ppsspp/GPU/D3D11/TextureScalerD3D11.cpp

57 lines
1.9 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include <algorithm>
#include <d3d11.h>
#include "Common/ColorConv.h"
#include "Common/ThreadPools.h"
#include "GPU/Common/TextureScalerCommon.h"
#include "GPU/D3D11/TextureScalerD3D11.h"
#include "GPU/D3D11/GPU_D3D11.h"
int TextureScalerD3D11::BytesPerPixel(u32 format) {
return format == GE_FORMAT_8888 ? 4 : 2;
}
u32 TextureScalerD3D11::Get8888Format() {
return DXGI_FORMAT_R8G8B8A8_UNORM;
}
void TextureScalerD3D11::ConvertTo8888(u32 format, u32* source, u32* &dest, int width, int height) {
switch (format) {
case GE_FORMAT_8888:
dest = source; // already fine
break;
case GE_FORMAT_4444:
GlobalThreadPool::Loop(std::bind(&convert4444_dx9, (u16*)source, dest, width, std::placeholders::_1, std::placeholders::_2), 0, height);
break;
case GE_FORMAT_565:
GlobalThreadPool::Loop(std::bind(&convert565_dx9, (u16*)source, dest, width, std::placeholders::_1, std::placeholders::_2), 0, height);
break;
case GE_FORMAT_5551:
GlobalThreadPool::Loop(std::bind(&convert5551_dx9, (u16*)source, dest, width, std::placeholders::_1, std::placeholders::_2), 0, height);
break;
default:
dest = source;
ERROR_LOG(G3D, "iXBRZTexScaling: unsupported texture format");
}
}