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8d1ece05ca
CMake fix Fix the innosetup and zip scripts for the new assets location
30 lines
750 B
Batchfile
30 lines
750 B
Batchfile
@echo off
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if "%1"=="" GOTO BADINPUT
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REM Make sure to call this with a .zip file extension for the first parameter.
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REM If zip.exe is not installed, get it from info-zip.org.
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set name=%1
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echo Deleting old file %name%
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del %name%
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echo Adding files to %name%
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REM Not distributing the 10 version because it's not compatible with older Windows.
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copy dx9sdk\8.1\Redist\D3D\x64\d3dcompiler_47.dll .
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copy dx9sdk\8.1\Redist\D3D\x86\d3dcompiler_47.dll .\d3dcompiler_47.x86.dll
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@echo on
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zip --recurse-paths %name% assets PPSSPPWindows.exe PPSSPPWindows64.exe d3dcompiler_47.dll d3dcompiler_47.x86.dll README.md
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@echo off
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del d3dcompiler_47.dll d3dcompiler_v47.x86.dll
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echo Done: %name%
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goto DONE
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:BADINPUT
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echo Usage: Windows\zipup.cmd myfile.zip
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:DONE
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