ppsspp/Core
Unknown W. Brackets 4e929764c8 Set the audio/video streams per sceMpegGet*Au().
This fixes #2226, thanks to @raven02 for finding the issue.  Could also
help e.g. Xyanide: Resurrection and a few other games.

The video codec change path is not super well tested, because I couldn't
find a game that triggered it, but it should work.
2014-01-03 09:29:37 -08:00
..
Debugger More include cleanup. Hoping for very slightly faster compile times.. 2013-12-30 10:49:05 +01:00
Dialog Mostly get rid of including "Globals.h" 2013-12-30 10:17:11 +01:00
ELF Missed one, try to fix Blackberry too. 2013-12-30 21:52:09 -08:00
FileSystems Add a bunch more missing cstring includes. 2013-12-30 21:37:19 -08:00
Font Kill the "packagedFont" hack, correctly fixed now. 2013-12-10 23:19:25 -08:00
HLE Set the audio/video streams per sceMpegGet*Au(). 2014-01-03 09:29:37 -08:00
HW Set the audio/video streams per sceMpegGet*Au(). 2014-01-03 09:29:37 -08:00
MIPS Fix missing includes (stdio.h) 2014-01-01 22:31:03 +02:00
Util Don't use strstr for single character search terms 2013-12-30 21:48:36 -08:00
CMakeLists.txt Add new files to cmake and Android.mk 2013-10-13 10:32:56 +08:00
Config.cpp Fix some formatting warnings. 2013-12-29 16:08:06 -08:00
Config.h Merge pull request #4515 from bollu/improvedTilControls 2013-12-22 02:13:28 -08:00
Core.cpp Mostly get rid of including "Globals.h" 2013-12-30 10:17:11 +01:00
Core.h Mostly get rid of including "Globals.h" 2013-12-30 10:17:11 +01:00
Core.vcxproj Add a bunch more missing cstring includes. 2013-12-30 21:37:19 -08:00
Core.vcxproj.filters Add a bunch more missing cstring includes. 2013-12-30 21:37:19 -08:00
CoreParameter.h Add freeze-frame to developer menu. Only useful for developing, like when using nVidia PerfHud. 2013-11-15 13:11:44 +01:00
CoreTiming.cpp Improvements to timer hack. 2013-11-20 12:55:56 +10:00
CoreTiming.h More include cleanup. Hoping for very slightly faster compile times.. 2013-12-30 10:49:05 +01:00
CwCheat.cpp Delete CPU.cpp/h , cleanup 2013-12-30 00:11:29 +01:00
CwCheat.h Always register the cheat event, for savestates. 2013-10-07 07:46:18 -07:00
HDRemaster.cpp Restructure the hack to be more correct, and add support for double texture coordinates. Fixes #2314. 2013-06-26 16:02:52 -04:00
HDRemaster.h More include cleanup. Hoping for very slightly faster compile times.. 2013-12-30 10:49:05 +01:00
Host.cpp Fix some includes on Windows/etc. 2013-12-29 15:59:36 -08:00
Host.h Fix some includes on Windows/etc. 2013-12-29 15:59:36 -08:00
Loaders.cpp Start untangling our include mess a little. 2013-12-29 23:34:45 +01:00
Loaders.h More include cleanup. Hoping for very slightly faster compile times.. 2013-12-30 10:49:05 +01:00
MemMap.cpp More include cleanup. Hoping for very slightly faster compile times.. 2013-12-30 10:49:05 +01:00
MemMap.h More include cleanup. Hoping for very slightly faster compile times.. 2013-12-30 10:49:05 +01:00
MemMapFunctions.cpp Delete CPU.cpp/h , cleanup 2013-12-30 00:11:29 +01:00
PSPLoaders.cpp Start untangling our include mess a little. 2013-12-29 23:34:45 +01:00
PSPLoaders.h Mostly get rid of including "Globals.h" 2013-12-30 10:17:11 +01:00
PSPMixer.cpp move direct sound specific behavior into the actual direct sound function instead of into an ifdef 2013-11-04 18:29:49 +01:00
PSPMixer.h Revert "Merge pull request #4068 from bollu/AudioArtefactFix" 2013-10-07 20:25:35 +02:00
Reporting.cpp Delete CPU.cpp/h , cleanup 2013-12-30 00:11:29 +01:00
Reporting.h Curious about what games use morph, so let's report. 2013-09-21 21:22:13 +02:00
SaveState.cpp Delete CPU.cpp/h , cleanup 2013-12-30 00:11:29 +01:00
SaveState.h Add "u_time" uniform to postprocessing shaders. 2013-12-02 17:24:55 +01:00
System.cpp Keep track of whether PSP_Init() was called. 2013-12-29 18:09:28 -08:00
System.h Delete CPU.cpp/h , cleanup 2013-12-30 00:11:29 +01:00
ThreadEventQueue.h Blackberry: fix freezing due to overflow of nanoseconds in timer. 2013-11-11 04:53:08 +10:00