ppsspp/Windows/GEDebugger
Henrik Rydgård d2d8688e47 Add "Create frame dump" to the in-game developer menu (that can be enabled in dev settings)
Makes it possible to create one without connecting the websocket
debugger, even on non-Windows platforms.
2023-08-24 14:41:35 +02:00
..
CtrlDisplayListView.cpp Replace a LOT of sprintf with snprintf, and a few strcpy with truncate_cpy 2023-04-28 21:04:05 +02:00
CtrlDisplayListView.h GE Debugger: Add address breakpoint conditions. 2022-09-05 17:33:54 -07:00
GEDebugger.cpp Add "Create frame dump" to the in-game developer menu (that can be enabled in dev settings) 2023-08-24 14:41:35 +02:00
GEDebugger.h Global: Cleanup virtual/override specifiers. 2022-12-10 21:13:36 -08:00
SimpleGLWindow.cpp GE Debugger: Use a modern GL context. 2022-10-10 22:13:16 -07:00
SimpleGLWindow.h GE Debugger: Add option to track pixel in preview. 2022-09-24 12:23:02 -07:00
TabDisplayLists.cpp use CommonWindows.h and remove unnecessary include 2023-06-25 21:12:45 +08:00
TabDisplayLists.h Global: Cleanup virtual/override specifiers. 2022-12-10 21:13:36 -08:00
TabState.cpp use CommonWindows.h and remove unnecessary include 2023-06-25 21:12:45 +08:00
TabState.h Global: Cleanup virtual/override specifiers. 2022-12-10 21:13:36 -08:00
TabVertices.cpp use CommonWindows.h and remove unnecessary include 2023-06-25 21:12:45 +08:00
TabVertices.h Global: Cleanup virtual/override specifiers. 2022-12-10 21:13:36 -08:00
VertexPreview.cpp Remove some bad float suffixes 2023-01-02 22:30:01 +01:00