.. |
base
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Don't minimize PPSSPP when losing focus while fullscreen
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2017-02-23 05:51:25 +08:00 |
data
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Merge remote repo native into ext/native/.
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2015-09-06 12:24:17 -07:00 |
ext
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glew: Move to ext
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2016-12-18 21:13:45 +01:00 |
file
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Attempts to counter crashes seen in the Google Play developer console
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2016-12-01 22:07:03 +01:00 |
gfx
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A lot of buildfixes
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2017-02-06 16:16:43 +01:00 |
gfx_es2
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Assorted texture format cleanup, prep for supporting D3D11 on Win7
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2017-02-22 16:23:04 +01:00 |
i18n
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Fix #8001, although I don't quite understand what was wrong...
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2015-09-25 19:22:59 +02:00 |
image
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android: Change preprocessor define to standard __ANDROID__
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2016-10-12 11:14:09 +02:00 |
input
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Let multiple XInput devices be mapped separately. Fixes #8250
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2017-02-19 15:02:47 +01:00 |
json
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Merge remote repo native into ext/native/.
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2015-09-06 12:24:17 -07:00 |
math
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D3D11: Some cleanup. Fix backface culling. Wipeout still looks weird...
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2017-02-12 18:29:58 +01:00 |
net
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Get rid of "AutoInit", instead always keep the network initialized.
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2017-02-14 13:12:02 +01:00 |
profiler
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Merge remote repo native into ext/native/.
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2015-09-06 12:24:17 -07:00 |
thin3d
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Assorted texture format cleanup, prep for supporting D3D11 on Win7
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2017-02-22 16:23:04 +01:00 |
thread
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Merge pull request #9053 from Orphis/android_define
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2016-10-12 13:12:14 +02:00 |
tools
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fix sscanf types
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2016-12-02 22:46:52 -03:00 |
ui
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Fix a number of resource leaks, both D3D11-only and general.
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2017-02-17 19:23:01 +01:00 |
util
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Fix bug in word wrapper
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2016-12-25 11:08:27 +01:00 |
.gitignore
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Merge remote repo native into ext/native/.
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2015-09-06 12:24:17 -07:00 |
Android.mk
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Move all the GL/D3D9 FBO code into thin3d.
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2017-02-06 11:40:16 +01:00 |
LICENSE.TXT
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Merge remote repo native into ext/native/.
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2015-09-06 12:24:17 -07:00 |
native.vcxproj
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Enough D3D11 to stumble to the first thin3d draw call. Buffers not implemented yet.
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2017-02-07 11:44:44 +01:00 |
native.vcxproj.filters
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Enough D3D11 to stumble to the first thin3d draw call. Buffers not implemented yet.
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2017-02-07 11:44:44 +01:00 |