ppsspp/GPU
Unknown W. Brackets 555c76d439 Use bernstein for texcoord interpolation too.
This also closely matches hardware.
2016-04-09 22:14:15 -07:00
..
Common Use bernstein for texcoord interpolation too. 2016-04-09 22:14:15 -07:00
Debugger gedbg: Add mechanics to grab CLUT buffer. 2016-01-10 09:25:19 -08:00
Directx9 Remove an entry from GPUStats that didn't really belong. 2016-04-02 11:06:05 +02:00
GLES Allow shader framebuffer fetch on GLES3 only. 2016-04-09 12:08:43 -07:00
Null GPU stats: Have each backend format its own string. 2016-03-31 10:17:02 +02:00
Software Fix a potential crash in SoftGpu (crash logs seem to point here) 2016-04-09 18:27:35 +02:00
Vulkan Vulkan texture cache: Remove the "replaceImages" path. 2016-04-09 10:30:23 +02:00
ge_constants.h Improve viewport terminology a bit. No functional change. 2015-11-04 22:03:29 +01:00
GeDisasm.cpp Correct weight count display for no weights. 2015-11-15 15:03:14 -08:00
GeDisasm.h Slightly improve GPU disassembly 2014-09-13 23:51:07 +02:00
GPU.cpp Correct some warnings reported by clang. 2016-03-20 23:13:28 -07:00
GPU.h Remove an entry from GPUStats that didn't really belong. 2016-04-02 11:06:05 +02:00
GPU.vcxproj Split out VulkanTexture from VulkanContext.cpp/h into VulkanImage.cpp/h 2016-03-20 19:31:02 +01:00
GPU.vcxproj.filters Move VulkanUtil.cpp into the filter. 2016-03-20 14:26:51 -07:00
GPUCommon.cpp Forgot to remove these from the debug string. 2016-04-02 10:36:51 +02:00
GPUCommon.h Fix a bunch of memory leaks, after enabling file+line-number memory leak tracking for the MS Debug CRT. 2016-02-10 15:36:10 +01:00
GPUInterface.h GPU stats: Have each backend format its own string. 2016-03-31 10:17:02 +02:00
GPUState.cpp Make debug stats more compact. 2016-03-31 09:47:25 +02:00
GPUState.h Vulkan: Initial support for aniso filtering. 2016-03-20 19:31:02 +01:00
Math3D.cpp Don't use aligned loads in non-inlined funcs. 2014-03-23 12:09:17 -07:00
Math3D.h Try to optimize bezier color sampling. 2015-04-18 12:47:21 -07:00