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armips@8b4cadaf62
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Update armips to latest. See #10161
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2017-11-20 17:18:18 +01:00 |
cmake/armips
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Add Gradle build. This time, we don't remove the old build system and we don't switch Travis.
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2017-03-15 19:42:17 +01:00 |
glew
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cmake: Fix linking against system GLEW
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2017-03-19 18:44:12 +01:00 |
glslang@2edde6665d
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Upgrade glslang to a fresh version (used to compile Vulkan shaders). Might help #10065 ?)
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2017-11-09 13:36:18 +01:00 |
glslang-build
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Fix some ports
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2017-11-09 13:55:33 +01:00 |
libkirk
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Revert unintentional change from: 429bf5d8b3
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2017-03-23 11:54:54 +01:00 |
native
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Qt: Some cleanup and fixes. Still not working correctly with gl-render-manager.
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2018-02-04 13:42:04 +01:00 |
sfmt19937
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Cleaner fix for compilation problem in SFMT.h, though had to patch it.
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2015-02-15 23:14:54 +01:00 |
snappy
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cmake: Fix linking against system Snappy
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2017-03-19 18:44:12 +01:00 |
SPIRV-Cross@90966d50f5
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Update submodule SPIRV-Cross, remove workarounds that are no longer needed
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2017-05-31 14:09:47 +02:00 |
SPIRV-Cross-build
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CMake: Add a custom cmake file for SPIRV-Cross that avoids building extra binaries
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2017-03-06 18:50:51 +01:00 |
udis86
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udis86: make some large arrays const.
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2017-03-22 21:50:42 +01:00 |
vulkan
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Update vulkan headers, add linux .so loader lib for easy builds, like Sascha does.
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2017-12-15 16:40:38 +01:00 |
xbrz
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Buildfix _DEBUG-builds on non-win32
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2016-01-01 14:30:03 +01:00 |
zlib
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Revert unintentional change from: 429bf5d8b3
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2017-03-23 11:54:54 +01:00 |
.gitignore
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Import SPIRV-Cross. This will be used later to translate post-processing shaders to the various shader languages we use.
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2017-02-14 23:33:27 +01:00 |
CMakeLists.txt
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SPIRV-Cross should build on Android now, so remove another platform check.
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2017-12-08 10:25:42 +01:00 |
disarm.cpp
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clean double end statements
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2016-12-03 12:25:05 -03:00 |
disarm.h
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sprintf->snprintf, fix some too short buffers
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2014-09-14 00:14:11 +02:00 |
glslang.vcxproj
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Upgrade glslang to a fresh version (used to compile Vulkan shaders). Might help #10065 ?)
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2017-11-09 13:36:18 +01:00 |
glslang.vcxproj.filters
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Upgrade glslang to a fresh version (used to compile Vulkan shaders). Might help #10065 ?)
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2017-11-09 13:36:18 +01:00 |
libarmips.vcxproj
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Revert unintentional change from: 429bf5d8b3
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2017-03-23 11:54:54 +01:00 |
libarmips.vcxproj.filters
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armips buildfix
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2016-01-19 20:09:05 +01:00 |
SPIRV-Cross.vcxproj
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Revert unintentional change from: 429bf5d8b3
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2017-03-23 11:54:54 +01:00 |
SPIRV-Cross.vcxproj.filters
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Minor cleanups (combined two identical enums, misc)
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2017-02-15 11:06:59 +01:00 |
xxhash.c
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Avoid unaligned accesses when hashing vertex data on ARM. Fixes #9114, may help #9128 and #9129.
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2016-12-01 15:56:05 +01:00 |
xxhash.h
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Update xxhash to r37.
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2014-10-26 17:48:59 -07:00 |