ppsspp/UI/ChatScreen.cpp
Henrik Rydgård bfee168175 Don't even bother checking touch.id == 0 for closing popup windows. It's fine to close with any touch.
Fixes issue with touch on Windows mentioned in #14387

Also includes a warning fix.
2021-04-17 22:34:35 +02:00

226 lines
7.7 KiB
C++

#include <ctype.h>
#include "ppsspp_config.h"
#include "Common/UI/Root.h"
#include "Common/UI/Context.h"
#include "Common/UI/View.h"
#include "Common/UI/ViewGroup.h"
#include "Common/UI/UI.h"
#include "Common/Data/Text/I18n.h"
#include "Common/Data/Encoding/Utf8.h"
#include "Common/System/System.h"
#include "Core/Config.h"
#include "Core/System.h"
#include "Core/HLE/proAdhoc.h"
#include "UI/ChatScreen.h"
void ChatMenu::CreatePopupContents(UI::ViewGroup *parent) {
using namespace UI;
auto n = GetI18NCategory("Networking");
LinearLayout *outer = new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT,400));
scroll_ = outer->Add(new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(1.0)));
LinearLayout *bottom = outer->Add(new LinearLayout(ORIENT_HORIZONTAL, new LayoutParams(FILL_PARENT, WRAP_CONTENT)));
#if PPSSPP_PLATFORM(WINDOWS) || defined(USING_QT_UI) || defined(SDL)
chatEdit_ = bottom->Add(new TextEdit("", n->T("Chat message"), n->T("Chat Here"), new LinearLayoutParams(1.0)));
#if defined(USING_WIN_UI)
// freeze the ui when using ctrl + C hotkey need workaround
if (g_Config.bBypassOSKWithKeyboard && !g_Config.bFullScreen) {
System_InputBoxGetString(n->T("Chat"), n->T("Chat Here"), [](bool result, const std::string &value) {
if (result) {
sendChat(value);
}
});
}
#endif
chatEdit_->OnEnter.Handle(this, &ChatMenu::OnSubmit);
#elif PPSSPP_PLATFORM(ANDROID)
bottom->Add(new Button(n->T("Chat Here"),new LayoutParams(FILL_PARENT, WRAP_CONTENT)))->OnClick.Handle(this, &ChatMenu::OnSubmit);
bottom->Add(new Button(n->T("Send")))->OnClick.Handle(this, &ChatMenu::OnSubmit);
#endif
if (g_Config.bEnableQuickChat) {
LinearLayout *quickChat = outer->Add(new LinearLayout(ORIENT_HORIZONTAL, new LayoutParams(FILL_PARENT, WRAP_CONTENT)));
quickChat->Add(new Button("1", new LinearLayoutParams(1.0)))->OnClick.Handle(this, &ChatMenu::OnQuickChat1);
quickChat->Add(new Button("2", new LinearLayoutParams(1.0)))->OnClick.Handle(this, &ChatMenu::OnQuickChat2);
quickChat->Add(new Button("3", new LinearLayoutParams(1.0)))->OnClick.Handle(this, &ChatMenu::OnQuickChat3);
quickChat->Add(new Button("4", new LinearLayoutParams(1.0)))->OnClick.Handle(this, &ChatMenu::OnQuickChat4);
quickChat->Add(new Button("5", new LinearLayoutParams(1.0)))->OnClick.Handle(this, &ChatMenu::OnQuickChat5);
}
chatVert_ = scroll_->Add(new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT)));
chatVert_->SetSpacing(0);
parent->Add(outer);
}
void ChatMenu::CreateViews() {
using namespace UI;
auto n = GetI18NCategory("Networking");
UIContext &dc = *screenManager()->getUIContext();
AnchorLayout *anchor = new AnchorLayout(new LayoutParams(FILL_PARENT, FILL_PARENT));
anchor->Overflow(false);
root_ = anchor;
float yres = screenManager()->getUIContext()->GetBounds().h;
switch (g_Config.iChatScreenPosition) {
// the chat screen size is still static 280x240 need a dynamic size based on device resolution
case 0:
box_ = new LinearLayout(ORIENT_VERTICAL, new AnchorLayoutParams(PopupWidth(), FillVertical() ? yres - 30 : WRAP_CONTENT, 280, NONE, NONE, 240, true));
break;
case 1:
box_ = new LinearLayout(ORIENT_VERTICAL, new AnchorLayoutParams(PopupWidth(), FillVertical() ? yres - 30 : WRAP_CONTENT, dc.GetBounds().centerX(), NONE, NONE, 240, true));
break;
case 2:
box_ = new LinearLayout(ORIENT_VERTICAL, new AnchorLayoutParams(PopupWidth(), FillVertical() ? yres - 30 : WRAP_CONTENT, NONE, NONE, 280, 240, true));
break;
case 3:
box_ = new LinearLayout(ORIENT_VERTICAL, new AnchorLayoutParams(PopupWidth(), FillVertical() ? yres - 30 : WRAP_CONTENT, 280, 240, NONE, NONE, true));
break;
case 4:
box_ = new LinearLayout(ORIENT_VERTICAL, new AnchorLayoutParams(PopupWidth(), FillVertical() ? yres - 30 : WRAP_CONTENT, dc.GetBounds().centerX(), 240, NONE, NONE, true));
break;
case 5:
box_ = new LinearLayout(ORIENT_VERTICAL, new AnchorLayoutParams(PopupWidth(), FillVertical() ? yres - 30 : WRAP_CONTENT, NONE, 240, 280, NONE, true));
break;
default:
box_ = nullptr;
break;
}
if (box_) {
root_->Add(box_);
box_->SetBG(UI::Drawable(0x99303030));
box_->SetHasDropShadow(false);
View *title = new PopupHeader(n->T("Chat"));
box_->Add(title);
CreatePopupContents(box_);
#if PPSSPP_PLATFORM(WINDOWS) || defined(USING_QT_UI) || defined(SDL)
UI::EnableFocusMovement(true);
root_->SetDefaultFocusView(box_);
box_->SubviewFocused(chatEdit_);
root_->SetFocus();
#else
//root_->SetDefaultFocusView(box_);
//box_->SubviewFocused(scroll_);
//root_->SetFocus();
#endif
}
chatScreenVisible = true;
newChat = 0;
UpdateChat();
}
void ChatMenu::dialogFinished(const Screen *dialog, DialogResult result) {
UpdateUIState(UISTATE_INGAME);
}
UI::EventReturn ChatMenu::OnSubmit(UI::EventParams &e) {
#if PPSSPP_PLATFORM(WINDOWS) || defined(USING_QT_UI) || defined(SDL)
std::string chat = chatEdit_->GetText();
chatEdit_->SetText("");
chatEdit_->SetFocus();
sendChat(chat);
#elif PPSSPP_PLATFORM(ANDROID)
auto n = GetI18NCategory("Networking");
System_InputBoxGetString(n->T("Chat"), "", [](bool result, const std::string &value) {
sendChat(value);
});
#endif
return UI::EVENT_DONE;
}
UI::EventReturn ChatMenu::OnQuickChat1(UI::EventParams &e) {
sendChat(g_Config.sQuickChat0);
return UI::EVENT_DONE;
}
UI::EventReturn ChatMenu::OnQuickChat2(UI::EventParams &e) {
sendChat(g_Config.sQuickChat1);
return UI::EVENT_DONE;
}
UI::EventReturn ChatMenu::OnQuickChat3(UI::EventParams &e) {
sendChat(g_Config.sQuickChat2);
return UI::EVENT_DONE;
}
UI::EventReturn ChatMenu::OnQuickChat4(UI::EventParams &e) {
sendChat(g_Config.sQuickChat3);
return UI::EVENT_DONE;
}
UI::EventReturn ChatMenu::OnQuickChat5(UI::EventParams &e) {
sendChat(g_Config.sQuickChat4);
return UI::EVENT_DONE;
}
void ChatMenu::UpdateChat() {
using namespace UI;
if (chatVert_ != nullptr) {
chatVert_->Clear(); //read Access violation is proadhoc.cpp use NULL_->Clear() pointer?
std::vector<std::string> chatLog = getChatLog();
for (auto i : chatLog) {
uint32_t namecolor = 0x29B6F6;
uint32_t textcolor = 0xFFFFFF;
uint32_t infocolor = 0xFDD835;
std::string name = g_Config.sNickName.c_str();
std::string displayname = i.substr(0, i.find(':'));
std::string chattext = i.substr(displayname.length());
if (name.substr(0, 8) == displayname) {
namecolor = 0xE53935;
}
if (i.length() <= displayname.length() || i[displayname.length()] != ':') {
TextView *v = chatVert_->Add(new TextView(i, ALIGN_LEFT | FLAG_WRAP_TEXT, true, new LayoutParams(FILL_PARENT, WRAP_CONTENT)));
v->SetTextColor(0xFF000000 | infocolor);
} else {
LinearLayout *line = chatVert_->Add(new LinearLayout(ORIENT_HORIZONTAL, new LayoutParams(FILL_PARENT, FILL_PARENT)));
line->SetSpacing(0.0f);
TextView *nameView = line->Add(new TextView(displayname, ALIGN_LEFT, true, new LinearLayoutParams(WRAP_CONTENT, WRAP_CONTENT, 0.0f)));
nameView->SetTextColor(0xFF000000 | namecolor);
TextView *chatView = line->Add(new TextView(chattext, ALIGN_LEFT | FLAG_WRAP_TEXT, true, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT, 1.0f)));
chatView->SetTextColor(0xFF000000 | textcolor);
}
}
toBottom_ = true;
}
}
bool ChatMenu::touch(const TouchInput &touch) {
if (!box_ || (touch.flags & TOUCH_DOWN) == 0) {
return UIDialogScreen::touch(touch);
}
if (!box_->GetBounds().Contains(touch.x, touch.y)){
screenManager()->finishDialog(this, DR_BACK);
}
return UIDialogScreen::touch(touch);
}
void ChatMenu::update() {
PopupScreen::update();
if (scroll_ && toBottom_) {
toBottom_ = false;
scroll_->ScrollToBottom();
}
if (updateChatScreen) {
UpdateChat();
updateChatScreen = false;
}
}
ChatMenu::~ChatMenu() {
chatScreenVisible = false;
}