ppsspp/Core/Util
2020-08-16 10:01:10 +02:00
..
AudioFormat.cpp Core: Match up NOEN define usage a bit more. 2018-09-01 19:56:35 -07:00
AudioFormat.h Core: Match up NOEN define usage a bit more. 2018-09-01 19:56:35 -07:00
AudioFormatNEON.cpp Clean up some more ifdefs 2019-05-10 23:25:57 +02:00
AudioFormatNEON.h Add a NEON method to apply the volume. 2015-01-11 14:23:41 -08:00
BlockAllocator.cpp SaveState: Rename ChunkFile files to Serialize. 2020-08-10 08:04:05 +00:00
BlockAllocator.h Remove more unused code (advanceCallback) 2016-05-01 11:35:16 +02:00
DisArm64.cpp Global: Cut down on file/string includes. 2020-08-10 08:03:44 +00:00
DisArm64.h Various platform buildfixes 2020-07-14 09:25:59 +02:00
GameManager.cpp Remove base/logging from a lot more files in native 2020-08-15 19:09:00 +02:00
GameManager.h UI: Cleanup install threads from UI thread. 2019-09-28 11:39:58 -07:00
PortManager.cpp Move timeutil to Common. (Experiment to see how much work it is to move these). 2020-08-15 20:53:08 +02:00
PortManager.h Do UPnP stuff on it's own thread to prevent causing stutters/lags during multiplayer game due to blocking socket behavior on miniUPnP 2020-07-23 12:41:13 +02:00
PPGeDraw.cpp Switch to PPSSPP's assert functions (don't use the system's) 2020-08-16 10:01:10 +02:00
PPGeDraw.h MsgDialog: Add scrollbar when message is long. 2020-07-13 18:24:05 -07:00