mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-24 14:00:03 +00:00
5352432d8f
Not sure what's correct here, Street Fighter Alpha 3 passes -1. It seems to call it twice, so probably the first time is to get the size? Fixes #3722, thanks @thedax.
1429 lines
38 KiB
C++
1429 lines
38 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "base/logging.h"
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#include "Core/Reporting.h"
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#include "Core/Dialog/SavedataParam.h"
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#include "Core/Dialog/PSPSaveDialog.h"
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#include "Core/HLE/sceIo.h"
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#include "Core/HLE/sceKernelMemory.h"
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#include "Core/HLE/sceChnnlsv.h"
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#include "Core/ELF/ParamSFO.h"
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#include "Core/HW/MemoryStick.h"
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#include "image/png_load.h"
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#ifdef BLACKBERRY
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using std::strnlen;
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#endif
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static const std::string ICON0_FILENAME = "ICON0.PNG";
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static const std::string ICON1_FILENAME = "ICON1.PMF";
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static const std::string PIC1_FILENAME = "PIC1.PNG";
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static const std::string SND0_FILENAME = "SND0.AT3";
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static const std::string SFO_FILENAME = "PARAM.SFO";
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std::string savePath = "ms0:/PSP/SAVEDATA/";
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namespace
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{
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int getSizeNormalized(int size)
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{
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int sizeCluster = (int)MemoryStick_SectorSize();
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return ((int)((size + sizeCluster - 1) / sizeCluster)) * sizeCluster;
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}
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void SetStringFromSFO(ParamSFOData &sfoFile, const char *name, char *str, int strLength)
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{
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std::string value = sfoFile.GetValueString(name);
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strncpy(str, value.c_str(), strLength - 1);
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str[strLength - 1] = 0;
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}
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bool ReadPSPFile(std::string filename, u8 **data, s64 dataSize, s64 *readSize)
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{
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u32 handle = pspFileSystem.OpenFile(filename, FILEACCESS_READ);
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if (handle == 0)
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return false;
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if(dataSize == -1)
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{
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dataSize = pspFileSystem.GetFileInfo(filename).size;
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*data = new u8[(size_t)dataSize];
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}
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size_t result = pspFileSystem.ReadFile(handle, *data, dataSize);
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pspFileSystem.CloseFile(handle);
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if(readSize)
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*readSize = result;
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return result != 0;
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}
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bool WritePSPFile(std::string filename, u8 *data, SceSize dataSize)
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{
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u32 handle = pspFileSystem.OpenFile(filename, (FileAccess)(FILEACCESS_WRITE | FILEACCESS_CREATE));
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if (handle == 0)
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return false;
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size_t result = pspFileSystem.WriteFile(handle, data, dataSize);
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pspFileSystem.CloseFile(handle);
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return result != 0;
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}
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bool PSPMatch(std::string text, std::string regexp)
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{
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if(text.empty() && regexp.empty())
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return true;
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else if(regexp == "*")
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return true;
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else if(text.empty())
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return false;
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else if(regexp.empty())
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return false;
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else if(regexp == "?" && text.length() == 1)
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return true;
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else if(text == regexp)
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return true;
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else if(regexp.data()[0] == '*')
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{
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bool res = PSPMatch(text.substr(1),regexp.substr(1));
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if(!res)
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res = PSPMatch(text.substr(1),regexp);
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return res;
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}
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else if(regexp.data()[0] == '?')
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{
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return PSPMatch(text.substr(1),regexp.substr(1));
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}
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else if(regexp.data()[0] == text.data()[0])
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{
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return PSPMatch(text.substr(1),regexp.substr(1));
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}
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return false;
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}
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int align16(int address)
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{
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return ((address + 0xF) >> 4) << 4;
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}
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int GetSDKMainVersion(int sdkVersion)
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{
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if(sdkVersion > 0x0307FFFF)
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return 6;
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if(sdkVersion > 0x0300FFFF)
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return 5;
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if(sdkVersion > 0x0206FFFF)
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return 4;
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if(sdkVersion > 0x0205FFFF)
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return 3;
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if(sdkVersion >= 0x02000000)
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return 2;
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if(sdkVersion >= 0x01000000)
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return 1;
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return 0;
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};
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}
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SavedataParam::SavedataParam()
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: pspParam(0)
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, selectedSave(0)
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, saveDataList(0)
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, noSaveIcon(0)
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, saveDataListCount(0)
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, saveNameListDataCount(0)
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{
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}
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void SavedataParam::Init()
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{
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if (!pspFileSystem.GetFileInfo(savePath).exists)
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{
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pspFileSystem.MkDir(savePath);
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}
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// Create a nomedia file to hide save icons form Android image viewer
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#ifdef ANDROID
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int handle = pspFileSystem.OpenFile(savePath + ".nomedia", (FileAccess)(FILEACCESS_CREATE | FILEACCESS_WRITE), 0);
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if (handle) {
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ILOG("Created .nomedia file");
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pspFileSystem.CloseFile(handle);
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} else {
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ILOG("Failed to create .nomedia file");
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}
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#endif
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}
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std::string SavedataParam::GetSaveDirName(SceUtilitySavedataParam* param, int saveId)
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{
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if (!param) {
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return "";
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}
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std::string dirName = GetSaveName(param);
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if (saveId >= 0 && saveNameListDataCount > 0) // if user selection, use it
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dirName = GetFilename(saveId);
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return dirName;
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}
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std::string SavedataParam::GetSaveDir(SceUtilitySavedataParam* param, const std::string &saveDirName)
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{
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if (!param) {
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return "";
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}
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return GetGameName(param) + saveDirName;
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}
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std::string SavedataParam::GetSaveDir(SceUtilitySavedataParam* param, int saveId)
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{
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return GetSaveDir(param, GetSaveDirName(param, saveId));
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}
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std::string SavedataParam::GetSaveFilePath(SceUtilitySavedataParam* param, const std::string &saveDir)
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{
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if (!param) {
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return "";
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}
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return savePath + saveDir;
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}
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std::string SavedataParam::GetSaveFilePath(SceUtilitySavedataParam* param, int saveId)
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{
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return GetSaveFilePath(param, GetSaveDir(param, saveId));
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}
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std::string SavedataParam::GetGameName(SceUtilitySavedataParam* param)
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{
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char gameName[14];
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memcpy(gameName,param->gameName,13);
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gameName[13] = 0;
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return gameName;
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}
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std::string SavedataParam::GetSaveName(SceUtilitySavedataParam* param)
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{
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char saveName[21];
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memcpy(saveName,param->saveName,20);
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saveName[20] = 0;
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if(strcmp(saveName,"<>") == 0)
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return "";
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return saveName;
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}
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std::string SavedataParam::GetFileName(SceUtilitySavedataParam* param)
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{
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char fileName[14];
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memcpy(fileName,param->fileName,13);
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fileName[13] = 0;
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return fileName;
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}
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bool SavedataParam::Delete(SceUtilitySavedataParam* param, int saveId)
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{
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if (!param)
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{
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return false;
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}
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std::string dirPath = GetSaveFilePath(param,saveId);
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if (saveId >= 0 && saveNameListDataCount > 0) // if user selection, use it
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{
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if (saveDataList[saveId].size == 0) // don't delete no existing file
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{
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return false;
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}
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}
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pspFileSystem.RmDir(dirPath);
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return true;
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}
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bool SavedataParam::Save(SceUtilitySavedataParam* param, const std::string &saveDirName, bool secureMode)
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{
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if (!param) {
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return false;
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}
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std::string dirPath = GetSaveFilePath(param, GetSaveDir(param, saveDirName));
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if (!pspFileSystem.GetFileInfo(dirPath).exists)
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pspFileSystem.MkDir(dirPath);
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u8* cryptedData = 0;
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int cryptedSize = 0;
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u8 cryptedHash[0x10];
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memset(cryptedHash,0,0x10);
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// Encrypt save.
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// TODO: Is this the correct difference between MAKEDATA and MAKEDATASECURE?
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if (param->dataBuf.IsValid() && g_Config.bEncryptSave && secureMode)
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{
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cryptedSize = param->dataSize;
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if(cryptedSize == 0 || (SceSize)cryptedSize > param->dataBufSize)
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cryptedSize = param->dataBufSize; // fallback, should never use this
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u8 *data_ = param->dataBuf;
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int aligned_len = align16(cryptedSize);
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cryptedData = new u8[aligned_len + 0x10];
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memcpy(cryptedData, data_, cryptedSize);
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int decryptMode = 1;
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if(param->key[0] != 0)
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{
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decryptMode = (GetSDKMainVersion(sceKernelGetCompiledSdkVersion()) >= 4 ? 5 : 3);
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}
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if(EncryptData(decryptMode, cryptedData, &cryptedSize, &aligned_len, cryptedHash, ((param->key[0] != 0)?param->key:0)) == 0)
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{
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}
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else
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{
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ERROR_LOG(SCEUTILITY,"Save encryption failed. This save won't work on real PSP");
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delete[] cryptedData;
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cryptedData = 0;
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}
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}
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// SAVE PARAM.SFO
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ParamSFOData sfoFile;
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std::string sfopath = dirPath+"/" + SFO_FILENAME;
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PSPFileInfo sfoInfo = pspFileSystem.GetFileInfo(sfopath);
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if(sfoInfo.exists) // Read old sfo if exist
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{
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u8 *sfoData = new u8[(size_t)sfoInfo.size];
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size_t sfoSize = (size_t)sfoInfo.size;
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if(ReadPSPFile(sfopath,&sfoData,sfoSize, NULL))
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{
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sfoFile.ReadSFO(sfoData,sfoSize);
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delete[] sfoData;
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}
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}
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// Update values
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sfoFile.SetValue("TITLE",param->sfoParam.title,128);
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sfoFile.SetValue("SAVEDATA_TITLE",param->sfoParam.savedataTitle,128);
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sfoFile.SetValue("SAVEDATA_DETAIL",param->sfoParam.detail,1024);
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sfoFile.SetValue("PARENTAL_LEVEL",param->sfoParam.parentalLevel,4);
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sfoFile.SetValue("CATEGORY","MS",4);
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sfoFile.SetValue("SAVEDATA_DIRECTORY", GetSaveDir(param, saveDirName), 64);
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// For each file, 13 bytes for filename, 16 bytes for file hash (0 in PPSSPP), 3 byte for padding
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if (secureMode)
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{
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const int FILE_LIST_ITEM_SIZE = 13 + 16 + 3;
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const int FILE_LIST_COUNT_MAX = 99;
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const u32 FILE_LIST_TOTAL_SIZE = FILE_LIST_ITEM_SIZE * FILE_LIST_COUNT_MAX;
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u32 tmpDataSize = 0;
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u8 *tmpDataOrig = sfoFile.GetValueData("SAVEDATA_FILE_LIST", &tmpDataSize);
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u8 *tmpData = new u8[FILE_LIST_TOTAL_SIZE];
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if (tmpDataOrig != NULL)
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memcpy(tmpData, tmpDataOrig, tmpDataSize > FILE_LIST_TOTAL_SIZE ? FILE_LIST_TOTAL_SIZE : tmpDataSize);
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else
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memset(tmpData, 0, FILE_LIST_TOTAL_SIZE);
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if (param->dataBuf.IsValid())
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{
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char *fName = (char*)tmpData;
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for(int i = 0; i < FILE_LIST_COUNT_MAX; i++)
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{
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if(fName[0] == 0)
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break; // End of list
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if(strncmp(fName,GetFileName(param).c_str(),20) == 0)
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break;
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fName += FILE_LIST_ITEM_SIZE;
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}
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if (fName + 13 <= (char*)tmpData + FILE_LIST_TOTAL_SIZE)
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snprintf(fName, 13, "%s",GetFileName(param).c_str());
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if (fName + 13 + 16 <= (char*)tmpData + FILE_LIST_TOTAL_SIZE)
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memcpy(fName+13, cryptedHash, 16);
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}
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sfoFile.SetValue("SAVEDATA_FILE_LIST", tmpData, FILE_LIST_TOTAL_SIZE, (int)FILE_LIST_TOTAL_SIZE);
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delete[] tmpData;
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}
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// Init param with 0. This will be used to detect crypted save or not on loading
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u8 *tmpData = new u8[128];
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memset(tmpData, 0, 128);
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sfoFile.SetValue("SAVEDATA_PARAMS", tmpData, 128, 128);
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delete[] tmpData;
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u8 *sfoData;
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size_t sfoSize;
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sfoFile.WriteSFO(&sfoData,&sfoSize);
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// Calc SFO hash for PSP.
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if(cryptedData != 0)
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{
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int offset = sfoFile.GetDataOffset(sfoData,"SAVEDATA_PARAMS");
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if(offset >= 0)
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UpdateHash(sfoData, (int)sfoSize, offset, (param->key[0] ? 3 : 1));
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}
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WritePSPFile(sfopath, sfoData, (SceSize)sfoSize);
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delete[] sfoData;
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if(param->dataBuf.IsValid()) // Can launch save without save data in mode 13
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{
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std::string filePath = dirPath+"/"+GetFileName(param);
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u8 *data_ = 0;
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SceSize saveSize = 0;
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if(cryptedData == 0) // Save decrypted data
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{
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saveSize = param->dataSize;
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if(saveSize == 0 || saveSize > param->dataBufSize)
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saveSize = param->dataBufSize; // fallback, should never use this
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data_ = param->dataBuf;
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}
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else
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{
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data_ = cryptedData;
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saveSize = cryptedSize;
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}
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INFO_LOG(SCEUTILITY,"Saving file with size %u in %s",saveSize,filePath.c_str());
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// copy back save name in request
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strncpy(param->saveName, saveDirName.c_str(), 20);
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if (!WritePSPFile(filePath, data_, saveSize))
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{
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ERROR_LOG(SCEUTILITY,"Error writing file %s",filePath.c_str());
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if(cryptedData != 0)
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{
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delete[] cryptedData;
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}
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return false;
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}
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delete[] cryptedData;
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}
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// SAVE ICON0
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if (param->icon0FileData.buf.IsValid())
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{
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std::string icon0path = dirPath + "/" + ICON0_FILENAME;
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WritePSPFile(icon0path, param->icon0FileData.buf, param->icon0FileData.bufSize);
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}
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// SAVE ICON1
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if (param->icon1FileData.buf.IsValid())
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{
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std::string icon1path = dirPath + "/" + ICON1_FILENAME;
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WritePSPFile(icon1path, param->icon1FileData.buf, param->icon1FileData.bufSize);
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}
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// SAVE PIC1
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if (param->pic1FileData.buf.IsValid())
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{
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std::string pic1path = dirPath + "/" + PIC1_FILENAME;
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WritePSPFile(pic1path, param->pic1FileData.buf, param->pic1FileData.bufSize);
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}
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// Save SND
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if (param->snd0FileData.buf.IsValid())
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{
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std::string snd0path = dirPath + "/" + SND0_FILENAME;
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WritePSPFile(snd0path, param->snd0FileData.buf, param->snd0FileData.bufSize);
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}
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return true;
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}
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bool SavedataParam::Load(SceUtilitySavedataParam *param, const std::string &saveDirName, int saveId, bool secureMode)
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{
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if (!param) {
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return false;
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}
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u8 *data_ = param->dataBuf;
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std::string dirPath = GetSaveFilePath(param, GetSaveDir(param, saveDirName));
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if (saveId >= 0 && saveNameListDataCount > 0) // if user selection, use it
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{
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if (saveDataList[saveId].size == 0) // don't read no existing file
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{
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return false;
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}
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}
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std::string filePath = dirPath+"/"+GetFileName(param);
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s64 readSize;
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INFO_LOG(SCEUTILITY,"Loading file with size %u in %s",param->dataBufSize,filePath.c_str());
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u8* saveData = 0;
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int saveSize = -1;
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if (!ReadPSPFile(filePath, &saveData, saveSize, &readSize))
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{
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ERROR_LOG(SCEUTILITY,"Error reading file %s",filePath.c_str());
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return false;
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}
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saveSize = (int)readSize;
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// copy back save name in request
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strncpy(param->saveName, saveDirName.c_str(), 20);
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ParamSFOData sfoFile;
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std::string sfopath = dirPath+"/" + SFO_FILENAME;
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PSPFileInfo sfoInfo = pspFileSystem.GetFileInfo(sfopath);
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if(sfoInfo.exists) // Read sfo
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{
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u8 *sfoData = new u8[(size_t)sfoInfo.size];
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size_t sfoSize = (size_t)sfoInfo.size;
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if(ReadPSPFile(sfopath,&sfoData,sfoSize, NULL))
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{
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sfoFile.ReadSFO(sfoData,sfoSize);
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// copy back info in request
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strncpy(param->sfoParam.title,sfoFile.GetValueString("TITLE").c_str(),128);
|
|
strncpy(param->sfoParam.savedataTitle,sfoFile.GetValueString("SAVEDATA_TITLE").c_str(),128);
|
|
strncpy(param->sfoParam.detail,sfoFile.GetValueString("SAVEDATA_DETAIL").c_str(),1024);
|
|
param->sfoParam.parentalLevel = sfoFile.GetValueInt("PARENTAL_LEVEL");
|
|
}
|
|
delete[] sfoData;
|
|
}
|
|
// Don't know what it is, but PSP always respond this and this unlock some game
|
|
param->bind = 1021;
|
|
|
|
bool isCrypted = IsSaveEncrypted(param, saveDirName) && secureMode;
|
|
bool saveDone = false;
|
|
if(isCrypted)// Try to decrypt
|
|
{
|
|
int align_len = align16(saveSize);
|
|
u8* data_base = new u8[align_len];
|
|
u8* cryptKey = new u8[0x10];
|
|
memset(cryptKey,0,0x10);
|
|
|
|
if(param->key[0] != 0)
|
|
{
|
|
memcpy(cryptKey, param->key, 0x10);
|
|
}
|
|
memset(data_base + saveSize, 0, align_len - saveSize);
|
|
memcpy(data_base, saveData, saveSize);
|
|
|
|
int decryptMode = 1;
|
|
if(param->key[0] != 0)
|
|
{
|
|
decryptMode = (GetSDKMainVersion(sceKernelGetCompiledSdkVersion()) >= 4 ? 5 : 3);
|
|
}
|
|
|
|
if(DecryptSave(decryptMode, data_base, &saveSize, &align_len, ((param->key[0] != 0)?cryptKey:0)) == 0)
|
|
{
|
|
if (param->dataBuf.IsValid())
|
|
memcpy(data_, data_base, std::min((u32)saveSize, (u32)param->dataBufSize));
|
|
saveDone = true;
|
|
}
|
|
delete[] data_base;
|
|
delete[] cryptKey;
|
|
}
|
|
if(!saveDone) // not crypted or decrypt fail
|
|
{
|
|
if (param->dataBuf.IsValid())
|
|
memcpy(data_, saveData, std::min((u32)saveSize, (u32)param->dataBufSize));
|
|
}
|
|
param->dataSize = (SceSize)saveSize;
|
|
delete[] saveData;
|
|
|
|
return true;
|
|
}
|
|
|
|
int SavedataParam::EncryptData(unsigned int mode,
|
|
unsigned char *data,
|
|
int *dataLen,
|
|
int *alignedLen,
|
|
unsigned char *hash,
|
|
unsigned char *cryptkey)
|
|
{
|
|
pspChnnlsvContext1 ctx1;
|
|
pspChnnlsvContext2 ctx2;
|
|
|
|
/* Make room for the IV in front of the data. */
|
|
memmove(data + 0x10, data, *alignedLen);
|
|
|
|
/* Set up buffers */
|
|
memset(&ctx1, 0, sizeof(pspChnnlsvContext1));
|
|
memset(&ctx2, 0, sizeof(pspChnnlsvContext2));
|
|
memset(hash, 0, 0x10);
|
|
memset(data, 0, 0x10);
|
|
|
|
/* Build the 0x10-byte IV and setup encryption */
|
|
if (sceSdCreateList_(ctx2, mode, 1, data, cryptkey) < 0)
|
|
return -1;
|
|
if (sceSdSetIndex_(ctx1, mode) < 0)
|
|
return -2;
|
|
if (sceSdRemoveValue_(ctx1, data, 0x10) < 0)
|
|
return -3;
|
|
if (sceSdSetMember_(ctx2, data + 0x10, *alignedLen) < 0)
|
|
return -4;
|
|
|
|
/* Clear any extra bytes left from the previous steps */
|
|
memset(data + 0x10 + *dataLen, 0, *alignedLen - *dataLen);
|
|
|
|
/* Encrypt the data */
|
|
if (sceSdRemoveValue_(ctx1, data + 0x10, *alignedLen) < 0)
|
|
return -5;
|
|
|
|
/* Verify encryption */
|
|
if (sceChnnlsv_21BE78B4_(ctx2) < 0)
|
|
return -6;
|
|
|
|
/* Build the file hash from this PSP */
|
|
if (sceSdGetLastIndex_(ctx1, hash, cryptkey) < 0)
|
|
return -7;
|
|
|
|
/* Adjust sizes to account for IV */
|
|
*alignedLen += 0x10;
|
|
*dataLen += 0x10;
|
|
|
|
/* All done */
|
|
return 0;
|
|
}
|
|
|
|
int SavedataParam::DecryptSave(unsigned int mode,
|
|
unsigned char *data,
|
|
int *dataLen,
|
|
int *alignedLen,
|
|
unsigned char *cryptkey)
|
|
{
|
|
|
|
pspChnnlsvContext1 ctx1;
|
|
pspChnnlsvContext2 ctx2;
|
|
|
|
/* Need a 16-byte IV plus some data */
|
|
if (*alignedLen <= 0x10)
|
|
return -1;
|
|
*dataLen -= 0x10;
|
|
*alignedLen -= 0x10;
|
|
|
|
/* Set up buffers */
|
|
memset(&ctx1, 0, sizeof(pspChnnlsvContext1));
|
|
memset(&ctx2, 0, sizeof(pspChnnlsvContext2));
|
|
|
|
/* Perform the magic */
|
|
if (sceSdSetIndex_(ctx1, mode) < 0)
|
|
return -2;
|
|
if (sceSdCreateList_(ctx2, mode, 2, data, cryptkey) < 0)
|
|
return -3;
|
|
if (sceSdRemoveValue_(ctx1, data, 0x10) < 0)
|
|
return -4;
|
|
if (sceSdRemoveValue_(ctx1, data + 0x10, *alignedLen) < 0)
|
|
return -5;
|
|
if (sceSdSetMember_(ctx2, data + 0x10, *alignedLen) < 0)
|
|
return -6;
|
|
|
|
/* Verify that it decrypted correctly */
|
|
if (sceChnnlsv_21BE78B4_(ctx2) < 0)
|
|
return -7;
|
|
|
|
/* The decrypted data starts at data + 0x10, so shift it back. */
|
|
memmove(data, data + 0x10, *dataLen);
|
|
return 0;
|
|
}
|
|
|
|
int SavedataParam::UpdateHash(u8* sfoData, int sfoSize, int sfoDataParamsOffset, int encryptmode)
|
|
{
|
|
int alignedLen = align16(sfoSize);
|
|
memset(sfoData+sfoDataParamsOffset, 0, 128);
|
|
u8 filehash[16];
|
|
int ret = 0;
|
|
|
|
/* Compute 11D0 hash over entire file */
|
|
if ((ret = BuildHash(filehash, sfoData, sfoSize, alignedLen, (encryptmode & 2) ? 4 : 2, NULL)) < 0)
|
|
{ // Not sure about "2"
|
|
return ret - 400;
|
|
}
|
|
|
|
/* Copy 11D0 hash to param.sfo and set flag indicating it's there */
|
|
memcpy(sfoData+sfoDataParamsOffset + 0x20, filehash, 0x10);
|
|
*(sfoData+sfoDataParamsOffset) |= 0x01;
|
|
|
|
/* If new encryption mode, compute and insert the 1220 hash. */
|
|
if (encryptmode & 2)
|
|
{
|
|
|
|
/* Enable the hash bit first */
|
|
*(sfoData+sfoDataParamsOffset) |= 0x20;
|
|
|
|
if ((ret = BuildHash(filehash, sfoData, sfoSize, alignedLen, 3, 0)) < 0)
|
|
{
|
|
return ret - 500;
|
|
}
|
|
memcpy(sfoData+sfoDataParamsOffset + 0x70, filehash, 0x10);
|
|
}
|
|
|
|
/* Compute and insert the 11C0 hash. */
|
|
if ((ret = BuildHash(filehash, sfoData, sfoSize, alignedLen, 1, 0)) < 0)
|
|
{
|
|
return ret - 600;
|
|
}
|
|
memcpy(sfoData+sfoDataParamsOffset + 0x10, filehash, 0x10);
|
|
|
|
/* All done. */
|
|
return 0;
|
|
}
|
|
|
|
int SavedataParam::BuildHash(unsigned char *output,
|
|
unsigned char *data,
|
|
unsigned int len,
|
|
unsigned int alignedLen,
|
|
int mode,
|
|
unsigned char *cryptkey)
|
|
{
|
|
pspChnnlsvContext1 ctx1;
|
|
|
|
/* Set up buffers */
|
|
memset(&ctx1, 0, sizeof(pspChnnlsvContext1));
|
|
memset(output, 0, 0x10);
|
|
memset(data + len, 0, alignedLen - len);
|
|
|
|
/* Perform the magic */
|
|
if (sceSdSetIndex_(ctx1, mode & 0xFF) < 0)
|
|
return -1;
|
|
if (sceSdRemoveValue_(ctx1, data, alignedLen) < 0)
|
|
return -2;
|
|
if (sceSdGetLastIndex_(ctx1, output, cryptkey) < 0)
|
|
{
|
|
// Got here since Kirk CMD5 missing, return random value;
|
|
memset(output,0x1,0x10);
|
|
return 0;
|
|
}
|
|
/* All done. */
|
|
return 0;
|
|
}
|
|
|
|
std::string SavedataParam::GetSpaceText(int size)
|
|
{
|
|
char text[50];
|
|
|
|
if(size < 1024)
|
|
{
|
|
sprintf(text,"%d B",size);
|
|
return std::string(text);
|
|
}
|
|
|
|
size /= 1024;
|
|
|
|
if(size < 1024)
|
|
{
|
|
sprintf(text,"%d KB",size);
|
|
return std::string(text);
|
|
}
|
|
|
|
size /= 1024;
|
|
|
|
if(size < 1024)
|
|
{
|
|
sprintf(text,"%d MB",size);
|
|
return std::string(text);
|
|
}
|
|
|
|
size /= 1024;
|
|
sprintf(text,"%d GB",size);
|
|
return std::string(text);
|
|
}
|
|
|
|
int SavedataParam::GetSizes(SceUtilitySavedataParam *param)
|
|
{
|
|
if (!param) {
|
|
return SCE_UTILITY_SAVEDATA_ERROR_SIZES_NO_DATA;
|
|
}
|
|
|
|
int ret = 0;
|
|
|
|
if (param->msFree.IsValid())
|
|
{
|
|
param->msFree->clusterSize = (u32)MemoryStick_SectorSize();
|
|
param->msFree->freeClusters = (u32)(MemoryStick_FreeSpace() / MemoryStick_SectorSize());
|
|
param->msFree->freeSpaceKB = (u32)(MemoryStick_FreeSpace() / 0x400);
|
|
const std::string spaceTxt = SavedataParam::GetSpaceText((int)MemoryStick_FreeSpace());
|
|
memset(param->msFree->freeSpaceStr, 0, sizeof(param->msFree->freeSpaceStr));
|
|
strncpy(param->msFree->freeSpaceStr, spaceTxt.c_str(), sizeof(param->msFree->freeSpaceStr));
|
|
}
|
|
if (param->msData.IsValid())
|
|
{
|
|
const std::string gameName(param->msData->gameName, strnlen(param->msData->gameName, sizeof(param->msData->gameName)));
|
|
const std::string saveName(param->msData->saveName, strnlen(param->msData->saveName, sizeof(param->msData->saveName)));
|
|
std::string path = GetSaveFilePath(param, gameName + saveName);
|
|
PSPFileInfo finfo = pspFileSystem.GetFileInfo(path);
|
|
if(finfo.exists)
|
|
{
|
|
// TODO : fill correctly with the total save size, be aware of crypted file size
|
|
param->msData->info.usedClusters = 1;
|
|
param->msData->info.usedSpaceKB = 0x20;
|
|
strncpy(param->msData->info.usedSpaceStr, "", sizeof(param->msData->info.usedSpaceStr)); // "32 KB" // 8 u8
|
|
param->msData->info.usedSpace32KB = 0x20;
|
|
strncpy(param->msData->info.usedSpace32Str, "", sizeof(param->msData->info.usedSpace32Str)); // "32 KB" // 8 u8
|
|
}
|
|
else
|
|
{
|
|
param->msData->info.usedClusters = 0;
|
|
param->msData->info.usedSpaceKB = 0;
|
|
strncpy(param->msData->info.usedSpaceStr, "", sizeof(param->msData->info.usedSpaceStr));
|
|
param->msData->info.usedSpace32KB = 0;
|
|
strncpy(param->msData->info.usedSpace32Str, "", sizeof(param->msData->info.usedSpace32Str));
|
|
ret = SCE_UTILITY_SAVEDATA_ERROR_SIZES_NO_DATA;
|
|
}
|
|
}
|
|
if (param->utilityData.IsValid())
|
|
{
|
|
int total_size = 0;
|
|
total_size += getSizeNormalized(1); // SFO;
|
|
total_size += getSizeNormalized(param->dataSize); // Save Data
|
|
total_size += getSizeNormalized(param->icon0FileData.size);
|
|
total_size += getSizeNormalized(param->icon1FileData.size);
|
|
total_size += getSizeNormalized(param->pic1FileData.size);
|
|
total_size += getSizeNormalized(param->snd0FileData.size);
|
|
|
|
param->utilityData->usedClusters = total_size / (u32)MemoryStick_SectorSize();
|
|
param->utilityData->usedSpaceKB = total_size / 0x400;
|
|
std::string spaceTxt = SavedataParam::GetSpaceText(total_size);
|
|
memset(param->utilityData->usedSpaceStr, 0, sizeof(param->utilityData->usedSpaceStr));
|
|
strncpy(param->utilityData->usedSpaceStr, spaceTxt.c_str(), sizeof(param->utilityData->usedSpaceStr));
|
|
|
|
// TODO: Maybe these are rounded to the nearest 32KB? Or something?
|
|
param->utilityData->usedSpace32KB = total_size / 0x400;
|
|
spaceTxt = SavedataParam::GetSpaceText(total_size);
|
|
memset(param->utilityData->usedSpace32Str, 0, sizeof(param->utilityData->usedSpace32Str));
|
|
strncpy(param->utilityData->usedSpace32Str, spaceTxt.c_str(), sizeof(param->utilityData->usedSpace32Str));
|
|
}
|
|
return ret;
|
|
|
|
}
|
|
|
|
bool SavedataParam::GetList(SceUtilitySavedataParam *param)
|
|
{
|
|
if (!param) {
|
|
return false;
|
|
}
|
|
|
|
if (param->idList.IsValid())
|
|
{
|
|
u32 maxFile = param->idList->maxCount;
|
|
|
|
std::vector<PSPFileInfo> validDir;
|
|
std::vector<PSPFileInfo> allDir = pspFileSystem.GetDirListing(savePath);
|
|
|
|
if (param->idList.IsValid())
|
|
{
|
|
std::string searchString = GetGameName(param)+GetSaveName(param);
|
|
for (size_t i = 0; i < allDir.size() && validDir.size() < maxFile; i++)
|
|
{
|
|
std::string dirName = allDir[i].name;
|
|
if(PSPMatch(dirName, searchString))
|
|
{
|
|
validDir.push_back(allDir[i]);
|
|
}
|
|
}
|
|
|
|
SceUtilitySavedataIdListEntry *entries = param->idList->entries;
|
|
for (u32 i = 0; i < (u32)validDir.size(); i++)
|
|
{
|
|
entries[i].st_mode = 0x11FF;
|
|
__IoCopyDate(entries[i].st_ctime, validDir[i].ctime);
|
|
__IoCopyDate(entries[i].st_atime, validDir[i].atime);
|
|
__IoCopyDate(entries[i].st_mtime, validDir[i].mtime);
|
|
// folder name without gamename (max 20 u8)
|
|
std::string outName = validDir[i].name.substr(GetGameName(param).size());
|
|
memset(entries[i].name, 0, sizeof(entries[i].name));
|
|
strncpy(entries[i].name, outName.c_str(), sizeof(entries[i].name));
|
|
}
|
|
}
|
|
// Save num of folder found
|
|
param->idList->resultCount = (u32)validDir.size();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
int SavedataParam::GetFilesList(SceUtilitySavedataParam *param)
|
|
{
|
|
if (!param) {
|
|
return SCE_UTILITY_SAVEDATA_ERROR_RW_BAD_STATUS;
|
|
}
|
|
|
|
if (!param->fileList.IsValid()) {
|
|
ERROR_LOG_REPORT(SCEUTILITY, "SavedataParam::GetFilesList(): bad fileList address %08x", param->fileList.ptr);
|
|
// Should crash.
|
|
return -1;
|
|
}
|
|
|
|
auto &fileList = param->fileList;
|
|
if (fileList->secureEntries.IsValid() && fileList->maxSecureEntries > 99) {
|
|
ERROR_LOG_REPORT(SCEUTILITY, "SavedataParam::GetFilesList(): too many secure entries, %d", fileList->maxSecureEntries);
|
|
return SCE_UTILITY_SAVEDATA_ERROR_RW_BAD_PARAMS;
|
|
}
|
|
if (fileList->normalEntries.IsValid() && fileList->maxNormalEntries > 8192) {
|
|
ERROR_LOG_REPORT(SCEUTILITY, "SavedataParam::GetFilesList(): too many normal entries, %d", fileList->maxNormalEntries);
|
|
return SCE_UTILITY_SAVEDATA_ERROR_RW_BAD_PARAMS;
|
|
}
|
|
// TODO: This may depend on sdk version or something? Not returned by default.
|
|
if (false && fileList->systemEntries.IsValid() && fileList->maxSystemEntries > 5) {
|
|
ERROR_LOG_REPORT(SCEUTILITY, "SavedataParam::GetFilesList(): too many system entries, %d", fileList->maxSystemEntries);
|
|
return SCE_UTILITY_SAVEDATA_ERROR_RW_BAD_PARAMS;
|
|
}
|
|
|
|
std::string dirPath = savePath + GetGameName(param) + GetSaveName(param);
|
|
if (!pspFileSystem.GetFileInfo(dirPath).exists) {
|
|
DEBUG_LOG(SCEUTILITY, "SavedataParam::GetFilesList(): directory %s does not exist", dirPath.c_str());
|
|
return SCE_UTILITY_SAVEDATA_ERROR_RW_NO_DATA;
|
|
}
|
|
|
|
// Even if there are no files, initialize to 0.
|
|
fileList->resultNumSecureEntries = 0;
|
|
fileList->resultNumNormalEntries = 0;
|
|
fileList->resultNumSystemEntries = 0;
|
|
|
|
// We need PARAMS.SFO's SAVEDATA_FILE_LIST to determine which entries are secure.
|
|
PSPFileInfo sfoFileInfo = pspFileSystem.GetFileInfo(dirPath + "/" + SFO_FILENAME);
|
|
std::set<std::string> secureFilenames;
|
|
// TODO: Error code if not?
|
|
if (sfoFileInfo.exists) {
|
|
ParamSFOData sfoFile;
|
|
size_t sfoSize = (size_t)sfoFileInfo.size;
|
|
u8 *sfoData = new u8[sfoSize];
|
|
if (ReadPSPFile(dirPath + "/" + SFO_FILENAME, &sfoData, sfoSize, NULL)){
|
|
sfoFile.ReadSFO(sfoData, sfoSize);
|
|
}
|
|
delete[] sfoData;
|
|
|
|
u32 sfoFileListSize = 0;
|
|
char *sfoFileList = (char *)sfoFile.GetValueData("SAVEDATA_FILE_LIST", &sfoFileListSize);
|
|
const int FILE_LIST_ITEM_SIZE = 13 + 16 + 3;
|
|
const u32 FILE_LIST_COUNT_MAX = 99;
|
|
|
|
// Filenames are 13 bytes long at most. Add a NULL so there's no surprises.
|
|
char temp[14];
|
|
temp[13] = '\0';
|
|
|
|
for (u32 i = 0; i < FILE_LIST_COUNT_MAX; ++i) {
|
|
// Ends at a NULL filename.
|
|
if (i * FILE_LIST_ITEM_SIZE >= sfoFileListSize || sfoFileList[i * FILE_LIST_ITEM_SIZE] == '\0') {
|
|
break;
|
|
}
|
|
|
|
strncpy(temp, &sfoFileList[i * FILE_LIST_ITEM_SIZE], 13);
|
|
secureFilenames.insert(temp);
|
|
}
|
|
}
|
|
|
|
// Does not list directories, nor recurse into them, and ignores files not ALL UPPERCASE.
|
|
auto files = pspFileSystem.GetDirListing(dirPath);
|
|
for (auto file = files.begin(), end = files.end(); file != end; ++file) {
|
|
if (file->type == FILETYPE_DIRECTORY) {
|
|
continue;
|
|
}
|
|
// TODO: What are the exact rules? It definitely skips lowercase, and allows FILE or FILE.EXT.
|
|
if (file->name.find_first_of("abcdefghijklmnopqrstuvwxyz") != file->name.npos) {
|
|
DEBUG_LOG(SCEUTILITY, "SavedataParam::GetFilesList(): skipping file %s with lowercase", file->name.c_str());
|
|
continue;
|
|
}
|
|
|
|
bool isSystemFile = file->name == ICON0_FILENAME || file->name == ICON1_FILENAME || file->name == PIC1_FILENAME;
|
|
isSystemFile = isSystemFile || file->name == SND0_FILENAME || file->name == SFO_FILENAME;
|
|
|
|
SceUtilitySavedataFileListEntry *entry = NULL;
|
|
int sizeOffset = 0;
|
|
if (isSystemFile) {
|
|
if (fileList->systemEntries.IsValid() && fileList->resultNumSystemEntries < fileList->maxSystemEntries) {
|
|
entry = &fileList->systemEntries[fileList->resultNumSystemEntries++];
|
|
}
|
|
} else if (secureFilenames.find(file->name) != secureFilenames.end()) {
|
|
if (fileList->secureEntries.IsValid() && fileList->resultNumSecureEntries < fileList->maxSecureEntries) {
|
|
entry = &fileList->secureEntries[fileList->resultNumSecureEntries++];
|
|
}
|
|
// Secure files are slightly bigger.
|
|
bool isCrypted = IsSaveEncrypted(param, GetSaveDirName(param, 0));
|
|
if (isCrypted) {
|
|
sizeOffset = -0x10;
|
|
}
|
|
} else {
|
|
if (fileList->normalEntries.IsValid() && fileList->resultNumNormalEntries < fileList->maxNormalEntries) {
|
|
entry = &fileList->normalEntries[fileList->resultNumNormalEntries++];
|
|
}
|
|
}
|
|
|
|
// Out of space for this file in the list.
|
|
if (entry == NULL) {
|
|
continue;
|
|
}
|
|
|
|
entry->st_mode = 0x21FF;
|
|
entry->st_size = file->size + sizeOffset;
|
|
__IoCopyDate(entry->st_ctime, file->ctime);
|
|
__IoCopyDate(entry->st_atime, file->atime);
|
|
__IoCopyDate(entry->st_mtime, file->mtime);
|
|
// TODO: Probably actually 13 + 3 pad...
|
|
strncpy(entry->name, file->name.c_str(), 16);
|
|
entry->name[15] = '\0';
|
|
}
|
|
|
|
// TODO: Does this always happen?
|
|
// Don't know what it is, but PSP always respond this
|
|
param->bind = 1021;
|
|
|
|
return 0;
|
|
}
|
|
|
|
bool SavedataParam::GetSize(SceUtilitySavedataParam *param)
|
|
{
|
|
if (!param)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
std::string saveDir = savePath + GetGameName(param) + GetSaveName(param);
|
|
PSPFileInfo info = pspFileSystem.GetFileInfo(saveDir);
|
|
bool exists = info.exists;
|
|
|
|
if (param->sizeInfo.IsValid())
|
|
{
|
|
// TODO: Read the entries and count up the size vs. existing size?
|
|
|
|
param->sizeInfo->sectorSize = (int)MemoryStick_SectorSize();
|
|
param->sizeInfo->freeSectors = (int)(MemoryStick_FreeSpace() / MemoryStick_SectorSize());
|
|
|
|
// TODO: Is this after the specified files? Before?
|
|
param->sizeInfo->freeKB = (int)(MemoryStick_FreeSpace() / 1024);
|
|
std::string spaceTxt = SavedataParam::GetSpaceText((int)MemoryStick_FreeSpace());
|
|
strncpy(param->sizeInfo->freeString, spaceTxt.c_str(), 8);
|
|
param->sizeInfo->freeString[7] = '\0';
|
|
|
|
// TODO.
|
|
param->sizeInfo->neededKB = 0;
|
|
strcpy(param->sizeInfo->neededString, "0 KB");
|
|
param->sizeInfo->overwriteKB = 0;
|
|
strcpy(param->sizeInfo->overwriteString, "0 KB");
|
|
}
|
|
|
|
return exists;
|
|
}
|
|
|
|
void SavedataParam::Clear()
|
|
{
|
|
if (saveDataList)
|
|
{
|
|
for (int i = 0; i < saveNameListDataCount; i++)
|
|
{
|
|
if (saveDataList[i].textureData != 0 && saveDataList[i].size != 0)
|
|
kernelMemory.Free(saveDataList[i].textureData);
|
|
saveDataList[i].textureData = 0;
|
|
}
|
|
|
|
delete[] saveDataList;
|
|
saveDataList = 0;
|
|
saveDataListCount = 0;
|
|
}
|
|
if (noSaveIcon)
|
|
{
|
|
if(noSaveIcon->textureData != 0)
|
|
kernelMemory.Free(noSaveIcon->textureData);
|
|
noSaveIcon->textureData = 0;
|
|
delete noSaveIcon;
|
|
noSaveIcon = 0;
|
|
}
|
|
}
|
|
|
|
int SavedataParam::SetPspParam(SceUtilitySavedataParam *param)
|
|
{
|
|
pspParam = param;
|
|
if (!pspParam)
|
|
{
|
|
Clear();
|
|
return 0;
|
|
}
|
|
|
|
bool listEmptyFile = true;
|
|
if (param->mode == SCE_UTILITY_SAVEDATA_TYPE_LISTLOAD ||
|
|
param->mode == SCE_UTILITY_SAVEDATA_TYPE_LISTDELETE)
|
|
{
|
|
listEmptyFile = false;
|
|
}
|
|
|
|
SceUtilitySavedataSaveName *saveNameListData;
|
|
bool hasMultipleFileName = false;
|
|
if (param->saveNameList.IsValid())
|
|
{
|
|
Clear();
|
|
|
|
saveNameListData = param->saveNameList;
|
|
|
|
// Get number of fileName in array
|
|
saveDataListCount = 0;
|
|
while (saveNameListData[saveDataListCount][0] != 0)
|
|
{
|
|
saveDataListCount++;
|
|
}
|
|
|
|
if (saveDataListCount > 0)
|
|
{
|
|
hasMultipleFileName = true;
|
|
saveDataList = new SaveFileInfo[saveDataListCount];
|
|
|
|
// get and stock file info for each file
|
|
int realCount = 0;
|
|
for (int i = 0; i < saveDataListCount; i++)
|
|
{
|
|
// TODO: Maybe we should fill the list with existing files instead?
|
|
if (strcmp(saveNameListData[i], "<>") == 0)
|
|
continue;
|
|
|
|
DEBUG_LOG(SCEUTILITY,"Name : %s",saveNameListData[i]);
|
|
|
|
std::string fileDataPath = savePath+GetGameName(param) + saveNameListData[i] + "/" + param->fileName;
|
|
PSPFileInfo info = pspFileSystem.GetFileInfo(fileDataPath);
|
|
if (info.exists)
|
|
{
|
|
SetFileInfo(realCount, info, saveNameListData[i]);
|
|
|
|
DEBUG_LOG(SCEUTILITY,"%s Exist",fileDataPath.c_str());
|
|
realCount++;
|
|
}
|
|
else
|
|
{
|
|
if (listEmptyFile)
|
|
{
|
|
ClearFileInfo(saveDataList[realCount], saveNameListData[i]);
|
|
DEBUG_LOG(SCEUTILITY,"Don't Exist");
|
|
realCount++;
|
|
}
|
|
}
|
|
}
|
|
saveNameListDataCount = realCount;
|
|
}
|
|
}
|
|
if (!hasMultipleFileName) // Load info on only save
|
|
{
|
|
saveNameListData = 0;
|
|
|
|
Clear();
|
|
saveDataList = new SaveFileInfo[1];
|
|
saveDataListCount = 1;
|
|
|
|
// get and stock file info for each file
|
|
DEBUG_LOG(SCEUTILITY,"Name : %s",GetSaveName(param).c_str());
|
|
|
|
std::string fileDataPath = savePath + GetGameName(param) + GetSaveName(param) + "/" + param->fileName;
|
|
PSPFileInfo info = pspFileSystem.GetFileInfo(fileDataPath);
|
|
if (info.exists)
|
|
{
|
|
SetFileInfo(0, info, GetSaveName(param));
|
|
|
|
DEBUG_LOG(SCEUTILITY,"%s Exist",fileDataPath.c_str());
|
|
saveNameListDataCount = 1;
|
|
}
|
|
else
|
|
{
|
|
if (listEmptyFile)
|
|
{
|
|
ClearFileInfo(saveDataList[0], GetSaveName(param));
|
|
DEBUG_LOG(SCEUTILITY,"Don't Exist");
|
|
}
|
|
saveNameListDataCount = 0;
|
|
return 0;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
bool SavedataParam::CreatePNGIcon(u8* pngData, int pngSize, SaveFileInfo& info)
|
|
{
|
|
unsigned char *textureData;
|
|
int w,h;
|
|
|
|
int success = pngLoadPtr(pngData, (int)pngSize, &w, &h, &textureData, false);
|
|
|
|
u32 texSize = w*h*4;
|
|
u32 atlasPtr;
|
|
if (success)
|
|
atlasPtr = kernelMemory.Alloc(texSize, true, "SaveData Icon");
|
|
if (success && atlasPtr != (u32)-1)
|
|
{
|
|
info.textureData = atlasPtr;
|
|
Memory::Memcpy(atlasPtr, textureData, texSize);
|
|
free(textureData);
|
|
info.textureWidth = w;
|
|
info.textureHeight = h;
|
|
}
|
|
else
|
|
{
|
|
WARN_LOG(SCEUTILITY, "Unable to load PNG data for savedata.");
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void SavedataParam::SetFileInfo(SaveFileInfo &saveInfo, PSPFileInfo &info, std::string saveName)
|
|
{
|
|
saveInfo.size = info.size;
|
|
saveInfo.saveName = saveName;
|
|
saveInfo.idx = 0;
|
|
saveInfo.modif_time = info.mtime;
|
|
|
|
// Start with a blank slate.
|
|
saveInfo.textureData = 0;
|
|
saveInfo.title[0] = 0;
|
|
saveInfo.saveTitle[0] = 0;
|
|
saveInfo.saveDetail[0] = 0;
|
|
|
|
// Search save image icon0
|
|
// TODO : If icon0 don't exist, need to use icon1 which is a moving icon. Also play sound
|
|
std::string fileDataPath2 = savePath + GetGameName(pspParam) + saveName + "/" + ICON0_FILENAME;
|
|
PSPFileInfo info2 = pspFileSystem.GetFileInfo(fileDataPath2);
|
|
if (info2.exists)
|
|
{
|
|
u8 *textureDataPNG = new u8[(size_t)info2.size];
|
|
ReadPSPFile(fileDataPath2, &textureDataPNG, info2.size, NULL);
|
|
CreatePNGIcon(textureDataPNG, (int)info2.size, saveInfo);
|
|
delete[] textureDataPNG;
|
|
}
|
|
|
|
// Load info in PARAM.SFO
|
|
fileDataPath2 = savePath + GetGameName(pspParam) + saveName + "/" + SFO_FILENAME;
|
|
info2 = pspFileSystem.GetFileInfo(fileDataPath2);
|
|
if (info2.exists)
|
|
{
|
|
u8 *sfoParam = new u8[(size_t)info2.size];
|
|
ReadPSPFile(fileDataPath2, &sfoParam, info2.size, NULL);
|
|
ParamSFOData sfoFile;
|
|
if (sfoFile.ReadSFO(sfoParam,(size_t)info2.size))
|
|
{
|
|
SetStringFromSFO(sfoFile, "TITLE", saveInfo.title, sizeof(saveInfo.title));
|
|
SetStringFromSFO(sfoFile, "SAVEDATA_TITLE", saveInfo.saveTitle, sizeof(saveInfo.saveTitle));
|
|
SetStringFromSFO(sfoFile, "SAVEDATA_DETAIL", saveInfo.saveDetail, sizeof(saveInfo.saveDetail));
|
|
}
|
|
delete [] sfoParam;
|
|
}
|
|
}
|
|
|
|
void SavedataParam::SetFileInfo(int idx, PSPFileInfo &info, std::string saveName)
|
|
{
|
|
SetFileInfo(saveDataList[idx], info, saveName);
|
|
saveDataList[idx].idx = idx;
|
|
}
|
|
|
|
void SavedataParam::ClearFileInfo(SaveFileInfo &saveInfo, std::string saveName)
|
|
{
|
|
saveInfo.size = 0;
|
|
saveInfo.saveName = saveName;
|
|
saveInfo.idx = 0;
|
|
saveInfo.textureData = 0;
|
|
|
|
if (GetPspParam()->newData.IsValid() && GetPspParam()->newData->buf.IsValid())
|
|
{
|
|
// We have a png to show
|
|
if (!noSaveIcon)
|
|
{
|
|
noSaveIcon = new SaveFileInfo();
|
|
PspUtilitySavedataFileData *newData = GetPspParam()->newData;
|
|
CreatePNGIcon(newData->buf, (int)newData->size, *noSaveIcon);
|
|
}
|
|
saveInfo.textureData = noSaveIcon->textureData;
|
|
saveInfo.textureWidth = noSaveIcon->textureWidth;
|
|
saveInfo.textureHeight = noSaveIcon->textureHeight;
|
|
}
|
|
}
|
|
|
|
SceUtilitySavedataParam* SavedataParam::GetPspParam()
|
|
{
|
|
return pspParam;
|
|
}
|
|
|
|
int SavedataParam::GetFilenameCount()
|
|
{
|
|
return saveNameListDataCount;
|
|
}
|
|
|
|
const SaveFileInfo& SavedataParam::GetFileInfo(int idx)
|
|
{
|
|
return saveDataList[idx];
|
|
}
|
|
std::string SavedataParam::GetFilename(int idx)
|
|
{
|
|
return saveDataList[idx].saveName;
|
|
}
|
|
|
|
int SavedataParam::GetSelectedSave()
|
|
{
|
|
// The slot # of the same save on LOAD/SAVE lists can dismatch so this isn't right anyhow
|
|
return selectedSave < saveNameListDataCount ? selectedSave : 0;
|
|
}
|
|
|
|
void SavedataParam::SetSelectedSave(int idx)
|
|
{
|
|
selectedSave = idx;
|
|
}
|
|
|
|
int SavedataParam::GetFirstListSave()
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
int SavedataParam::GetLastListSave()
|
|
{
|
|
return saveDataListCount - 1;
|
|
}
|
|
|
|
int SavedataParam::GetLatestSave()
|
|
{
|
|
int idx = 0;
|
|
time_t idxTime = 0;
|
|
for (int i = 0; i < saveDataListCount; ++i)
|
|
{
|
|
time_t thisTime = mktime(&saveDataList[i].modif_time);
|
|
if (idxTime < thisTime)
|
|
{
|
|
idx = i;
|
|
idxTime = thisTime;
|
|
}
|
|
}
|
|
return idx;
|
|
}
|
|
|
|
int SavedataParam::GetOldestSave()
|
|
{
|
|
int idx = 0;
|
|
time_t idxTime = 0;
|
|
for (int i = 0; i < saveDataListCount; ++i)
|
|
{
|
|
time_t thisTime = mktime(&saveDataList[i].modif_time);
|
|
if (idxTime > thisTime)
|
|
{
|
|
idx = i;
|
|
idxTime = thisTime;
|
|
}
|
|
}
|
|
return idx;
|
|
}
|
|
|
|
int SavedataParam::GetFirstDataSave()
|
|
{
|
|
int idx = 0;
|
|
for (int i = 0; i < saveDataListCount; ++i)
|
|
{
|
|
if (saveDataList[i].size != 0)
|
|
{
|
|
idx = i;
|
|
break;
|
|
}
|
|
}
|
|
return idx;
|
|
}
|
|
|
|
int SavedataParam::GetLastDataSave()
|
|
{
|
|
int idx = 0;
|
|
for (int i = saveDataListCount; i > 0; )
|
|
{
|
|
--i;
|
|
if (saveDataList[i].size != 0)
|
|
{
|
|
idx = i;
|
|
break;
|
|
}
|
|
}
|
|
return idx;
|
|
}
|
|
|
|
int SavedataParam::GetFirstEmptySave()
|
|
{
|
|
int idx = 0;
|
|
for (int i = 0; i < saveDataListCount; ++i)
|
|
{
|
|
if (saveDataList[i].size == 0)
|
|
{
|
|
idx = i;
|
|
break;
|
|
}
|
|
}
|
|
return idx;
|
|
}
|
|
|
|
int SavedataParam::GetLastEmptySave()
|
|
{
|
|
int idx = 0;
|
|
for (int i = saveDataListCount; i > 0; )
|
|
{
|
|
--i;
|
|
if (saveDataList[i].size == 0)
|
|
{
|
|
idx = i;
|
|
break;
|
|
}
|
|
}
|
|
return idx;
|
|
}
|
|
|
|
void SavedataParam::DoState(PointerWrap &p)
|
|
{
|
|
// pspParam is handled in PSPSaveDialog.
|
|
p.Do(selectedSave);
|
|
p.Do(saveDataListCount);
|
|
p.Do(saveNameListDataCount);
|
|
if (p.mode == p.MODE_READ)
|
|
{
|
|
if (saveDataList != NULL)
|
|
delete [] saveDataList;
|
|
if (saveDataListCount != 0)
|
|
{
|
|
saveDataList = new SaveFileInfo[saveDataListCount];
|
|
p.DoArray(saveDataList, saveDataListCount);
|
|
}
|
|
else
|
|
saveDataList = NULL;
|
|
}
|
|
else
|
|
p.DoArray(saveDataList, saveDataListCount);
|
|
p.DoMarker("SavedataParam");
|
|
}
|
|
|
|
bool SavedataParam::IsSaveEncrypted(SceUtilitySavedataParam* param, const std::string &saveDirName)
|
|
{
|
|
bool isCrypted = false;
|
|
|
|
ParamSFOData sfoFile;
|
|
std::string dirPath = GetSaveFilePath(param, GetSaveDir(param, saveDirName));
|
|
std::string sfopath = dirPath + "/" + SFO_FILENAME;
|
|
PSPFileInfo sfoInfo = pspFileSystem.GetFileInfo(sfopath);
|
|
if(sfoInfo.exists) // Read sfo
|
|
{
|
|
u8 *sfoData = new u8[(size_t)sfoInfo.size];
|
|
size_t sfoSize = (size_t)sfoInfo.size;
|
|
if(ReadPSPFile(sfopath,&sfoData,sfoSize, NULL))
|
|
{
|
|
sfoFile.ReadSFO(sfoData,sfoSize);
|
|
|
|
// save created in PPSSPP and not encrypted has '0' in SAVEDATA_PARAMS
|
|
u32 tmpDataSize = 0;
|
|
u8* tmpDataOrig = sfoFile.GetValueData("SAVEDATA_PARAMS", &tmpDataSize);
|
|
for(u32 i = 0; i < tmpDataSize; i++)
|
|
{
|
|
if(tmpDataOrig[i] != 0)
|
|
{
|
|
isCrypted = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
delete[] sfoData;
|
|
}
|
|
return isCrypted;
|
|
}
|
|
|