ppsspp/Windows/WindowsHost.h
Unknown W. Brackets 8f911a0ebe Add a setting to autosave the symbol map.
And move it into system, needs to be after the coreParameter too.
2013-03-30 22:28:55 -07:00

59 lines
1.6 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "../Core/Host.h"
#include "InputDevice.h"
#include <list>
#include <memory>
class WindowsHost : public Host
{
public:
WindowsHost(HWND mainWindow, HWND displayWindow)
{
mainWindow_ = mainWindow;
displayWindow_ = displayWindow;
input = getInputDevices();
loadedSymbolMap_ = false;
}
void UpdateMemView();
void UpdateDisassembly();
void UpdateUI();
void SetDebugMode(bool mode);
void AddSymbol(std::string name, u32 addr, u32 size, int type);
bool InitGL(std::string *error_message);
void PollControllers(InputState &input_state);
void ShutdownGL();
void InitSound(PMixer *mixer);
void UpdateSound();
void ShutdownSound();
bool IsDebuggingEnabled();
void BootDone();
bool AttemptLoadSymbolMap();
void SaveSymbolMap();
void SetWindowTitle(const char *message);
private:
HWND displayWindow_;
HWND mainWindow_;
std::list<std::shared_ptr<InputDevice>> input;
bool loadedSymbolMap_;
};