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50 lines
1.3 KiB
C
50 lines
1.3 KiB
C
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#pragma once
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#include "Common/File/Path.h"
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enum pspUmdState {
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PSP_UMD_INIT = 0x00,
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PSP_UMD_NOT_PRESENT = 0x01,
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PSP_UMD_PRESENT = 0x02,
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PSP_UMD_CHANGED = 0x04,
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PSP_UMD_NOT_READY = 0x08,
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PSP_UMD_READY = 0x10,
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PSP_UMD_READABLE = 0x20,
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};
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enum pspUmdError {
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PSP_ERROR_UMD_NOT_READY = 0x80210001,
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PSP_ERROR_UMD_INVALID_PARAM = 0x80010016,
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};
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enum pspUmdType {
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PSP_UMD_TYPE_GAME = 0x10,
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PSP_UMD_TYPE_VIDEO = 0x20,
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PSP_UMD_TYPE_AUDIO = 0x40,
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};
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void __UmdInit();
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void __UmdDoState(PointerWrap &p);
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void __UmdReplace(Path filepath);
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bool getUMDReplacePermit();
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void Register_sceUmdUser();
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