ppsspp/headless
Unknown W. Brackets 4ef63843d2 Display: Allow unthrottle to skip only flipping.
Before, it either flipped continuously, or forced frameskip on.  This
makes it so you can still draw frames, but skip actual flips.

This is useful when games draw things only in a single frame and reuse
later.  It's also useful when measuring speed improvements if you already
get 100% speed on a device.
2020-07-19 13:57:04 +02:00
..
Compare.cpp Headless: Fix compare for 16-bit output. 2018-11-30 17:46:47 -08:00
Compare.h Remove Globals.h 2017-08-31 17:15:22 +02:00
Headless.cpp Display: Allow unthrottle to skip only flipping. 2020-07-19 13:57:04 +02:00
headless.txt Make headless take arguments like a standard cli. 2012-11-24 21:59:38 -08:00
Headless.vcxproj Windows ARM fix, cleanup 2020-07-14 13:47:25 +02:00
Headless.vcxproj.filters BuildFix 2020-01-14 08:19:44 +08:00
SDLHeadlessHost.cpp Support full VSync control in SDL OpenGL. 2020-07-19 12:07:16 +02:00
SDLHeadlessHost.h Headless: Fix graphics compare tests. 2018-08-24 20:53:40 -07:00
StubHost.cpp Headless: Fix compare for 16-bit output. 2018-11-30 17:46:47 -08:00
StubHost.h Headless: Reduce some duplication. 2017-09-20 09:25:28 -07:00
WindowsHeadlessHost.cpp Clean up some more ifdefs 2019-05-10 23:25:57 +02:00
WindowsHeadlessHost.h Headless: Fix graphics compare tests. 2018-08-24 20:53:40 -07:00