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DebugVisVulkan.cpp
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Global: Remove some unused variables.
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2021-02-15 11:59:45 -08:00 |
DebugVisVulkan.h
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VK: Whenever safely possible, shrink the render area.
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2020-10-11 23:23:25 +02:00 |
DepalettizeShaderVulkan.cpp
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Fix an assortment of minor VK barrier bugs in mostly texture upload
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2021-10-08 21:58:03 +02:00 |
DepalettizeShaderVulkan.h
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Move most GPU things to Common.
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2020-10-04 23:39:02 +02:00 |
DrawEngineVulkan.cpp
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GPU: Set projection matrix per backend.
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2021-10-30 18:20:36 -07:00 |
DrawEngineVulkan.h
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GPU: Correct some field shadowing.
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2021-02-15 12:00:29 -08:00 |
FramebufferManagerVulkan.cpp
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Rename namespace to PPSSPP_VK, remove indentation
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2021-08-21 12:39:15 +02:00 |
FramebufferManagerVulkan.h
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Assorted drive-by code cleanup
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2020-12-13 00:20:47 +01:00 |
GPU_Vulkan.cpp
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GPU: Allow range cull on Mali/etc.
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2021-10-23 08:43:14 -07:00 |
GPU_Vulkan.h
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Introduce Path, start using it all over the place.
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2021-05-13 10:39:16 +02:00 |
PipelineManagerVulkan.cpp
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GPU: Add fog separately for swtransform verts.
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2021-10-30 18:22:54 -07:00 |
PipelineManagerVulkan.h
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Time for the vertex shaders. Set up a test, start eliminating differences.
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2020-10-25 08:34:35 +01:00 |
ShaderManagerVulkan.cpp
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Bezier/Spline: Fix logical error (must flush buffered data before we modify submitType).
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2021-09-07 23:52:06 +02:00 |
ShaderManagerVulkan.h
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Global: Cleanup class init order warnings.
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2021-02-15 11:59:45 -08:00 |
StateMappingVulkan.cpp
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GPU: Respect stencil write mask for 5551 buffers.
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2021-01-24 15:54:13 -08:00 |
StateMappingVulkan.h
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Move most GPU things to Common.
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2020-10-04 23:39:02 +02:00 |
StencilBufferVulkan.cpp
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Completes the merge, deleting the Vulkan-specific fragment shader generator.
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2020-10-23 10:03:44 +02:00 |
TextureCacheVulkan.cpp
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Replacement: Centralize lookup logic.
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2021-10-21 17:05:38 -07:00 |
TextureCacheVulkan.h
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GPU: Correct some field shadowing.
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2021-02-15 12:00:29 -08:00 |
TextureScalerVulkan.cpp
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Unify the Vulkan format definitions / swizzles
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2021-07-11 11:26:40 +02:00 |
TextureScalerVulkan.h
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Rename GLES files to match the convention the other backends use.
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2017-01-23 17:08:58 +01:00 |
VulkanUtil.cpp
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We don't use primitiveRestart for anything, let's not enable it. It has costs on some hardware.
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2021-10-08 22:22:08 +02:00 |
VulkanUtil.h
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Unify the Vulkan format definitions / swizzles
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2021-07-11 11:26:40 +02:00 |