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We now read everything directly from assets/, so there's no need for outdated duplicates. Also cleanup some outdated files/instructions.
29 lines
1013 B
Plaintext
29 lines
1013 B
Plaintext
1. Install GCC, CMake, and development libraries for zlib and sdl.
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2. mkdir build
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3. cd build
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4. cmake ..
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5. make
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That should do it.
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Special instructions for MacOSX:
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Install XCode
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Install CMake
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Open XCode, Preferences, Downloads, Components. Install the command line toools.
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Install MacPorts
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Using MacPorts, install libpng
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Do the above.
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SDL2 Game Controller Support Notes
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==================================
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For SDL2 game controller support, at least SDL 2.0.4 is required.
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Under the assets directory is the SDL2 game controller database: gamecontrollerdb.txt. This file contains many known control pad mappings for Windows, Linux and MAC OS. PPSSPPSDL will load this file at start-up and work out how to assign control pad buttons for your control pad.
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Hot plugging of control pads is also supported.
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If you control pad has a "Guide" or "Home" button then when pressed, this will trigger the emulator pause menu, thus allowing you to exit the emulator if you wish or load another game from your library.
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