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Debugger
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Move the symbol map to the heap, deallocate it when no game is running.
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2015-10-31 23:01:19 +01:00 |
Dialog
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Core: Remove unimplemented class function declarations
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2015-10-18 10:55:11 -04:00 |
ELF
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Move the symbol map to the heap, deallocate it when no game is running.
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2015-10-31 23:01:19 +01:00 |
FileLoaders
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Remove separate OpenSL .so, update native accordingly. Fix connection error reporting in HomebrewStore
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2015-07-19 17:33:38 +02:00 |
FileSystems
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Rename fields to avoid some gross #define hack that linux is doing
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2015-09-23 12:10:23 +02:00 |
Font
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Fix a typo in font loading.
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2015-02-01 01:20:28 -08:00 |
HLE
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Sas: Add validation for ATRAC3 voices.
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2015-11-09 08:25:28 -08:00 |
HW
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Sas: Reduce ECHO effect repeat level.
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2015-11-08 12:25:30 -08:00 |
MIPS
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Move the symbol map to the heap, deallocate it when no game is running.
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2015-10-31 23:01:19 +01:00 |
Util
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Merge pull request #8043 from sum2012/modules---
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2015-10-14 21:18:00 +02:00 |
Compatibility.cpp
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Revert compatibility flag for GTA Music Hack.
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2015-10-17 16:20:19 -07:00 |
Compatibility.h
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Revert compatibility flag for GTA Music Hack.
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2015-10-17 16:20:19 -07:00 |
Config.cpp
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Override JIT setting in ppsspp.ini for JIT-incapable environments, fakesign PPSSPP binary via adhoc signing in order to prevent crash-at-launch on iOS 9, separate jailbreak detection logic from JIT support logic, temporary change to only enable JIT on iOS 8 and below.
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2015-11-03 12:34:33 -05:00 |
Config.h
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Add Display layout editor to use for example on tablets, but also includes automatic screen cropping for 16:9 cases(default).
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2015-10-31 20:50:02 +01:00 |
Core.cpp
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Move Windows GPU init code into Windows/GPU
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2015-11-03 23:22:09 +01:00 |
Core.h
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Win32: Fix a bunch of little window resizing issues
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2015-05-15 18:04:05 +02:00 |
Core.vcxproj
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Implement a PSX reverb from a specification. Not hooked up.
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2015-10-27 11:46:04 +01:00 |
Core.vcxproj.filters
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Implement a PSX reverb from a specification. Not hooked up.
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2015-10-27 11:46:04 +01:00 |
CoreParameter.h
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Introduce "Compatibility Flags".
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2015-09-27 01:23:20 +02:00 |
CoreTiming.cpp
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Add timing for all the basics.
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2015-07-03 12:05:08 -07:00 |
CoreTiming.h
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Switch to #pragma once in a few places.
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2015-03-02 22:34:51 -08:00 |
CwCheat.cpp
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Remove the cheat address hack for Gods Eater Burst.
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2015-10-09 20:08:15 +08:00 |
CwCheat.h
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Invalidate icache before letting the cwcheat engine change memory. Might fix JIT-related cheat crashes.
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2015-02-03 00:21:37 +01:00 |
HDRemaster.cpp
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HDRemaster.h
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More include cleanup. Hoping for very slightly faster compile times..
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2013-12-30 10:49:05 +01:00 |
Host.cpp
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Move the symbol map to the heap, deallocate it when no game is running.
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2015-10-31 23:01:19 +01:00 |
Host.h
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React to window resizing in a slightly more traditional way, may help #7957?
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2015-09-19 15:16:31 +02:00 |
Loaders.cpp
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Generate save state IDs for homebrew using the elf or directory name where applicable.
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2015-09-25 19:27:40 +02:00 |
Loaders.h
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Implement basic savedata UI. Not much actual functionality yet but can browse saves and states.
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2015-06-11 23:59:02 +02:00 |
MemMap.cpp
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Unbreak build with FakeJit
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2015-05-26 15:20:10 +03:00 |
MemMap.h
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Introduce "Compatibility Flags".
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2015-09-27 01:23:20 +02:00 |
MemMapFunctions.cpp
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Keep track of ranges that have emuhack ops.
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2014-07-05 16:25:16 -07:00 |
MemMapHelpers.h
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Fix some GCC compiler warnings about potentially uninitialized variables (compilers are getting too clever..)
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2015-06-14 11:32:13 +02:00 |
Opcode.h
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MemMap should not be included in MIPS.h.
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2014-03-15 10:45:39 +01:00 |
PSPLoaders.cpp
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Remove OLD_EBOOT.BIN support
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2015-04-23 20:16:45 +08:00 |
PSPLoaders.h
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Consistently use FileLoader for standard ISOs.
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2014-11-23 13:59:56 -08:00 |
Reporting.cpp
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Generate windows version automatically.
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2015-08-16 14:03:59 -07:00 |
Reporting.h
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Try a different format of HLE logging.
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2015-03-22 20:49:42 -07:00 |
SaveState.cpp
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Generate save state IDs for homebrew using the elf or directory name where applicable.
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2015-09-25 19:27:40 +02:00 |
SaveState.h
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Generate save state IDs for homebrew using the elf or directory name where applicable.
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2015-09-25 19:27:40 +02:00 |
Screenshot.cpp
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Fix screenshots to be right side up, not crash.
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2015-11-02 19:43:36 -08:00 |
Screenshot.h
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Take screenshots with savestates.
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2014-12-20 23:14:46 -08:00 |
System.cpp
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Move the symbol map to the heap, deallocate it when no game is running.
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2015-10-31 23:01:19 +01:00 |
System.h
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Add a file loader to perform disk caching.
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2015-07-02 20:58:58 -07:00 |
ThreadEventQueue.h
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Native merge part 1: skip native/ in includes.
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2015-09-06 12:19:33 -07:00 |
x360_compat.h
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[Xbox] Missings files
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2014-03-02 11:16:56 -08:00 |