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5316f856d1
* Replace SDL with asound backend (removes the only dependency) * Remove all references to SDL in bar-descriptor.xml, blackberry_build.sh * Greatly simplify blackberry_build.sh * Modify CMakeLists.txt to account for removal of SDL * Remove redundancy in CMakeLists.txt (EGLv2) * Refactor nativeExtra's and setting targets * Remove android/CMakeLists.txt (unrelated file) * Update for latest Blackberry NDK (1088) * Handle bug with VSync in latest NDK * Update bar-descriptor.xml to version 0.4 * Fix define on iOS in FragmentShaderGenerator.cpp * Specify NDK used in Credits by target platform, add contributor, remove redundancy |
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.. | ||
.gitignore | ||
bar-descriptor.xml | ||
blackberry_build.sh | ||
buildassets.sh | ||
icon-114.png | ||
README.TXT | ||
SDLMain.h | ||
SDLMain.mm |
1. Install GCC, CMake, and development libraries for zlib and sdl. 2. cd SDL 3. ./buildassets.sh 4. ./b.sh That should do it. Special instructions for MacOSX: Install XCode Install CMake Open XCode, Preferences, Downloads, Components. Install the command line toools. Install MacPorts Using MacPorts, install libpng Do the above.