mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 05:19:56 +00:00
452 lines
17 KiB
C++
452 lines
17 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#pragma once
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#include <mutex>
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#include <deque>
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#include <map>
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#include "Core/HLE/sceRtc.h"
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#include "Common/Net/HTTPClient.h"
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#include "Common/Net/Resolve.h"
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#include "Common/Net/URL.h"
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#pragma pack(push,1)
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// Based on https://playstationdev.wiki/psvitadevwiki/index.php?title=Error_Codes
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#define SCE_NP_ERROR_ALREADY_INITIALIZED 0x80550001
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#define SCE_NP_ERROR_NOT_INITIALIZED 0x80550002
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#define SCE_NP_ERROR_INVALID_ARGUMENT 0x80550003
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#define SCE_NP_AUTH_ERROR_ALREADY_INITIALIZED 0x80550301
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#define SCE_NP_AUTH_ERROR_NOT_INITIALIZED 0x80550302
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#define SCE_NP_AUTH_ERROR_EINVAL 0x80550303
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#define SCE_NP_AUTH_ERROR_ENOMEM 0x80550304
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#define SCE_NP_AUTH_ERROR_ESRCH 0x80550305
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#define SCE_NP_AUTH_ERROR_EBUSY 0x80550306
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#define SCE_NP_AUTH_ERROR_ABORTED 0x80550307
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#define SCE_NP_AUTH_ERROR_INVALID_SERVICE_ID 0x80550308
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#define SCE_NP_AUTH_ERROR_INVALID_CREDENTIAL 0x80550309
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#define SCE_NP_AUTH_ERROR_INVALID_ENTITLEMENT_ID 0x8055030a
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#define SCE_NP_AUTH_ERROR_INVALID_DATA_LENGTH 0x8055030b
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#define SCE_NP_AUTH_ERROR_UNSUPPORTED_TICKET_VERSION 0x8055030c
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#define SCE_NP_AUTH_ERROR_STACKSIZE_TOO_SHORT 0x8055030d
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#define SCE_NP_AUTH_ERROR_TICKET_STATUS_CODE_INVALID 0x8055030e
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#define SCE_NP_AUTH_ERROR_TICKET_PARAM_NOT_FOUND 0x8055030f
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#define SCE_NP_AUTH_ERROR_INVALID_TICKET_VERSION 0x80550310
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#define SCE_NP_AUTH_ERROR_INVALID_ARGUMENT 0x80550311
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#define SCE_NP_AUTH_ERROR_SERVICE_END 0x80550400
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#define SCE_NP_AUTH_ERROR_SERVICE_DOWN 0x80550401
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#define SCE_NP_AUTH_ERROR_SERVICE_BUSY 0x80550402
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#define SCE_NP_AUTH_ERROR_SERVER_MAINTENANCE 0x80550403
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#define SCE_NP_AUTH_ERROR_UNKNOWN 0x80550480
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#define SCE_NP_MANAGER_ERROR_ALREADY_INITIALIZED 0x80550501
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#define SCE_NP_MANAGER_ERROR_NOT_INITIALIZED 0x80550502
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#define SCE_NP_MANAGER_ERROR_INVALID_ARGUMENT 0x80550503
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#define SCE_NP_MANAGER_ERROR_OUT_OF_MEMORY 0x80550504
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#define SCE_NP_MANAGER_ERROR_INVALID_TICKET_SIZE 0x80550505
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#define SCE_NP_MANAGER_ERROR_INVALID_STATE 0x80550506
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#define SCE_NP_MANAGER_ERROR_ABORTED 0x80550507
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#define SCE_NP_MANAGER_ERROR_VARIANT_ACCOUNT_ID 0x80550508
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#define SCE_NP_MANAGER_ERROR_ID_NOT_AVAIL 0x80550509
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#define SCE_NP_MANAGER_ERROR_SIGNOUT 0x8055050a
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#define SCE_NP_MANAGER_ERROR_NOT_SIGNIN 0x8055050b
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#define SCE_NP_UTIL_ERROR_INVALID_ARGUMENT 0x80550601
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#define SCE_NP_UTIL_ERROR_INSUFFICIENT 0x80550602
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#define SCE_NP_UTIL_ERROR_PARSER_FAILED 0x80550603
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#define SCE_NP_UTIL_ERROR_INVALID_PROTOCOL_ID 0x80550604
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#define SCE_NP_UTIL_ERROR_INVALID_NP_ID 0x80550605
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#define SCE_NP_UTIL_ERROR_INVALID_NP_ENV 0x80550606
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#define SCE_NP_UTIL_ERROR_INVALID_NPCOMMID 0x80550607
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#define SCE_NP_UTIL_ERROR_INVALID_CHARACTER 0x80550608
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#define SCE_NP_UTIL_ERROR_NOT_MATCH 0x80550609
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#define SCE_NP_UTIL_ERROR_INVALID_TITLEID 0x8055060a
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#define SCE_NP_UTIL_ERROR_INVALID_ESCAPE_STRING 0x8055060c
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#define SCE_NP_UTIL_ERROR_UNKNOWN_TYPE 0x8055060d
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#define SCE_NP_UTIL_ERROR_UNKNOWN 0x8055060e
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#define SCE_NP_COMMUNITY_ERROR_ALREADY_INITIALIZED 0x80550701
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#define SCE_NP_COMMUNITY_ERROR_NOT_INITIALIZED 0x80550702
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#define SCE_NP_COMMUNITY_ERROR_OUT_OF_MEMORY 0x80550703
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#define SCE_NP_COMMUNITY_ERROR_INVALID_ARGUMENT 0x80550704
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#define SCE_NP_COMMUNITY_ERROR_NO_LOGIN 0x80550705
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#define SCE_NP_COMMUNITY_ERROR_TOO_MANY_OBJECTS 0x80550706
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#define SCE_NP_COMMUNITY_ERROR_ABORTED 0x80550707
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#define SCE_NP_COMMUNITY_ERROR_BAD_RESPONSE 0x80550708
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#define SCE_NP_COMMUNITY_ERROR_BODY_TOO_LARGE 0x80550709
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#define SCE_NP_COMMUNITY_ERROR_HTTP_SERVER 0x8055070a
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#define SCE_NP_COMMUNITY_ERROR_INVALID_SIGNATURE 0x8055070b
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#define SCE_NP_COMMUNITY_ERROR_INSUFFICIENT_ARGUMENT 0x8055070c
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#define SCE_NP_COMMUNITY_ERROR_UNKNOWN_TYPE 0x8055070d
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#define SCE_NP_COMMUNITY_ERROR_INVALID_ID 0x8055070e
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#define SCE_NP_COMMUNITY_ERROR_INVALID_ONLINE_ID 0x8055070f
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#define SCE_NP_COMMUNITY_ERROR_CONNECTION_HANDLE_ALREADY_EXISTS 0x80550710
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#define SCE_NP_COMMUNITY_ERROR_INVALID_TYPE 0x80550711
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#define SCE_NP_COMMUNITY_ERROR_TRANSACTION_ALREADY_END 0x80550712
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#define SCE_NP_COMMUNITY_ERROR_INVALID_PARTITION 0x80550713
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#define SCE_NP_COMMUNITY_ERROR_INVALID_ALIGNMENT 0x80550714
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#define SCE_NP_COMMUNITY_ERROR_CLIENT_HANDLE_ALREADY_EXISTS 0x80550715
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#define SCE_NP_COMMUNITY_ERROR_NO_RESOURCE 0x80550716
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#define SCE_NP_COMMUNITY_SERVER_ERROR_BAD_REQUEST 0x80550801
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#define SCE_NP_COMMUNITY_SERVER_ERROR_INVALID_TICKET 0x80550802
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#define SCE_NP_COMMUNITY_SERVER_ERROR_INVALID_SIGNATURE 0x80550803
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#define SCE_NP_COMMUNITY_SERVER_ERROR_INVALID_NPID 0x80550805
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#define SCE_NP_COMMUNITY_SERVER_ERROR_FORBIDDEN 0x80550806
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#define SCE_NP_COMMUNITY_SERVER_ERROR_INTERNAL_SERVER_ERROR 0x80550807
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#define SCE_NP_COMMUNITY_SERVER_ERROR_VERSION_NOT_SUPPORTED 0x80550808
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#define SCE_NP_COMMUNITY_SERVER_ERROR_SERVICE_UNAVAILABLE 0x80550809
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#define SCE_NP_COMMUNITY_SERVER_ERROR_PLAYER_BANNED 0x8055080a
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#define SCE_NP_COMMUNITY_SERVER_ERROR_CENSORED 0x8055080b
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#define SCE_NP_COMMUNITY_SERVER_ERROR_RANKING_RECORD_FORBIDDEN 0x8055080c
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#define SCE_NP_COMMUNITY_SERVER_ERROR_USER_PROFILE_NOT_FOUND 0x8055080d
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#define SCE_NP_COMMUNITY_SERVER_ERROR_UPLOADER_DATA_NOT_FOUND 0x8055080e
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#define SCE_NP_COMMUNITY_SERVER_ERROR_QUOTA_MASTER_NOT_FOUND 0x8055080f
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#define SCE_NP_COMMUNITY_SERVER_ERROR_RANKING_TITLE_NOT_FOUND 0x80550810
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#define SCE_NP_COMMUNITY_SERVER_ERROR_BLACKLISTED_USER_ID 0x80550811
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#define SCE_NP_COMMUNITY_SERVER_ERROR_GAME_RANKING_NOT_FOUND 0x80550812
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#define SCE_NP_COMMUNITY_SERVER_ERROR_RANKING_STORE_NOT_FOUND 0x80550814
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#define SCE_NP_COMMUNITY_SERVER_ERROR_NOT_BEST_SCORE 0x80550815
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#define SCE_NP_COMMUNITY_SERVER_ERROR_LATEST_UPDATE_NOT_FOUND 0x80550816
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#define SCE_NP_COMMUNITY_SERVER_ERROR_RANKING_BOARD_MASTER_NOT_FOUND 0x80550817
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#define SCE_NP_COMMUNITY_SERVER_ERROR_RANKING_GAME_DATA_MASTER_NOT_FOUND 0x80550818
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#define SCE_NP_COMMUNITY_SERVER_ERROR_INVALID_ANTICHEAT_DATA 0x80550819
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#define SCE_NP_COMMUNITY_SERVER_ERROR_TOO_LARGE_DATA 0x8055081a
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#define SCE_NP_COMMUNITY_SERVER_ERROR_NO_SUCH_USER_NPID 0x8055081b
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#define SCE_NP_COMMUNITY_SERVER_ERROR_INVALID_ENVIRONMENT 0x8055081d
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#define SCE_NP_COMMUNITY_SERVER_ERROR_INVALID_ONLINE_NAME_CHARACTER 0x8055081f
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#define SCE_NP_COMMUNITY_SERVER_ERROR_INVALID_ONLINE_NAME_LENGTH 0x80550820
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#define SCE_NP_COMMUNITY_SERVER_ERROR_INVALID_ABOUT_ME_CHARACTER 0x80550821
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#define SCE_NP_COMMUNITY_SERVER_ERROR_INVALID_ABOUT_ME_LENGTH 0x80550822
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#define SCE_NP_COMMUNITY_SERVER_ERROR_INVALID_SCORE 0x80550823
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#define SCE_NP_COMMUNITY_SERVER_ERROR_OVER_THE_RANKING_LIMIT 0x80550824
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#define SCE_NP_COMMUNITY_SERVER_ERROR_FAIL_TO_CREATE_SIGNATURE 0x80550826
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#define SCE_NP_COMMUNITY_SERVER_ERROR_RANKING_MASTER_INFO_NOT_FOUND 0x80550827
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#define SCE_NP_COMMUNITY_SERVER_ERROR_OVER_THE_GAME_DATA_LIMIT 0x80550828
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#define SCE_NP_COMMUNITY_SERVER_ERROR_SELF_DATA_NOT_FOUND 0x8055082a
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#define SCE_NP_COMMUNITY_SERVER_ERROR_USER_NOT_ASSIGNED 0x8055082b
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#define SCE_NP_COMMUNITY_SERVER_ERROR_GAME_DATA_ALREADY_EXISTS 0x8055082c
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#define SCE_NP_COMMUNITY_SERVER_ERROR_MATCHING_BEFORE_SERVICE 0x805508a0
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#define SCE_NP_COMMUNITY_SERVER_ERROR_MATCHING_END_OF_SERVICE 0x805508a1
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#define SCE_NP_COMMUNITY_SERVER_ERROR_MATCHING_MAINTENANCE 0x805508a2
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#define SCE_NP_COMMUNITY_SERVER_ERROR_RANKING_BEFORE_SERVICE 0x805508a3
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#define SCE_NP_COMMUNITY_SERVER_ERROR_RANKING_END_OF_SERVICE 0x805508a4
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#define SCE_NP_COMMUNITY_SERVER_ERROR_RANKING_MAINTENANCE 0x805508a5
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#define SCE_NP_COMMUNITY_SERVER_ERROR_NO_SUCH_TITLE 0x805508a6
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#define SCE_NP_COMMUNITY_SERVER_ERROR_TITLE_USER_STORAGE_BEFORE_SERVICE 0x805508aa
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#define SCE_NP_COMMUNITY_SERVER_ERROR_TITLE_USER_STORAGE_END_OF_SERVICE 0x805508ab
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#define SCE_NP_COMMUNITY_SERVER_ERROR_TITLE_USER_STORAGE_MAINTENANCE 0x805508ac
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#define SCE_NP_COMMUNITY_SERVER_ERROR_FSR_BEFORE_SERVICE 0x805508ad
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#define SCE_NP_COMMUNITY_SERVER_ERROR_FSR_END_OF_SERVICE 0x805508ae
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#define SCE_NP_COMMUNITY_SERVER_ERROR_FSR_MAINTENANCE 0x805508af
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#define SCE_NP_COMMUNITY_SERVER_ERROR_UBS_BEFORE_SERVICE 0x805508b1
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#define SCE_NP_COMMUNITY_SERVER_ERROR_UBS_END_OF_SERVICE 0x805508b2
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#define SCE_NP_COMMUNITY_SERVER_ERROR_UBS_MAINTENANCE 0x805508b3
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#define SCE_NP_COMMUNITY_SERVER_ERROR_UNSPECIFIED 0x805508ff
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// Based on https://gist.githubusercontent.com/raw/4140449/PS%20Vita (Might be slightly different with PSP?)
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#define SCE_NP_TROPHY_ERROR_UNKNOWN 0x80551600
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#define SCE_NP_TROPHY_ERROR_NOT_INITIALIZED 0x80551601
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#define SCE_NP_TROPHY_ERROR_ALREADY_INITIALIZED 0x80551602
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#define SCE_NP_TROPHY_ERROR_NO_MEMORY 0x80551603
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#define SCE_NP_TROPHY_ERROR_INVALID_ARGUMENT 0x80551604
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#define SCE_NP_TROPHY_ERROR_INSUFFICIENT_BUFFER 0x80551605
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#define SCE_NP_TROPHY_ERROR_EXCEEDS_MAX 0x80551606
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#define SCE_NP_TROPHY_ERROR_ABORT 0x80551607
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#define SCE_NP_TROPHY_ERROR_INVALID_HANDLE 0x80551608
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#define SCE_NP_TROPHY_ERROR_INVALID_CONTEXT 0x80551609
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#define SCE_NP_TROPHY_ERROR_INVALID_NPCOMMID 0x8055160a
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#define SCE_NP_TROPHY_ERROR_INVALID_NPCOMMSIGN 0x8055160b
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#define SCE_NP_BASIC_ERROR_BASE 0x80551d00
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#define SCE_NP_BASIC_ERROR_UNKNOWN 0x80551d01
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#define SCE_NP_BASIC_ERROR_INVALID_ARGUMENT 0x80551d02
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#define SCE_NP_BASIC_ERROR_OUT_OF_MEMORY 0x80551d03
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#define SCE_NP_BASIC_ERROR_NOT_INITIALIZED 0x80551d04
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#define SCE_NP_BASIC_ERROR_ALREADY_INITIALIZED 0x80551d05
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#define SCE_NP_BASIC_ERROR_SIGNED_OUT 0x80551d06
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#define SCE_NP_BASIC_ERROR_NOT_ONLINE 0x80551d07
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#define SCE_NP_BASIC_ERROR_DATA_NOT_FOUND 0x80551d08
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#define SCE_NP_BASIC_ERROR_BUSY 0x80551d09
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#define SCE_NP_BASIC_ERROR_NOT_READY_TO_COMMUNICATE 0x80551d0a
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#define SCE_NP_BASIC_ERROR_NO_COMM_ID_SUPPLIED 0x80551d0b
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// Based on https://github.com/RPCS3/rpcs3/blob/psp2/rpcs3/Emu/PSP2/Modules/sceNpCommon.h
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enum SceNpServiceState : s32
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{
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SCE_NP_SERVICE_STATE_UNKNOWN = 0,
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SCE_NP_SERVICE_STATE_SIGNED_OUT,
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SCE_NP_SERVICE_STATE_SIGNED_IN,
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SCE_NP_SERVICE_STATE_ONLINE
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};
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struct SceNpCommunicationId
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{
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char data[9];
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char term;
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u8 num;
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char dummy;
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};
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struct SceNpCommunicationPassphrase
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{
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u8 data[128];
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};
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struct SceNpCommunicationSignature
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{
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u8 data[160];
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};
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struct SceNpCommunicationConfig
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{
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PSPPointer<SceNpCommunicationId> commId;
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PSPPointer<SceNpCommunicationPassphrase> commPassphrase;
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PSPPointer<SceNpCommunicationSignature> commSignature;
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};
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// Part of BCP 47 Code (ie. "fr" for France/French)?
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struct SceNpCountryCode
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{
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char data[2];
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char term;
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char padding[1];
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};
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// Username?
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struct SceNpOnlineId
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{
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char data[16];
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char term;
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char dummy[3];
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};
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struct SceNpId
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{
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SceNpOnlineId handle;
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u8 opt[8];
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u8 reserved[8];
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};
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struct SceNpAvatarUrl
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{
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char data[127];
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char term;
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};
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struct SceNpUserInformation
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{
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SceNpId userId;
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SceNpAvatarUrl icon;
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u8 reserved[52];
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};
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// Language Code (ie. 1033 for "en-US")?
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struct SceNpMyLanguages
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{
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s32_le language1;
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s32_le language2;
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s32_le language3;
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u8 padding[4];
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};
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struct SceNpAvatarImage
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{
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u8 data[200 * 1024];
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u32_le size;
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u8 reserved[12];
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};
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enum SceNpAvatarSizeType : s32
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{
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SCE_NP_AVATAR_SIZE_LARGE,
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SCE_NP_AVATAR_SIZE_MIDDLE,
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SCE_NP_AVATAR_SIZE_SMALL
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};
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struct SceNpAboutMe
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{
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char data[64];
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};
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struct SceNpDate
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{
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u16_le year;
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u8 month;
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u8 day;
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};
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union SceNpTicketParam
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{
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s32_le _s32;
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s64_le _s64;
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u32_le _u32;
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u64_le _u64;
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SceNpDate date;
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u8 data[256];
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};
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struct SceNpTicketVersion
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{
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u16_le major;
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u16_le minor;
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};
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struct NpAuthHandler {
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u32 entryPoint;
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u32 argument;
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};
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union NpAuthArgs {
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u32_le data[3]; // id, result, ArgAddr
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struct {
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s32_le id;
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s32_le result;
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u32_le argAddr;
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};
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};
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using SceNpAuthCallback = s32(s32 id, s32 result, PSPPointer<void> arg);
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struct SceNpAuthRequestParameter
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{
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u32_le size; // Size of this struct
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SceNpTicketVersion version; // Highest ticket version supported by this game/device? so PSN server can return supported ticket
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u32_le serviceIdAddr; //PSPPointer<char> serviceId; // null-terminated string
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u32_le cookieAddr; //PSPPointer<char> cookie; // null-terminated string?
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u32_le cookieSize;
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u32_le entitlementIdAddr; //PSPPointer<char> entitlementId; // null-terminated string
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u32_le consumedCount; // related to entitlement?
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u32 ticketCbAddr; //PSPPointer<SceNpAuthCallback> ticketCb
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u32_le cbArgAddr; //PSPPointer<void> cbArg
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};
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struct SceNpEntitlementId
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{
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u8 data[32];
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};
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struct SceNpEntitlement
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{
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SceNpEntitlementId id;
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u64_le createdDate;
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u64_le expireDate;
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u32_le type;
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s32_le remainingCount;
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u32_le consumedCount;
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u8 padding[4];
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};
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#define TICKET_VER_2_0 0x21000000;
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#define TICKET_VER_2_1 0x21010000;
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#define TICKET_VER_3_0 0x31000000;
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#define TICKET_VER_4_0 0x41000000;
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#define NUMBER_PARAMETERS 12
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#define PARAM_TYPE_NULL 0
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#define PARAM_TYPE_INT 1
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#define PARAM_TYPE_LONG 2
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#define PARAM_TYPE_STRING 4 // PSP returns maximum 255 bytes
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#define PARAM_TYPE_DATE 7
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#define PARAM_TYPE_STRING_ASCII 8 // PSP returns maximum 255 bytes, can contains control code
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#define SECTION_TYPE_BODY 0x3000
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#define SECTION_TYPE_FOOTER 0x3002
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// Tickets data are in big-endian based on captured packets
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struct SceNpTicketParamData
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{
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u16_be type; // 0(NULL), 1(32-bit int), 2(64-bi long), 4(ansi string?), 7(date/timestamp), 8(ascii string)
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u16_be length; // size of the following data value
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//u8 value[]; // optional data of length size
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};
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struct SceNpTicketHeader
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{
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u32_be version; // Version contents byte are: V1 0M 00 00, where V = major version, M = minor version according to https://www.psdevwiki.com/ps3/X-I-5-Ticket
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s32_be size; // total ticket size (excluding this 8-bytes header struct)
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};
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// Section contents byte are: 30 XX 00 YY, where XX = section type, YY = section size according to https://www.psdevwiki.com/ps3/X-I-5-Ticket
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// A section can contain other sections or param data, thus sharing their enum/def?
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struct SceNpTicketSection
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{
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u16_be type; // section type? ie. 30 XX where known XX are 00(Body), 02(Footer), 10, 11
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u16_be size; // total section size (excluding this 4-bytes section delimiter struct)
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};
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struct SceNpTicket
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{
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SceNpTicketHeader header;
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SceNpTicketSection section; // Body or Parameter sections?
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//SceNpTicketParamData parameters[]; // a list of TicketParamData following the section
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//u8 unknownBytes[]; // optional data?
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};
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struct SceNpAuthMemoryStat {
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int npMemSize; // Memory allocated by the NP utility. Pool Size?
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int npMaxMemSize; // Maximum memory used by the NP utility.
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int npFreeMemSize; // Free memory available to use by the NP utility.
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};
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#pragma pack(pop)
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#define PARENTAL_CONTROL_DISABLED 0
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#define PARENTAL_CONTROL_ENABLED 1
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#define STATUS_ACCOUNT_SUSPENDED 0x80
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#define STATUS_ACCOUNT_CHAT_RESTRICTED 0x100
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#define STATUS_ACCOUNT_PARENTAL_CONTROL_ENABLED 0x200
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#define NP_SIGNIN_STATUS_NONE 0 // SIGNEDOUT?
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#define NP_SIGNIN_STATUS_SUCCESS 1
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#define NP_SIGNIN_STATUS_CANCELED 2
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#define NP_SIGNIN_STATUS_FAILED 3 // ERROR/ABORTED/SIGNEDOUT?
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// Used by PSPNpSigninDialog.cpp
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extern int npSigninState;
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extern PSPTimeval npSigninTimestamp;
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// Used by sceNet.cpp since we're borrowing Apctl's PSPThread to process NP events & callbacks.
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// TODO: NP events should be processed on it's own PSPThread
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extern std::recursive_mutex npAuthEvtMtx;
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extern std::deque<NpAuthArgs> npAuthEvents;
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extern std::map<int, NpAuthHandler> npAuthHandlers;
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// Used by sceNp2.cpp
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extern SceNpCommunicationId npTitleId;
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int NpGetNpId(SceNpId* npid);
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int sceNpAuthGetMemoryStat(u32 memStatAddr);
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int sceNpAuthCreateStartRequest(u32 paramAddr);
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int sceNpAuthGetTicket(u32 requestId, u32 bufferAddr, u32 length);
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int sceNpAuthGetEntitlementById(u32 ticketBufferAddr, u32 ticketLength, u32 entitlementIdAddr, u32 arg4);
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int sceNpAuthAbortRequest(int requestId);
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int sceNpAuthDestroyRequest(int requestId);
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void Register_sceNp();
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void Register_sceNpService();
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void Register_sceNpAuth();
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void Register_sceNpCommerce2();
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