ppsspp/UI
2023-03-22 23:52:38 +01:00
..
BackgroundAudio.cpp Turn the VFS into a class, to be able to reuse it for other purposes. 2023-03-06 16:42:47 +01:00
BackgroundAudio.h Introduce Path, start using it all over the place. 2021-05-13 10:39:16 +02:00
ChatScreen.cpp Replace the inputbox queue with a more generic RequestManager. 2023-03-22 12:41:11 +01:00
ChatScreen.h UI: Track chat log changes more clearly. 2021-09-14 18:08:16 -07:00
ComboKeyMappingScreen.cpp UI: Fix reverse-dependency in PathBrowser. 2022-12-27 15:08:57 -08:00
ComboKeyMappingScreen.h Enable game backgrounds on more screens 2022-11-22 22:53:54 +01:00
ControlMappingScreen.cpp And "immersive", "audio_resetDevice" 2023-03-22 23:52:38 +01:00
ControlMappingScreen.h UI: Highlight buttons on press in visual PSP map. 2023-01-28 17:42:23 -08:00
CwCheatScreen.cpp Rename some system functions, merge the Launch* ones. 2023-03-21 12:22:59 +01:00
CwCheatScreen.h Enable game backgrounds on more screens 2022-11-22 22:53:54 +01:00
DarwinFileSystemServices.h Blind convert iOS to the new folder picking path 2023-03-22 19:25:35 +01:00
DarwinFileSystemServices.mm Single-character iOS buildfix, sigh 2023-03-22 19:36:50 +01:00
DevScreens.cpp Revert "Scoped Storage" translatability 2023-03-14 17:37:51 +03:00
DevScreens.h Break out ScrollView from ViewGroup.h, and PopupScreens from UIScreen.h 2023-01-11 10:56:31 +01:00
DiscordIntegration.cpp Global: Reduce includes of common headers. 2022-01-30 16:35:33 -08:00
DiscordIntegration.h Global: Reduce includes of common headers. 2022-01-30 16:35:33 -08:00
DisplayLayoutScreen.cpp Wrap the display globals in a struct (#16998) 2023-02-25 13:09:44 +01:00
DisplayLayoutScreen.h Break out ScrollView from ViewGroup.h, and PopupScreens from UIScreen.h 2023-01-11 10:56:31 +01:00
EmuScreen.cpp And replace "graphics_restart", "toggle_fullscreen", etc 2023-03-22 23:52:15 +01:00
EmuScreen.h Remove return value from axis functions in API 2023-01-10 10:12:37 +01:00
GameInfoCache.cpp Turn the VFS into a class, to be able to reuse it for other purposes. 2023-03-06 16:42:47 +01:00
GameInfoCache.h Move AsyncImageFileView to Common, which required some more shuffling around of stuff. 2022-11-21 20:38:20 +01:00
GamepadEmu.cpp Rename some system functions, merge the Launch* ones. 2023-03-21 12:22:59 +01:00
GamepadEmu.h Add previews for more types, fix mappings. 2023-02-02 01:09:33 +01:00
GameScreen.cpp Make the new image selection path work on Android as well. 2023-03-22 14:53:07 +01:00
GameScreen.h Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
GameSettingsScreen.cpp And "immersive", "audio_resetDevice" 2023-03-22 23:52:38 +01:00
GameSettingsScreen.h Get rid of an ifdef 2023-03-21 10:24:36 +01:00
GPUDriverTestScreen.cpp Remove the 0th descriptor set, move everything else back to 0 2022-12-16 13:05:40 +01:00
GPUDriverTestScreen.h Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
HostTypes.h Remove InitGraphics/ShutdownGraphics from Host, except for headless 2023-03-21 22:47:20 +01:00
InstallZipScreen.cpp UI: Reset ZIP install errors for new ZIPs. 2022-01-17 09:15:39 -08:00
InstallZipScreen.h Global: Cleanup virtual/override specifiers. 2022-12-10 21:13:36 -08:00
JoystickHistoryView.cpp UI: Buildfix on MSVC 2017. 2023-02-02 17:08:24 -08:00
JoystickHistoryView.h Tilt: Add visualizer to customize tilt dialog. Improve defaults. 2023-02-01 15:35:57 +01:00
MainScreen.cpp And share_text, toast, recreate 2023-03-22 23:52:25 +01:00
MainScreen.h Global: Cleanup virtual/override specifiers. 2022-12-10 21:13:36 -08:00
MemStickScreen.cpp And replace "graphics_restart", "toggle_fullscreen", etc 2023-03-22 23:52:15 +01:00
MemStickScreen.h Port folder browser too, now this time start with Qt 2023-03-22 19:25:35 +01:00
MiscScreens.cpp And share_text, toast, recreate 2023-03-22 23:52:25 +01:00
MiscScreens.h Break out ScrollView from ViewGroup.h, and PopupScreens from UIScreen.h 2023-01-11 10:56:31 +01:00
NativeApp.cpp And replace "graphics_restart", "toggle_fullscreen", etc 2023-03-22 23:52:15 +01:00
OnScreenDisplay.cpp UI: Only force ASCII messages if they're ASCII. 2022-09-03 21:16:59 -07:00
OnScreenDisplay.h Couple warning fixes. 2021-03-09 00:09:36 +01:00
PauseScreen.cpp Get rid of "finish" and "setclipboardtext" messages, replace with requests. 2023-03-22 22:17:26 +01:00
PauseScreen.h Global: Cleanup virtual/override specifiers. 2022-12-10 21:13:36 -08:00
ProfilerDraw.cpp Global: Remove some unused variables. 2021-02-15 11:59:45 -08:00
ProfilerDraw.h Add new shader viewing tool 2015-10-14 18:10:21 +02:00
RemoteISOScreen.cpp Replace the inputbox queue with a more generic RequestManager. 2023-03-22 12:41:11 +01:00
RemoteISOScreen.h RemoteISO screens: Make them dialogs so ESC works to exit them on PC. 2023-01-01 21:55:02 +01:00
ReportScreen.cpp Rename some system functions, merge the Launch* ones. 2023-03-21 12:22:59 +01:00
ReportScreen.h Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
SavedataScreen.cpp Replace the inputbox queue with a more generic RequestManager. 2023-03-22 12:41:11 +01:00
SavedataScreen.h Move AsyncImageFileView to Common, which required some more shuffling around of stuff. 2022-11-21 20:38:20 +01:00
Store.cpp Remove the unused filter stuff from store. 2022-12-27 17:12:17 +01:00
Store.h Remove the unused filter stuff from store. 2022-12-27 17:12:17 +01:00
Theme.cpp Allow specifying the VFS when loading INI files. 2023-03-07 10:04:10 +01:00
Theme.h Allow to change atlas per theme 2022-04-01 09:59:40 +02:00
TiltAnalogSettingsScreen.cpp Simplify the tilt code, tweak a bit 2023-02-16 11:07:57 +01:00
TiltAnalogSettingsScreen.h Add previews for more types, fix mappings. 2023-02-02 01:09:33 +01:00
TouchControlLayoutScreen.cpp Wrap the display globals in a struct (#16998) 2023-02-25 13:09:44 +01:00
TouchControlLayoutScreen.h Global: Cleanup virtual/override specifiers. 2022-12-10 21:13:36 -08:00
TouchControlVisibilityScreen.cpp Enable game backgrounds on more screens 2022-11-22 22:53:54 +01:00
TouchControlVisibilityScreen.h Enable game backgrounds on more screens 2022-11-22 22:53:54 +01:00
UI.vcxproj Build: Cleanup some MSVC optimization settings. 2023-02-26 11:27:46 -08:00
UI.vcxproj.filters TiltEventProcessor belongs in Core, not UI. 2023-02-01 15:04:32 +01:00