ppsspp/Core/HW
2015-10-27 16:34:30 +01:00
..
AsyncIOManager.cpp Add basic infrastructure to time io better. 2014-12-26 01:15:17 -08:00
AsyncIOManager.h Core: Add missing override specifiers 2015-10-17 02:58:02 -04:00
BufferQueue.h Oops, always grab the first, not latest, audio pts. 2014-05-15 01:09:38 -07:00
MediaEngine.cpp Minor simplification, buildfixes 2015-07-29 12:38:31 +02:00
MediaEngine.h Merge pull request #6685 from unknownbrackets/kill-volume 2014-08-19 07:56:01 +02:00
MemoryStick.cpp Report up to 9GB free on the memory stick. 2015-01-05 22:38:47 -08:00
MemoryStick.h Check actual free disk space when games ask. 2014-11-01 00:33:19 -07:00
MpegDemux.cpp Correct the audio pts from the actual stream data. 2014-05-15 00:05:40 -07:00
MpegDemux.h Core: Mark some functions as const 2014-12-03 15:16:11 -05:00
SasAudio.cpp Forgot to scale a multiplication. Slightly better but quickly devolves into harsh noise. 2015-10-27 15:56:11 +01:00
SasAudio.h Hook up SasReverb. It sounds more like a buzzsaw than a reverb at the moment, needs debugging. 2015-10-27 12:36:30 +01:00
SasReverb.cpp Halve the reverb input volume as a quick hack. Remove an unnecessary computation. 2015-10-27 16:34:30 +01:00
SasReverb.h Implement a PSX reverb from a specification. Not hooked up. 2015-10-27 11:46:04 +01:00
SimpleAudioDec.cpp Buildfix for Symbian/Blackberry/etc. 2015-10-17 16:20:27 -07:00
SimpleAudioDec.h Merge pull request #8011 from unknownbrackets/atrac-demux 2015-10-18 20:51:39 +02:00
StereoResampler.cpp Fix a few type comparison warnings. 2015-02-22 13:31:23 -08:00
StereoResampler.h Add audio debug stats dev tool. Increase audio buffer low watermark a bit, hopefully helping #7370. 2015-01-29 12:56:17 +01:00