLevel = 16;
|
|
UpdateMenus();
|
|
}
|
|
|
|
void MainWindow::on_action_OptionsBufferedRendering_triggered()
|
|
{
|
|
g_Config.bBufferedRendering = !g_Config.bBufferedRendering;
|
|
UpdateMenus();
|
|
}
|
|
|
|
void MainWindow::on_action_OptionsLinearFiltering_triggered()
|
|
{
|
|
g_Config.bLinearFiltering = !g_Config.bLinearFiltering;
|
|
UpdateMenus();
|
|
}
|
|
|
|
void MainWindow::on_action_Simple_2xAA_triggered()
|
|
{
|
|
g_Config.SSAntiAliasing = !g_Config.SSAntiAliasing;
|
|
UpdateMenus();
|
|
}
|
|
|
|
void MainWindow::on_action_OptionsScreen1x_triggered()
|
|
{
|
|
SetZoom(1);
|
|
UpdateMenus();
|
|
}
|
|
|
|
void MainWindow::on_action_OptionsScreen2x_triggered()
|
|
{
|
|
SetZoom(2);
|
|
UpdateMenus();
|
|
}
|
|
|
|
void MainWindow::on_action_OptionsScreen3x_triggered()
|
|
{
|
|
SetZoom(3);
|
|
UpdateMenus();
|
|
}
|
|
|
|
void MainWindow::on_action_OptionsScreen4x_triggered()
|
|
{
|
|
SetZoom(4);
|
|
UpdateMenus();
|
|
}
|
|
|
|
void MainWindow::on_action_Stretch_to_display_triggered()
|
|
{
|
|
g_Config.bStretchToDisplay = !g_Config.bStretchToDisplay;
|
|
UpdateMenus();
|
|
if (gpu)
|
|
gpu->Resized();
|
|
}
|
|
|
|
void MainWindow::on_action_OptionsHardwareTransform_triggered()
|
|
{
|
|
g_Config.bHardwareTransform = !g_Config.bHardwareTransform;
|
|
UpdateMenus();
|
|
}
|
|
|
|
void MainWindow::on_action_OptionsUseVBO_triggered()
|
|
{
|
|
g_Config.bUseVBO = !g_Config.bUseVBO;
|
|
UpdateMenus();
|
|
}
|
|
|
|
void MainWindow::on_action_OptionsVertexCache_triggered()
|
|
{
|
|
g_Config.bVertexCache = !g_Config.bVertexCache;
|
|
UpdateMenus();
|
|
}
|
|
|
|
void MainWindow::on_action_OptionsWireframe_triggered()
|
|
{
|
|
g_Config.bDrawWireframe = !g_Config.bDrawWireframe;
|
|
UpdateMenus();
|
|
}
|
|
|
|
void MainWindow::on_action_OptionsDisplayRawFramebuffer_triggered()
|
|
{
|
|
g_Config.bDisplayFramebuffer = !g_Config.bDisplayFramebuffer;
|
|
UpdateMenus();
|
|
}
|
|
|
|
void MainWindow::on_actionFrameskip_triggered()
|
|
{
|
|
g_Config.iFrameSkip = !g_Config.iFrameSkip;
|
|
UpdateMenus();
|
|
}
|
|
|
|
void MainWindow::on_action_Sound_triggered()
|
|
{
|
|
g_Config.bEnableSound = !g_Config.bEnableSound;
|
|
UpdateMenus();
|
|
}
|
|
|
|
void MainWindow::on_action_OptionsFullScreen_triggered()
|
|
{
|
|
if(isFullScreen()) {
|
|
g_Config.bFullScreen = false;
|
|
showNormal();
|
|
ui->menubar->setVisible(true);
|
|
ui->statusbar->setVisible(true);
|
|
SetZoom(g_Config.iWindowZoom);
|
|
}
|
|
else {
|
|
g_Config.bFullScreen = true;
|
|
ui->menubar->setVisible(false);
|
|
ui->statusbar->setVisible(false);
|
|
|
|
// Remove constraint
|
|
emugl->setMinimumSize(0, 0);
|
|
emugl->setMaximumSize(QWIDGETSIZE_MAX, QWIDGETSIZE_MAX);
|
|
ui->centralwidget->setFixedSize(QWIDGETSIZE_MAX, QWIDGETSIZE_MAX);
|
|
setFixedSize(QWIDGETSIZE_MAX, QWIDGETSIZE_MAX);
|
|
|
|
showFullScreen();
|
|
|
|
int width = (int) QApplication::desktop()->screenGeometry().width();
|
|
int height = (int) QApplication::desktop()->screenGeometry().height();
|
|
PSP_CoreParameter().pixelWidth = width;
|
|
PSP_CoreParameter().pixelHeight = height;
|
|
PSP_CoreParameter().outputWidth = width;
|
|
PSP_CoreParameter().outputHeight = height;
|
|
|
|
int antialias = 1;
|
|
if (g_Config.SSAntiAliasing) antialias = 2;
|
|
PSP_CoreParameter().renderWidth = width * antialias;
|
|
PSP_CoreParameter().renderHeight = height * antialias;
|
|
|
|
pixel_xres = width;
|
|
pixel_yres = height;
|
|
dp_xres = pixel_xres;
|
|
dp_yres = pixel_yres;
|
|
if (gpu)
|
|
gpu->Resized();
|
|
}
|
|
}
|
|
|
|
void MainWindow::on_action_OptionsShowDebugStatistics_triggered()
|
|
{
|
|
g_Config.bShowDebugStats = !g_Config.bShowDebugStats;
|
|
UpdateMenus();
|
|
}
|
|
|
|
void MainWindow::on_action_Show_FPS_counter_triggered()
|
|
{
|
|
g_Config.bShowFPSCounter = !g_Config.bShowFPSCounter;
|
|
UpdateMenus();
|
|
}
|
|
|
|
void setDefLogLevel(LogTypes::LOG_LEVELS level)
|
|
{
|
|
for (int i = 0; i < LogTypes::NUMBER_OF_LOGS; i++)
|
|
{
|
|
LogTypes::LOG_TYPE type = (LogTypes::LOG_TYPE)i;
|
|
if(type == LogTypes::G3D || type == LogTypes::HLE) continue;
|
|
LogManager::GetInstance()->SetLogLevel(type, level);
|
|
}
|
|
}
|
|
|
|
void MainWindow::on_actionLogDefDebug_triggered()
|
|
{
|
|
setDefLogLevel(LogTypes::LDEBUG);
|
|
UpdateMenus();
|
|
}
|
|
|
|
void MainWindow::on_actionLogDefWarning_triggered()
|
|
{
|
|
setDefLogLevel(LogTypes::LWARNING);
|
|
UpdateMenus();
|
|
}
|
|
|
|
void MainWindow::on_actionLogDefInfo_triggered()
|
|
{
|
|
setDefLogLevel(LogTypes::LINFO);
|
|
UpdateMenus();
|
|
}
|
|
|
|
void MainWindow::on_actionLogDefError_triggered()
|
|
{
|
|
setDefLogLevel(LogTypes::LERROR);
|
|
UpdateMenus();
|
|
}
|
|
|
|
void MainWindow::on_actionLogG3DDebug_triggered()
|
|
{
|
|
LogManager::GetInstance()->SetLogLevel(LogTypes::G3D, LogTypes::LDEBUG);
|
|
UpdateMenus();
|
|
}
|
|
|
|
void MainWindow::on_actionLogG3DWarning_triggered()
|
|
{
|
|
LogManager::GetInstance()->SetLogLevel(LogTypes::G3D, LogTypes::LWARNING);
|
|
UpdateMenus();
|
|
}
|
|
|
|
void MainWindow::on_actionLogG3DError_triggered()
|
|
{
|
|
LogManager::GetInstance()->SetLogLevel(LogTypes::G3D, LogTypes::LERROR);
|
|
UpdateMenus();
|
|
}
|
|
|
|
void MainWindow::on_actionLogG3DInfo_triggered()
|
|
{
|
|
LogManager::GetInstance()->SetLogLevel(LogTypes::G3D, LogTypes::LINFO);
|
|
UpdateMenus();
|
|
}
|
|
|
|
void MainWindow::on_actionLogHLEDebug_triggered()
|
|
{
|
|
LogManager::GetInstance()->SetLogLevel(LogTypes::HLE, LogTypes::LDEBUG);
|
|
UpdateMenus();
|
|
}
|
|
|
|
void MainWindow::on_actionLogHLEWarning_triggered()
|
|
{
|
|
LogManager::GetInstance()->SetLogLevel(LogTypes::HLE, LogTypes::LWARNING);
|
|
UpdateMenus();
|
|
}
|
|
|
|
void MainWindow::on_actionLogHLEInfo_triggered()
|
|
{
|
|
LogManager::GetInstance()->SetLogLevel(LogTypes::HLE, LogTypes::LINFO);
|
|
UpdateMenus();
|
|
}
|
|
|
|
void MainWindow::on_actionLogHLEError_triggered()
|
|
{
|
|
LogManager::GetInstance()->SetLogLevel(LogTypes::HLE, LogTypes::LERROR);
|
|
UpdateMenus();
|
|
}
|
|
|
|
void MainWindow::on_action_HelpOpenWebsite_triggered()
|
|
{
|
|
QDesktopServices::openUrl(QUrl("http://www.ppsspp.org/"));
|
|
}
|
|
|
|
void MainWindow::on_action_HelpAbout_triggered()
|
|
{
|
|
// TODO display about
|
|
}
|
|
|
|
void MainWindow::on_language_changed(QAction *action)
|
|
{
|
|
loadLanguage(action->data().toString());
|
|
}
|
|
|
|
/* Private functions */
|
|
void MainWindow::SetZoom(float zoom) {
|
|
if (zoom < 5)
|
|
g_Config.iWindowZoom = (int) zoom;
|
|
|
|
pixel_xres = 480 * zoom;
|
|
pixel_yres = 272 * zoom;
|
|
dp_xres = pixel_xres;
|
|
dp_yres = pixel_yres;
|
|
|
|
emugl->resize(pixel_xres, pixel_yres);
|
|
emugl->setMinimumSize(pixel_xres, pixel_yres);
|
|
emugl->setMaximumSize(pixel_xres, pixel_yres);
|
|
|
|
ui->centralwidget->setFixedSize(pixel_xres, pixel_yres);
|
|
ui->centralwidget->resize(pixel_xres, pixel_yres);
|
|
|
|
setFixedSize(sizeHint());
|
|
resize(sizeHint());
|
|
|
|
PSP_CoreParameter().pixelWidth = pixel_xres;
|
|
PSP_CoreParameter().pixelHeight = pixel_yres;
|
|
PSP_CoreParameter().outputWidth = pixel_xres;
|
|
PSP_CoreParameter().outputHeight = pixel_yres;
|
|
|
|
if (g_Config.SSAntiAliasing)
|
|
{
|
|
zoom *= 2;
|
|
PSP_CoreParameter().renderWidth = 480 * zoom;
|
|
PSP_CoreParameter().renderHeight = 272 * zoom;
|
|
}
|
|
|
|
if (gpu)
|
|
gpu->Resized();
|
|
}
|
|
|
|
void MainWindow::SetGameTitle(QString text)
|
|
{
|
|
QString title = "PPSSPP " + QString(PPSSPP_GIT_VERSION);
|
|
if (text != "")
|
|
title += QString(" - %1").arg(text);
|
|
|
|
setWindowTitle(title);
|
|
}
|
|
|
|
void switchTranslator(QTranslator &translator, const QString &filename)
|
|
{
|
|
qApp->removeTranslator(&translator);
|
|
|
|
if (translator.load(filename))
|
|
qApp->installTranslator(&translator);
|
|
}
|
|
|
|
void MainWindow::loadLanguage(const QString& language)
|
|
{
|
|
if (currentLanguage != language)
|
|
{
|
|
currentLanguage = language;
|
|
QLocale::setDefault(QLocale(currentLanguage));
|
|
switchTranslator(translator, QString(":/languages/ppsspp_%1.qm").arg(language));
|
|
}
|
|
}
|
|
|
|
void MainWindow::createLanguageMenu()
|
|
{
|
|
QActionGroup *langGroup = new QActionGroup(ui->menuLanguage);
|
|
langGroup->setExclusive(true);
|
|
|
|
connect(langGroup, SIGNAL(triggered(QAction *)), this, SLOT(on_language_changed(QAction *)));
|
|
|
|
QStringList fileNames = QDir(":/languages").entryList(QStringList("ppsspp_*.qm"));
|
|
|
|
if (fileNames.size() == 0)
|
|
{
|
|
QAction *action = new QAction(tr("No translations"), this);
|
|
action->setCheckable(false);
|
|
action->setDisabled(true);
|
|
ui->menuLanguage->addAction(action);
|
|
langGroup->addAction(action);
|
|
}
|
|
|
|
for (int i = 0; i < fileNames.size(); ++i)
|
|
{
|
|
QString locale = fileNames[i];
|
|
locale.truncate(locale.lastIndexOf('.'));
|
|
locale.remove(0, locale.indexOf('_') + 1);
|
|
|
|
#if QT_VERSION >= 0x040800
|
|
QString language = QLocale(locale).nativeLanguageName();
|
|
#else
|
|
QString language = QLocale::languageToString(QLocale(locale).language());
|
|
#endif
|
|
QAction *action = new QAction(language, this);
|
|
action->setCheckable(true);
|
|
action->setData(locale);
|
|
|
|
ui->menuLanguage->addAction(action);
|
|
langGroup->addAction(action);
|
|
|
|
// TODO check en as default until we save language to config
|
|
if ("en" == locale)
|
|
{
|
|
action->setChecked(true);
|
|
currentLanguage = "en";
|
|
}
|
|
}
|
|
}
|
|
|
|
void MainWindow::notifyMapsLoaded()
|
|
{
|
|
if (dialogDisasm)
|
|
dialogDisasm->NotifyMapLoaded();
|
|
if (memoryWindow)
|
|
memoryWindow->NotifyMapLoaded();
|
|
}
|